From 3fbd2c54bc7357ea61b3a8b0c56473ae6a5a3260 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Tue, 16 Jul 2013 17:04:32 -0700 Subject: Eliminated the UserManagement/UserManagementModule throttle thread. Made the other one generic, taking any continuation. --- .../GridServiceThrottleModule.cs | 160 ++++++++++--------- .../UserManagement/UserManagementModule.cs | 177 +++++++-------------- 2 files changed, 148 insertions(+), 189 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/CoreModules/Framework/GridServiceThrottle/GridServiceThrottleModule.cs b/OpenSim/Region/CoreModules/Framework/GridServiceThrottle/GridServiceThrottleModule.cs index 83be644..d805fd3 100644 --- a/OpenSim/Region/CoreModules/Framework/GridServiceThrottle/GridServiceThrottleModule.cs +++ b/OpenSim/Region/CoreModules/Framework/GridServiceThrottle/GridServiceThrottleModule.cs @@ -42,7 +42,7 @@ using GridRegion = OpenSim.Services.Interfaces.GridRegion; namespace OpenSim.Region.CoreModules.Framework { [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GridServiceThrottleModule")] - public class GridServiceThrottleModule : ISharedRegionModule + public class ServiceThrottleModule : ISharedRegionModule, IServiceThrottleModule { private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); @@ -52,12 +52,16 @@ namespace OpenSim.Region.CoreModules.Framework //private OpenSim.Framework.BlockingQueue m_RequestQueue = new OpenSim.Framework.BlockingQueue(); // private OpenSim.Framework.DoubleQueue m_RequestQueue = new OpenSim.Framework.DoubleQueue(); - private Queue m_RequestQueue = new Queue(); + //private Queue m_RequestQueue = new Queue(); + private Queue m_RequestQueue = new Queue(); + + #region ISharedRegionModule public void Initialise(IConfigSource config) { m_timer = new System.Timers.Timer(); m_timer.AutoReset = false; + m_timer.Enabled = true; m_timer.Interval = 15000; // 15 secs at first m_timer.Elapsed += ProcessQueue; m_timer.Start(); @@ -75,7 +79,9 @@ namespace OpenSim.Region.CoreModules.Framework lock (m_scenes) { m_scenes.Add(scene); + scene.RegisterModuleInterface(this); scene.EventManager.OnNewClient += OnNewClient; + scene.EventManager.OnMakeRootAgent += OnMakeRootAgent; } } @@ -92,21 +98,6 @@ namespace OpenSim.Region.CoreModules.Framework } } - void OnNewClient(IClientAPI client) - { - client.OnRegionHandleRequest += OnRegionHandleRequest; - } - - //void OnMakeRootAgent(ScenePresence obj) - //{ - // lock (m_timer) - // { - // m_timer.Stop(); - // m_timer.Interval = 1000; - // m_timer.Start(); - // } - //} - public void PostInitialise() { } @@ -117,7 +108,7 @@ namespace OpenSim.Region.CoreModules.Framework public string Name { - get { return "GridServiceThrottleModule"; } + get { return "ServiceThrottleModule"; } } public Type ReplaceableInterface @@ -125,9 +116,31 @@ namespace OpenSim.Region.CoreModules.Framework get { return null; } } + #endregion ISharedRegionMOdule + + #region Events + + void OnNewClient(IClientAPI client) + { + client.OnRegionHandleRequest += OnRegionHandleRequest; + } + + void OnMakeRootAgent(ScenePresence obj) + { + lock (m_timer) + { + if (!m_timer.Enabled) + { + m_timer.Interval = 1000; + m_timer.Enabled = true; + m_timer.Start(); + } + } + } + public void OnRegionHandleRequest(IClientAPI client, UUID regionID) { - //m_log.DebugFormat("[GRIDSERVICE THROTTLE]: RegionHandleRequest {0}", regionID); + //m_log.DebugFormat("[SERVICE THROTTLE]: RegionHandleRequest {0}", regionID); ulong handle = 0; if (IsLocalRegionHandle(regionID, out handle)) { @@ -135,87 +148,90 @@ namespace OpenSim.Region.CoreModules.Framework return; } - GridRegionRequest request = new GridRegionRequest(client, regionID); + Action action = delegate + { + GridRegion r = m_scenes[0].GridService.GetRegionByUUID(UUID.Zero, regionID); + + if (r != null && r.RegionHandle != 0) + client.SendRegionHandle(regionID, r.RegionHandle); + }; + lock (m_RequestQueue) - m_RequestQueue.Enqueue(request); + m_RequestQueue.Enqueue(action); } - private bool IsLocalRegionHandle(UUID regionID, out ulong regionHandle) + #endregion Events + + #region IServiceThrottleModule + + public void Enqueue(Action continuation) { - regionHandle = 0; - foreach (Scene s in m_scenes) - if (s.RegionInfo.RegionID == regionID) - { - regionHandle = s.RegionInfo.RegionHandle; - return true; - } - return false; + m_RequestQueue.Enqueue(continuation); } - private bool AreThereRootAgents() - { - foreach (Scene s in m_scenes) - { - if (s.GetRootAgentCount() > 0) - return true; - } + #endregion IServiceThrottleModule - return false; - } + #region Process Continuation Queue private void ProcessQueue(object sender, System.Timers.ElapsedEventArgs e) { + m_log.DebugFormat("[YYY]: Process queue with {0} continuations", m_RequestQueue.Count); + while (m_RequestQueue.Count > 0) { - GridRegionRequest request = null; + Action continuation = null; lock (m_RequestQueue) - request = m_RequestQueue.Dequeue(); - if (request != null) - { - GridRegion r = m_scenes[0].GridService.GetRegionByUUID(UUID.Zero, request.regionID); + continuation = m_RequestQueue.Dequeue(); - if (r != null && r.RegionHandle != 0) - request.client.SendRegionHandle(request.regionID, r.RegionHandle); - } + if (continuation != null) + continuation(); } if (AreThereRootAgents()) - m_timer.Interval = 1000; // 1 sec + { + lock (m_timer) + { + m_timer.Interval = 1000; // 1 sec + m_timer.Enabled = true; + m_timer.Start(); + } + } else - m_timer.Interval = 10000; // 10 secs + lock (m_timer) + m_timer.Enabled = false; - m_timer.Start(); } - private void ProcessQueue() - { - while (true) - { - Watchdog.UpdateThread(); + #endregion Process Continuation Queue - GridRegionRequest request = m_RequestQueue.Dequeue(); - if (request != null) - { - GridRegion r = m_scenes[0].GridService.GetRegionByUUID(UUID.Zero, request.regionID); + #region Misc - if (r != null && r.RegionHandle != 0) - request.client.SendRegionHandle(request.regionID, r.RegionHandle); + private bool IsLocalRegionHandle(UUID regionID, out ulong regionHandle) + { + regionHandle = 0; + foreach (Scene s in m_scenes) + if (s.RegionInfo.RegionID == regionID) + { + regionHandle = s.RegionInfo.RegionHandle; + return true; } - } + return false; } - } - - class GridRegionRequest - { - public IClientAPI client; - public UUID regionID; - - public GridRegionRequest(IClientAPI c, UUID r) + private bool AreThereRootAgents() { - client = c; - regionID = r; + foreach (Scene s in m_scenes) + { + foreach (ScenePresence sp in s.GetScenePresences()) + if (!sp.IsChildAgent) + return true; + } + + return false; } + + #endregion Misc } + } diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs index 61c1e70..73b59d3 100644 --- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs +++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs @@ -56,16 +56,10 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement protected bool m_Enabled; protected List m_Scenes = new List(); + protected IServiceThrottleModule m_ServiceThrottle; // The cache protected Dictionary m_UserCache = new Dictionary(); - // Throttle the name requests - //private OpenSim.Framework.BlockingQueue m_RequestQueue = new OpenSim.Framework.BlockingQueue(); - //private OpenSim.Framework.DoubleQueue m_RequestQueue = new OpenSim.Framework.DoubleQueue(); - private Queue m_RequestQueue = new Queue(); - - private System.Timers.Timer m_timer; - #region ISharedRegionModule public void Initialise(IConfigSource config) @@ -118,6 +112,8 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement public void RegionLoaded(Scene s) { + if (m_Enabled && m_ServiceThrottle == null) + m_ServiceThrottle = s.RequestModuleInterface(); } public void PostInitialise() @@ -157,7 +153,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement client.OnAvatarPickerRequest -= new AvatarPickerRequest(HandleAvatarPickerRequest); } - void HandleUUIDNameRequest(UUID uuid, IClientAPI remote_client) + void HandleUUIDNameRequest(UUID uuid, IClientAPI client) { // m_log.DebugFormat( // "[USER MANAGEMENT MODULE]: Handling request for name binding of UUID {0} from {1}", @@ -165,12 +161,33 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement if (m_Scenes[0].LibraryService != null && (m_Scenes[0].LibraryService.LibraryRootFolder.Owner == uuid)) { - remote_client.SendNameReply(uuid, "Mr", "OpenSim"); + client.SendNameReply(uuid, "Mr", "OpenSim"); } else { - NameRequest request = new NameRequest(remote_client, uuid); - m_RequestQueue.Enqueue(request); + string[] names = new string[2]; + if (TryGetUserNamesFromCache(uuid, names)) + { + client.SendNameReply(uuid, names[0], names[1]); + return; + } + + // Not found in cache, get it from services + m_ServiceThrottle.Enqueue(delegate + { + m_log.DebugFormat("[YYY]: Name request {0}", uuid); + bool foundRealName = TryGetUserNamesFromServices(uuid, names); + + if (names.Length == 2) + { + if (!foundRealName) + m_log.DebugFormat("[USER MANAGEMENT MODULE]: Sending {0} {1} for {2} to {3} since no bound name found", names[0], names[1], uuid, client.Name); + else + m_log.DebugFormat("[YYY]: Found user {0} {1} for uuid {2}", names[0], names[1], uuid); + + client.SendNameReply(uuid, names[0], names[1]); + } + }); } } @@ -286,15 +303,27 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement } /// - /// Try to get the names bound to the given uuid. + /// /// - /// True if the name was found, false if not. - /// - /// The array of names if found. If not found, then names[0] = "Unknown" and names[1] = "User" - private bool TryGetUserNames(UUID uuid, out string[] names) + /// + /// Caller please provide a properly instantiated array for names, string[2] + /// + private bool TryGetUserNames(UUID uuid, string[] names) { - names = new string[2]; + if (names == null) + names = new string[2]; + + if (TryGetUserNamesFromCache(uuid, names)) + return true; + + if (TryGetUserNamesFromServices(uuid, names)) + return true; + + return false; + } + private bool TryGetUserNamesFromCache(UUID uuid, string[] names) + { lock (m_UserCache) { if (m_UserCache.ContainsKey(uuid)) @@ -306,6 +335,17 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement } } + return false; + } + + /// + /// Try to get the names bound to the given uuid, from the services. + /// + /// True if the name was found, false if not. + /// + /// The array of names if found. If not found, then names[0] = "Unknown" and names[1] = "User" + private bool TryGetUserNamesFromServices(UUID uuid, string[] names) + { UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(UUID.Zero, uuid); if (account != null) @@ -390,18 +430,11 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement public string GetUserName(UUID uuid) { - string[] names; - TryGetUserNames(uuid, out names); + string[] names = new string[2]; + TryGetUserNames(uuid, names); - if (names.Length == 2) - { - string firstname = names[0]; - string lastname = names[1]; - - return firstname + " " + lastname; - } + return names[0] + " " + names[1]; - return "(hippos)"; } public string GetUserHomeURL(UUID userID) @@ -601,19 +634,6 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement protected void Init() { RegisterConsoleCmds(); - //Watchdog.StartThread( - // ProcessQueue, - // "NameRequestThread", - // ThreadPriority.BelowNormal, - // true, - // false); - - m_timer = new System.Timers.Timer(); - m_timer.AutoReset = false; - m_timer.Interval = 15000; // 15 secs at first - m_timer.Elapsed += ProcessQueue; - m_timer.Start(); - } protected void RegisterConsoleCmds() @@ -683,83 +703,6 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement MainConsole.Instance.Output(cdt.ToString()); } - private void ProcessQueue() - { - while (true) - { - Watchdog.UpdateThread(); - - NameRequest request = m_RequestQueue.Dequeue(); - if (request != null) - { - string[] names; - bool foundRealName = TryGetUserNames(request.uuid, out names); - - if (names.Length == 2) - { - if (!foundRealName) - m_log.DebugFormat("[USER MANAGEMENT MODULE]: Sending {0} {1} for {2} to {3} since no bound name found", names[0], names[1], request.uuid, request.client.Name); - - request.client.SendNameReply(request.uuid, names[0], names[1]); - } - } - } - } - - private bool AreThereRootAgents() - { - foreach (Scene s in m_Scenes) - { - if (s.GetRootAgentCount() > 0) - return true; - } - - return false; - } - - private void ProcessQueue(object sender, System.Timers.ElapsedEventArgs e) - { - while (m_RequestQueue.Count > 0) - { - NameRequest request = null; - lock (m_RequestQueue) - request = m_RequestQueue.Dequeue(); - - if (request != null) - { - string[] names; - bool foundRealName = TryGetUserNames(request.uuid, out names); - - if (names.Length == 2) - { - if (!foundRealName) - m_log.DebugFormat("[USER MANAGEMENT MODULE]: Sending {0} {1} for {2} to {3} since no bound name found", names[0], names[1], request.uuid, request.client.Name); - - request.client.SendNameReply(request.uuid, names[0], names[1]); - } - } - } - - if (AreThereRootAgents()) - m_timer.Interval = 1000; // 1 sec - else - m_timer.Interval = 10000; // 10 secs - - m_timer.Start(); - - } - } - - class NameRequest - { - public IClientAPI client; - public UUID uuid; - - public NameRequest(IClientAPI c, UUID n) - { - client = c; - uuid = n; - } } } \ No newline at end of file -- cgit v1.1