From 047aba2067b476b319e9b53924abea98ea8ba0d3 Mon Sep 17 00:00:00 2001 From: Johan Berntsson Date: Thu, 3 Jan 2008 00:59:12 +0000 Subject: I have fixed the ZeroDecodeCommand bug, and restored my packet recycling code. Let me know by IRC if there are other problems --- OpenSim/Framework/ClientManager.cs | 3 +- OpenSim/Region/ClientStack/ClientView.cs | 132 ++++++++++----------- OpenSim/Region/Environment/LandManagement/Land.cs | 10 +- .../Environment/LandManagement/LandManager.cs | 2 +- .../Environment/Scenes/Scene.PacketHandlers.cs | 2 +- OpenSim/Region/Environment/Scenes/Scene.cs | 2 +- .../Region/Environment/Scenes/SceneObjectGroup.cs | 4 +- .../Region/Environment/Scenes/SimStatsReporter.cs | 2 +- 8 files changed, 77 insertions(+), 80 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Framework/ClientManager.cs b/OpenSim/Framework/ClientManager.cs index f464015..181000c 100644 --- a/OpenSim/Framework/ClientManager.cs +++ b/OpenSim/Framework/ClientManager.cs @@ -148,7 +148,8 @@ namespace OpenSim.Framework public void ViewerEffectHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock) { - ViewerEffectPacket packet = new ViewerEffectPacket(); + ViewerEffectPacket packet = (ViewerEffectPacket) PacketPool.Instance.GetPacket(PacketType.ViewerEffect); + // TODO: don't create new blocks if recycling an old packet packet.Effect = effectBlock; // Wasteful, I know diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 066efef..f7fa775 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs @@ -216,7 +216,7 @@ namespace OpenSim.Region.ClientStack { m_scene.RemoveClient(AgentId); // Send the STOP packet - DisableSimulatorPacket disable = new DisableSimulatorPacket(); + DisableSimulatorPacket disable = (DisableSimulatorPacket) PacketPool.Instance.GetPacket(PacketType.DisableSimulator); OutPacket(disable, ThrottleOutPacketType.Task); @@ -257,7 +257,7 @@ namespace OpenSim.Region.ClientStack public void Kick(string message) { - KickUserPacket kupack = new KickUserPacket(); + KickUserPacket kupack = (KickUserPacket) PacketPool.Instance.GetPacket(PacketType.KickUser); kupack.UserInfo.AgentID = AgentId; kupack.UserInfo.SessionID = SessionId; kupack.TargetBlock.TargetIP = (uint) 0; @@ -600,7 +600,7 @@ namespace OpenSim.Region.ClientStack /// public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) { - AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); + AgentMovementCompletePacket mov = (AgentMovementCompletePacket) PacketPool.Instance.GetPacket(PacketType.AgentMovementComplete); mov.SimData.ChannelVersion = m_channelVersion; mov.AgentData.SessionID = m_sessionId; mov.AgentData.AgentID = AgentId; @@ -635,7 +635,7 @@ namespace OpenSim.Region.ClientStack public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) { - ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket(); + ChatFromSimulatorPacket reply = (ChatFromSimulatorPacket) PacketPool.Instance.GetPacket(PacketType.ChatFromSimulator); reply.ChatData.Audible = 1; reply.ChatData.Message = message; reply.ChatData.ChatType = type; @@ -656,7 +656,7 @@ namespace OpenSim.Region.ClientStack public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) { - ImprovedInstantMessagePacket msg = new ImprovedInstantMessagePacket(); + ImprovedInstantMessagePacket msg = (ImprovedInstantMessagePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedInstantMessage); msg.AgentData.AgentID = fromAgent; msg.AgentData.SessionID = fromAgentSession; msg.MessageBlock.FromAgentName = Helpers.StringToField(fromName); @@ -744,7 +744,7 @@ namespace OpenSim.Region.ClientStack IPAddress neighbourIP = neighbourEndPoint.Address; ushort neighbourPort = (ushort) neighbourEndPoint.Port; - EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); + EnableSimulatorPacket enablesimpacket = (EnableSimulatorPacket) PacketPool.Instance.GetPacket(PacketType.EnableSimulator); // TODO: don't create new blocks if recycling an old packet enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); enablesimpacket.SimulatorInfo.Handle = neighbourHandle; @@ -781,7 +781,7 @@ namespace OpenSim.Region.ClientStack { LLVector3 look = new LLVector3(lookAt.X*10, lookAt.Y*10, lookAt.Z*10); - CrossedRegionPacket newSimPack = new CrossedRegionPacket(); + CrossedRegionPacket newSimPack = (CrossedRegionPacket) PacketPool.Instance.GetPacket(PacketType.CrossedRegion); // TODO: don't create new blocks if recycling an old packet newSimPack.AgentData = new CrossedRegionPacket.AgentDataBlock(); newSimPack.AgentData.AgentID = AgentId; @@ -804,7 +804,7 @@ namespace OpenSim.Region.ClientStack public void SendMapBlock(List mapBlocks) { - MapBlockReplyPacket mapReply = new MapBlockReplyPacket(); + MapBlockReplyPacket mapReply = (MapBlockReplyPacket) PacketPool.Instance.GetPacket(PacketType.MapBlockReply); // TODO: don't create new blocks if recycling an old packet mapReply.AgentData.AgentID = AgentId; mapReply.Data = new MapBlockReplyPacket.DataBlock[mapBlocks.Count]; @@ -827,7 +827,7 @@ namespace OpenSim.Region.ClientStack public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) { - TeleportLocalPacket tpLocal = new TeleportLocalPacket(); + TeleportLocalPacket tpLocal = (TeleportLocalPacket) PacketPool.Instance.GetPacket(PacketType.TeleportLocal); tpLocal.Info.AgentID = AgentId; tpLocal.Info.TeleportFlags = flags; tpLocal.Info.LocationID = 2; @@ -839,7 +839,7 @@ namespace OpenSim.Region.ClientStack public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint newRegionEndPoint, uint locationID, uint flags, string capsURL) { - TeleportFinishPacket teleport = new TeleportFinishPacket(); + TeleportFinishPacket teleport = (TeleportFinishPacket) PacketPool.Instance.GetPacket(PacketType.TeleportFinish); teleport.Info.AgentID = AgentId; teleport.Info.RegionHandle = regionHandle; teleport.Info.SimAccess = simAccess; @@ -865,7 +865,7 @@ namespace OpenSim.Region.ClientStack /// public void SendTeleportFailed() { - TeleportFailedPacket tpFailed = new TeleportFailedPacket(); + TeleportFailedPacket tpFailed = (TeleportFailedPacket) PacketPool.Instance.GetPacket(PacketType.TeleportFailed); tpFailed.Info.AgentID = AgentId; tpFailed.Info.Reason = Helpers.StringToField("unknown failure of teleport"); OutPacket(tpFailed, ThrottleOutPacketType.Task); @@ -876,14 +876,14 @@ namespace OpenSim.Region.ClientStack /// public void SendTeleportLocationStart() { - TeleportStartPacket tpStart = new TeleportStartPacket(); + TeleportStartPacket tpStart = (TeleportStartPacket) PacketPool.Instance.GetPacket(PacketType.TeleportStart); tpStart.Info.TeleportFlags = 16; // Teleport via location OutPacket(tpStart, ThrottleOutPacketType.Task); } public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) { - MoneyBalanceReplyPacket money = new MoneyBalanceReplyPacket(); + MoneyBalanceReplyPacket money = (MoneyBalanceReplyPacket) PacketPool.Instance.GetPacket(PacketType.MoneyBalanceReply); money.MoneyData.AgentID = AgentId; money.MoneyData.TransactionID = transaction; money.MoneyData.TransactionSuccess = success; @@ -894,7 +894,7 @@ namespace OpenSim.Region.ClientStack public void SendStartPingCheck(byte seq) { - StartPingCheckPacket pc = new StartPingCheckPacket(); + StartPingCheckPacket pc = (StartPingCheckPacket) PacketPool.Instance.GetPacket(PacketType.StartPingCheck); pc.PingID.PingID = seq; pc.Header.Reliable = false; OutPacket(pc, ThrottleOutPacketType.Task); @@ -902,7 +902,7 @@ namespace OpenSim.Region.ClientStack public void SendKillObject(ulong regionHandle, uint localID) { - KillObjectPacket kill = new KillObjectPacket(); + KillObjectPacket kill = (KillObjectPacket) PacketPool.Instance.GetPacket(PacketType.KillObject); // TODO: don't create new blocks if recycling an old packet kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); @@ -1096,7 +1096,7 @@ namespace OpenSim.Region.ClientStack private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) { - InventoryDescendentsPacket descend = new InventoryDescendentsPacket(); + InventoryDescendentsPacket descend = (InventoryDescendentsPacket) PacketPool.Instance.GetPacket(PacketType.InventoryDescendents); descend.AgentData.AgentID = AgentId; descend.AgentData.OwnerID = ownerID; descend.AgentData.FolderID = folderID; @@ -1109,7 +1109,7 @@ namespace OpenSim.Region.ClientStack { Encoding enc = Encoding.ASCII; uint FULL_MASK_PERMISSIONS = 2147483647; - FetchInventoryReplyPacket inventoryReply = new FetchInventoryReplyPacket(); + FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket) PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply); // TODO: don't create new blocks if recycling an old packet inventoryReply.AgentData.AgentID = AgentId; inventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; @@ -1151,7 +1151,7 @@ namespace OpenSim.Region.ClientStack { Encoding enc = Encoding.ASCII; uint FULL_MASK_PERMISSIONS = 2147483647; - UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket(); + UpdateCreateInventoryItemPacket InventoryReply = (UpdateCreateInventoryItemPacket) PacketPool.Instance.GetPacket(PacketType.UpdateCreateInventoryItem); // TODO: don't create new blocks if recycling an old packet InventoryReply.AgentData.AgentID = AgentId; InventoryReply.AgentData.SimApproved = true; @@ -1190,7 +1190,7 @@ namespace OpenSim.Region.ClientStack public void SendRemoveInventoryItem(LLUUID itemID) { - RemoveInventoryItemPacket remove = new RemoveInventoryItemPacket(); + RemoveInventoryItemPacket remove = (RemoveInventoryItemPacket) PacketPool.Instance.GetPacket(PacketType.RemoveInventoryItem); // TODO: don't create new blocks if recycling an old packet remove.AgentData.AgentID = AgentId; remove.AgentData.SessionID = m_sessionId; @@ -1203,7 +1203,7 @@ namespace OpenSim.Region.ClientStack public void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) { - ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); + ReplyTaskInventoryPacket replytask = (ReplyTaskInventoryPacket) PacketPool.Instance.GetPacket(PacketType.ReplyTaskInventory); replytask.InventoryData.TaskID = taskID; replytask.InventoryData.Serial = serial; replytask.InventoryData.Filename = fileName; @@ -1212,7 +1212,7 @@ namespace OpenSim.Region.ClientStack public void SendXferPacket(ulong xferID, uint packet, byte[] data) { - SendXferPacketPacket sendXfer = new SendXferPacketPacket(); + SendXferPacketPacket sendXfer = (SendXferPacketPacket) PacketPool.Instance.GetPacket(PacketType.SendXferPacket); sendXfer.XferID.ID = xferID; sendXfer.XferID.Packet = packet; sendXfer.DataPacket.Data = data; @@ -1230,7 +1230,7 @@ namespace OpenSim.Region.ClientStack /// public void SendAlertMessage(string message) { - AlertMessagePacket alertPack = new AlertMessagePacket(); + AlertMessagePacket alertPack = (AlertMessagePacket) PacketPool.Instance.GetPacket(PacketType.AlertMessage); alertPack.AlertData.Message = Helpers.StringToField(message); OutPacket(alertPack, ThrottleOutPacketType.Task); } @@ -1242,7 +1242,7 @@ namespace OpenSim.Region.ClientStack /// public void SendAgentAlertMessage(string message, bool modal) { - AgentAlertMessagePacket alertPack = new AgentAlertMessagePacket(); + AgentAlertMessagePacket alertPack = (AgentAlertMessagePacket) PacketPool.Instance.GetPacket(PacketType.AgentAlertMessage); alertPack.AgentData.AgentID = AgentId; alertPack.AlertData.Message = Helpers.StringToField(message); alertPack.AlertData.Modal = modal; @@ -1252,7 +1252,7 @@ namespace OpenSim.Region.ClientStack public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url) { - LoadURLPacket loadURL = new LoadURLPacket(); + LoadURLPacket loadURL = (LoadURLPacket) PacketPool.Instance.GetPacket(PacketType.LoadURL); loadURL.Data.ObjectName = Helpers.StringToField(objectname); loadURL.Data.ObjectID = objectID; loadURL.Data.OwnerID = ownerID; @@ -1278,7 +1278,7 @@ namespace OpenSim.Region.ClientStack public void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags) { - AttachedSoundPacket sound = new AttachedSoundPacket(); + AttachedSoundPacket sound = (AttachedSoundPacket) PacketPool.Instance.GetPacket(PacketType.AttachedSound); sound.DataBlock.SoundID = soundID; sound.DataBlock.ObjectID = objectID; sound.DataBlock.OwnerID = ownerID; @@ -1290,7 +1290,7 @@ namespace OpenSim.Region.ClientStack public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel) { - SimulatorViewerTimeMessagePacket viewertime = new SimulatorViewerTimeMessagePacket(); + SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket) PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); viewertime.TimeInfo.SunDirection = sunPos; viewertime.TimeInfo.SunAngVelocity = sunVel; viewertime.TimeInfo.UsecSinceStart = (ulong) Util.UnixTimeSinceEpoch(); @@ -1300,7 +1300,7 @@ namespace OpenSim.Region.ClientStack public void SendViewerTime(int phase) { Console.WriteLine("SunPhase: {0}", phase); - SimulatorViewerTimeMessagePacket viewertime = new SimulatorViewerTimeMessagePacket(); + SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket) PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); //viewertime.TimeInfo.SecPerDay = 86400; //viewertime.TimeInfo.SecPerYear = 31536000; viewertime.TimeInfo.SecPerDay = 1000; @@ -1349,7 +1349,7 @@ namespace OpenSim.Region.ClientStack string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID) { - AvatarPropertiesReplyPacket avatarReply = new AvatarPropertiesReplyPacket(); + AvatarPropertiesReplyPacket avatarReply = (AvatarPropertiesReplyPacket) PacketPool.Instance.GetPacket(PacketType.AvatarPropertiesReply); avatarReply.AgentData.AgentID = AgentId; avatarReply.AgentData.AvatarID = avatarID; avatarReply.PropertiesData.AboutText = Helpers.StringToField(aboutText); @@ -1374,7 +1374,7 @@ namespace OpenSim.Region.ClientStack /// public void SendWearables(AvatarWearable[] wearables, int serial) { - AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); + AgentWearablesUpdatePacket aw = (AgentWearablesUpdatePacket) PacketPool.Instance.GetPacket(PacketType.AgentWearablesUpdate); aw.AgentData.AgentID = AgentId; aw.AgentData.SerialNum = (uint) serial; aw.AgentData.SessionID = m_sessionId; @@ -1402,7 +1402,7 @@ namespace OpenSim.Region.ClientStack /// public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) { - AvatarAppearancePacket avp = new AvatarAppearancePacket(); + AvatarAppearancePacket avp = (AvatarAppearancePacket) PacketPool.Instance.GetPacket(PacketType.AvatarAppearance); // TODO: don't create new blocks if recycling an old packet avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; avp.ObjectData.TextureEntry = textureEntry; @@ -1422,7 +1422,7 @@ namespace OpenSim.Region.ClientStack public void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) { - AvatarAnimationPacket ani = new AvatarAnimationPacket(); + AvatarAnimationPacket ani = (AvatarAnimationPacket) PacketPool.Instance.GetPacket(PacketType.AvatarAnimation); // TODO: don't create new blocks if recycling an old packet ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1]; ani.AnimationSourceList[0] = new AvatarAnimationPacket.AnimationSourceListBlock(); @@ -1457,7 +1457,7 @@ namespace OpenSim.Region.ClientStack public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID) { - ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); + ObjectUpdatePacket objupdate = (ObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); // TODO: don't create new blocks if recycling an old packet objupdate.RegionData.RegionHandle = regionHandle; objupdate.RegionData.TimeDilation = 64096; @@ -1490,7 +1490,7 @@ namespace OpenSim.Region.ClientStack { ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = CreateAvatarImprovedBlock(localID, position, velocity, rotation); - ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); + ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); // TODO: don't create new blocks if recycling an old packet terse.RegionData.RegionHandle = regionHandle; terse.RegionData.TimeDilation = timeDilation; @@ -1502,7 +1502,7 @@ namespace OpenSim.Region.ClientStack public void SendCoarseLocationUpdate(List CoarseLocations) { - CoarseLocationUpdatePacket loc = new CoarseLocationUpdatePacket(); + CoarseLocationUpdatePacket loc = (CoarseLocationUpdatePacket) PacketPool.Instance.GetPacket(PacketType.CoarseLocationUpdate); // TODO: don't create new blocks if recycling an old packet int total = CoarseLocations.Count; CoarseLocationUpdatePacket.IndexBlock ib = @@ -1535,7 +1535,7 @@ namespace OpenSim.Region.ClientStack /// public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) { - ObjectAttachPacket attach = new ObjectAttachPacket(); + ObjectAttachPacket attach = (ObjectAttachPacket) PacketPool.Instance.GetPacket(PacketType.ObjectAttach); // TODO: don't create new blocks if recycling an old packet attach.AgentData.AgentID = AgentId; attach.AgentData.SessionID = m_sessionId; @@ -1555,7 +1555,7 @@ namespace OpenSim.Region.ClientStack LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction) { - ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); + ObjectUpdatePacket outPacket = (ObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); // TODO: don't create new blocks if recycling an old packet outPacket.RegionData.RegionHandle = regionHandle; outPacket.RegionData.TimeDilation = timeDilation; @@ -1599,7 +1599,7 @@ namespace OpenSim.Region.ClientStack { LLVector3 velocity = new LLVector3(0f, 0f, 0f); LLVector3 rotationalvelocity = new LLVector3(0f, 0f, 0f); - ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); + ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); // TODO: don't create new blocks if recycling an old packet terse.RegionData.RegionHandle = regionHandle; terse.RegionData.TimeDilation = timeDilation; @@ -1612,7 +1612,7 @@ namespace OpenSim.Region.ClientStack public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity) { - ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); + ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket) PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); // TODO: don't create new blocks if recycling an old packet terse.RegionData.RegionHandle = regionHandle; terse.RegionData.TimeDilation = timeDilation; @@ -1950,8 +1950,8 @@ namespace OpenSim.Region.ClientStack public void SendNameReply(LLUUID profileId, string firstname, string lastname) { - UUIDNameReplyPacket packet = new UUIDNameReplyPacket(); - + UUIDNameReplyPacket packet = (UUIDNameReplyPacket) PacketPool.Instance.GetPacket(PacketType.UUIDNameReply); + // TODO: don't create new blocks if recycling an old packet packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1]; packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock(); packet.UUIDNameBlock[0].ID = profileId; @@ -1999,7 +1999,7 @@ namespace OpenSim.Region.ClientStack { //System.Console.WriteLine("texture cached: " + packet.ToString()); AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket) packet; - AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket(); + AgentCachedTextureResponsePacket cachedresp = (AgentCachedTextureResponsePacket) PacketPool.Instance.GetPacket(PacketType.AgentCachedTextureResponse); // TODO: don't create new blocks if recycling an old packet cachedresp.AgentData.AgentID = AgentId; cachedresp.AgentData.SessionID = m_sessionId; @@ -2160,7 +2160,7 @@ namespace OpenSim.Region.ClientStack { //should be getting the map layer from the grid server //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) - MapLayerReplyPacket mapReply = new MapLayerReplyPacket(); + MapLayerReplyPacket mapReply = (MapLayerReplyPacket) PacketPool.Instance.GetPacket(PacketType.MapLayerReply); // TODO: don't create new blocks if recycling an old packet mapReply.AgentData.AgentID = AgentId; mapReply.AgentData.Flags = 0; @@ -2305,22 +2305,18 @@ namespace OpenSim.Region.ClientStack // Actually make the byte array and send it try { - byte[] sendbuffer = Pack.ToBytes(); - if (Pack is RegionHandshakePacket) - { - PacketPool.Instance.ReturnPacket(Pack); - } - - if (Pack.Header.Zerocoded) - { - byte[] ZeroOutBuffer = new byte[4096]; - int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); - m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, m_circuitCode); - } - else - { - m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, m_circuitCode); - } + byte[] sendbuffer = Pack.ToBytes(); + PacketPool.Instance.ReturnPacket(Pack); + + if (Pack.Header.Zerocoded) + { + int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); + m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, m_circuitCode); + } + else + { + m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, m_circuitCode); + } } catch (Exception e) { @@ -2366,7 +2362,7 @@ namespace OpenSim.Region.ClientStack { //reply to pingcheck StartPingCheckPacket startPing = (StartPingCheckPacket) NewPack; - CompletePingCheckPacket endPing = new CompletePingCheckPacket(); + CompletePingCheckPacket endPing = (CompletePingCheckPacket) PacketPool.Instance.GetPacket(PacketType.CompletePingCheck); endPing.PingID.PingID = startPing.PingID.PingID; OutPacket(endPing, ThrottleOutPacketType.Task); } @@ -2395,7 +2391,7 @@ namespace OpenSim.Region.ClientStack { if (Pack.Header.Reliable) { - PacketAckPacket ack_it = new PacketAckPacket(); + PacketAckPacket ack_it = (PacketAckPacket) PacketPool.Instance.GetPacket(PacketType.PacketAck); // TODO: don't create new blocks if recycling an old packet ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); @@ -2451,7 +2447,7 @@ namespace OpenSim.Region.ClientStack //MainLog.Instance.Verbose("NETWORK", "Sending PacketAck"); int i = 0; - PacketAckPacket acks = new PacketAckPacket(); + PacketAckPacket acks = (PacketAckPacket) PacketPool.Instance.GetPacket(PacketType.PacketAck); // TODO: don't create new blocks if recycling an old packet acks.Packets = new PacketAckPacket.PacketsBlock[m_pendingAcks.Count]; @@ -3226,11 +3222,11 @@ namespace OpenSim.Region.ClientStack case PacketType.TeleportLandmarkRequest: TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket) Pack; - TeleportStartPacket tpStart = new TeleportStartPacket(); + TeleportStartPacket tpStart = (TeleportStartPacket) PacketPool.Instance.GetPacket(PacketType.TeleportStart); tpStart.Info.TeleportFlags = 8; // tp via lm OutPacket(tpStart, ThrottleOutPacketType.Task); - TeleportProgressPacket tpProgress = new TeleportProgressPacket(); + TeleportProgressPacket tpProgress = (TeleportProgressPacket) PacketPool.Instance.GetPacket(PacketType.TeleportProgress); tpProgress.Info.Message = (new ASCIIEncoding()).GetBytes("sending_landmark"); tpProgress.Info.TeleportFlags = 8; tpProgress.AgentData.AgentID = tpReq.Info.AgentID; @@ -3245,7 +3241,7 @@ namespace OpenSim.Region.ClientStack if (lm.RegionID == m_scene.RegionInfo.RegionID) { - TeleportLocalPacket tpLocal = new TeleportLocalPacket(); + TeleportLocalPacket tpLocal = (TeleportLocalPacket) PacketPool.Instance.GetPacket(PacketType.TeleportLocal); tpLocal.Info.AgentID = tpReq.Info.AgentID; tpLocal.Info.TeleportFlags = 8; // Teleport via landmark @@ -3255,7 +3251,7 @@ namespace OpenSim.Region.ClientStack } else { - TeleportCancelPacket tpCancel = new TeleportCancelPacket(); + TeleportCancelPacket tpCancel = (TeleportCancelPacket) PacketPool.Instance.GetPacket(PacketType.TeleportCancel); tpCancel.Info.AgentID = tpReq.Info.AgentID; tpCancel.Info.SessionID = tpReq.Info.SessionID; OutPacket(tpCancel, ThrottleOutPacketType.Task); @@ -3265,7 +3261,7 @@ namespace OpenSim.Region.ClientStack { Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented"); - TeleportCancelPacket tpCancel = new TeleportCancelPacket(); + TeleportCancelPacket tpCancel = (TeleportCancelPacket) PacketPool.Instance.GetPacket(PacketType.TeleportCancel); tpCancel.Info.AgentID = tpReq.Info.AgentID; tpCancel.Info.SessionID = tpReq.Info.SessionID; OutPacket(tpCancel, ThrottleOutPacketType.Task); @@ -3283,7 +3279,7 @@ namespace OpenSim.Region.ClientStack else { //no event handler so cancel request - TeleportCancelPacket tpCancel = new TeleportCancelPacket(); + TeleportCancelPacket tpCancel = (TeleportCancelPacket) PacketPool.Instance.GetPacket(PacketType.TeleportCancel); tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; OutPacket(tpCancel, ThrottleOutPacketType.Task); @@ -3591,7 +3587,7 @@ namespace OpenSim.Region.ClientStack public void SendLogoutPacket() { - LogoutReplyPacket logReply = new LogoutReplyPacket(); + LogoutReplyPacket logReply = (LogoutReplyPacket) PacketPool.Instance.GetPacket(PacketType.LogoutReply); // TODO: don't create new blocks if recycling an old packet logReply.AgentData.AgentID = AgentId; logReply.AgentData.SessionID = SessionId; diff --git a/OpenSim/Region/Environment/LandManagement/Land.cs b/OpenSim/Region/Environment/LandManagement/Land.cs index bd26fdf..5c99ffd 100644 --- a/OpenSim/Region/Environment/LandManagement/Land.cs +++ b/OpenSim/Region/Environment/LandManagement/Land.cs @@ -111,7 +111,7 @@ namespace OpenSim.Region.Environment.LandManagement public void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client) { - ParcelPropertiesPacket updatePacket = new ParcelPropertiesPacket(); + ParcelPropertiesPacket updatePacket = (ParcelPropertiesPacket) PacketPool.Instance.GetPacket(PacketType.ParcelProperties); // TODO: don't create new blocks if recycling an old packet updatePacket.ParcelData.AABBMax = landData.AABBMax; @@ -337,7 +337,7 @@ namespace OpenSim.Region.Environment.LandManagement if (flags == (uint) ParcelManager.AccessList.Access || flags == (uint) ParcelManager.AccessList.Both) { - replyPacket = new ParcelAccessListReplyPacket(); + replyPacket = (ParcelAccessListReplyPacket) PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); replyPacket.Data.AgentID = agentID; replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Access; replyPacket.Data.LocalID = landData.localID; @@ -349,7 +349,7 @@ namespace OpenSim.Region.Environment.LandManagement if (flags == (uint) ParcelManager.AccessList.Ban || flags == (uint) ParcelManager.AccessList.Both) { - replyPacket = new ParcelAccessListReplyPacket(); + replyPacket = (ParcelAccessListReplyPacket) PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); replyPacket.Data.AgentID = agentID; replyPacket.Data.Flags = (uint) ParcelManager.AccessList.Ban; replyPacket.Data.LocalID = landData.localID; @@ -660,7 +660,7 @@ namespace OpenSim.Region.Environment.LandManagement bool firstCall = true; int MAX_OBJECTS_PER_PACKET = 251; - ForceObjectSelectPacket pack = new ForceObjectSelectPacket(); + ForceObjectSelectPacket pack = (ForceObjectSelectPacket) PacketPool.Instance.GetPacket(PacketType.ForceObjectSelect); // TODO: don't create new blocks if recycling an old packet ForceObjectSelectPacket.DataBlock[] data; while (resultLocalIDs.Count > 0) @@ -699,7 +699,7 @@ namespace OpenSim.Region.Environment.LandManagement public void sendLandObjectOwners(IClientAPI remote_client) { Dictionary ownersAndCount = new Dictionary(); - ParcelObjectOwnersReplyPacket pack = new ParcelObjectOwnersReplyPacket(); + ParcelObjectOwnersReplyPacket pack = (ParcelObjectOwnersReplyPacket) PacketPool.Instance.GetPacket(PacketType.ParcelObjectOwnersReply); // TODO: don't create new blocks if recycling an old packet foreach (SceneObjectGroup obj in primsOverMe) diff --git a/OpenSim/Region/Environment/LandManagement/LandManager.cs b/OpenSim/Region/Environment/LandManagement/LandManager.cs index d463964..22e7fc9 100644 --- a/OpenSim/Region/Environment/LandManagement/LandManager.cs +++ b/OpenSim/Region/Environment/LandManagement/LandManager.cs @@ -494,7 +494,7 @@ namespace OpenSim.Region.Environment.LandManagement if (byteArrayCount >= LAND_BLOCKS_PER_PACKET) { byteArrayCount = 0; - packet = new ParcelOverlayPacket(); + packet = (ParcelOverlayPacket) PacketPool.Instance.GetPacket(PacketType.ParcelOverlay); packet.ParcelData.Data = byteArray; packet.ParcelData.SequenceID = sequenceID; remote_client.OutPacket((Packet) packet, ThrottleOutPacketType.Task); diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index af4573b..647fbf4 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs @@ -166,7 +166,7 @@ namespace OpenSim.Region.Environment.Scenes List AvatarResponses = new List(); AvatarResponses = CommsManager.GenerateAgentPickerRequestResponse(RequestID, query); - AvatarPickerReplyPacket replyPacket = new AvatarPickerReplyPacket(); + AvatarPickerReplyPacket replyPacket = (AvatarPickerReplyPacket) PacketPool.Instance.GetPacket(PacketType.AvatarPickerReply); // TODO: don't create new blocks if recycling an old packet AvatarPickerReplyPacket.DataBlock[] searchData = diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 09b58e0..8032502 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -1496,7 +1496,7 @@ namespace OpenSim.Region.Environment.Scenes m_innerScene.removeUserCount(true); } // Tell a single agent to disconnect from the region. - DisableSimulatorPacket disable = new DisableSimulatorPacket(); + libsecondlife.Packets.DisableSimulatorPacket disable = (libsecondlife.Packets.DisableSimulatorPacket) PacketPool.Instance.GetPacket(libsecondlife.Packets.PacketType.DisableSimulator); presence.ControllingClient.OutPacket(disable, ThrottleOutPacketType.Task); } } diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 3fc7aec..94b6797 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs @@ -636,7 +636,7 @@ namespace OpenSim.Region.Environment.Scenes public void ServiceObjectPropertiesFamilyRequest(IClientAPI remoteClient, LLUUID AgentID, uint RequestFlags) { //RootPart.ServiceObjectPropertiesFamilyRequest(remoteClient, AgentID, RequestFlags); - ObjectPropertiesFamilyPacket objPropFamilyPack = new ObjectPropertiesFamilyPacket(); + ObjectPropertiesFamilyPacket objPropFamilyPack = (ObjectPropertiesFamilyPacket) PacketPool.Instance.GetPacket(PacketType.ObjectPropertiesFamily); // TODO: don't create new blocks if recycling an old packet ObjectPropertiesFamilyPacket.ObjectDataBlock objPropDB = new ObjectPropertiesFamilyPacket.ObjectDataBlock(); @@ -1045,7 +1045,7 @@ namespace OpenSim.Region.Environment.Scenes /// public void GetProperites(IClientAPI client) { - ObjectPropertiesPacket proper = new ObjectPropertiesPacket(); + ObjectPropertiesPacket proper = (ObjectPropertiesPacket) PacketPool.Instance.GetPacket(PacketType.ObjectProperties); // TODO: don't create new blocks if recycling an old packet proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1]; diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs index d955fe7..5033965 100644 --- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs @@ -83,7 +83,7 @@ namespace OpenSim.Region.Environment.Scenes private void statsHeartBeat(object sender, EventArgs e) { m_report.Enabled = false; - SimStatsPacket statpack = new SimStatsPacket(); + SimStatsPacket statpack = (SimStatsPacket) PacketPool.Instance.GetPacket(PacketType.SimStats); // TODO: don't create new blocks if recycling an old packet SimStatsPacket.StatBlock[] sb = new SimStatsPacket.StatBlock[11]; -- cgit v1.1