From 57c8d82c9e3d55581982a75a02d1f54bc547fb50 Mon Sep 17 00:00:00 2001 From: Melanie Date: Sun, 2 Jun 2013 23:53:20 +0200 Subject: Fix llTeleportAgentGlobalCoords --- .../Shared/Api/Implementation/LSL_Api.cs | 27 +++++++++++++--------- 1 file changed, 16 insertions(+), 11 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 5af2a8d..5ea14c7 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -4679,24 +4679,29 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); UUID agentId = new UUID(); - ulong regionHandle = Utils.UIntsToLong((uint)global_coords.x, (uint)global_coords.y); + ulong regionHandle = Utils.UIntsToLong((uint)(global_coords.x / 256) * 256, (uint)(global_coords.y / 256) * 256); if (UUID.TryParse(agent, out agentId)) { + // This function is owner only! + if (m_host.OwnerID != agentId) + return; + ScenePresence presence = World.GetScenePresence(agentId); + + // Can't TP sitting avatars + if (presence.ParentID != 0) // Sitting + return; + if (presence != null && presence.PresenceType != PresenceType.Npc) { - // agent must not be a god - if (presence.GodLevel >= 200) return; - - // agent must be over the owners land - if (m_host.OwnerID == World.LandChannel.GetLandObject(presence.AbsolutePosition).LandData.OwnerID) - { - World.RequestTeleportLocation(presence.ControllingClient, regionHandle, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation); - } - else // or must be wearing the prim + if (m_item.PermsGranter == agentId) { - if (m_host.ParentGroup.AttachmentPoint != 0 && m_host.OwnerID == presence.UUID) + // If attached using llAttachToAvatarTemp, cowardly refuse + if (m_host.ParentGroup.AttachmentPoint != 0 && m_host.ParentGroup.FromItemID == UUID.Zero) + return; + + if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_TELEPORT) != 0) { World.RequestTeleportLocation(presence.ControllingClient, regionHandle, targetPos, targetLookAt, (uint)TeleportFlags.ViaLocation); } -- cgit v1.1