From c9ae8fce5efba118b3c79c6b352996467be7cda5 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Wed, 10 Dec 2008 20:57:15 +0000 Subject: * refactor: Move test infrastructure code to its own package so that it can be reused by more than Environment tests * This shuffles the test packages in prebuild.xml below it so they can all potentially reference it --- OpenSim/Tests/Infra/TestAssetDataPlugin.cs | 53 ++ OpenSim/Tests/Infra/TestClient.cs | 953 +++++++++++++++++++++++ OpenSim/Tests/Infra/TestCommunicationsManager.cs | 50 ++ OpenSim/Tests/Infra/TestInventoryDataPlugin.cs | 118 +++ OpenSim/Tests/Infra/TestLandChannel.cs | 52 ++ OpenSim/Tests/Infra/TestScene.cs | 56 ++ OpenSim/Tests/Infra/TestUserDataPlugin.cs | 123 +++ 7 files changed, 1405 insertions(+) create mode 100644 OpenSim/Tests/Infra/TestAssetDataPlugin.cs create mode 100644 OpenSim/Tests/Infra/TestClient.cs create mode 100644 OpenSim/Tests/Infra/TestCommunicationsManager.cs create mode 100644 OpenSim/Tests/Infra/TestInventoryDataPlugin.cs create mode 100644 OpenSim/Tests/Infra/TestLandChannel.cs create mode 100644 OpenSim/Tests/Infra/TestScene.cs create mode 100644 OpenSim/Tests/Infra/TestUserDataPlugin.cs (limited to 'OpenSim/Tests') diff --git a/OpenSim/Tests/Infra/TestAssetDataPlugin.cs b/OpenSim/Tests/Infra/TestAssetDataPlugin.cs new file mode 100644 index 0000000..44276dc --- /dev/null +++ b/OpenSim/Tests/Infra/TestAssetDataPlugin.cs @@ -0,0 +1,53 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Framework.Communications; + +namespace OpenSim.Tests.Infra +{ + /// + /// In memory asset data plugin for test purposes. Could be another dll when properly filled out and when the + /// mono addin plugin system starts co-operating with the unit test system. Currently no locking since unit + /// tests are single threaded. + /// + public class TestAssetDataPlugin : IAssetProviderPlugin + { + public string Version { get { return "0"; } } + public string Name { get { return "TestAssetDataPlugin"; } } + + public void Initialise() {} + public void Dispose() {} + + public AssetBase FetchAsset(UUID uuid) { return null; } + public void CreateAsset(AssetBase asset) {} + public void UpdateAsset(AssetBase asset) {} + public bool ExistsAsset(UUID uuid) { return false; } + public void Initialise(string connect) {} + } +} diff --git a/OpenSim/Tests/Infra/TestClient.cs b/OpenSim/Tests/Infra/TestClient.cs new file mode 100644 index 0000000..bc064ad --- /dev/null +++ b/OpenSim/Tests/Infra/TestClient.cs @@ -0,0 +1,953 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Net; +using OpenMetaverse; +using OpenMetaverse.Packets; +using OpenSim.Framework; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Tests.Infra +{ + public class TestClient : IClientAPI + { + private Scene m_scene; + +// disable warning: public events, part of the public API +#pragma warning disable 67 + + public event Action OnLogout; + public event ObjectPermissions OnObjectPermissions; + + public event MoneyTransferRequest OnMoneyTransferRequest; + public event ParcelBuy OnParcelBuy; + public event Action OnConnectionClosed; + + public event ImprovedInstantMessage OnInstantMessage; + public event ChatMessage OnChatFromClient; + public event TextureRequest OnRequestTexture; + public event RezObject OnRezObject; + public event ModifyTerrain OnModifyTerrain; + public event BakeTerrain OnBakeTerrain; + public event SetAppearance OnSetAppearance; + public event AvatarNowWearing OnAvatarNowWearing; + public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; + public event UUIDNameRequest OnDetachAttachmentIntoInv; + public event ObjectAttach OnObjectAttach; + public event ObjectDeselect OnObjectDetach; + public event ObjectDrop OnObjectDrop; + public event StartAnim OnStartAnim; + public event StopAnim OnStopAnim; + public event LinkObjects OnLinkObjects; + public event DelinkObjects OnDelinkObjects; + public event RequestMapBlocks OnRequestMapBlocks; + public event RequestMapName OnMapNameRequest; + public event TeleportLocationRequest OnTeleportLocationRequest; + public event TeleportLandmarkRequest OnTeleportLandmarkRequest; + public event DisconnectUser OnDisconnectUser; + public event RequestAvatarProperties OnRequestAvatarProperties; + public event SetAlwaysRun OnSetAlwaysRun; + + public event DeRezObject OnDeRezObject; + public event Action OnRegionHandShakeReply; + public event GenericCall2 OnRequestWearables; + public event GenericCall2 OnCompleteMovementToRegion; + public event UpdateAgent OnAgentUpdate; + public event AgentRequestSit OnAgentRequestSit; + public event AgentSit OnAgentSit; + public event AvatarPickerRequest OnAvatarPickerRequest; + public event Action OnRequestAvatarsData; + public event AddNewPrim OnAddPrim; + public event RequestGodlikePowers OnRequestGodlikePowers; + public event GodKickUser OnGodKickUser; + public event ObjectDuplicate OnObjectDuplicate; + public event GrabObject OnGrabObject; + public event ObjectSelect OnDeGrabObject; + public event MoveObject OnGrabUpdate; + public event ViewerEffectEventHandler OnViewerEffect; + + public event FetchInventory OnAgentDataUpdateRequest; + public event FetchInventory OnUserInfoRequest; + public event TeleportLocationRequest OnSetStartLocationRequest; + + public event UpdateShape OnUpdatePrimShape; + public event ObjectExtraParams OnUpdateExtraParams; + public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily; + public event ObjectSelect OnObjectSelect; + public event GenericCall7 OnObjectDescription; + public event GenericCall7 OnObjectName; + public event GenericCall7 OnObjectClickAction; + public event GenericCall7 OnObjectMaterial; + public event UpdatePrimFlags OnUpdatePrimFlags; + public event UpdatePrimTexture OnUpdatePrimTexture; + public event UpdateVector OnUpdatePrimGroupPosition; + public event UpdateVector OnUpdatePrimSinglePosition; + public event UpdatePrimRotation OnUpdatePrimGroupRotation; + public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; + public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; + public event UpdateVector OnUpdatePrimScale; + public event UpdateVector OnUpdatePrimGroupScale; + public event StatusChange OnChildAgentStatus; + public event GenericCall2 OnStopMovement; + public event Action OnRemoveAvatar; + + public event CreateNewInventoryItem OnCreateNewInventoryItem; + public event CreateInventoryFolder OnCreateNewInventoryFolder; + public event UpdateInventoryFolder OnUpdateInventoryFolder; + public event MoveInventoryFolder OnMoveInventoryFolder; + public event RemoveInventoryFolder OnRemoveInventoryFolder; + public event RemoveInventoryItem OnRemoveInventoryItem; + public event FetchInventoryDescendents OnFetchInventoryDescendents; + public event PurgeInventoryDescendents OnPurgeInventoryDescendents; + public event FetchInventory OnFetchInventory; + public event RequestTaskInventory OnRequestTaskInventory; + public event UpdateInventoryItem OnUpdateInventoryItem; + public event CopyInventoryItem OnCopyInventoryItem; + public event MoveInventoryItem OnMoveInventoryItem; + public event UDPAssetUploadRequest OnAssetUploadRequest; + public event RequestTerrain OnRequestTerrain; + public event RequestTerrain OnUploadTerrain; + public event XferReceive OnXferReceive; + public event RequestXfer OnRequestXfer; + public event ConfirmXfer OnConfirmXfer; + public event AbortXfer OnAbortXfer; + public event RezScript OnRezScript; + public event UpdateTaskInventory OnUpdateTaskInventory; + public event MoveTaskInventory OnMoveTaskItem; + public event RemoveTaskInventory OnRemoveTaskItem; + public event RequestAsset OnRequestAsset; + public event GenericMessage OnGenericMessage; + public event UUIDNameRequest OnNameFromUUIDRequest; + public event UUIDNameRequest OnUUIDGroupNameRequest; + + public event ParcelPropertiesRequest OnParcelPropertiesRequest; + public event ParcelDivideRequest OnParcelDivideRequest; + public event ParcelJoinRequest OnParcelJoinRequest; + public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; + public event ParcelAbandonRequest OnParcelAbandonRequest; + public event ParcelGodForceOwner OnParcelGodForceOwner; + public event ParcelReclaim OnParcelReclaim; + public event ParcelReturnObjectsRequest OnParcelReturnObjectsRequest; + public event ParcelAccessListRequest OnParcelAccessListRequest; + public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest; + public event ParcelSelectObjects OnParcelSelectObjects; + public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; + public event ObjectDeselect OnObjectDeselect; + public event RegionInfoRequest OnRegionInfoRequest; + public event EstateCovenantRequest OnEstateCovenantRequest; + public event EstateChangeInfo OnEstateChangeInfo; + + public event ObjectDuplicateOnRay OnObjectDuplicateOnRay; + + public event FriendActionDelegate OnApproveFriendRequest; + public event FriendActionDelegate OnDenyFriendRequest; + public event FriendshipTermination OnTerminateFriendship; + + public event EconomyDataRequest OnEconomyDataRequest; + public event MoneyBalanceRequest OnMoneyBalanceRequest; + public event UpdateAvatarProperties OnUpdateAvatarProperties; + + public event ObjectIncludeInSearch OnObjectIncludeInSearch; + public event UUIDNameRequest OnTeleportHomeRequest; + + public event ScriptAnswer OnScriptAnswer; + public event RequestPayPrice OnRequestPayPrice; + public event ObjectSaleInfo OnObjectSaleInfo; + public event ObjectBuy OnObjectBuy; + public event BuyObjectInventory OnBuyObjectInventory; + public event AgentSit OnUndo; + + public event ForceReleaseControls OnForceReleaseControls; + + public event GodLandStatRequest OnLandStatRequest; + public event RequestObjectPropertiesFamily OnObjectGroupRequest; + + public event DetailedEstateDataRequest OnDetailedEstateDataRequest; + public event SetEstateFlagsRequest OnSetEstateFlagsRequest; + public event SetEstateTerrainBaseTexture OnSetEstateTerrainBaseTexture; + public event SetEstateTerrainDetailTexture OnSetEstateTerrainDetailTexture; + public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights; + public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest; + public event SetRegionTerrainSettings OnSetRegionTerrainSettings; + public event EstateRestartSimRequest OnEstateRestartSimRequest; + public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest; + public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest; + public event SimulatorBlueBoxMessageRequest OnSimulatorBlueBoxMessageRequest; + public event EstateBlueBoxMessageRequest OnEstateBlueBoxMessageRequest; + public event EstateDebugRegionRequest OnEstateDebugRegionRequest; + public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest; + public event EstateTeleportAllUsersHomeRequest OnEstateTeleportAllUsersHomeRequest; + public event ScriptReset OnScriptReset; + public event GetScriptRunning OnGetScriptRunning; + public event SetScriptRunning OnSetScriptRunning; + public event UpdateVector OnAutoPilotGo; + + public event TerrainUnacked OnUnackedTerrain; + + public event RegionHandleRequest OnRegionHandleRequest; + public event ParcelInfoRequest OnParcelInfoRequest; + + public event ActivateGesture OnActivateGesture; + public event DeactivateGesture OnDeactivateGesture; + public event ObjectOwner OnObjectOwner; + + public event DirPlacesQuery OnDirPlacesQuery; + public event DirFindQuery OnDirFindQuery; + public event DirLandQuery OnDirLandQuery; + public event DirPopularQuery OnDirPopularQuery; + public event DirClassifiedQuery OnDirClassifiedQuery; + public event EventInfoRequest OnEventInfoRequest; + public event ParcelSetOtherCleanTime OnParcelSetOtherCleanTime; + + public event MapItemRequest OnMapItemRequest; + + public event OfferCallingCard OnOfferCallingCard; + public event AcceptCallingCard OnAcceptCallingCard; + public event DeclineCallingCard OnDeclineCallingCard; + + public event SoundTrigger OnSoundTrigger; + +#pragma warning restore 67 + + /// + /// This agent's UUID + /// + private UUID myID; + + private Vector3 startPos = new Vector3(128, 128, 2); + + public virtual Vector3 StartPos + { + get { return startPos; } + set { } + } + + public virtual UUID AgentId + { + get { return myID; } + } + + public UUID SessionId + { + get { return UUID.Zero; } + } + + public UUID SecureSessionId + { + get { return UUID.Zero; } + } + + public virtual string FirstName + { + get { return m_firstName; } + } + private string m_firstName; + + public virtual string LastName + { + get { return m_lastName; } + } + private string m_lastName; + + public virtual String Name + { + get { return FirstName + " " + LastName; } + } + + public bool IsActive + { + get { return true; } + set { } + } + + public UUID ActiveGroupId + { + get { return UUID.Zero; } + } + + public string ActiveGroupName + { + get { return String.Empty; } + } + + public ulong ActiveGroupPowers + { + get { return 0; } + } + + public bool IsGroupMember(UUID groupID) + { + return false; + } + + public ulong GetGroupPowers(UUID groupID) + { + return 0; + } + + public virtual int NextAnimationSequenceNumber + { + get { return 1; } + } + + public IScene Scene + { + get { return m_scene; } + } + + public bool SendLogoutPacketWhenClosing + { + set { } + } + + /// + /// Constructor + /// + /// + public TestClient(AgentCircuitData agentData) + { + myID = agentData.AgentID; + m_firstName = agentData.firstname; + m_lastName = agentData.lastname; + } + + public virtual void ActivateGesture(UUID assetId, UUID gestureId) + { + } + + public virtual void SendWearables(AvatarWearable[] wearables, int serial) + { + } + + public virtual void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry) + { + } + + public virtual void Kick(string message) + { + } + + public virtual void SendStartPingCheck(byte seq) + { + } + + public virtual void SendAvatarPickerReply(AvatarPickerReplyAgentDataArgs AgentData, List Data) + { + } + + public virtual void SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) + { + + } + + public virtual void SendKillObject(ulong regionHandle, uint localID) + { + } + + public virtual void SetChildAgentThrottle(byte[] throttle) + { + } + public byte[] GetThrottlesPacked(float multiplier) + { + return new byte[0]; + } + + + public virtual void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId) + { + } + + public virtual void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, + UUID fromAgentID, byte source, byte audible) + { + } + + public virtual void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName, + UUID fromAgentID, byte source, byte audible) + { + } + + public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp) + { + + } + + public void SendInstantMessage(UUID fromAgent, string message, UUID toAgent, string fromName, byte dialog, uint timeStamp, UUID transactionID, bool fromGroup, byte[] binaryBucket) + { + + } + + public void SendGenericMessage(string method, List message) + { + + } + + public virtual void SendLayerData(float[] map) + { + } + + public virtual void SendLayerData(int px, int py, float[] map) + { + } + public virtual void SendLayerData(int px, int py, float[] map, bool track) + { + } + + public virtual void SendWindData(Vector2[] windSpeeds) { } + + public virtual void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look) + { + } + + public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint) + { + } + + public virtual AgentCircuitData RequestClientInfo() + { + return new AgentCircuitData(); + } + + public virtual void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt, + IPEndPoint newRegionExternalEndPoint, string capsURL) + { + } + + public virtual void SendMapBlock(List mapBlocks, uint flag) + { + } + + public virtual void SendLocalTeleport(Vector3 position, Vector3 lookAt, uint flags) + { + } + + public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, + uint locationID, uint flags, string capsURL) + { + } + + public virtual void SendTeleportFailed(string reason) + { + } + + public virtual void SendTeleportLocationStart() + { + } + + public virtual void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance) + { + } + + public virtual void SendPayPrice(UUID objectID, int[] payPrice) + { + } + + public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, string grouptitle, UUID avatarID, + uint avatarLocalID, Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation) + { + } + + public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, + Vector3 position, Vector3 velocity, Quaternion rotation) + { + } + + public virtual void SendCoarseLocationUpdate(List CoarseLocations) + { + } + + public virtual void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID) + { + } + + public virtual void SendDialog(string objectname, UUID objectID, UUID ownerID, string msg, UUID textureID, int ch, string[] buttonlabels) + { + } + + public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, + PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, + Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, + UUID objectID, UUID ownerID, string text, byte[] color, + uint parentID, + byte[] particleSystem, byte clickAction, byte material) + { + } + public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, + PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, + Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, + UUID objectID, UUID ownerID, string text, byte[] color, + uint parentID, + byte[] particleSystem, byte clickAction, byte material, byte[] textureanimation, + bool attachment, uint AttachmentPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius) + { + } + public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, + Vector3 position, Quaternion rotation, Vector3 velocity, + Vector3 rotationalvelocity, byte state, UUID AssetId, + UUID ownerID, int attachPoint) + { + } + + public virtual void SendInventoryFolderDetails(UUID ownerID, UUID folderID, + List items, + List folders, + bool fetchFolders, + bool fetchItems) + { + } + + public virtual void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item) + { + } + + public virtual void SendInventoryItemCreateUpdate(InventoryItemBase Item) + { + } + + public virtual void SendRemoveInventoryItem(UUID itemID) + { + } + + /// IClientAPI.SendBulkUpdateInventory(InventoryItemBase) + public virtual void SendBulkUpdateInventory(InventoryItemBase item) + { + } + + public void SendBulkUpdateInventory(InventoryFolderBase folderBase) + {} + + public UUID GetDefaultAnimation(string name) + { + return UUID.Zero; + } + + public void SendTakeControls(int controls, bool passToAgent, bool TakeControls) + { + } + + public virtual void SendTaskInventory(UUID taskID, short serial, byte[] fileName) + { + } + + public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data) + { + } + + public virtual void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit, + int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor, + int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, + int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent) + { + } + + public virtual void SendNameReply(UUID profileId, string firstname, string lastname) + { + } + + public virtual void SendPreLoadSound(UUID objectID, UUID ownerID, UUID soundID) + { + } + + public virtual void SendPlayAttachedSound(UUID soundID, UUID objectID, UUID ownerID, float gain, + byte flags) + { + } + + public void SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, float gain) + { + } + + public void SendAttachedSoundGainChange(UUID objectID, float gain) + { + + } + + public void SendAlertMessage(string message) + { + } + + public void SendAgentAlertMessage(string message, bool modal) + { + } + + public void SendSystemAlertMessage(string message) + { + } + + public void SendLoadURL(string objectname, UUID objectID, UUID ownerID, bool groupOwned, string message, + string url) + { + } + + public virtual void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args) + { + if (OnRegionHandShakeReply != null) + { + OnRegionHandShakeReply(this); + } + + if (OnCompleteMovementToRegion != null) + { + OnCompleteMovementToRegion(); + } + } + public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID) + { + } + + public void SendConfirmXfer(ulong xferID, uint PacketID) + { + } + + public void SendXferRequest(ulong XferID, short AssetType, UUID vFileID, byte FilePath, byte[] FileName) + { + } + + public void SendInitiateDownload(string simFileName, string clientFileName) + { + } + + public void SendImageFirstPart(ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec) + { + } + + public void SendImageNextPart(ushort partNumber, UUID imageUuid, byte[] imageData) + { + } + + public void SendImageNotFound(UUID imageid) + { + } + + public void SendShutdownConnectionNotice() + { + } + + public void SendSimStats(SimStats stats) + { + } + + public void SendObjectPropertiesFamilyData(uint RequestFlags, UUID ObjectUUID, UUID OwnerID, UUID GroupID, + uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, + uint NextOwnerMask, int OwnershipCost, byte SaleType,int SalePrice, uint Category, + UUID LastOwnerID, string ObjectName, string Description) + { + } + + public void SendObjectPropertiesReply(UUID ItemID, ulong CreationDate, UUID CreatorUUID, UUID FolderUUID, UUID FromTaskUUID, + UUID GroupUUID, short InventorySerial, UUID LastOwnerUUID, UUID ObjectUUID, + UUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName, + string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask, + uint BaseMask, byte saleType, int salePrice) + { + } + + public void SendAgentOffline(UUID[] agentIDs) + { + + } + + public void SendAgentOnline(UUID[] agentIDs) + { + + } + + public void SendSitResponse(UUID TargetID, Vector3 OffsetPos, Quaternion SitOrientation, bool autopilot, + Vector3 CameraAtOffset, Vector3 CameraEyeOffset, bool ForceMouseLook) + { + } + + public void SendAdminResponse(UUID Token, uint AdminLevel) + { + + } + + public void SendGroupMembership(GroupMembershipData[] GroupMembership) + { + + } + + public bool AddMoney(int debit) + { + return false; + } + + public void SendSunPos(Vector3 sunPos, Vector3 sunVel, ulong time, uint dlen, uint ylen, float phase) + { + } + + public void SendViewerEffect(ViewerEffectPacket.EffectBlock[] effectBlocks) + { + } + + public void SendViewerTime(int phase) + { + } + + public void SendAvatarProperties(UUID avatarID, string aboutText, string bornOn, Byte[] charterMember, + string flAbout, uint flags, UUID flImageID, UUID imageID, string profileURL, + UUID partnerID) + { + } + + public void SetDebugPacketLevel(int newDebug) + { + } + + public void InPacket(object NewPack) + { + } + + public void ProcessInPacket(Packet NewPack) + { + } + + public void Close(bool ShutdownCircuit) + { + } + + public void Stop() + { + } + + private uint m_circuitCode; + + public uint CircuitCode + { + get { return m_circuitCode; } + set { m_circuitCode = value; } + } + + public void SendBlueBoxMessage(UUID FromAvatarID, String FromAvatarName, String Message) + { + + } + public void SendLogoutPacket() + { + } + + public void Terminate() + { + } + + public ClientInfo GetClientInfo() + { + return null; + } + + public void SetClientInfo(ClientInfo info) + { + } + + public void SendScriptQuestion(UUID objectID, string taskName, string ownerName, UUID itemID, int question) + { + } + public void SendHealth(float health) + { + } + + public void SendEstateManagersList(UUID invoice, UUID[] EstateManagers, uint estateID) + { + } + + public void SendBannedUserList(UUID invoice, EstateBan[] banlist, uint estateID) + { + } + + public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) + { + } + + public void SendEstateCovenantInformation(UUID covenant) + { + } + + public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner) + { + } + + public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) + { + } + + public void SendLandAccessListData(List avatars, uint accessFlag, int localLandID) + { + } + + public void SendForceClientSelectObjects(List objectIDs) + { + } + + public void SendLandObjectOwners(Dictionary ownersAndCount) + { + } + + public void SendLandParcelOverlay(byte[] data, int sequence_id) + { + } + + public void SendParcelMediaCommand(uint flags, ParcelMediaCommandEnum command, float time) + { + } + + public void SendParcelMediaUpdate(string mediaUrl, UUID mediaTextureID, byte autoScale, string mediaType, + string mediaDesc, int mediaWidth, int mediaHeight, byte mediaLoop) + { + } + + public void SendGroupNameReply(UUID groupLLUID, string GroupName) + { + } + + public void SendLandStatReply(uint reportType, uint requestFlags, uint resultCount, LandStatReportItem[] lsrpia) + { + } + + public void SendScriptRunningReply(UUID objectID, UUID itemID, bool running) + { + } + + public void SendAsset(AssetRequestToClient req) + { + } + + public void SendTexture(AssetBase TextureAsset) + { + + } + + public void SendSetFollowCamProperties (UUID objectID, SortedDictionary parameters) + { + } + + public void SendClearFollowCamProperties (UUID objectID) + { + } + + public void SendRegionHandle (UUID regoinID, ulong handle) + { + } + + public void SendParcelInfo (RegionInfo info, LandData land, UUID parcelID, uint x, uint y) + { + } + + public void SetClientOption(string option, string value) + { + } + + public string GetClientOption(string option) + { + return string.Empty; + } + + public void SendScriptTeleportRequest(string objName, string simName, Vector3 pos, Vector3 lookAt) + { + } + + public void SendDirPlacesReply(UUID queryID, DirPlacesReplyData[] data) + { + } + + public void SendDirPeopleReply(UUID queryID, DirPeopleReplyData[] data) + { + } + + public void SendDirEventsReply(UUID queryID, DirEventsReplyData[] data) + { + } + + public void SendDirGroupsReply(UUID queryID, DirGroupsReplyData[] data) + { + } + + public void SendDirClassifiedReply(UUID queryID, DirClassifiedReplyData[] data) + { + } + + public void SendDirLandReply(UUID queryID, DirLandReplyData[] data) + { + } + + public void SendDirPopularReply(UUID queryID, DirPopularReplyData[] data) + { + } + + public void SendMapItemReply(mapItemReply[] replies, uint mapitemtype, uint flags) + { + } + + public void KillEndDone() + { + } + + public void SendEventInfoReply (EventData info) + { + } + + public void SendOfferCallingCard (UUID destID, UUID transactionID) + { + } + + public void SendAcceptCallingCard (UUID transactionID) + { + } + + public void SendDeclineCallingCard (UUID transactionID) + { + } + + public void SendAvatarGroupsReply(UUID avatarID, GroupMembershipData[] data) + { + } + + public void SendJoinGroupReply(UUID groupID, bool success) + { + } + + public void SendEjectGroupMemberReply(UUID agentID, UUID groupID, bool succss) + { + } + + public void SendLeaveGroupReply(UUID groupID, bool success) + { + } + + public void SendTerminateFriend(UUID exFriendID) + { + } + + public bool AddGenericPacketHandler(string MethodName, GenericMessage handler) + { + //throw new NotImplementedException(); + return false; + } + + } +} diff --git a/OpenSim/Tests/Infra/TestCommunicationsManager.cs b/OpenSim/Tests/Infra/TestCommunicationsManager.cs new file mode 100644 index 0000000..0018427 --- /dev/null +++ b/OpenSim/Tests/Infra/TestCommunicationsManager.cs @@ -0,0 +1,50 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using OpenSim.Framework; +using OpenSim.Framework.Communications; +using OpenSim.Framework.Communications.Cache; +using OpenSim.Framework.Servers; +using OpenSim.Region.Communications.Local; + +namespace OpenSim.Tests.Infra +{ + public class TestCommunicationsManager : CommunicationsManager + { + public TestCommunicationsManager() + : base(null, null, null, false, null) + { + LocalInventoryService lis = new LocalInventoryService(); + m_interServiceInventoryService = lis; + AddInventoryService(lis); + + LocalUserServices lus = new LocalUserServices(991, 992, lis); + m_userService = lus; + m_userAdminService = lus; + } + } +} diff --git a/OpenSim/Tests/Infra/TestInventoryDataPlugin.cs b/OpenSim/Tests/Infra/TestInventoryDataPlugin.cs new file mode 100644 index 0000000..d59c1de --- /dev/null +++ b/OpenSim/Tests/Infra/TestInventoryDataPlugin.cs @@ -0,0 +1,118 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using OpenMetaverse; +using OpenSim.Framework; + +namespace OpenSim.Tests.Infra +{ + /// + /// In memory inventory data plugin for test purposes. Could be another dll when properly filled out and when the + /// mono addin plugin system starts co-operating with the unit test system. Currently no locking since unit + /// tests are single threaded. + /// + public class TestInventoryDataPlugin : IInventoryDataPlugin + { + /// + /// Known inventory folders + /// + private Dictionary m_folders = new Dictionary(); + + /// + /// User root folders + /// + private Dictionary m_rootFolders = new Dictionary(); + + public string Version { get { return "0"; } } + public string Name { get { return "TestInventoryDataPlugin"; } } + + public void Initialise() {} + public void Initialise(string connect) {} + public void Dispose() {} + + public List getFolderHierarchy(UUID parentID) + { + List folders = new List(); + + foreach (InventoryFolderBase folder in m_folders.Values) + { + if (folder.ParentID == parentID) + { + folders.AddRange(getFolderHierarchy(folder.ID)); + folders.Add(folder); + } + } + + return folders; + } + + public List getInventoryInFolder(UUID folderID) + { + return new List(); + } + + public List getUserRootFolders(UUID user) { return null; } + + public InventoryFolderBase getUserRootFolder(UUID user) + { + InventoryFolderBase folder = null; + m_rootFolders.TryGetValue(user, out folder); + + return folder; + } + + public List getInventoryFolders(UUID parentID) { return null; } + public InventoryItemBase getInventoryItem(UUID item) { return null; } + + public InventoryFolderBase getInventoryFolder(UUID folderId) + { + InventoryFolderBase folder = null; + m_folders.TryGetValue(folderId, out folder); + + return folder; + } + + public void addInventoryItem(InventoryItemBase item) {} + public void updateInventoryItem(InventoryItemBase item) {} + public void deleteInventoryItem(UUID item) {} + + public void addInventoryFolder(InventoryFolderBase folder) + { + m_folders[folder.ID] = folder; + + if (folder.ParentID == UUID.Zero) + m_rootFolders[folder.Owner] = folder; + } + + public void updateInventoryFolder(InventoryFolderBase folder) {} + public void moveInventoryFolder(InventoryFolderBase folder) {} + public void deleteInventoryFolder(UUID folder) {} + public List fetchActiveGestures(UUID avatarID) { return null; } + } +} diff --git a/OpenSim/Tests/Infra/TestLandChannel.cs b/OpenSim/Tests/Infra/TestLandChannel.cs new file mode 100644 index 0000000..93ab674 --- /dev/null +++ b/OpenSim/Tests/Infra/TestLandChannel.cs @@ -0,0 +1,52 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Collections.Generic; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Region.Environment.Interfaces; + +namespace OpenSim.Tests.Infra +{ + /// + /// Land channel for test purposes + /// + public class TestLandChannel : ILandChannel + { + public List ParcelsNearPoint(Vector3 position) { return null; } + public List AllParcels() { return null; } + public ILandObject GetLandObject(int x, int y) { return null; } + public ILandObject GetLandObject(float x, float y) { return null; } + public bool IsLandPrimCountTainted() { return false; } + public bool IsForcefulBansAllowed() { return false; } + public void UpdateLandObject(int localID, LandData data) {} + public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) {} + public void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel) {} + public void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel) {} + public void SetParcelOtherCleanTime(IClientAPI remoteClient, int localID, int otherCleanTime) {} + } +} diff --git a/OpenSim/Tests/Infra/TestScene.cs b/OpenSim/Tests/Infra/TestScene.cs new file mode 100644 index 0000000..0d74c52 --- /dev/null +++ b/OpenSim/Tests/Infra/TestScene.cs @@ -0,0 +1,56 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using Nini.Config; +using OpenSim.Framework; +using OpenSim.Framework.Communications; +using OpenSim.Framework.Communications.Cache; +using OpenSim.Framework.Servers; +using OpenSim.Region.Environment; +using OpenSim.Region.Environment.Scenes; + +namespace OpenSim.Tests.Infra +{ + public class TestScene : Scene + { + public TestScene( + RegionInfo regInfo, AgentCircuitManager authen, + CommunicationsManager commsMan, SceneCommunicationService sceneGridService, + AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, + ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, + bool SeeIntoRegionFromNeighbor, IConfigSource config, string simulatorVersion) + : base(regInfo, authen, commsMan, sceneGridService, assetCach, storeManager, httpServer, moduleLoader, + dumpAssetsToFile, physicalPrim, SeeIntoRegionFromNeighbor, config, simulatorVersion) + { + } + + public AsyncSceneObjectGroupDeleter SceneObjectGroupDeleter + { + get { return m_asyncSceneObjectDeleter; } + } + } +} diff --git a/OpenSim/Tests/Infra/TestUserDataPlugin.cs b/OpenSim/Tests/Infra/TestUserDataPlugin.cs new file mode 100644 index 0000000..23cb89d --- /dev/null +++ b/OpenSim/Tests/Infra/TestUserDataPlugin.cs @@ -0,0 +1,123 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using OpenMetaverse; +using OpenSim.Framework; + +namespace OpenSim.Tests.Infra +{ + /// + /// In memory user data provider. Might be quite useful as a proper user data plugin, though getting mono addins + /// to load any plugins when running unit tests has proven impossible so far. Currently no locking since unit + /// tests are single threaded. + /// + public class TestUserDataPlugin : IUserDataPlugin + { + public string Version { get { return "0"; } } + public string Name { get { return "TestUserDataPlugin"; } } + + /// + /// User profiles keyed by name + /// + private Dictionary m_userProfilesByName = new Dictionary(); + + /// + /// User profiles keyed by uuid + /// + private Dictionary m_userProfilesByUuid = new Dictionary(); + + public void Initialise() {} + public void Dispose() {} + + public void AddNewUserProfile(UserProfileData user) + { + UpdateUserProfile(user); + } + + public UserProfileData GetUserByUUID(UUID user) + { + UserProfileData userProfile = null; + m_userProfilesByUuid.TryGetValue(user, out userProfile); + + return userProfile; + } + + public UserProfileData GetUserByName(string fname, string lname) + { + UserProfileData userProfile = null; + m_userProfilesByName.TryGetValue(fname + " " + lname, out userProfile); + + return userProfile; + } + + public bool UpdateUserProfile(UserProfileData user) + { + m_userProfilesByUuid[user.ID] = user; + m_userProfilesByName[user.FirstName + " " + user.SurName] = user; + + return true; + } + + public List GeneratePickerResults(UUID queryID, string query) { return null; } + + public UserAgentData GetAgentByUUID(UUID user) { return null; } + + public UserAgentData GetAgentByName(string name) { return null; } + + public UserAgentData GetAgentByName(string fname, string lname) { return null; } + + public void StoreWebLoginKey(UUID agentID, UUID webLoginKey) {} + + public void AddNewUserAgent(UserAgentData agent) {} + + public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms) {} + + public void RemoveUserFriend(UUID friendlistowner, UUID friend) {} + + public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms) {} + + public List GetUserFriendList(UUID friendlistowner) { return null; } + + public Dictionary GetFriendRegionInfos(List uuids) { return null; } + + public bool MoneyTransferRequest(UUID from, UUID to, uint amount) { return false; } + + public bool InventoryTransferRequest(UUID from, UUID to, UUID inventory) { return false; } + + public void Initialise(string connect) { return; } + + public AvatarAppearance GetUserAppearance(UUID user) { return null; } + + public void UpdateUserAppearance(UUID user, AvatarAppearance appearance) {} + + public void ResetAttachments(UUID userID) {} + + public void LogoutUsers(UUID regionID) {} + } +} \ No newline at end of file -- cgit v1.1