From 5a0fa4f34c41034e67a4d047425b8565a7393636 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Mon, 1 Dec 2008 17:49:52 +0000
Subject: * minor: fix log message printed when unrecognized elements are found
in inventory rest input xml
---
.../Rest/Inventory/RestAssetServices.cs | 2 -
.../Rest/Inventory/RestInventoryServices.cs | 252 ++++++++++-----------
2 files changed, 119 insertions(+), 135 deletions(-)
(limited to 'OpenSim')
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs
index 35c6de9..ba9e5b1 100644
--- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs
+++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs
@@ -247,10 +247,8 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
/// The only parameter we recognize is a UUID. The enclosed asset data (base-64 encoded)
/// is decoded and stored in the database, identified by the supplied UUID.
///
-
private void DoPut(AssetRequestData rdata)
{
-
bool modified = false;
bool created = false;
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
index 9054569..dd4095d 100644
--- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
+++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
@@ -121,7 +121,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
/// This property is declared locally because it is used a lot and
/// brevity is nice.
///
-
internal string MsgId
{
get { return Rest.MsgId; }
@@ -139,7 +138,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
/// Outbound HTTP request information
/// REST service domain prefix
/// A RequestData instance suitable for this service
-
private RequestData Allocate(OSHttpRequest request, OSHttpResponse response, string prefix)
{
return (RequestData) new InventoryRequestData(request, response, prefix);
@@ -152,7 +150,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
/// It handles all aspects of inventory REST processing, i.e. /admin/inventory
///
/// A consolidated HTTP request work area
-
private void DoInventory(RequestData hdata)
{
InventoryRequestData rdata = (InventoryRequestData) hdata;
@@ -295,7 +292,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
Rest.Log.DebugFormat("{0} Inventory catalog requested for {1} {2}",
MsgId, rdata.userProfile.FirstName, rdata.userProfile.SurName);
-
lock (rdata)
{
if (!rdata.HaveInventory)
@@ -373,7 +369,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
/// corresponding subtree based upon node name.
///
/// HTTP service request work area
-
private void DoGet(InventoryRequestData rdata)
{
rdata.initXmlWriter();
@@ -439,7 +434,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
/// context identified by the URI.
///
/// HTTP service request work area
-
private void DoExtend(InventoryRequestData rdata)
{
bool created = false;
@@ -480,7 +474,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
// [3] A (possibly empty) set of assets.
// If all of these are empty, then the POST is a harmless no-operation.
- XmlInventoryCollection entity = ReconstituteEntity(rdata);
+ XmlInventoryCollection entity = ReconstituteEntity(rdata);
// Inlined assets can be included in entity. These must be incorporated into
// the asset database before we attempt to update the inventory. If anything
@@ -667,7 +661,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
/// during the reconstitution process.
///
/// HTTP service request work area
-
private void DoUpdate(InventoryRequestData rdata)
{
int count = 0;
@@ -1303,7 +1296,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
/// HTTP service request work area
/// The item to be formatted
/// Pretty print indentation
-
private void formatItem(InventoryRequestData rdata, InventoryItemBase i, string indent)
{
Rest.Log.DebugFormat("{0} Item : {1} {2} {3} Type = {4}, AssetType = {5}",
@@ -1349,7 +1341,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
/// that required it cannot be completed, and it fails accordingly.
///
/// HTTP service request work area
-
private InventoryFolderBase GetTrashCan(InventoryRequestData rdata)
{
InventoryFolderBase TrashCan = null;
@@ -1394,7 +1385,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
///
/// Folder obtained from enclosed entity
/// Folder obtained from the user's inventory
-
private bool FolderHasChanged(InventoryFolderBase newf, InventoryFolderBase oldf)
{
return (newf.Name != oldf.Name
@@ -1411,7 +1401,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
///
/// Item obtained from enclosed entity
/// Item obtained from the user's inventory
-
private bool ItemHasChanged(InventoryItemBase newf, InventoryItemBase oldf)
{
return (newf.Name != oldf.Name
@@ -1449,7 +1438,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
/// missing parent IDs are resolved).
///
/// HTTP service request work area
-
internal XmlInventoryCollection ReconstituteEntity(InventoryRequestData rdata)
{
Rest.Log.DebugFormat("{0} Reconstituting entity", MsgId);
@@ -1468,78 +1456,80 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{
switch (ic.xml.NodeType)
{
- case XmlNodeType.Element :
- Rest.Log.DebugFormat("{0} StartElement: <{1}>",
- MsgId, ic.xml.Name);
- switch (ic.xml.Name)
- {
- case "Folder" :
- Rest.Log.DebugFormat("{0} Processing {1} element",
+ case XmlNodeType.Element :
+ Rest.Log.DebugFormat("{0} StartElement: <{1}>",
MsgId, ic.xml.Name);
- CollectFolder(ic);
+ switch (ic.xml.Name)
+ {
+ case "Folder" :
+ Rest.Log.DebugFormat("{0} Processing {1} element",
+ MsgId, ic.xml.Name);
+ CollectFolder(ic);
+ break;
+ case "Item" :
+ Rest.Log.DebugFormat("{0} Processing {1} element",
+ MsgId, ic.xml.Name);
+ CollectItem(ic);
+ break;
+ case "Asset" :
+ Rest.Log.DebugFormat("{0} Processing {1} element",
+ MsgId, ic.xml.Name);
+ CollectAsset(ic);
+ break;
+ case "Permissions" :
+ Rest.Log.DebugFormat("{0} Processing {1} element",
+ MsgId, ic.xml.Name);
+ CollectPermissions(ic);
+ break;
+ default :
+ Rest.Log.DebugFormat("{0} Ignoring {1} element",
+ MsgId, ic.xml.Name);
+ break;
+ }
+ // This stinks, but the ReadElement call above not only reads
+ // the imbedded data, but also consumes the end tag for Asset
+ // and moves the element pointer on to the containing Item's
+ // element-end, however, if there was a permissions element
+ // following, it would get us to the start of that..
+ if (ic.xml.NodeType == XmlNodeType.EndElement &&
+ ic.xml.Name == "Item")
+ {
+ Validate(ic);
+ }
break;
- case "Item" :
- Rest.Log.DebugFormat("{0} Processing {1} element",
- MsgId, ic.xml.Name);
- CollectItem(ic);
- break;
- case "Asset" :
- Rest.Log.DebugFormat("{0} Processing {1} element",
- MsgId, ic.xml.Name);
- CollectAsset(ic);
- break;
- case "Permissions" :
- Rest.Log.DebugFormat("{0} Processing {1} element",
- MsgId, ic.xml.Name);
- CollectPermissions(ic);
+
+ case XmlNodeType.EndElement :
+ switch (ic.xml.Name)
+ {
+ case "Folder" :
+ Rest.Log.DebugFormat("{0} Completing {1} element",
+ MsgId, ic.xml.Name);
+ ic.Pop();
+ break;
+ case "Item" :
+ Rest.Log.DebugFormat("{0} Completing {1} element",
+ MsgId, ic.xml.Name);
+ Validate(ic);
+ break;
+ case "Asset" :
+ Rest.Log.DebugFormat("{0} Completing {1} element",
+ MsgId, ic.xml.Name);
+ break;
+ case "Permissions" :
+ Rest.Log.DebugFormat("{0} Completing {1} element",
+ MsgId, ic.xml.Name);
+ break;
+ default :
+ Rest.Log.DebugFormat("{0} Ignoring {1} element",
+ MsgId, ic.xml.Name);
+ break;
+ }
break;
+
default :
- Rest.Log.DebugFormat("{0} Ignoring {1} element",
- MsgId, ic.xml.Name);
+ Rest.Log.DebugFormat("{0} Ignoring: <{1}>:<{2}>",
+ MsgId, ic.xml.NodeType, ic.xml.Value);
break;
- }
- // This stinks, but the ReadElement call above not only reads
- // the imbedded data, but also consumes the end tag for Asset
- // and moves the element pointer on to the containing Item's
- // element-end, however, if there was a permissions element
- // following, it would get us to the start of that..
- if (ic.xml.NodeType == XmlNodeType.EndElement &&
- ic.xml.Name == "Item")
- {
- Validate(ic);
- }
- break;
- case XmlNodeType.EndElement :
- switch (ic.xml.Name)
- {
- case "Folder" :
- Rest.Log.DebugFormat("{0} Completing {1} element",
- MsgId, ic.xml.Name);
- ic.Pop();
- break;
- case "Item" :
- Rest.Log.DebugFormat("{0} Completing {1} element",
- MsgId, ic.xml.Name);
- Validate(ic);
- break;
- case "Asset" :
- Rest.Log.DebugFormat("{0} Completing {1} element",
- MsgId, ic.xml.Name);
- break;
- case "Permissions" :
- Rest.Log.DebugFormat("{0} Completing {1} element",
- MsgId, ic.xml.Name);
- break;
- default :
- Rest.Log.DebugFormat("{0} Ignoring {1} element",
- MsgId, ic.xml.Name);
- break;
- }
- break;
- default :
- Rest.Log.DebugFormat("{0} [0] Ignoring: <{1}>:<2>",
- MsgId, ic.xml.NodeType, ic.xml.Value);
- break;
}
}
}
@@ -1688,7 +1678,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
/// All context is reset whenever the effective folder changes
/// or an item is successfully validated.
///
-
private void CollectItem(XmlInventoryCollection ic)
{
Rest.Log.DebugFormat("{0} Interpret item element", MsgId);
@@ -1715,55 +1704,55 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
switch (ic.xml.Name)
{
- case "name" :
- result.Name = ic.xml.Value;
- break;
- case "desc" :
- result.Description = ic.xml.Value;
- break;
- case "uuid" :
- result.ID = new UUID(ic.xml.Value);
- break;
- case "folder" :
- result.Folder = new UUID(ic.xml.Value);
- break;
- case "owner" :
- result.Owner = new UUID(ic.xml.Value);
- break;
- case "invtype" :
- result.InvType = Int32.Parse(ic.xml.Value);
- break;
- case "creator" :
- result.Creator = new UUID(ic.xml.Value);
- break;
- case "assettype" :
- result.AssetType = Int32.Parse(ic.xml.Value);
- break;
- case "groupowned" :
- result.GroupOwned = Boolean.Parse(ic.xml.Value);
- break;
- case "groupid" :
- result.GroupID = new UUID(ic.xml.Value);
- break;
- case "flags" :
- result.Flags = UInt32.Parse(ic.xml.Value);
- break;
- case "creationdate" :
- result.CreationDate = Int32.Parse(ic.xml.Value);
- break;
- case "saletype" :
- result.SaleType = Byte.Parse(ic.xml.Value);
- break;
- case "saleprice" :
- result.SalePrice = Int32.Parse(ic.xml.Value);
- break;
+ case "name" :
+ result.Name = ic.xml.Value;
+ break;
+ case "desc" :
+ result.Description = ic.xml.Value;
+ break;
+ case "uuid" :
+ result.ID = new UUID(ic.xml.Value);
+ break;
+ case "folder" :
+ result.Folder = new UUID(ic.xml.Value);
+ break;
+ case "owner" :
+ result.Owner = new UUID(ic.xml.Value);
+ break;
+ case "invtype" :
+ result.InvType = Int32.Parse(ic.xml.Value);
+ break;
+ case "creator" :
+ result.Creator = new UUID(ic.xml.Value);
+ break;
+ case "assettype" :
+ result.AssetType = Int32.Parse(ic.xml.Value);
+ break;
+ case "groupowned" :
+ result.GroupOwned = Boolean.Parse(ic.xml.Value);
+ break;
+ case "groupid" :
+ result.GroupID = new UUID(ic.xml.Value);
+ break;
+ case "flags" :
+ result.Flags = UInt32.Parse(ic.xml.Value);
+ break;
+ case "creationdate" :
+ result.CreationDate = Int32.Parse(ic.xml.Value);
+ break;
+ case "saletype" :
+ result.SaleType = Byte.Parse(ic.xml.Value);
+ break;
+ case "saleprice" :
+ result.SalePrice = Int32.Parse(ic.xml.Value);
+ break;
- default :
- Rest.Log.DebugFormat("{0} Item: Unrecognized attribute: {1}:{2}",
- MsgId, ic.xml.Name, ic.xml.Value);
- ic.Fail(Rest.HttpStatusCodeBadRequest, String.Format("unrecognized attribute",
- ic.xml.Name));
- break;
+ default :
+ Rest.Log.DebugFormat("{0} Item: Unrecognized attribute: {1}:{2}",
+ MsgId, ic.xml.Name, ic.xml.Value);
+ ic.Fail(Rest.HttpStatusCodeBadRequest, String.Format("unrecognized attribute",
+ ic.xml.Name));
+ break;
}
}
}
@@ -1793,7 +1782,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
/// An asset, if created is stored in the
/// XmlInventoryCollection
///
-
private void CollectAsset(XmlInventoryCollection ic)
{
Rest.Log.DebugFormat("{0} Interpret asset element", MsgId);
@@ -1885,7 +1873,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
{
string b64string = null;
- // Generate a UUID of none were given, and generally none should
+ // Generate a UUID if none were given, and generally none should
// be. Ever.
if (uuid == UUID.Zero)
@@ -1927,7 +1915,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
}
ic.Push(asset);
-
}
///
@@ -1935,7 +1922,6 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
/// This overrides the default permissions set when the
/// XmlInventoryCollection object was created.
///
-
private void CollectPermissions(XmlInventoryCollection ic)
{
if (ic.xml.HasAttributes)
--
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