From 97ec8cba62f755916d6e58adcc0d959d5bdbed3f Mon Sep 17 00:00:00 2001
From: Tedd Hansen
Date: Thu, 7 Feb 2008 16:37:28 +0000
Subject: Maybe VB.Net will compile now... who knows ;)

---
 .../ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs   | 16 ++++++++--------
 1 file changed, 8 insertions(+), 8 deletions(-)

(limited to 'OpenSim')

diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
index 6ea8187..ae60a47 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs
@@ -58,7 +58,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
         /// <summary>
         /// This contains number of lines WE use for header when compiling script. User will get error in line x-LinesToRemoveOnError when error occurs.
         /// </summary>
-        public int LinesToRemoveOnError = 2;
+        public int LinesToRemoveOnError = 3;
         private enumCompileType DefaultCompileLanguage;
         private bool WriteScriptSourceToDebugFile;
         private bool CompileWithDebugInformation;
@@ -273,30 +273,30 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
             {
                 case enumCompileType.cs:
                     compileScript = String.Empty +
-                                "using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;" +
+                                "using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;\r\n" +
                                 String.Empty + "namespace SecondLife { " +
-                                String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Common.LSL_BaseClass { " +
+                                String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Common.LSL_BaseClass { \r\n" +
                                 @"public Script() { } " +
                                 compileScript +
-                                "} }\r\n\r\n";
+                                "} }\r\n";
                     break;
                 case enumCompileType.vb:
                     compileScript = String.Empty +
                                 "Imports OpenSim.Region.ScriptEngine.Common: Imports System.Collections.Generic: " +
                                 String.Empty + "NameSpace SecondLife:" +
                                 String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Common.LSL_BaseClass: " +
-                                "Public Sub New()\r\nEnd Sub: " +
+                                "\r\nPublic Sub New()\r\nEnd Sub: " +
                                 compileScript +
                                 ":End Class :End Namespace\r\n";
                     break;
                 case enumCompileType.js:
                     compileScript = String.Empty +
-                        "import OpenSim.Region.ScriptEngine.Common; import System.Collections.Generic;" +
+                        "import OpenSim.Region.ScriptEngine.Common; import System.Collections.Generic;\r\n" +
                         "namespace SecondLife { " +
-                        "class Script : OpenSim.Region.ScriptEngine.Common.LSL_BaseClass { " +
+                        "class Script : OpenSim.Region.ScriptEngine.Common.LSL_BaseClass { \r\n" +
                         @"public Script() { } " +
                         compileScript +
-                        "} }\r\n\r\n";
+                        "} }\r\n";
                     break;
             }
             return CompileFromCSorVBText(compileScript, l);
-- 
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