From 7796b90ebb434b4fa32757567b06e595dea4e97d Mon Sep 17 00:00:00 2001 From: Melanie Date: Tue, 23 Nov 2010 14:02:06 +0000 Subject: Fix some crashes caused by the addition of the CreatorData column --- OpenSim/Framework/Capabilities/Caps.cs | 1 + OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs | 9 ++++++++- 2 files changed, 9 insertions(+), 1 deletion(-) (limited to 'OpenSim') diff --git a/OpenSim/Framework/Capabilities/Caps.cs b/OpenSim/Framework/Capabilities/Caps.cs index 7b0e053..e7f2e13 100644 --- a/OpenSim/Framework/Capabilities/Caps.cs +++ b/OpenSim/Framework/Capabilities/Caps.cs @@ -967,6 +967,7 @@ namespace OpenSim.Framework.Capabilities InventoryItemBase item = new InventoryItemBase(); item.Owner = m_agentID; item.CreatorId = m_agentID.ToString(); + item.CreatorData = String.Empty; item.ID = inventoryItem; item.AssetID = asset.FullID; item.Description = assetDescription; diff --git a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs index 88fbda3..b3bfcc2 100644 --- a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs @@ -302,6 +302,8 @@ namespace OpenSim.Services.Connectors public bool AddItem(InventoryItemBase item) { + if (item.CreatorData == null) + item.CreatorData = String.Empty; Dictionary ret = MakeRequest("ADDITEM", new Dictionary { { "AssetID", item.AssetID.ToString() }, @@ -335,6 +337,8 @@ namespace OpenSim.Services.Connectors public bool UpdateItem(InventoryItemBase item) { + if (item.CreatorData == null) + item.CreatorData = String.Empty; Dictionary ret = MakeRequest("UPDATEITEM", new Dictionary { { "AssetID", item.AssetID.ToString() }, @@ -558,7 +562,10 @@ namespace OpenSim.Services.Connectors item.InvType = int.Parse(data["InvType"].ToString()); item.Folder = new UUID(data["Folder"].ToString()); item.CreatorId = data["CreatorId"].ToString(); - item.CreatorData = data["CreatorData"].ToString(); + if (data.ContainsKey("CreatorData")) + item.CreatorData = data["CreatorData"].ToString(); + else + item.CreatorData = String.Empty; item.Description = data["Description"].ToString(); item.NextPermissions = uint.Parse(data["NextPermissions"].ToString()); item.CurrentPermissions = uint.Parse(data["CurrentPermissions"].ToString()); -- cgit v1.1