From 02b1d908e8f61b053972deceeadf9e93ee3ba574 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Wed, 7 May 2008 19:48:34 +0000 Subject: enable velocity on our full update, as I think I know why this didn't previously work --- OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 7502a4b..7587f44 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -2125,8 +2125,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP byte[] pb = pos.GetBytes(); Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); - // byte[] vel = velocity.GetBytes(); - // Array.Copy(vel, 0, outPacket.ObjectData[0].ObjectData, 12, vel.Length); + byte[] vel = velocity.GetBytes(); + Array.Copy(vel, 0, outPacket.ObjectData[0].ObjectData, pb.Length, vel.Length); byte[] rot = rotation.GetBytes(); Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 36, rot.Length); -- cgit v1.1