From 1743fe5d62422f959f1f865d1def2ad929375460 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 25 Oct 2012 00:29:50 +0100
Subject: Move npc creation tests involving appearance from
OSSL_ApiAppearanceTest to OSSL_ApiNpcTests
This is a more intuitive location.
---
.../Shared/Tests/OSSL_ApiAppearanceTest.cs | 70 ----------------------
.../ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs | 69 +++++++++++++++++++++
2 files changed, 69 insertions(+), 70 deletions(-)
(limited to 'OpenSim')
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
index c8718d9..c401794 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
@@ -75,76 +75,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
m_engine.AddRegion(m_scene);
}
- ///
- /// Test creation of an NPC where the appearance data comes from a notecard
- ///
- [Test]
- public void TestOsNpcCreateUsingAppearanceFromNotecard()
- {
- TestHelpers.InMethod();
-// log4net.Config.XmlConfigurator.Configure();
-
- // Store an avatar with a different height from default in a notecard.
- UUID userId = TestHelpers.ParseTail(0x1);
- float newHeight = 1.9f;
-
- ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
- sp.Appearance.AvatarHeight = newHeight;
- SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
- SceneObjectPart part = so.RootPart;
- m_scene.AddSceneObject(so);
-
- OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(m_engine, part, null);
-
- string notecardName = "appearanceNc";
- osslApi.osOwnerSaveAppearance(notecardName);
-
- // Try creating a bot using the appearance in the notecard.
- string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName);
- Assert.That(npcRaw, Is.Not.Null);
-
- UUID npcId = new UUID(npcRaw);
- ScenePresence npc = m_scene.GetScenePresence(npcId);
- Assert.That(npc, Is.Not.Null);
- Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight));
- }
-
- ///
- /// Test creation of an NPC where the appearance data comes from an avatar already in the region.
- ///
- [Test]
- public void TestOsNpcCreateUsingAppearanceFromAvatar()
- {
- TestHelpers.InMethod();
-// TestHelpers.EnableLogging();
-
- // Store an avatar with a different height from default in a notecard.
- UUID userId = TestHelpers.ParseTail(0x1);
- float newHeight = 1.9f;
-
- ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
- sp.Appearance.AvatarHeight = newHeight;
- SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
- SceneObjectPart part = so.RootPart;
- m_scene.AddSceneObject(so);
-
- OSSL_Api osslApi = new OSSL_Api();
- osslApi.Initialize(m_engine, part, null);
-
- string notecardName = "appearanceNc";
- osslApi.osOwnerSaveAppearance(notecardName);
-
- // Try creating a bot using the existing avatar's appearance
- string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), sp.UUID.ToString());
- Assert.That(npcRaw, Is.Not.Null);
-
- UUID npcId = new UUID(npcRaw);
- ScenePresence npc = m_scene.GetScenePresence(npcId);
- Assert.That(npc, Is.Not.Null);
- Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight));
- }
-
[Test]
public void TestOsOwnerSaveAppearance()
{
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
index 25679a6..b5a4d93 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
@@ -79,6 +79,75 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
}
///
+ /// Test creation of an NPC where the appearance data comes from a notecard
+ ///
+ [Test]
+ public void TestOsNpcCreateUsingAppearanceFromNotecard()
+ {
+ TestHelpers.InMethod();
+
+ // Store an avatar with a different height from default in a notecard.
+ UUID userId = TestHelpers.ParseTail(0x1);
+ float newHeight = 1.9f;
+
+ ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
+ sp.Appearance.AvatarHeight = newHeight;
+ SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
+ SceneObjectPart part = so.RootPart;
+ m_scene.AddSceneObject(so);
+
+ OSSL_Api osslApi = new OSSL_Api();
+ osslApi.Initialize(m_engine, part, null);
+
+ string notecardName = "appearanceNc";
+ osslApi.osOwnerSaveAppearance(notecardName);
+
+ // Try creating a bot using the appearance in the notecard.
+ string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), notecardName);
+ Assert.That(npcRaw, Is.Not.Null);
+
+ UUID npcId = new UUID(npcRaw);
+ ScenePresence npc = m_scene.GetScenePresence(npcId);
+ Assert.That(npc, Is.Not.Null);
+ Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight));
+ }
+
+ ///
+ /// Test creation of an NPC where the appearance data comes from an avatar already in the region.
+ ///
+ [Test]
+ public void TestOsNpcCreateUsingAppearanceFromAvatar()
+ {
+ TestHelpers.InMethod();
+// TestHelpers.EnableLogging();
+
+ // Store an avatar with a different height from default in a notecard.
+ UUID userId = TestHelpers.ParseTail(0x1);
+ float newHeight = 1.9f;
+
+ ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, userId);
+ sp.Appearance.AvatarHeight = newHeight;
+ SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId, 0x10);
+ SceneObjectPart part = so.RootPart;
+ m_scene.AddSceneObject(so);
+
+ OSSL_Api osslApi = new OSSL_Api();
+ osslApi.Initialize(m_engine, part, null);
+
+ string notecardName = "appearanceNc";
+ osslApi.osOwnerSaveAppearance(notecardName);
+
+ // Try creating a bot using the existing avatar's appearance
+ string npcRaw = osslApi.osNpcCreate("Jane", "Doe", new LSL_Types.Vector3(128, 128, 128), sp.UUID.ToString());
+ Assert.That(npcRaw, Is.Not.Null);
+
+ UUID npcId = new UUID(npcRaw);
+ ScenePresence npc = m_scene.GetScenePresence(npcId);
+ Assert.That(npc, Is.Not.Null);
+ Assert.That(npc.Appearance.AvatarHeight, Is.EqualTo(newHeight));
+ }
+
+ ///
/// Test removal of an owned NPC.
///
[Test]
--
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