From 803670e6eaaeafa1b7f90b6a7a9f461bd459634a Mon Sep 17 00:00:00 2001
From: Adam Frisby
Date: Fri, 21 Mar 2008 02:36:34 +0000
Subject: * Removed more encoding faults.
---
OpenSim/Region/ClientStack/ClientView.cs | 13 +------------
OpenSim/Region/Environment/EstateManager.cs | 5 +----
OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 3 ---
3 files changed, 2 insertions(+), 19 deletions(-)
(limited to 'OpenSim')
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index 23354a1..0f8e196 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -1164,8 +1164,6 @@ namespace OpenSim.Region.ClientStack
// 6 to 7 items at a time, so let's stick with 6
int MAX_ITEMS_PER_PACKET = 6;
- // ENCODING FAULT
- Encoding enc = Encoding.UTF8;
uint FULL_MASK_PERMISSIONS = 2147483647;
if (fetchItems)
@@ -1336,8 +1334,6 @@ namespace OpenSim.Region.ClientStack
public void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item)
{
- // ENCODING FAULT
- Encoding enc = Encoding.UTF8;
uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All;
FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket)PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply);
// TODO: don't create new blocks if recycling an old packet
@@ -1379,8 +1375,6 @@ namespace OpenSim.Region.ClientStack
/// IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)
public void SendInventoryItemCreateUpdate(InventoryItemBase Item)
{
- // ENCODING FAULT
- Encoding enc = Encoding.UTF8;
uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All;
UpdateCreateInventoryItemPacket InventoryReply = (UpdateCreateInventoryItemPacket)PacketPool.Instance.GetPacket(PacketType.UpdateCreateInventoryItem);
// TODO: don't create new blocks if recycling an old packet
@@ -2215,12 +2209,10 @@ namespace OpenSim.Region.ClientStack
{
objdata.TextureEntry = textureEntry;
}
- // ENCODING FAULT
- Encoding enc = Encoding.UTF8;
LLVector3 pos = new LLVector3(objdata.ObjectData, 16);
pos.X = 100f;
objdata.ID = 8880000;
- objdata.NameValue = enc.GetBytes("FirstName STRING RW SV Test \nLastName STRING RW SV User \0");
+ objdata.NameValue = Helpers.StringToField("FirstName STRING RW SV Test \nLastName STRING RW SV User ");
//LLVector3 pos2 = new LLVector3(100f, 100f, 23f);
//objdata.FullID=user.AgentId;
byte[] pb = pos.GetBytes();
@@ -2944,9 +2936,6 @@ namespace OpenSim.Region.ClientStack
}
else
{
- // ENCODING FAULT
- Encoding _enc = Encoding.UTF8;
-
switch (Pack.Type)
{
#region Scene/Avatar
diff --git a/OpenSim/Region/Environment/EstateManager.cs b/OpenSim/Region/Environment/EstateManager.cs
index 9c53f38..f097b61 100644
--- a/OpenSim/Region/Environment/EstateManager.cs
+++ b/OpenSim/Region/Environment/EstateManager.cs
@@ -634,9 +634,6 @@ namespace OpenSim.Region.Environment
public void sendRegionInfoPacket(IClientAPI remote_client)
{
- // ENCODING FAULT
- Encoding _enc = Encoding.UTF8;
-
AgentCircuitData circuitData = remote_client.RequestClientInfo();
RegionInfoPacket regionInfoPacket = new RegionInfoPacket();
@@ -652,7 +649,7 @@ namespace OpenSim.Region.Environment
regionInfoPacket.RegionInfo.RedirectGridY = m_regInfo.EstateSettings.redirectGridY;
regionInfoPacket.RegionInfo.RegionFlags = (uint) m_regInfo.EstateSettings.regionFlags;
regionInfoPacket.RegionInfo.SimAccess = (byte) m_regInfo.EstateSettings.simAccess;
- regionInfoPacket.RegionInfo.SimName = _enc.GetBytes(m_regInfo.RegionName);
+ regionInfoPacket.RegionInfo.SimName = Helpers.StringToField(m_regInfo.RegionName);
regionInfoPacket.RegionInfo.SunHour = m_regInfo.EstateSettings.sunHour;
regionInfoPacket.RegionInfo.TerrainLowerLimit = m_regInfo.EstateSettings.terrainLowerLimit;
regionInfoPacket.RegionInfo.TerrainRaiseLimit = m_regInfo.EstateSettings.terrainRaiseLimit;
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index b0ed04e..c83027d 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -45,9 +45,6 @@ namespace OpenSim.Region.Environment.Scenes
public partial class SceneObjectGroup : EntityBase
{
- // ENCODING FAULT
- private Encoding enc = Encoding.UTF8;
-
protected SceneObjectPart m_rootPart;
///
--
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