From 0147dc63028e2d77a568c6d9d5af1c9f05286f62 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 18 May 2012 03:50:23 +0100 Subject: Fix build break. Comment out EQG deregister/register logging. --- .../Linden/Caps/EventQueue/EventQueueGetModule.cs | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'OpenSim') diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index 6ac19cc..ae759ca 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs @@ -110,10 +110,10 @@ namespace OpenSim.Region.ClientStack.Linden false, "debug eq", "debug eq [0|1|2]", - "Turn on event queue debugging", - "<= 0 - turns off all event queue logging", - ">= 1 - turns on outgoing event logging", - ">= 2 - turns on poll notification", + "Turn on event queue debugging" + + "<= 0 - turns off all event queue logging" + + ">= 1 - turns on outgoing event logging" + + ">= 2 - turns on poll notification", HandleDebugEq); } else @@ -271,9 +271,9 @@ namespace OpenSim.Region.ClientStack.Linden string eqgPath = GenerateEqgCapPath(eventQueueGetUuid); MainServer.Instance.RemovePollServiceHTTPHandler("", eqgPath); - m_log.DebugFormat( - "[EVENT QUEUE GET MODULE]: Removed EQG handler {0} for {1} in {2}", - eqgPath, agentID, m_scene.RegionInfo.RegionName); +// m_log.DebugFormat( +// "[EVENT QUEUE GET MODULE]: Removed EQG handler {0} for {1} in {2}", +// eqgPath, agentID, m_scene.RegionInfo.RegionName); } } @@ -379,9 +379,9 @@ namespace OpenSim.Region.ClientStack.Linden eventQueueGetPath, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, agentID)); - m_log.DebugFormat( - "[EVENT QUEUE GET MODULE]: Registered EQG handler {0} for {1} in {2}", - eventQueueGetPath, agentID, m_scene.RegionInfo.RegionName); +// m_log.DebugFormat( +// "[EVENT QUEUE GET MODULE]: Registered EQG handler {0} for {1} in {2}", +// eventQueueGetPath, agentID, m_scene.RegionInfo.RegionName); Random rnd = new Random(Environment.TickCount); lock (m_ids) -- cgit v1.1