From 229a4d54cac83d2b7796392382b8676419ab1324 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Sat, 2 May 2009 21:21:20 +0000 Subject: If a packet pooling blows up, fail gracefully instead of disconnecting the user --- .../ClientStack/LindenUDP/LLPacketHandler.cs | 52 +++++++++++++--------- 1 file changed, 32 insertions(+), 20 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs index c020b38..cabcb7d 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs @@ -26,12 +26,14 @@ */ using System; +using System.Reflection; using System.Collections.Generic; using System.Net.Sockets; using System.Threading; using System.Timers; using OpenMetaverse; using OpenMetaverse.Packets; +using log4net; using OpenSim.Framework; using Timer=System.Timers.Timer; @@ -39,8 +41,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP { public class LLPacketHandler : ILLPacketHandler { - //private static readonly ILog m_log - // = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private static readonly ILog m_log + = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); //private int m_resentCount; @@ -768,28 +770,38 @@ namespace OpenSim.Region.ClientStack.LindenUDP if (packet is KillPacket) Abort(); - // Actually make the byte array and send it - byte[] sendbuffer = item.Packet.ToBytes(); + try + { + // If this packet has been reused/returned, the ToBytes + // will blow up in our face. + // Fail gracefully. + // - //m_log.DebugFormat( - // "[CLIENT]: In {0} sending packet {1}", - // m_Client.Scene.RegionInfo.ExternalEndPoint.Port, packet.Header.Sequence); + // Actually make the byte array and send it + byte[] sendbuffer = item.Packet.ToBytes(); - if (packet.Header.Zerocoded) - { - int packetsize = Helpers.ZeroEncode(sendbuffer, - sendbuffer.Length, m_ZeroOutBuffer); - m_PacketServer.SendPacketTo(m_ZeroOutBuffer, packetsize, - SocketFlags.None, m_Client.CircuitCode); + if (packet.Header.Zerocoded) + { + int packetsize = Helpers.ZeroEncode(sendbuffer, + sendbuffer.Length, m_ZeroOutBuffer); + m_PacketServer.SendPacketTo(m_ZeroOutBuffer, packetsize, + SocketFlags.None, m_Client.CircuitCode); + } + else + { + // Need some extra space in case we need to add proxy + // information to the message later + Buffer.BlockCopy(sendbuffer, 0, m_ZeroOutBuffer, 0, + sendbuffer.Length); + m_PacketServer.SendPacketTo(m_ZeroOutBuffer, + sendbuffer.Length, SocketFlags.None, m_Client.CircuitCode); + } } - else + catch (NullReferenceException) { - // Need some extra space in case we need to add proxy - // information to the message later - Buffer.BlockCopy(sendbuffer, 0, m_ZeroOutBuffer, 0, - sendbuffer.Length); - m_PacketServer.SendPacketTo(m_ZeroOutBuffer, - sendbuffer.Length, SocketFlags.None, m_Client.CircuitCode); + m_log.Debug("[PACKET] Detected reuse of a returned packet"); + m_PacketQueue.Cancel(item.Sequence); + return; } // If this is a reliable packet, we are still holding a ref -- cgit v1.1