From 253f8de8cddfc195c2e54ef328ac0c4cb371d199 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 26 Sep 2013 00:33:50 +0100 Subject: minor: Add scene name to baked textures in cache log message --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 8d72e18..7243db1 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -2909,7 +2909,7 @@ namespace OpenSim.Region.Framework.Scenes // If we are using the the cached appearance then send it out to everyone if (cachedappearance) { - m_log.DebugFormat("[SCENE PRESENCE]: baked textures are in the cache for {0}", Name); + m_log.DebugFormat("[SCENE PRESENCE]: Baked textures are in the cache for {0} in {1}", Name, m_scene.Name); // If the avatars baked textures are all in the cache, then we have a // complete appearance... send it out, if not, then we'll send it when -- cgit v1.1