From 4349bde44097ddf5bd41e2db8a1b3528f0aacedf Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sun, 22 Nov 2015 04:10:26 +0000 Subject: reduce noise before compare --- .../CoreModules/World/Archiver/Tests/ArchiverTests.cs | 15 +++++++++++++-- 1 file changed, 13 insertions(+), 2 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index f3d77b1..d3ba5a5 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs @@ -1031,8 +1031,19 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests Assert.That(object1PartLoaded, Is.Not.Null, "object1 was not loaded"); Assert.That(object1PartLoaded.Name, Is.EqualTo(part1.Name), "object1 names not identical"); Assert.That(object1PartLoaded.GroupPosition, Is.EqualTo(part1.GroupPosition), "object1 group position not equal"); - Assert.That( - object1PartLoaded.RotationOffset, Is.EqualTo(part1.RotationOffset), "object1 rotation offset not equal"); + + Quaternion qtmp1 = new Quaternion ( + (float)Math.Round(object1PartLoaded.RotationOffset.X,5), + (float)Math.Round(object1PartLoaded.RotationOffset.Y,5), + (float)Math.Round(object1PartLoaded.RotationOffset.Z,5), + (float)Math.Round(object1PartLoaded.RotationOffset.W,5)); + Quaternion qtmp2 = new Quaternion ( + (float)Math.Round(part1.RotationOffset.X,5), + (float)Math.Round(part1.RotationOffset.Y,5), + (float)Math.Round(part1.RotationOffset.Z,5), + (float)Math.Round(part1.RotationOffset.W,5)); + + Assert.That(qtmp1, Is.EqualTo(qtmp2), "object1 rotation offset not equal"); Assert.That( object1PartLoaded.OffsetPosition, Is.EqualTo(part1.OffsetPosition), "object1 offset position not equal"); Assert.That(object1PartLoaded.SitTargetOrientation, Is.EqualTo(part1.SitTargetOrientation)); -- cgit v1.1