From 29a740ec8c78bfc3c1ab5b41b302ae2205c6e9aa Mon Sep 17 00:00:00 2001
From: unknown
Date: Mon, 7 Dec 2009 18:03:53 +0100
Subject: Initial windlight codebase commit

---
 OpenSim/Client/MXP/ClientStack/MXPClientView.cs    |   2 +-
 .../Client/VWoHTTP/ClientStack/VWHClientView.cs    |   2 +-
 OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs        |   9 +-
 OpenSim/Data/MySQL/MySQLLegacyRegionData.cs        | 192 +++++++++++++++++++++
 OpenSim/Data/Null/NullDataStore.cs                 |   7 +-
 OpenSim/Data/SQLite/SQLiteRegionData.cs            |   7 +-
 OpenSim/Framework/IClientAPI.cs                    |   2 +-
 OpenSim/Framework/RegionInfo.cs                    |  69 +++++++-
 .../Region/ClientStack/LindenUDP/LLClientView.cs   |   6 +-
 .../Region/Examples/SimpleModule/MyNpcCharacter.cs |   2 +-
 .../Framework/Interfaces/IRegionDataStore.cs       |   1 +
 OpenSim/Region/Framework/Scenes/Scene.cs           |   2 +
 .../Region/Framework/Scenes/Tests/SceneTests.cs    |   7 +-
 .../Server/IRCClientView.cs                        |   2 +-
 .../Region/OptionalModules/World/NPC/NPCAvatar.cs  |   2 +-
 OpenSim/Tests/Common/Mock/TestClient.cs            |   2 +-
 16 files changed, 297 insertions(+), 17 deletions(-)

(limited to 'OpenSim')

diff --git a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs
index 0cae3dd..9f9d151 100644
--- a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs
+++ b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs
@@ -902,7 +902,7 @@ namespace OpenSim.Client.MXP.ClientStack
             // Need to translate to MXP somehow
         }
 
-        public void SendGenericMessage(string method, List<string> message)
+        public void SendGenericMessage(string method, List<byte[]> message)
         {
             // Need to translate to MXP somehow
         }
diff --git a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs
index fb87c15..533475f 100644
--- a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs
+++ b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs
@@ -483,7 +483,7 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
             throw new System.NotImplementedException();
         }
 
-        public void SendGenericMessage(string method, List<string> message)
+        public void SendGenericMessage(string method, List<byte[]> message)
         {
             throw new System.NotImplementedException();
         }
diff --git a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs
index 6371307..678b251 100644
--- a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs
@@ -671,7 +671,12 @@ VALUES
                 cmd.ExecuteNonQuery();
             }
         }
-
+        public RegionMeta7WindlightData LoadRegionWindlightSettings(UUID regionUUID)
+        {
+            //This connector doesn't support the windlight module yet
+            //Return default LL windlight settings
+            return new RegionMeta7WindlightData();
+        }
         /// <summary>
         /// Loads the settings of a region.
         /// </summary>
@@ -696,7 +701,7 @@ VALUES
                 }
             }
 
-            //If comes here then there is now region setting for that region
+            //If we reach this point then there are new region settings for that region
             regionSettings = new RegionSettings();
             regionSettings.RegionUUID = regionUUID;
             regionSettings.OnSave += StoreRegionSettings;
diff --git a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs
index c49153f..e47d2a5 100644
--- a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs
+++ b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs
@@ -691,6 +691,97 @@ namespace OpenSim.Data.MySQL
             }
         }
 
+        public RegionMeta7WindlightData LoadRegionWindlightSettings(UUID regionUUID)
+        {
+            RegionMeta7WindlightData nWP = new RegionMeta7WindlightData();
+            nWP.OnSave += StoreRegionWindlightSettings;
+            lock (m_Connection)
+            {
+                
+                string command = "select * from `regionwindlight` where region_id = ?regionID";
+
+                MySqlCommand cmd = new MySqlCommand(command);
+
+                cmd.Parameters.AddWithValue("?regionID", regionUUID.ToString());
+
+                IDataReader result = ExecuteReader(cmd);
+                if (!result.Read())
+                {
+                    //No result, so store our default windlight profile and return it
+                    nWP.regionID = regionUUID;
+                    StoreRegionWindlightSettings(nWP);
+                    return nWP;
+                }
+                else
+                {
+                    UUID.TryParse(result["region_id"].ToString(), out nWP.regionID);
+                    nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]);
+                    nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]);
+                    nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]);
+                    nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]);
+                    nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]);
+                    nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]);
+                    nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]);
+                    nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]);
+                    nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]);
+                    nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]);
+                    nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]);
+                    nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]);
+                    nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]);
+                    nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]);
+                    nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]);
+                    nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]);
+                    nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]);
+                    UUID.TryParse(result["normal_map_texture"].ToString(), out nWP.normalMapTexture);
+                    nWP.horizon.X = Convert.ToSingle(result["horizon_r"]);
+                    nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]);
+                    nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]);
+                    nWP.horizon.W = Convert.ToSingle(result["horizon_i"]);
+                    nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]);
+                    nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]);
+                    nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]);
+                    nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]);
+                    nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]);
+                    nWP.hazeDensity = Convert.ToSingle(result["haze_density"]);
+                    nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]);
+                    nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]);
+                    nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]);
+                    nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]);
+                    nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]);
+                    nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]);
+                    nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]);
+                    nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]);
+                    nWP.ambient.X = Convert.ToSingle(result["ambient_r"]);
+                    nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]);
+                    nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]);
+                    nWP.ambient.W = Convert.ToSingle(result["ambient_i"]);
+                    nWP.eastAngle = Convert.ToSingle(result["east_angle"]);
+                    nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]);
+                    nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]);
+                    nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]);
+                    nWP.starBrightness = Convert.ToSingle(result["star_brightness"]);
+                    nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]);
+                    nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]);
+                    nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]);
+                    nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]);
+                    nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]);
+                    nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]);
+                    nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]);
+                    nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]);
+                    nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]);
+                    nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]);
+                    nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]);
+                    nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]);
+                    nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]);
+                    nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]);
+                    nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]);
+                    nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]);
+                    nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]);
+                }
+            }
+            return nWP;
+        }
+
         public RegionSettings LoadRegionSettings(UUID regionUUID)
         {
             RegionSettings rs = null;
@@ -724,6 +815,107 @@ namespace OpenSim.Data.MySQL
             return rs;
         }
 
+        public void StoreRegionWindlightSettings(RegionMeta7WindlightData wl)
+        {
+            lock (m_Connection)
+            {
+                using (MySqlCommand cmd = m_Connection.CreateCommand())
+                {
+                    cmd.CommandText = "REPLACE INTO `regionwindlight` (`region_id`, `water_color_r`, `water_color_g`, ";
+                    cmd.CommandText += "`water_color_b`, `water_fog_density_exponent`, `underwater_fog_modifier`, ";
+                    cmd.CommandText += "`reflection_wavelet_scale_1`, `reflection_wavelet_scale_2`, `reflection_wavelet_scale_3`, ";
+                    cmd.CommandText += "`fresnel_scale`, `fresnel_offset`, `refract_scale_above`, `refract_scale_below`, ";
+                    cmd.CommandText += "`blur_multiplier`, `big_wave_direction_x`, `big_wave_direction_y`, `little_wave_direction_x`, ";
+                    cmd.CommandText += "`little_wave_direction_y`, `normal_map_texture`, `horizon_r`, `horizon_g`, `horizon_b`, ";
+                    cmd.CommandText += "`horizon_i`, `haze_horizon`, `blue_density_r`, `blue_density_g`, `blue_density_b`, ";
+                    cmd.CommandText += "`blue_density_i`, `haze_density`, `density_multiplier`, `distance_multiplier`, `max_altitude`, ";
+                    cmd.CommandText += "`sun_moon_color_r`, `sun_moon_color_g`, `sun_moon_color_b`, `sun_moon_color_i`, `sun_moon_position`, ";
+                    cmd.CommandText += "`ambient_r`, `ambient_g`, `ambient_b`, `ambient_i`, `east_angle`, `sun_glow_focus`, `sun_glow_size`, ";
+                    cmd.CommandText += "`scene_gamma`, `star_brightness`, `cloud_color_r`, `cloud_color_g`, `cloud_color_b`, `cloud_color_i`, ";
+                    cmd.CommandText += "`cloud_x`, `cloud_y`, `cloud_density`, `cloud_coverage`, `cloud_scale`, `cloud_detail_x`, ";
+                    cmd.CommandText += "`cloud_detail_y`, `cloud_detail_density`, `cloud_scroll_x`, `cloud_scroll_x_lock`, `cloud_scroll_y`, ";
+                    cmd.CommandText += "`cloud_scroll_y_lock`, `draw_classic_clouds`) VALUES (?region_id, ?water_color_r, ";
+                    cmd.CommandText += "?water_color_g, ?water_color_b, ?water_fog_density_exponent, ?underwater_fog_modifier, ?reflection_wavelet_scale_1, ";
+                    cmd.CommandText += "?reflection_wavelet_scale_2, ?reflection_wavelet_scale_3, ?fresnel_scale, ?fresnel_offset, ?refract_scale_above, ";
+                    cmd.CommandText += "?refract_scale_below, ?blur_multiplier, ?big_wave_direction_x, ?big_wave_direction_y, ?little_wave_direction_x, ";
+                    cmd.CommandText += "?little_wave_direction_y, ?normal_map_texture, ?horizon_r, ?horizon_g, ?horizon_b, ?horizon_i, ?haze_horizon, ";
+                    cmd.CommandText += "?blue_density_r, ?blue_density_g, ?blue_density_b, ?blue_density_i, ?haze_density, ?density_multiplier, ";
+                    cmd.CommandText += "?distance_multiplier, ?max_altitude, ?sun_moon_color_r, ?sun_moon_color_g, ?sun_moon_color_b, ";
+                    cmd.CommandText += "?sun_moon_color_i, ?sun_moon_position, ?ambient_r, ?ambient_g, ?ambient_b, ?ambient_i, ?east_angle, ";
+                    cmd.CommandText += "?sun_glow_focus, ?sun_glow_size, ?scene_gamma, ?star_brightness, ?cloud_color_r, ?cloud_color_g, ";
+                    cmd.CommandText += "?cloud_color_b, ?cloud_color_i, ?cloud_x, ?cloud_y, ?cloud_density, ?cloud_coverage, ?cloud_scale, ";
+                    cmd.CommandText += "?cloud_detail_x, ?cloud_detail_y, ?cloud_detail_density, ?cloud_scroll_x, ?cloud_scroll_x_lock, ";
+                    cmd.CommandText += "?cloud_scroll_y, ?cloud_scroll_y_lock, ?draw_classic_clouds)";
+
+                    cmd.Parameters.AddWithValue("region_id", wl.regionID);
+                    cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X);
+                    cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y);
+                    cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z);
+                    cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent);
+                    cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier);
+                    cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X);
+                    cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y);
+                    cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z);
+                    cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale);
+                    cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset);
+                    cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove);
+                    cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow);
+                    cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier);
+                    cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X);
+                    cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y);
+                    cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X);
+                    cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y);
+                    cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture);
+                    cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X);
+                    cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y);
+                    cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z);
+                    cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W);
+                    cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon);
+                    cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X);
+                    cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y);
+                    cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z);
+                    cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W);
+                    cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity);
+                    cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier);
+                    cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier);
+                    cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude);
+                    cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X);
+                    cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y);
+                    cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z);
+                    cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W);
+                    cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition);
+                    cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X);
+                    cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y);
+                    cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z);
+                    cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W);
+                    cmd.Parameters.AddWithValue("east_angle", wl.eastAngle);
+                    cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus);
+                    cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize);
+                    cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma);
+                    cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness);
+                    cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X);
+                    cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y);
+                    cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z);
+                    cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W);
+                    cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X);
+                    cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y);
+                    cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z);
+                    cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage);
+                    cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale);
+                    cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X);
+                    cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y);
+                    cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z);
+                    cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX);
+                    cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock);
+                    cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY);
+                    cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock);
+                    cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds);
+                    
+                    ExecuteNonQuery(cmd);
+                }
+            }
+        }
+
         public void StoreRegionSettings(RegionSettings rs)
         {
             lock (m_Connection)
diff --git a/OpenSim/Data/Null/NullDataStore.cs b/OpenSim/Data/Null/NullDataStore.cs
index 427fa0a..39ca8f9 100644
--- a/OpenSim/Data/Null/NullDataStore.cs
+++ b/OpenSim/Data/Null/NullDataStore.cs
@@ -50,7 +50,12 @@ namespace OpenSim.Data.Null
         public void StoreRegionSettings(RegionSettings rs)
         {
         }
-
+        public RegionMeta7WindlightData LoadRegionWindlightSettings(UUID regionUUID)
+        {
+            //This connector doesn't support the windlight module yet
+            //Return default LL windlight settings
+            return new RegionMeta7WindlightData();
+        }
         public RegionSettings LoadRegionSettings(UUID regionUUID)
         {
             return null;
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs
index b68de1a..53b806c 100644
--- a/OpenSim/Data/SQLite/SQLiteRegionData.cs
+++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs
@@ -272,7 +272,12 @@ namespace OpenSim.Data.SQLite
                 Commit();
             }
         }
-
+        public RegionMeta7WindlightData LoadRegionWindlightSettings(UUID regionUUID)
+        {
+            //This connector doesn't support the windlight module yet
+            //Return default LL windlight settings
+            return new RegionMeta7WindlightData();
+        }
         public RegionSettings LoadRegionSettings(UUID regionUUID)
         {
             lock (ds)
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 04ba9c6..cb136e2 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -1077,7 +1077,7 @@ namespace OpenSim.Framework
 
         void SendInstantMessage(GridInstantMessage im);
 
-        void SendGenericMessage(string method, List<string> message);
+        void SendGenericMessage(string method, List<byte[]> message);
 
         void SendLayerData(float[] map);
         void SendLayerData(int px, int py, float[] map);
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs
index 721233d..c39cc03 100644
--- a/OpenSim/Framework/RegionInfo.cs
+++ b/OpenSim/Framework/RegionInfo.cs
@@ -36,8 +36,59 @@ using OpenMetaverse;
 using OpenMetaverse.StructuredData;
 using OpenSim.Framework.Console;
 
+
 namespace OpenSim.Framework
 {
+    public class RegionMeta7WindlightData
+    {
+        public UUID regionID = UUID.Zero;
+        public Vector3 waterColor = new Vector3(4.0f,38.0f,64.0f);
+        public float waterFogDensityExponent = 4.0f;
+        public float underwaterFogModifier = 0.25f;
+        public Vector3 reflectionWaveletScale = new Vector3(2.0f,2.0f,2.0f);
+        public float fresnelScale = 0.40f;
+        public float fresnelOffset = 0.50f;
+        public float refractScaleAbove = 0.03f;
+        public float refractScaleBelow = 0.20f;
+        public float blurMultiplier = 0.040f;
+        public Vector2 bigWaveDirection = new Vector2(1.05f,-0.42f);
+        public Vector2 littleWaveDirection = new Vector2(1.11f,-1.16f);
+        public UUID normalMapTexture = new UUID("822ded49-9a6c-f61c-cb89-6df54f42cdf4");
+        public Vector4 horizon = new Vector4(0.26f, 0.24f, 0.34f, 0.33f);
+        public float hazeHorizon = 0.19f;
+        public Vector4 blueDensity = new Vector4(0.10f, 0.93f, 0.02f, 0.93f);
+        public float hazeDensity = 0.70f;
+        public float densityMultiplier = 0.18f;
+        public float distanceMultiplier = 0.8f;
+        public UInt16 maxAltitude = 1605;
+        public Vector4 sunMoonColor = new Vector4(0.24f, 0.26f, 0.30f, 0.30f);
+        public float sunMoonPosition = 0.335f;
+        public Vector4 ambient = new Vector4(0.35f,0.35f,0.35f,0.35f);
+        public float eastAngle = 0.0f;
+        public float sunGlowFocus = 0.10f;
+        public float sunGlowSize = 0.10f;
+        public float sceneGamma = 1.0f;
+        public float starBrightness = 0.0f;
+        public Vector4 cloudColor = new Vector4(0.41f, 0.41f, 0.41f, 0.41f);
+        public Vector3 cloudXYDensity = new Vector3(1.00f, 0.53f, 1.00f);
+        public float cloudCoverage = 0.27f;
+        public float cloudScale = 0.42f;
+        public Vector3 cloudDetailXYDensity = new Vector3(1.00f, 0.53f, 0.12f);
+        public float cloudScrollX = 0.20f;
+        public bool cloudScrollXLock = false;
+        public float cloudScrollY = 0.01f;
+        public bool cloudScrollYLock = false;
+        public bool drawClassicClouds = false;
+
+        public delegate void SaveDelegate(RegionMeta7WindlightData wl);
+        public event SaveDelegate OnSave;
+        public void Save()
+        {
+            if (OnSave != null)
+                OnSave(this);
+        }
+    }
+
     [Serializable]
     public class SimpleRegionInfo
     {
@@ -304,8 +355,7 @@ namespace OpenSim.Framework
         private bool m_clampPrimSize = false;
         private int m_objectCapacity = 0;
         private string m_regionType = String.Empty;
-
-
+        private RegionMeta7WindlightData m_windlight = new RegionMeta7WindlightData();
         // Apparently, we're applying the same estatesettings regardless of whether it's local or remote.
 
         // MT: Yes. Estates can't span trust boundaries. Therefore, it can be
@@ -454,6 +504,21 @@ namespace OpenSim.Framework
             set { m_regionSettings = value; }
         }
 
+        public RegionMeta7WindlightData WindlightSettings
+        {
+            get
+            {
+                if (m_windlight == null)
+                {
+                    m_windlight = new RegionMeta7WindlightData();
+                }
+
+                return m_windlight;
+            }
+
+            set { m_windlight = value; }
+        }
+
         public int NonphysPrimMax
         {
             get { return m_nonphysPrimMax; }
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index b588a2e..6cbf1a6 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -764,16 +764,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
             }
         }
 
-        public void SendGenericMessage(string method, List<string> message)
+        public void SendGenericMessage(string method, List<byte[]> message)
         {
             GenericMessagePacket gmp = new GenericMessagePacket();
             gmp.MethodData.Method = Util.StringToBytes256(method);
             gmp.ParamList = new GenericMessagePacket.ParamListBlock[message.Count];
             int i = 0;
-            foreach (string val in message)
+            foreach (byte[] val in message)
             {
                 gmp.ParamList[i] = new GenericMessagePacket.ParamListBlock();
-                gmp.ParamList[i++].Parameter = Util.StringToBytes256(val);
+                gmp.ParamList[i++].Parameter = val;
             }
             OutPacket(gmp, ThrottleOutPacketType.Task);
         }
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 9754da3..816060f 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -433,7 +433,7 @@ namespace OpenSim.Region.Examples.SimpleModule
             
         }
 
-        public void SendGenericMessage(string method, List<string> message)
+        public void SendGenericMessage(string method, List<byte[]> message)
         {
 
         }
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs
index 78bd622..225cc9a 100644
--- a/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs
+++ b/OpenSim/Region/Framework/Interfaces/IRegionDataStore.cs
@@ -103,6 +103,7 @@ namespace OpenSim.Region.Framework.Interfaces
 
         void StoreRegionSettings(RegionSettings rs);
         RegionSettings LoadRegionSettings(UUID regionUUID);
+        RegionMeta7WindlightData LoadRegionWindlightSettings(UUID regionUUID);
 
         void Shutdown();
     }
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index f5a1e74..f70af27 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -539,6 +539,8 @@ namespace OpenSim.Region.Framework.Scenes
 
             // Load region settings
             m_regInfo.RegionSettings = m_storageManager.DataStore.LoadRegionSettings(m_regInfo.RegionID);
+            m_regInfo.WindlightSettings = m_storageManager.DataStore.LoadRegionWindlightSettings(m_regInfo.RegionID);
+
             if (m_storageManager.EstateDataStore != null)
             {
                 m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(m_regInfo.RegionID);
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs
index 8a27b7b..e8cda60 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneTests.cs
@@ -101,7 +101,12 @@ namespace OpenSim.Region.Framework.Scenes.Tests
                 {
                     throw new NotImplementedException();
                 }
-
+                public RegionMeta7WindlightData LoadRegionWindlightSettings(UUID regionUUID)
+                {
+                    //This connector doesn't support the windlight module yet
+                    //Return default LL windlight settings
+                    return new RegionMeta7WindlightData();
+                }
                 public RegionSettings LoadRegionSettings(UUID regionUUID)
                 {
                     return null;
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
index 6c3e7eb..bdf1574 100644
--- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
+++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
@@ -936,7 +936,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server
             // TODO
         }
 
-        public void SendGenericMessage(string method, List<string> message)
+        public void SendGenericMessage(string method, List<byte[]> message)
         {
             
         }
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
index cf36d08..975033a 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
@@ -522,7 +522,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
             
         }
 
-        public void SendGenericMessage(string method, List<string> message)
+        public void SendGenericMessage(string method, List<byte[]> message)
         {
 
         }
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs
index 27025d9..5f172c4 100644
--- a/OpenSim/Tests/Common/Mock/TestClient.cs
+++ b/OpenSim/Tests/Common/Mock/TestClient.cs
@@ -491,7 +491,7 @@ namespace OpenSim.Tests.Common.Mock
 
         }
 
-        public void SendGenericMessage(string method, List<string> message)
+        public void SendGenericMessage(string method, List<byte[]> message)
         {
 
         }
-- 
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