From 17421593528f4126256dea6d0c844da9c218fdb7 Mon Sep 17 00:00:00 2001
From: mingchen
Date: Mon, 4 Jun 2007 14:09:19 +0000
Subject: Parcel Manager Changes: *Added Parcel Backup Support for DB4. Other
storages currently do not save *Added parcelIDList in ParcelManager to speed
up parcel fetching at position *Added ParcelData.cs and ParcelData class for
better storage support *Documentation for parcel added *2 Parcel Related bug
fixes
---
.../ClientView.ProcessPackets.cs | 2 +-
.../OpenSim.RegionServer/world/ParcelManager.cs | 499 +++++++++++----------
.../world/World.PacketHandlers.cs | 5 +-
OpenSim/OpenSim.RegionServer/world/World.cs | 16 +-
.../LocalStorageBerkeleyDB/BDBLocalStorage.cs | 11 +
.../LocalStorageDb4o/Db4LocalStorage.cs | 43 +-
.../LocalStorageSQLite/SQLiteLocalStorage.cs | 10 +
OpenSim/OpenSim/OpenSimMain.cs | 6 +
8 files changed, 356 insertions(+), 236 deletions(-)
(limited to 'OpenSim')
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs
index a5ab78a..1b3ff36 100644
--- a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs
+++ b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs
@@ -14,6 +14,7 @@ using OpenSim.Framework.Types;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Utilities;
using OpenSim.world;
+using OpenSim.RegionServer.world;
using OpenSim.Assets;
namespace OpenSim
@@ -59,7 +60,6 @@ namespace OpenSim
protected override void ProcessInPacket(Packet Pack)
{
ack_pack(Pack);
- debug = true;
if (debug)
{
if (Pack.Type != PacketType.AgentUpdate)
diff --git a/OpenSim/OpenSim.RegionServer/world/ParcelManager.cs b/OpenSim/OpenSim.RegionServer/world/ParcelManager.cs
index 7cc39ff..53b14f3 100644
--- a/OpenSim/OpenSim.RegionServer/world/ParcelManager.cs
+++ b/OpenSim/OpenSim.RegionServer/world/ParcelManager.cs
@@ -3,168 +3,54 @@ using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
+using OpenSim.world;
+using OpenSim.Framework.Interfaces;
+using OpenSim.Framework.Types;
-namespace OpenSim.world
+namespace OpenSim.RegionServer.world
{
public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, ClientView remote_client);
-
- #region Enums
- public enum ParcelFlags : uint
- {
- /// No flags set
- None = 0,
- /// Allow avatars to fly (a client-side only restriction)
- AllowFly = 1 << 0,
- /// Allow foreign scripts to run
- AllowOtherScripts = 1 << 1,
- /// This parcel is for sale
- ForSale = 1 << 2,
- /// Allow avatars to create a landmark on this parcel
- AllowLandmark = 1 << 3,
- /// Allows all avatars to edit the terrain on this parcel
- AllowTerraform = 1 << 4,
- /// Avatars have health and can take damage on this parcel.
- /// If set, avatars can be killed and sent home here
- AllowDamage = 1 << 5,
- /// Foreign avatars can create objects here
- CreateObjects = 1 << 6,
- /// All objects on this parcel can be purchased
- ForSaleObjects = 1 << 7,
- /// Access is restricted to a group
- UseAccessGroup = 1 << 8,
- /// Access is restricted to a whitelist
- UseAccessList = 1 << 9,
- /// Ban blacklist is enabled
- UseBanList = 1 << 10,
- /// Unknown
- UsePassList = 1 << 11,
- /// List this parcel in the search directory
- ShowDirectory = 1 << 12,
- /// Unknown
- AllowDeedToGroup = 1 << 13,
- /// Unknown
- ContributeWithDeed = 1 << 14,
- /// Restrict sounds originating on this parcel to the
- /// parcel boundaries
- SoundLocal = 1 << 15,
- /// Objects on this parcel are sold when the land is
- /// purchsaed
- SellParcelObjects = 1 << 16,
- /// Allow this parcel to be published on the web
- AllowPublish = 1 << 17,
- /// The information for this parcel is mature content
- MaturePublish = 1 << 18,
- /// The media URL is an HTML page
- UrlWebPage = 1 << 19,
- /// The media URL is a raw HTML string
- UrlRawHtml = 1 << 20,
- /// Restrict foreign object pushes
- RestrictPushObject = 1 << 21,
- /// Ban all non identified/transacted avatars
- DenyAnonymous = 1 << 22,
- /// Ban all identified avatars
- DenyIdentified = 1 << 23,
- /// Ban all transacted avatars
- DenyTransacted = 1 << 24,
- /// Allow group-owned scripts to run
- AllowGroupScripts = 1 << 25,
- /// Allow object creation by group members or group
- /// objects
- CreateGroupObjects = 1 << 26,
- /// Allow all objects to enter this parcel
- AllowAllObjectEntry = 1 << 27,
- /// Only allow group and owner objects to enter this parcel
- AllowGroupObjectEntry = 1 << 28,
- }
+
+ #region ParcelManager Class
///
- /// Parcel ownership status
+ /// Handles Parcel objects and operations requiring information from other Parcel objects (divide, join, etc)
///
- public enum ParcelStatus : sbyte
+ public class ParcelManager : OpenSim.Framework.Interfaces.ILocalStorageParcelReceiver
{
- /// Eh?
- None = -1,
- /// Land is owned
- Leased = 0,
- /// Land is for sale
- LeasePending = 1,
- /// Land is public
- Abandoned = 2
- }
- public enum ParcelCategory : sbyte
- {
- /// No assigned category
- None = 0,
- ///
- Linden,
- ///
- Adult,
- ///
- Arts,
- ///
- Business,
- ///
- Educational,
- ///
- Gaming,
- ///
- Hangout,
- ///
- Newcomer,
- ///
- Park,
- ///
- Residential,
- ///
- Shopping,
- ///
- Stage,
- ///
- Other,
- /// Not an actual category, only used for queries
- Any = -1
- }
-
- #endregion
-
- #region ParcelManager Class
- public class ParcelManager
- {
-
#region Constants
//Parcel types set with flags in ParcelOverlay.
//Only one of these can be used.
- public static byte PARCEL_TYPE_PUBLIC = (byte)0; //Equals 00000000
- public static byte PARCEL_TYPE_OWNED_BY_OTHER = (byte)1; //Equals 00000001
- public static byte PARCEL_TYPE_OWNED_BY_GROUP = (byte)2; //Equals 00000010
- public static byte PARCEL_TYPE_OWNED_BY_REQUESTER = (byte)3; //Equals 00000011
- public static byte PARCEL_TYPE_IS_FOR_SALE = (byte)4; //Equals 00000100
- public static byte PARCEL_TYPE_IS_BEING_AUCTIONED = (byte)5; //Equals 00000101
+ public static byte PARCEL_TYPE_PUBLIC = (byte)0; //Equals 00000000
+ public static byte PARCEL_TYPE_OWNED_BY_OTHER = (byte)1; //Equals 00000001
+ public static byte PARCEL_TYPE_OWNED_BY_GROUP = (byte)2; //Equals 00000010
+ public static byte PARCEL_TYPE_OWNED_BY_REQUESTER = (byte)3; //Equals 00000011
+ public static byte PARCEL_TYPE_IS_FOR_SALE = (byte)4; //Equals 00000100
+ public static byte PARCEL_TYPE_IS_BEING_AUCTIONED = (byte)5; //Equals 00000101
//Flags that when set, a border on the given side will be placed
//NOTE: North and East is assumable by the west and south sides (if parcel to east has a west border, then I have an east border; etc)
//This took forever to figure out -- jeesh. /blame LL for even having to send these
- public static byte PARCEL_FLAG_PROPERTY_BORDER_WEST = (byte)64; //Equals 01000000
- public static byte PARCEL_FLAG_PROPERTY_BORDER_SOUTH = (byte)128; //Equals 10000000
+ public static byte PARCEL_FLAG_PROPERTY_BORDER_WEST = (byte)64; //Equals 01000000
+ public static byte PARCEL_FLAG_PROPERTY_BORDER_SOUTH = (byte)128; //Equals 10000000
#endregion
#region Member Variables
- private List parcelList;
- private static World m_world;
+ public Dictionary parcelList = new Dictionary();
+ private int lastParcelLocalID = -1;
+ private int[,] parcelIDList = new int[64, 64];
+
+ private static World m_world;
#endregion
#region Constructors
public ParcelManager(World world)
{
- parcelList = new List();
+
m_world = world;
-
- //NOTE: This is temporary until I get to storing the parcels out of memory
- //This should later only be for new simulators
- resetSimParcels();
Console.WriteLine("Created ParcelManager Object");
@@ -173,38 +59,112 @@ namespace OpenSim.world
#region Member Functions
- #region Parcel Add/Remove/Get
- public void addParcel(Parcel new_parcel)
+ #region Parcel From Storage Functions
+ public void ParcelFromStorage(ParcelData data)
{
- parcelList.Add(new_parcel);
+ Parcel new_parcel = new Parcel(data.ownerID, data.isGroupOwned, m_world);
+ new_parcel.parcelData = data;
+ new_parcel.setParcelBitmapFromByteArray();
+
+ this.addParcel(new_parcel);
}
- public void removeParcel(Parcel old_parcel)
+
+ public void NoParcelDataFromStorage()
{
- parcelList.Remove(old_parcel);
+ this.resetSimParcels();
}
- public Parcel getParcel(int x, int y)
+ #endregion
+
+ #region Parcel Add/Remove/Get/Create
+ ///
+ /// Creates a basic Parcel object without an owner (a zeroed key)
+ ///
+ ///
+ public Parcel createBaseParcel()
+ {
+ return new Parcel(new LLUUID(), false, m_world);
+ }
+
+ ///
+ /// Adds a parcel to the stored list and adds them to the parcelIDList to what they own
+ ///
+ /// The parcel being added
+ public void addParcel(Parcel new_parcel)
+ {
+ lastParcelLocalID++;
+ new_parcel.parcelData.localID = lastParcelLocalID;
+ parcelList.Add(lastParcelLocalID, new_parcel);
+
+
+ bool[,] parcelBitmap = new_parcel.getParcelBitmap();
+ int x, y;
+ for (x = 0; x < 64; x++)
+ {
+ for (y = 0; y < 64; y++)
+ {
+ if (parcelBitmap[x, y])
+ {
+ parcelIDList[x, y] = lastParcelLocalID;
+ }
+ }
+ }
+ }
+ ///
+ /// Removes a parcel from the list. Will not remove if local_id is still owning an area in parcelIDList
+ ///
+ /// Parcel.localID of the parcel to remove.
+ public void removeParcel(int local_id)
{
- int searchParcel;
- for(searchParcel = 0; searchParcel < this.parcelList.Count; searchParcel++)
+ int x, y;
+ for (x = 0; x < 64; x++)
{
- if(parcelList[searchParcel].containsPoint(x,y))
+ for (y = 0; y < 64; y++)
{
- return this.parcelList[searchParcel];
+ if (parcelIDList[x, y] == local_id)
+ {
+ throw new Exception("Could not remove parcel. Still being used at " + x + ", " + y);
+ }
}
}
- throw new Exception("Error: Parcel not found at point " + x + ", " + y);
+ parcelList.Remove(local_id);
+ }
+ ///
+ /// Get the parcel at the specified point
+ ///
+ /// Value between 0 - 256 on the x axis of the point
+ /// Value between 0 - 256 on the y axis of the point
+ /// Parcel at the point supplied
+ public Parcel getParcel(int x, int y)
+ {
+ if (x > 256 || y > 256 || x < 0 || y < 0)
+ {
+ throw new Exception("Error: Parcel not found at point " + x + ", " + y);
+ }
+ else
+ {
+ return parcelList[parcelIDList[x / 4, y / 4]];
+ }
}
#endregion
#region Parcel Modification
+ ///
+ /// Subdivides a parcel
+ ///
+ /// West Point
+ /// South Point
+ /// East Point
+ /// North Point
+ /// LLUUID of user who is trying to subdivide
+ /// Returns true if successful
public bool subdivide(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id)
{
//First, lets loop through the points and make sure they are all in the same parcel
//Get the parcel at start
Parcel startParcel = getParcel(start_x, start_y);
- if(startParcel == null) return false; //No such parcel at the beginning
-
+ if (startParcel == null) return false; //No such parcel at the beginning
+
//Loop through the points
try
{
@@ -228,7 +188,7 @@ namespace OpenSim.world
//If we are still here, then they are subdividing within one parcel
//Check owner
- if (startParcel.ownerID != attempting_user_id)
+ if (startParcel.parcelData.ownerID != attempting_user_id)
{
return false; //They cant do this!
}
@@ -236,17 +196,25 @@ namespace OpenSim.world
//Lets create a new parcel with bitmap activated at that point (keeping the old parcels info)
Parcel newParcel = startParcel;
newParcel.setParcelBitmap(Parcel.getSquareParcelBitmap(start_x, start_y, end_x, end_y));
-
+
//Now, lets set the subdivision area of the original to false
- int startParcelIndex = parcelList.IndexOf(startParcel);
- parcelList[startParcelIndex].setParcelBitmap(Parcel.modifyParcelBitmapSquare(parcelList[startParcelIndex].getParcelBitmap(),start_x,start_y,end_x, end_y,false));
+ int startParcelIndex = startParcel.parcelData.localID;
+ parcelList[startParcelIndex].setParcelBitmap(Parcel.modifyParcelBitmapSquare(parcelList[startParcelIndex].getParcelBitmap(), start_x, start_y, end_x, end_y, false));
//Now add the new parcel
addParcel(newParcel);
return true;
}
-
+ ///
+ /// Join 2 parcels together
+ ///
+ /// x value in first parcel
+ /// y value in first parcel
+ /// x value in second parcel
+ /// y value in second parcel
+ /// LLUUID of the avatar trying to join the parcels
+ /// Returns true if successful
public bool join(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id)
{
//NOTE: The following only connects the parcels in each corner and not all the parcels that are within the selection box!
@@ -262,11 +230,11 @@ namespace OpenSim.world
return false; //Error occured when trying to get the start and end parcels
}
//Check the parcel owners:
- if (startParcel.ownerID != endParcel.ownerID)
+ if (startParcel.parcelData.ownerID != endParcel.parcelData.ownerID)
{
return false;
}
- if (startParcel.ownerID != attempting_user_id)
+ if (startParcel.parcelData.ownerID != attempting_user_id)
{
//TODO: Group editing stuff. Avatar owner support for now
return false;
@@ -274,10 +242,10 @@ namespace OpenSim.world
//Same owners! Lets join them
//Merge them to startParcel
- parcelList[parcelList.IndexOf(startParcel)].setParcelBitmap(Parcel.mergeParcelBitmaps(startParcel.getParcelBitmap(),endParcel.getParcelBitmap()));
+ parcelList[startParcel.parcelData.localID].setParcelBitmap(Parcel.mergeParcelBitmaps(startParcel.getParcelBitmap(), endParcel.getParcelBitmap()));
//Remove the old parcel
- parcelList.Remove(endParcel);
+ parcelList.Remove(endParcel.parcelData.localID);
return true;
@@ -307,17 +275,17 @@ namespace OpenSim.world
byte tempByte = (byte)0; //This represents the byte for the current 4x4
Parcel currentParcelBlock = getParcel(x * 4, y * 4);
- if (currentParcelBlock.ownerID == remote_client.AgentID)
+ if (currentParcelBlock.parcelData.ownerID == remote_client.AgentID)
{
//Owner Flag
tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_OWNED_BY_REQUESTER);
}
- else if (currentParcelBlock.salePrice > 0 && (currentParcelBlock.authBuyerID == LLUUID.Zero || currentParcelBlock.authBuyerID == remote_client.AgentID))
+ else if (currentParcelBlock.parcelData.salePrice > 0 && (currentParcelBlock.parcelData.authBuyerID == LLUUID.Zero || currentParcelBlock.parcelData.authBuyerID == remote_client.AgentID))
{
//Sale Flag
tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_IS_FOR_SALE);
}
- else if (currentParcelBlock.ownerID == LLUUID.Zero)
+ else if (currentParcelBlock.parcelData.ownerID == LLUUID.Zero)
{
//Public Flag
tempByte = Convert.ToByte(tempByte | PARCEL_TYPE_PUBLIC);
@@ -369,57 +337,45 @@ namespace OpenSim.world
remote_client.OutPacket((Packet)packet);
}
#endregion
+
+ ///
+ /// Resets the sim to the default parcel (full sim parcel owned by the default user)
+ ///
public void resetSimParcels()
{
//Remove all the parcels in the sim and add a blank, full sim parcel set to public
parcelList.Clear();
- Parcel fullSimParcel = new Parcel(LLUUID.Zero, false,m_world);
+ parcelIDList.Initialize();
+ Parcel fullSimParcel = new Parcel(LLUUID.Zero, false, m_world);
fullSimParcel.setParcelBitmap(Parcel.basicFullRegionParcelBitmap());
- fullSimParcel.parcelName = "Your Sim Parcel";
- fullSimParcel.parcelDesc = "";
- LLUUID Agent;
- int AgentRand = OpenSim.Framework.Utilities.Util.RandomClass.Next(1, 9999);
- Agent = new LLUUID("99998888-0100-" + AgentRand.ToString("0000") + "-8ec1-0b1d5cd6aead");
-
- fullSimParcel.ownerID = Agent;
- fullSimParcel.salePrice = 1;
- fullSimParcel.parcelFlags = ParcelFlags.ForSale;
+ fullSimParcel.parcelData.parcelName = "Your Sim Parcel";
+ fullSimParcel.parcelData.parcelDesc = "";
+ fullSimParcel.parcelData.ownerID = LLUUID.Zero;
+ fullSimParcel.parcelData.salePrice = -1;
+ fullSimParcel.parcelData.parcelFlags = libsecondlife.Parcel.ParcelFlags.None;
+ fullSimParcel.parcelData.parcelStatus = libsecondlife.Parcel.ParcelStatus.Abandoned;
addParcel(fullSimParcel);
-
-
+
+
}
#endregion
}
#endregion
-
+
#region Parcel Class
+ ///
+ /// Keeps track of a specific parcel's information
+ ///
public class Parcel
{
#region Member Variables
- private bool[,] parcelBitmap = new bool[64,64];
- public string parcelName = "";
- public string parcelDesc = "";
- public LLUUID ownerID = new LLUUID();
- public bool isGroupOwned = false;
- public LLVector3 AABBMin = new LLVector3();
- public LLVector3 AABBMax = new LLVector3();
- public int area = 0;
- public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned
- public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID
- public ParcelCategory category = new ParcelCategory(); //Unemplemented. Parcel's chosen category
- public int claimDate = 0; //Unemplemented
- public int claimPrice = 0; //Unemplemented
- public LLUUID groupID = new LLUUID(); //Unemplemented
- public int groupPrims = 0; //Unemplemented
- public int salePrice = 0; //Unemeplemented. Parcels price.
- public ParcelStatus parcelStatus = ParcelStatus.None;
- public ParcelFlags parcelFlags = ParcelFlags.None;
-
- private int localID;
- private static int localIDCount = 0;
- private World m_world;
+ public ParcelData parcelData = new ParcelData();
+ public World m_world;
+
+ private bool[,] parcelBitmap = new bool[64, 64];
+
#endregion
@@ -427,11 +383,8 @@ namespace OpenSim.world
public Parcel(LLUUID owner_id, bool is_group_owned, World world)
{
m_world = world;
- ownerID = owner_id;
- isGroupOwned = is_group_owned;
-
- localID = localIDCount;
- localIDCount++;
+ parcelData.ownerID = owner_id;
+ parcelData.isGroupOwned = is_group_owned;
}
#endregion
@@ -440,6 +393,12 @@ namespace OpenSim.world
#region Member Functions
#region General Functions
+ ///
+ /// Checks to see if this parcel contains a point
+ ///
+ ///
+ ///
+ /// Returns true if the parcel contains the specified point
public bool containsPoint(int x, int y)
{
if (x >= 0 && y >= 0 && x <= 256 && x <= 256)
@@ -455,39 +414,45 @@ namespace OpenSim.world
#region Packet Request Handling
+ ///
+ /// Sends parcel properties as requested
+ ///
+ /// ID sent by client for them to keep track of
+ /// Bool sent by client for them to use
+ /// Object representing the client
public void sendParcelProperties(int sequence_id, bool snap_selection, ClientView remote_client)
{
ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket();
- updatePacket.ParcelData.AABBMax = AABBMax;
- updatePacket.ParcelData.AABBMin = AABBMin;
- updatePacket.ParcelData.Area = this.area;
- updatePacket.ParcelData.AuctionID = this.auctionID;
- updatePacket.ParcelData.AuthBuyerID = this.authBuyerID; //unemplemented
+ updatePacket.ParcelData.AABBMax = parcelData.AABBMax;
+ updatePacket.ParcelData.AABBMin = parcelData.AABBMin;
+ updatePacket.ParcelData.Area = this.parcelData.area;
+ updatePacket.ParcelData.AuctionID = this.parcelData.auctionID;
+ updatePacket.ParcelData.AuthBuyerID = this.parcelData.authBuyerID; //unemplemented
updatePacket.ParcelData.Bitmap = this.convertParcelBitmapToBytes();
- updatePacket.ParcelData.Desc = libsecondlife.Helpers.StringToField(this.parcelDesc);
- updatePacket.ParcelData.Category = (byte)this.category;
- updatePacket.ParcelData.ClaimDate = this.claimDate;
- updatePacket.ParcelData.ClaimPrice = this.claimPrice;
- updatePacket.ParcelData.GroupID = this.groupID;
- updatePacket.ParcelData.GroupPrims = this.groupPrims;
- updatePacket.ParcelData.IsGroupOwned = this.isGroupOwned;
+ updatePacket.ParcelData.Desc = libsecondlife.Helpers.StringToField(this.parcelData.parcelDesc);
+ updatePacket.ParcelData.Category = (byte)this.parcelData.category;
+ updatePacket.ParcelData.ClaimDate = this.parcelData.claimDate;
+ updatePacket.ParcelData.ClaimPrice = this.parcelData.claimPrice;
+ updatePacket.ParcelData.GroupID = this.parcelData.groupID;
+ updatePacket.ParcelData.GroupPrims = this.parcelData.groupPrims;
+ updatePacket.ParcelData.IsGroupOwned = this.parcelData.isGroupOwned;
updatePacket.ParcelData.LandingType = (byte)0; //unemplemented
- updatePacket.ParcelData.LocalID = (byte)this.localID;
+ updatePacket.ParcelData.LocalID = (byte)this.parcelData.localID;
updatePacket.ParcelData.MaxPrims = 1000; //unemplemented
updatePacket.ParcelData.MediaAutoScale = (byte)0; //unemplemented
updatePacket.ParcelData.MediaID = LLUUID.Zero; //unemplemented
updatePacket.ParcelData.MediaURL = Helpers.StringToField(""); //unemplemented
updatePacket.ParcelData.MusicURL = Helpers.StringToField(""); //unemplemented
- updatePacket.ParcelData.Name = Helpers.StringToField(this.parcelName);
+ updatePacket.ParcelData.Name = Helpers.StringToField(this.parcelData.parcelName);
updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented
updatePacket.ParcelData.OtherCount = 0; //unemplemented
updatePacket.ParcelData.OtherPrims = 0; //unemplented
- updatePacket.ParcelData.OwnerID = this.ownerID;
+ updatePacket.ParcelData.OwnerID = this.parcelData.ownerID;
updatePacket.ParcelData.OwnerPrims = 0; //unemplemented
- updatePacket.ParcelData.ParcelFlags = (uint)this.parcelFlags; //unemplemented
+ updatePacket.ParcelData.ParcelFlags = (uint)this.parcelData.parcelFlags; //unemplemented
updatePacket.ParcelData.ParcelPrimBonus = (float)1.0; //unemplemented
updatePacket.ParcelData.PassHours = (float)0.0; //unemplemented
updatePacket.ParcelData.PassPrice = 0; //unemeplemented
@@ -498,7 +463,7 @@ namespace OpenSim.world
updatePacket.ParcelData.RegionPushOverride = true; //unemplemented
updatePacket.ParcelData.RentPrice = 0; //??
updatePacket.ParcelData.RequestResult = 0;//??
- updatePacket.ParcelData.SalePrice = this.salePrice; //unemplemented
+ updatePacket.ParcelData.SalePrice = this.parcelData.salePrice; //unemplemented
updatePacket.ParcelData.SelectedPrims = 0; //unemeplemented
updatePacket.ParcelData.SelfCount = 0;//unemplemented
updatePacket.ParcelData.SequenceID = sequence_id;
@@ -506,17 +471,20 @@ namespace OpenSim.world
updatePacket.ParcelData.SimWideTotalPrims = 0; //unemplemented
updatePacket.ParcelData.SnapSelection = snap_selection; //Bleh - not important yet
updatePacket.ParcelData.SnapshotID = LLUUID.Zero; //Unemplemented
- updatePacket.ParcelData.Status = (byte)this.parcelStatus; //??
+ updatePacket.ParcelData.Status = (byte)this.parcelData.parcelStatus; //??
updatePacket.ParcelData.TotalPrims = 0; //unemplemented
updatePacket.ParcelData.UserLocation = LLVector3.Zero; //unemplemented
updatePacket.ParcelData.UserLookAt = LLVector3.Zero; //unemeplemented
-
+
remote_client.OutPacket((Packet)updatePacket);
}
#endregion
#region Update Functions
+ ///
+ /// Updates the AABBMin and AABBMax values after area/shape modification of parcel
+ ///
private void updateAABBAndAreaValues()
{
int min_x = 64;
@@ -539,14 +507,27 @@ namespace OpenSim.world
}
}
}
- this.AABBMin = new LLVector3((float)(min_x * 4), (float)(min_y * 4), m_world.Terrain[(min_x * 4), (min_y * 4)]);
- this.AABBMax = new LLVector3((float)(max_x * 4), (float)(max_y * 4), m_world.Terrain[(max_x * 4), (max_y * 4)]);
- this.area = tempArea;
+ this.parcelData.AABBMin = new LLVector3((float)(min_x * 4), (float)(min_y * 4), m_world.Terrain[(min_x * 4), (min_y * 4)]);
+ this.parcelData.AABBMax = new LLVector3((float)(max_x * 4), (float)(max_y * 4), m_world.Terrain[(max_x * 4), (max_y * 4)]);
+ this.parcelData.area = tempArea;
+ }
+
+ public void updateParcelBitmapByteArray()
+ {
+ parcelData.parcelBitmapByteArray = convertParcelBitmapToBytes();
+ }
+ public void setParcelBitmapFromByteArray()
+ {
+ parcelBitmap = convertBytesToParcelBitmap();
}
#endregion
#region Parcel Bitmap Functions
+ ///
+ /// Sets the parcel's bitmap manually
+ ///
+ /// 64x64 block representing where this parcel is on a map
public void setParcelBitmap(bool[,] bitmap)
{
if (bitmap.GetLength(0) != 64 || bitmap.GetLength(1) != 64 || bitmap.Rank != 2)
@@ -559,23 +540,32 @@ namespace OpenSim.world
//Valid: Lets set it
this.parcelBitmap = bitmap;
updateAABBAndAreaValues();
+ updateParcelBitmapByteArray();
}
}
+ ///
+ /// Gets the parcels bitmap manually
+ ///
+ ///
public bool[,] getParcelBitmap()
{
return parcelBitmap;
}
+ ///
+ /// Converts the parcel bitmap to a packet friendly byte array
+ ///
+ ///
private byte[] convertParcelBitmapToBytes()
{
byte[] tempConvertArr = new byte[64 * 64 / 8];
byte tempByte = 0;
- int x, y,i, byteNum = 0;
+ int x, y, i, byteNum = 0;
i = 0;
- for (x = 0; x < 64; x++)
+ for (y = 0; y < 64; y++)
{
- for (y = 0; y < 64; y++)
+ for (x = 0; x < 64; x++)
{
- tempByte = Convert.ToByte(tempByte | Convert.ToByte(parcelBitmap[x,y]) << (i++ % 8));
+ tempByte = Convert.ToByte(tempByte | Convert.ToByte(parcelBitmap[x, y]) << (i++ % 8));
if (i % 8 == 0)
{
tempConvertArr[byteNum] = tempByte;
@@ -585,14 +575,44 @@ namespace OpenSim.world
}
}
}
- tempByte.ToString();
return tempConvertArr;
}
+ private bool[,] convertBytesToParcelBitmap()
+ {
+ bool[,] tempConvertMap = new bool[64, 64];
+
+ byte tempByte = 0;
+ int x = 0, y = 0, i = 0, bitNum = 0;
+ for(i = 0; i < 512; i++)
+ {
+ tempByte = parcelData.parcelBitmapByteArray[i];
+ for(bitNum = 7; bitNum >= 0; bitNum--)
+ {
+ bool bit = Convert.ToBoolean(Convert.ToByte(tempByte >> bitNum) & (byte)1);
+ tempConvertMap[x, y] = bit;
+ if (x >= 64) y++;
+ }
+ }
+ return tempConvertMap;
+ }
+ ///
+ /// Full sim parcel creation
+ ///
+ ///
public static bool[,] basicFullRegionParcelBitmap()
{
return getSquareParcelBitmap(0, 0, 256, 256);
}
+
+ ///
+ /// Used to modify the bitmap between the x and y points. Points use 64 scale
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
public static bool[,] getSquareParcelBitmap(int start_x, int start_y, int end_x, int end_y)
{
@@ -602,6 +622,17 @@ namespace OpenSim.world
tempBitmap = modifyParcelBitmapSquare(tempBitmap, start_x, start_y, end_x, end_x, true);
return tempBitmap;
}
+
+ ///
+ /// Change a parcel's bitmap at within a square and set those points to a specific value
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
public static bool[,] modifyParcelBitmapSquare(bool[,] parcel_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value)
{
if (parcel_bitmap.GetLength(0) != 64 || parcel_bitmap.GetLength(1) != 64 || parcel_bitmap.Rank != 2)
@@ -624,6 +655,12 @@ namespace OpenSim.world
}
return parcel_bitmap;
}
+ ///
+ /// Join the true values of 2 bitmaps together
+ ///
+ ///
+ ///
+ ///
public static bool[,] mergeParcelBitmaps(bool[,] bitmap_base, bool[,] bitmap_add)
{
if (bitmap_base.GetLength(0) != 64 || bitmap_base.GetLength(1) != 64 || bitmap_base.Rank != 2)
@@ -642,7 +679,7 @@ namespace OpenSim.world
{
for (y = 0; y < 64; y++)
{
- if (bitmap_add[x,y])
+ if (bitmap_add[x, y])
{
bitmap_base[x, y] = true;
}
@@ -653,6 +690,10 @@ namespace OpenSim.world
#endregion
#endregion
+
+
}
#endregion
+
+
}
diff --git a/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs
index 74b8e9d..8924773 100644
--- a/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs
+++ b/OpenSim/OpenSim.RegionServer/world/World.PacketHandlers.cs
@@ -10,6 +10,7 @@ using OpenSim.Framework.Terrain;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Utilities;
using OpenSim.Assets;
+using OpenSim.RegionServer.world;
namespace OpenSim.world
{
@@ -296,7 +297,7 @@ namespace OpenSim.world
void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, ClientView remote_client)
{
//Get the parcels within the bounds
- List temp = new List();
+ List temp = new List();
int x, y;
int inc_x = end_x - start_x;
int inc_y = end_y - start_y;
@@ -304,7 +305,7 @@ namespace OpenSim.world
{
for(y = 0; y < inc_y; y++)
{
- Parcel currentParcel = parcelManager.getParcel(start_x + x,start_y + y);
+ OpenSim.RegionServer.world.Parcel currentParcel = parcelManager.getParcel(start_x + x, start_y + y);
if(!temp.Contains(currentParcel))
{
temp.Add(currentParcel);
diff --git a/OpenSim/OpenSim.RegionServer/world/World.cs b/OpenSim/OpenSim.RegionServer/world/World.cs
index d2a13ca..92de6f0 100644
--- a/OpenSim/OpenSim.RegionServer/world/World.cs
+++ b/OpenSim/OpenSim.RegionServer/world/World.cs
@@ -35,7 +35,7 @@ namespace OpenSim.world
private Dictionary m_scripts;
private Mutex updateLock;
public string m_datastore;
- public ParcelManager parcelManager;
+ public OpenSim.RegionServer.world.ParcelManager parcelManager;
#region Properties
public PhysicsScene PhysScene
@@ -86,7 +86,6 @@ namespace OpenSim.world
Avatar.LoadAnims();
this.SetDefaultScripts();
this.LoadScriptEngines();
- parcelManager = new ParcelManager(this);
}
catch (Exception e)
@@ -252,6 +251,17 @@ namespace OpenSim.world
Entities[UUID].BackUp();
}
+
+ //Parcel backup routines. Yay!
+ ParcelData[] parcels = new ParcelData[parcelManager.parcelList.Count];
+ int i;
+ for(i = 0; i < parcelManager.parcelList.Count; i++)
+ {
+ parcels[i] = parcelManager.parcelList[i].parcelData;
+ }
+ localStorage.SaveParcels(parcels);
+
+
// Backup successful
return true;
}
@@ -576,7 +586,7 @@ namespace OpenSim.world
agentClient.OnUpdatePrimScale += new ClientView.UpdatePrimVector(this.UpdatePrimScale);
agentClient.OnDeRezObject += new ClientView.GenericCall4(this.DeRezObject);
- agentClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(ParcelPropertiesRequest);
+ agentClient.OnParcelPropertiesRequest += new OpenSim.RegionServer.world.ParcelPropertiesRequest(ParcelPropertiesRequest);
Avatar newAvatar = null;
try
{
diff --git a/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs
index d4db8c0..7c8ee88 100644
--- a/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs
+++ b/OpenSim/OpenSim.Storage/LocalStorageBerkeleyDB/BDBLocalStorage.cs
@@ -86,6 +86,17 @@ namespace OpenSim.Storage.LocalStorageBDB
{
}
+
+ public void SaveParcels(ParcelData[] parcel_data)
+ {
+ }
+
+
+ public void LoadParcels(ILocalStorageParcelReceiver recv)
+ {
+ recv.NoParcelDataFromStorage();
+ }
+
public void ShutDown()
{
sim.GetDb().Close();
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs
index 5dceb7f..087db96 100644
--- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs
+++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs
@@ -28,11 +28,13 @@ using System;
using System.Collections.Generic;
using Db4objects.Db4o;
using Db4objects.Db4o.Query;
+
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Types;
using OpenSim.Framework.Terrain;
+
namespace OpenSim.Storage.LocalStorageDb4o
{
///
@@ -173,10 +175,49 @@ namespace OpenSim.Storage.LocalStorageDb4o
db.Commit();
}
+ public void SaveParcels(ParcelData[] parcel_data)
+ {
+ OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Parcel Backup: Saving Parcels...");
+ IObjectSet result = db.Get(typeof(ParcelData));
+ foreach (ParcelData parcel in result)
+ {
+ db.Delete(parcel);
+ }
+ OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Parcel Backup: Removing old entries complete. Adding new entries.");
+ int i;
+ for (i = 0; i < parcel_data.GetLength(0); i++)
+ {
+ OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Adding : " + i);
+ db.Set(parcel_data[i]);
+
+ }
+ db.Commit();
+ OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Parcel Backup: Parcel Save Complete");
+ }
+
+ public void LoadParcels(ILocalStorageParcelReceiver recv)
+ {
+ OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Parcel Backup: Loading Parcels...");
+ IObjectSet result = db.Get(typeof(ParcelData));
+ if (result.Count > 0)
+ {
+ OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Parcel Backup: Parcels exist in database.");
+ foreach (ParcelData parcelData in result)
+ {
+ recv.ParcelFromStorage(parcelData);
+ }
+ }
+ else
+ {
+ OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Parcel Backup: No parcels exist. Creating basic parcel.");
+ recv.NoParcelDataFromStorage();
+ }
+ OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Parcel Backup: Parcels Restored");
+ }
public void ShutDown()
{
db.Commit();
db.Close();
}
}
-}
+}
\ No newline at end of file
diff --git a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs
index 368405b..1f4c6be 100644
--- a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs
+++ b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs
@@ -167,6 +167,16 @@ namespace OpenSim.Storage.LocalStorageSQLite
}
+ public void SaveParcels(ParcelData[] parcel_manager)
+ {
+
+ }
+
+ public void LoadParcels(ILocalStorageParcelReceiver recv)
+ {
+ recv.NoParcelDataFromStorage();
+ }
+
public void ShutDown()
{
db.Close();
diff --git a/OpenSim/OpenSim/OpenSimMain.cs b/OpenSim/OpenSim/OpenSimMain.cs
index 9025316..39ba55e 100644
--- a/OpenSim/OpenSim/OpenSimMain.cs
+++ b/OpenSim/OpenSim/OpenSimMain.cs
@@ -254,6 +254,12 @@ namespace OpenSim
LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded.
LocalWorld.LoadWorldMap();
+ Console.WriteLine("Creating ParcelManager");
+ LocalWorld.parcelManager = new OpenSim.RegionServer.world.ParcelManager(this.LocalWorld);
+
+ Console.WriteLine("Loading Parcels from DB...");
+ LocalWorld.localStorage.LoadParcels((ILocalStorageParcelReceiver)LocalWorld.parcelManager);
+
m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system");
LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine);
LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D());
--
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