From a54392d7cc0c81d70d241393da8f50c409e9b895 Mon Sep 17 00:00:00 2001
From: Robert Adams
Date: Fri, 21 Dec 2012 23:05:05 -0800
Subject: BulletSim: remove the movement decay while flying. Made flying slow
 down over time.

---
 OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs | 6 ------
 1 file changed, 6 deletions(-)

(limited to 'OpenSim')

diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
index b392d75..01cd279 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs
@@ -563,12 +563,6 @@ public sealed class BSCharacter : BSPhysObject
         set {
             _flying = value;
 
-            // Velocity movement is different when flying: flying velocity degrades over time.
-            if (_flying)
-                _velocityMotor.TargetValueDecayTimeScale = 1f;
-            else
-                _velocityMotor.TargetValueDecayTimeScale = BSMotor.Infinite;
-
             // simulate flying by changing the effect of gravity
             Buoyancy = ComputeBuoyancyFromFlying(_flying);
         }
-- 
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