From b16abc8166c29585cb76cc55c3bdd76e5833cb4f Mon Sep 17 00:00:00 2001
From: Melanie Thielker
Date: Thu, 5 Jan 2017 19:07:37 +0000
Subject: Massive tab and trailing space cleanup
---
OpenSim/Tests/Clients/Grid/GridClient.cs | 8 +--
OpenSim/Tests/Common/DatabaseTestAttribute.cs | 6 +-
OpenSim/Tests/Common/Helpers/AssetHelpers.cs | 32 ++++-----
.../Common/Helpers/BaseRequestHandlerHelpers.cs | 2 +-
OpenSim/Tests/Common/Helpers/ClientStackHelpers.cs | 2 +-
.../Tests/Common/Helpers/EntityTransferHelpers.cs | 10 +--
OpenSim/Tests/Common/Helpers/SceneHelpers.cs | 66 +++++++++---------
.../Tests/Common/Helpers/TaskInventoryHelpers.cs | 12 ++--
OpenSim/Tests/Common/Helpers/UserAccountHelpers.cs | 4 +-
.../Tests/Common/Helpers/UserInventoryHelpers.cs | 16 ++---
OpenSim/Tests/Common/LongRunningAttribute.cs | 4 +-
OpenSim/Tests/Common/Mock/BaseAssetRepository.cs | 8 +--
.../Common/Mock/MockGroupsServicesConnector.cs | 28 ++++----
OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs | 24 +++----
OpenSim/Tests/Common/Mock/MockScriptEngine.cs | 8 +--
OpenSim/Tests/Common/Mock/TestClient.cs | 22 +++---
.../Tests/Common/Mock/TestEventQueueGetModule.cs | 10 +--
OpenSim/Tests/Common/Mock/TestHttpClientContext.cs | 14 ++--
OpenSim/Tests/Common/Mock/TestHttpRequest.cs | 80 +++++++++++-----------
OpenSim/Tests/Common/Mock/TestHttpResponse.cs | 36 +++++-----
.../Tests/Common/Mock/TestInventoryDataPlugin.cs | 40 +++++------
OpenSim/Tests/Common/Mock/TestLLUDPServer.cs | 26 +++----
OpenSim/Tests/Common/Mock/TestLandChannel.cs | 2 +-
OpenSim/Tests/Common/Mock/TestScene.cs | 6 +-
.../Tests/Common/Mock/TestXInventoryDataPlugin.cs | 10 +--
OpenSim/Tests/Common/TestHelpers.cs | 8 +--
OpenSim/Tests/Robust/Clients/Grid/GridClient.cs | 4 +-
.../Robust/Clients/Inventory/InventoryClient.cs | 4 +-
.../Tests/Stress/VectorRenderModuleStressTests.cs | 4 +-
29 files changed, 248 insertions(+), 248 deletions(-)
(limited to 'OpenSim/Tests')
diff --git a/OpenSim/Tests/Clients/Grid/GridClient.cs b/OpenSim/Tests/Clients/Grid/GridClient.cs
index fed7a16..7d3aee3 100644
--- a/OpenSim/Tests/Clients/Grid/GridClient.cs
+++ b/OpenSim/Tests/Clients/Grid/GridClient.cs
@@ -47,7 +47,7 @@ namespace OpenSim.Tests.Clients.GridClient
// private static readonly ILog m_log =
// LogManager.GetLogger(
// MethodBase.GetCurrentMethod().DeclaringType);
-
+
public static void Main(string[] args)
{
ConsoleAppender consoleAppender = new ConsoleAppender();
@@ -62,7 +62,7 @@ namespace OpenSim.Tests.Clients.GridClient
GridRegion r2 = CreateRegion("Test Region 2", 1001, 1000);
GridRegion r3 = CreateRegion("Test Region 3", 1005, 1000);
- Console.WriteLine("[GRID CLIENT]: *** Registering region 1");
+ Console.WriteLine("[GRID CLIENT]: *** Registering region 1");
string msg = m_Connector.RegisterRegion(UUID.Zero, r1);
if (msg == String.Empty)
Console.WriteLine("[GRID CLIENT]: Successfully registered region 1");
@@ -149,7 +149,7 @@ namespace OpenSim.Tests.Clients.GridClient
Console.WriteLine("[GRID CLIENT]: GetRegionsByName returned " + regions.Count + " regions");
Console.WriteLine("[GRID CLIENT]: *** GetRegionRange (this should return 2 regions)");
- regions = m_Connector.GetRegionRange(UUID.Zero,
+ regions = m_Connector.GetRegionRange(UUID.Zero,
(int)Util.RegionToWorldLoc(900), (int)Util.RegionToWorldLoc(1002),
(int)Util.RegionToWorldLoc(900), (int)Util.RegionToWorldLoc(1002) );
if (regions == null)
@@ -198,7 +198,7 @@ namespace OpenSim.Tests.Clients.GridClient
region.ExternalHostName = "127.0.0.1";
region.HttpPort = 9000;
region.InternalEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("0.0.0.0"), 9000);
-
+
return region;
}
}
diff --git a/OpenSim/Tests/Common/DatabaseTestAttribute.cs b/OpenSim/Tests/Common/DatabaseTestAttribute.cs
index d027d59..d6a03cd 100644
--- a/OpenSim/Tests/Common/DatabaseTestAttribute.cs
+++ b/OpenSim/Tests/Common/DatabaseTestAttribute.cs
@@ -32,13 +32,13 @@ using NUnit.Framework;
namespace OpenSim.Tests.Common
{
- [AttributeUsage(AttributeTargets.All,
- AllowMultiple=false,
+ [AttributeUsage(AttributeTargets.All,
+ AllowMultiple=false,
Inherited=true)]
public class DatabaseTestAttribute : LongRunningAttribute
{
public DatabaseTestAttribute() : base("Database")
- {
+ {
}
}
}
\ No newline at end of file
diff --git a/OpenSim/Tests/Common/Helpers/AssetHelpers.cs b/OpenSim/Tests/Common/Helpers/AssetHelpers.cs
index 7af8bed..974da4c 100644
--- a/OpenSim/Tests/Common/Helpers/AssetHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/AssetHelpers.cs
@@ -66,7 +66,7 @@ namespace OpenSim.Tests.Common
{
return CreateAsset(assetId, AssetType.Notecard, text, UUID.Random());
}
-
+
// ///
// /// Create and store a notecard asset with a random uuid and dummy text.
// ///
@@ -92,7 +92,7 @@ namespace OpenSim.Tests.Common
{
return CreateAsset(new UUID(string.Format("00000000-0000-0000-0000-{0:X12}", assetUuidTail)), sog);
}
-
+
///
/// Create an asset from the given object.
///
@@ -102,12 +102,12 @@ namespace OpenSim.Tests.Common
public static AssetBase CreateAsset(UUID assetUuid, SceneObjectGroup sog)
{
return CreateAsset(
- assetUuid,
- AssetType.Object,
- Encoding.ASCII.GetBytes(SceneObjectSerializer.ToOriginalXmlFormat(sog)),
+ assetUuid,
+ AssetType.Object,
+ Encoding.ASCII.GetBytes(SceneObjectSerializer.ToOriginalXmlFormat(sog)),
sog.OwnerID);
}
-
+
///
/// Create an asset from the given scene object.
///
@@ -120,8 +120,8 @@ namespace OpenSim.Tests.Common
public static AssetBase CreateAsset(int assetUuidTail, CoalescedSceneObjects coa)
{
return CreateAsset(new UUID(string.Format("00000000-0000-0000-0000-{0:X12}", assetUuidTail)), coa);
- }
-
+ }
+
///
/// Create an asset from the given scene object.
///
@@ -131,12 +131,12 @@ namespace OpenSim.Tests.Common
public static AssetBase CreateAsset(UUID assetUuid, CoalescedSceneObjects coa)
{
return CreateAsset(
- assetUuid,
- AssetType.Object,
- Encoding.ASCII.GetBytes(CoalescedSceneObjectsSerializer.ToXml(coa)),
+ assetUuid,
+ AssetType.Object,
+ Encoding.ASCII.GetBytes(CoalescedSceneObjectsSerializer.ToXml(coa)),
coa.CreatorId);
- }
-
+ }
+
///
/// Create an asset from the given data.
///
@@ -148,7 +148,7 @@ namespace OpenSim.Tests.Common
return CreateAsset(assetUuid, assetType, anc.AssetData, creatorID);
}
-
+
///
/// Create an asset from the given data.
///
@@ -158,9 +158,9 @@ namespace OpenSim.Tests.Common
asset.Data = data;
return asset;
}
-
+
public static string ReadAssetAsString(IAssetService assetService, UUID uuid)
- {
+ {
byte[] assetData = assetService.GetData(uuid.ToString());
return Encoding.ASCII.GetString(assetData);
}
diff --git a/OpenSim/Tests/Common/Helpers/BaseRequestHandlerHelpers.cs b/OpenSim/Tests/Common/Helpers/BaseRequestHandlerHelpers.cs
index 82ecf9a..b27c719 100644
--- a/OpenSim/Tests/Common/Helpers/BaseRequestHandlerHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/BaseRequestHandlerHelpers.cs
@@ -59,7 +59,7 @@ namespace OpenSim.Tests.Common
Assert.AreEqual(m_emptyStringArray, handler.SplitParams(null), "Failed on null.");
Assert.AreEqual(m_emptyStringArray, handler.SplitParams(""), "Failed on empty path.");
Assert.AreEqual(m_emptyStringArray, handler.SplitParams("corruptUrl"), "Failed on corrupt url.");
-
+
Assert.AreEqual(m_emptyStringArray, handler.SplitParams(assetsPath), "Failed on empty params.");
Assert.AreEqual(m_emptyStringArray, handler.SplitParams(assetsPath + "/"), "Failed on single slash.");
diff --git a/OpenSim/Tests/Common/Helpers/ClientStackHelpers.cs b/OpenSim/Tests/Common/Helpers/ClientStackHelpers.cs
index df9f6f2..753830f 100644
--- a/OpenSim/Tests/Common/Helpers/ClientStackHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/ClientStackHelpers.cs
@@ -48,7 +48,7 @@ namespace OpenSim.Tests.Common
{
public static ScenePresence AddChildClient(
Scene scene, LLUDPServer udpServer, UUID agentId, UUID sessionId, uint circuitCode)
- {
+ {
IPEndPoint testEp = new IPEndPoint(IPAddress.Loopback, 999);
UseCircuitCodePacket uccp = new UseCircuitCodePacket();
diff --git a/OpenSim/Tests/Common/Helpers/EntityTransferHelpers.cs b/OpenSim/Tests/Common/Helpers/EntityTransferHelpers.cs
index 1f6233d..b0c9596 100644
--- a/OpenSim/Tests/Common/Helpers/EntityTransferHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/EntityTransferHelpers.cs
@@ -56,7 +56,7 @@ namespace OpenSim.Tests.Common
///
///
///
- /// A list that will be populated with any TestClients set up in response to
+ /// A list that will be populated with any TestClients set up in response to
/// being informed about a destination region.
///
public static void SetupInformClientOfNeighbourTriggersNeighbourClientCreate(
@@ -71,7 +71,7 @@ namespace OpenSim.Tests.Common
Util.RegionHandleToRegionLoc(neighbourHandle, out x, out y);
m_log.DebugFormat(
- "[TEST CLIENT]: Processing inform client of neighbour located at {0},{1} at {2}",
+ "[TEST CLIENT]: Processing inform client of neighbour located at {0},{1} at {2}",
x, y, neighbourExternalEndPoint);
AgentCircuitData newAgent = tc.RequestClientInfo();
@@ -91,20 +91,20 @@ namespace OpenSim.Tests.Common
///
///
///
- /// A list that will be populated with any TestClients set up in response to
+ /// A list that will be populated with any TestClients set up in response to
/// being informed about a destination region.
///
public static void SetupSendRegionTeleportTriggersDestinationClientCreateAndCompleteMovement(
TestClient client, List destinationClients)
{
- client.OnTestClientSendRegionTeleport
+ client.OnTestClientSendRegionTeleport
+= (regionHandle, simAccess, regionExternalEndPoint, locationID, flags, capsURL) =>
{
uint x, y;
Util.RegionHandleToRegionLoc(regionHandle, out x, out y);
m_log.DebugFormat(
- "[TEST CLIENT]: Processing send region teleport for destination at {0},{1} at {2}",
+ "[TEST CLIENT]: Processing send region teleport for destination at {0},{1} at {2}",
x, y, regionExternalEndPoint);
AgentCircuitData newAgent = client.RequestClientInfo();
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
index f8485e0..fbd7e90 100644
--- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
@@ -102,7 +102,7 @@ namespace OpenSim.Tests.Common
m_physicsScene = StartPhysicsScene();
- SimDataService
+ SimDataService
= OpenSim.Server.Base.ServerUtils.LoadPlugin("OpenSim.Tests.Common.dll", null);
}
@@ -146,7 +146,7 @@ namespace OpenSim.Tests.Common
// We must set up a console otherwise setup of some modules may fail
MainConsole.Instance = new MockConsole();
-
+
RegionInfo regInfo = new RegionInfo(x, y, new IPEndPoint(IPAddress.Loopback, 9000), "127.0.0.1");
regInfo.RegionName = name;
regInfo.RegionID = id;
@@ -199,13 +199,13 @@ namespace OpenSim.Tests.Common
m_presenceService.AddRegion(testScene);
m_presenceService.RegionLoaded(testScene);
testScene.AddRegionModule(m_presenceService.Name, m_presenceService);
-
-
+
+
testScene.SetModuleInterfaces();
testScene.LandChannel = new TestLandChannel(testScene);
testScene.LoadWorldMap();
-
+
testScene.LoginsEnabled = true;
testScene.RegisterRegionWithGrid();
@@ -217,10 +217,10 @@ namespace OpenSim.Tests.Common
private static LocalAssetServicesConnector StartAssetService(CoreAssetCache cache)
{
IConfigSource config = new IniConfigSource();
- config.AddConfig("Modules");
- config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector");
+ config.AddConfig("Modules");
+ config.Configs["Modules"].Set("AssetServices", "LocalAssetServicesConnector");
config.AddConfig("AssetService");
- config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService");
+ config.Configs["AssetService"].Set("LocalServiceModule", "OpenSim.Services.AssetService.dll:AssetService");
config.Configs["AssetService"].Set("StorageProvider", "OpenSim.Tests.Common.dll");
LocalAssetServicesConnector assetService = new LocalAssetServicesConnector();
@@ -235,7 +235,7 @@ namespace OpenSim.Tests.Common
cache.Initialise(cacheConfig);
}
-
+
return assetService;
}
@@ -257,7 +257,7 @@ namespace OpenSim.Tests.Common
private static LocalInventoryServicesConnector StartInventoryService()
{
- IConfigSource config = new IniConfigSource();
+ IConfigSource config = new IniConfigSource();
config.AddConfig("Modules");
config.AddConfig("InventoryService");
config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector");
@@ -266,8 +266,8 @@ namespace OpenSim.Tests.Common
LocalInventoryServicesConnector inventoryService = new LocalInventoryServicesConnector();
inventoryService.Initialise(config);
-
- return inventoryService;
+
+ return inventoryService;
}
private static LocalGridServicesConnector StartGridService()
@@ -282,7 +282,7 @@ namespace OpenSim.Tests.Common
LocalGridServicesConnector gridService = new LocalGridServicesConnector();
gridService.Initialise(config);
-
+
return gridService;
}
@@ -303,7 +303,7 @@ namespace OpenSim.Tests.Common
LocalUserAccountServicesConnector userAccountService = new LocalUserAccountServicesConnector();
userAccountService.Initialise(config);
-
+
return userAccountService;
}
@@ -328,7 +328,7 @@ namespace OpenSim.Tests.Common
LocalPresenceServicesConnector presenceService = new LocalPresenceServicesConnector();
presenceService.Initialise(config);
-
+
return presenceService;
}
@@ -384,8 +384,8 @@ namespace OpenSim.Tests.Common
///
///
/// If called directly, then all the modules must be shared modules.
- ///
- /// We are emulating here the normal calls made to setup region modules
+ ///
+ /// We are emulating here the normal calls made to setup region modules
/// (Initialise(), PostInitialise(), AddRegion, RegionLoaded()).
/// TODO: Need to reuse normal runtime module code.
///
@@ -655,7 +655,7 @@ namespace OpenSim.Tests.Common
return so;
}
-
+
///
/// Create a scene object part.
///
@@ -664,10 +664,10 @@ namespace OpenSim.Tests.Common
///
///
public static SceneObjectPart CreateSceneObjectPart(string name, UUID id, UUID ownerId)
- {
+ {
return new SceneObjectPart(
- ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
- { Name = name, UUID = id, Scale = new Vector3(1, 1, 1) };
+ ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
+ { Name = name, UUID = id, Scale = new Vector3(1, 1, 1) };
}
///
@@ -682,10 +682,10 @@ namespace OpenSim.Tests.Common
///
///
public static SceneObjectGroup CreateSceneObject(int parts, UUID ownerId)
- {
+ {
return CreateSceneObject(parts, ownerId, 0x1);
}
-
+
///
/// Create a scene object but do not add it to the scene.
///
@@ -697,10 +697,10 @@ namespace OpenSim.Tests.Common
///
///
public static SceneObjectGroup CreateSceneObject(int parts, UUID ownerId, int uuidTail)
- {
+ {
return CreateSceneObject(parts, ownerId, "", uuidTail);
- }
-
+ }
+
///
/// Create a scene object but do not add it to the scene.
///
@@ -718,22 +718,22 @@ namespace OpenSim.Tests.Common
///
///
public static SceneObjectGroup CreateSceneObject(int parts, UUID ownerId, string partNamePrefix, int uuidTail)
- {
+ {
string rawSogId = string.Format("00000000-0000-0000-0000-{0:X12}", uuidTail);
-
- SceneObjectGroup sog
+
+ SceneObjectGroup sog
= new SceneObjectGroup(
CreateSceneObjectPart(string.Format("{0}Part1", partNamePrefix), new UUID(rawSogId), ownerId));
-
+
if (parts > 1)
for (int i = 2; i <= parts; i++)
sog.AddPart(
CreateSceneObjectPart(
- string.Format("{0}Part{1}", partNamePrefix, i),
+ string.Format("{0}Part{1}", partNamePrefix, i),
new UUID(string.Format("00000000-0000-0000-0000-{0:X12}", uuidTail + i - 1)),
ownerId));
-
+
return sog;
- }
+ }
}
}
diff --git a/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs b/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs
index 3a3b33a..e3110f6 100644
--- a/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs
@@ -78,12 +78,12 @@ namespace OpenSim.Tests.Common
= AssetHelpers.CreateAsset(assetID, AssetType.Notecard, nc.AssetData, UUID.Zero);
assetService.Store(ncAsset);
- TaskInventoryItem ncItem
- = new TaskInventoryItem
+ TaskInventoryItem ncItem
+ = new TaskInventoryItem
{ Name = itemName, AssetID = assetID, ItemID = itemID,
Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard };
- part.Inventory.AddInventoryItem(ncItem, true);
-
+ part.Inventory.AddInventoryItem(ncItem, true);
+
return ncItem;
}
@@ -119,7 +119,7 @@ namespace OpenSim.Tests.Common
{
return AddScript(assetService, part, UUID.Random(), UUID.Random(), scriptName, scriptSource);
}
-
+
///
/// Add a simple script to the given part.
///
@@ -145,7 +145,7 @@ namespace OpenSim.Tests.Common
= AssetHelpers.CreateAsset(assetId, AssetType.LSLText, ast.AssetData, UUID.Zero);
assetService.Store(asset);
TaskInventoryItem item
- = new TaskInventoryItem
+ = new TaskInventoryItem
{ Name = scriptName, AssetID = assetId, ItemID = itemId,
Type = (int)AssetType.LSLText, InvType = (int)InventoryType.LSL };
part.Inventory.AddInventoryItem(item, true);
diff --git a/OpenSim/Tests/Common/Helpers/UserAccountHelpers.cs b/OpenSim/Tests/Common/Helpers/UserAccountHelpers.cs
index c62b58e..e6af34b 100644
--- a/OpenSim/Tests/Common/Helpers/UserAccountHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/UserAccountHelpers.cs
@@ -83,7 +83,7 @@ namespace OpenSim.Tests.Common
// ///
// ///
// public static CachedUserInfo CreateUserWithInventory(
-// CommunicationsManager commsManager, string firstName, string lastName,
+// CommunicationsManager commsManager, string firstName, string lastName,
// UUID userId, OnInventoryReceivedDelegate callback)
// {
// return CreateUserWithInventory(commsManager, firstName, lastName, "troll", userId, callback);
@@ -147,7 +147,7 @@ namespace OpenSim.Tests.Common
CreateUserWithInventory(scene, ua, pw);
return ua;
}
-
+
public static void CreateUserWithInventory(Scene scene, UserAccount ua, string pw)
{
// FIXME: This should really be set up by UserAccount itself
diff --git a/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs b/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs
index e7e145a..5a46201 100644
--- a/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs
@@ -101,7 +101,7 @@ namespace OpenSim.Tests.Common
Scene scene, string itemName, UUID itemId, InventoryType itemType, AssetBase asset, UUID userId)
{
return AddInventoryItem(
- scene, itemName, itemId, itemType, asset, userId,
+ scene, itemName, itemId, itemType, asset, userId,
scene.InventoryService.GetFolderForType(userId, (FolderType)asset.Type).Name);
}
@@ -128,7 +128,7 @@ namespace OpenSim.Tests.Common
item.Owner = userId;
item.AssetType = asset.Type;
item.InvType = (int)itemType;
- item.BasePermissions = (uint)OpenMetaverse.PermissionMask.All |
+ item.BasePermissions = (uint)OpenMetaverse.PermissionMask.All |
(uint)(Framework.PermissionMask.foldedMask | Framework.PermissionMask.foldedCopy | Framework.PermissionMask.foldedModify | Framework.PermissionMask.foldedTransfer);
item.CurrentPermissions = (uint)OpenMetaverse.PermissionMask.All |
(uint)(Framework.PermissionMask.foldedMask | Framework.PermissionMask.foldedCopy | Framework.PermissionMask.foldedModify | Framework.PermissionMask.foldedTransfer);
@@ -211,7 +211,7 @@ namespace OpenSim.Tests.Common
///
///
/// If true, then folders in the path which already the same name are
- /// used. This applies to the terminal folder as well.
+ /// used. This applies to the terminal folder as well.
/// If false, then all folders in the path are created, even if there is already a folder at a particular
/// level with the same name.
///
@@ -236,7 +236,7 @@ namespace OpenSim.Tests.Common
///
///
/// If true, then folders in the path which already the same name are
- /// used. This applies to the terminal folder as well.
+ /// used. This applies to the terminal folder as well.
/// If false, then all folders in the path are created, even if there is already a folder at a particular
/// level with the same name.
///
@@ -259,7 +259,7 @@ namespace OpenSim.Tests.Common
/// Create inventory folders starting from a given parent folder
///
///
- /// If any stem of the path names folders that already exist then these are not recreated. This includes the
+ /// If any stem of the path names folders that already exist then these are not recreated. This includes the
/// final folder.
/// TODO: May need to make it an option to create duplicate folders.
///
@@ -271,7 +271,7 @@ namespace OpenSim.Tests.Common
///
///
/// If true, then folders in the path which already the same name are
- /// used. This applies to the terminal folder as well.
+ /// used. This applies to the terminal folder as well.
/// If false, then all folders in the path are created, even if there is already a folder at a particular
/// level with the same name.
///
@@ -299,10 +299,10 @@ namespace OpenSim.Tests.Common
else
folderIdForCreate = folderId;
- folder
+ folder
= new InventoryFolderBase(
folderIdForCreate, components[0], parentFolder.Owner, (short)AssetType.Unknown, parentFolder.ID, 0);
-
+
inventoryService.AddFolder(folder);
}
// else
diff --git a/OpenSim/Tests/Common/LongRunningAttribute.cs b/OpenSim/Tests/Common/LongRunningAttribute.cs
index 9831ea8..6013fcb 100644
--- a/OpenSim/Tests/Common/LongRunningAttribute.cs
+++ b/OpenSim/Tests/Common/LongRunningAttribute.cs
@@ -35,11 +35,11 @@ namespace OpenSim.Tests.Common
[AttributeUsage(AttributeTargets.All,
AllowMultiple = false,
Inherited = true)]
- public class LongRunningAttribute : CategoryAttribute
+ public class LongRunningAttribute : CategoryAttribute
{
public LongRunningAttribute() : this("Long Running Test")
{
-
+
}
protected LongRunningAttribute(string category) : base(category)
diff --git a/OpenSim/Tests/Common/Mock/BaseAssetRepository.cs b/OpenSim/Tests/Common/Mock/BaseAssetRepository.cs
index cb4fb80..d0430ff 100644
--- a/OpenSim/Tests/Common/Mock/BaseAssetRepository.cs
+++ b/OpenSim/Tests/Common/Mock/BaseAssetRepository.cs
@@ -36,7 +36,7 @@ namespace OpenSim.Tests.Common
{
protected Dictionary Assets = new Dictionary();
- public AssetBase FetchAsset(UUID uuid)
+ public AssetBase FetchAsset(UUID uuid)
{
if (AssetsExist(new[] { uuid })[0])
return Assets[uuid];
@@ -44,17 +44,17 @@ namespace OpenSim.Tests.Common
return null;
}
- public void CreateAsset(AssetBase asset)
+ public void CreateAsset(AssetBase asset)
{
Assets[asset.FullID] = asset;
}
- public void UpdateAsset(AssetBase asset)
+ public void UpdateAsset(AssetBase asset)
{
CreateAsset(asset);
}
- public bool[] AssetsExist(UUID[] uuids)
+ public bool[] AssetsExist(UUID[] uuids)
{
return Array.ConvertAll(uuids, id => Assets.ContainsKey(id));
}
diff --git a/OpenSim/Tests/Common/Mock/MockGroupsServicesConnector.cs b/OpenSim/Tests/Common/Mock/MockGroupsServicesConnector.cs
index 7f530d0..e9deac7 100644
--- a/OpenSim/Tests/Common/Mock/MockGroupsServicesConnector.cs
+++ b/OpenSim/Tests/Common/Mock/MockGroupsServicesConnector.cs
@@ -85,8 +85,8 @@ namespace OpenSim.Tests.Common
{
}
- public UUID CreateGroup(UUID requestingAgentID, string name, string charter, bool showInList, UUID insigniaID,
- int membershipFee, bool openEnrollment, bool allowPublish,
+ public UUID CreateGroup(UUID requestingAgentID, string name, string charter, bool showInList, UUID insigniaID,
+ int membershipFee, bool openEnrollment, bool allowPublish,
bool maturePublish, UUID founderID)
{
XGroup group = new XGroup()
@@ -118,13 +118,13 @@ namespace OpenSim.Tests.Common
}
}
- public void UpdateGroup(UUID requestingAgentID, UUID groupID, string charter, bool showInList,
- UUID insigniaID, int membershipFee, bool openEnrollment,
+ public void UpdateGroup(UUID requestingAgentID, UUID groupID, string charter, bool showInList,
+ UUID insigniaID, int membershipFee, bool openEnrollment,
bool allowPublish, bool maturePublish)
{
}
- public void AddGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description,
+ public void AddGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description,
string title, ulong powers)
{
}
@@ -133,7 +133,7 @@ namespace OpenSim.Tests.Common
{
}
- public void UpdateGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description,
+ public void UpdateGroupRole(UUID requestingAgentID, UUID groupID, UUID roleID, string name, string description,
string title, ulong powers)
{
}
@@ -144,7 +144,7 @@ namespace OpenSim.Tests.Common
if (group == null)
- m_log.DebugFormat("[MOCK GROUPS SERVICES CONNECTOR]: No group found with ID {0}", groupID);
+ m_log.DebugFormat("[MOCK GROUPS SERVICES CONNECTOR]: No group found with ID {0}", groupID);
return group;
}
@@ -152,7 +152,7 @@ namespace OpenSim.Tests.Common
public GroupRecord GetGroupRecord(UUID requestingAgentID, UUID groupID, string groupName)
{
m_log.DebugFormat(
- "[MOCK GROUPS SERVICES CONNECTOR]: Processing GetGroupRecord() for groupID {0}, name {1}",
+ "[MOCK GROUPS SERVICES CONNECTOR]: Processing GetGroupRecord() for groupID {0}, name {1}",
groupID, groupName);
XGroup xg = GetXGroup(groupID, groupName);
@@ -194,7 +194,7 @@ namespace OpenSim.Tests.Common
public void SetAgentGroupInfo(UUID requestingAgentID, UUID agentID, UUID groupID, bool acceptNotices, bool listInProfile)
{
m_log.DebugFormat(
- "[MOCK GROUPS SERVICES CONNECTOR]: SetAgentGroupInfo, requestingAgentID {0}, agentID {1}, groupID {2}, acceptNotices {3}, listInProfile {4}",
+ "[MOCK GROUPS SERVICES CONNECTOR]: SetAgentGroupInfo, requestingAgentID {0}, agentID {1}, groupID {2}, acceptNotices {3}, listInProfile {4}",
requestingAgentID, agentID, groupID, acceptNotices, listInProfile);
XGroup group = GetXGroup(groupID, null);
@@ -228,7 +228,7 @@ namespace OpenSim.Tests.Common
public void AddAgentToGroup(UUID requestingAgentID, UUID agentID, UUID groupID, UUID roleID)
{
m_log.DebugFormat(
- "[MOCK GROUPS SERVICES CONNECTOR]: AddAgentToGroup, requestingAgentID {0}, agentID {1}, groupID {2}, roleID {3}",
+ "[MOCK GROUPS SERVICES CONNECTOR]: AddAgentToGroup, requestingAgentID {0}, agentID {1}, groupID {2}, roleID {3}",
requestingAgentID, agentID, groupID, roleID);
XGroup group = GetXGroup(groupID, null);
@@ -348,7 +348,7 @@ namespace OpenSim.Tests.Common
return notices;
}
-
+
public GroupNoticeInfo GetGroupNotice(UUID requestingAgentID, UUID noticeID)
{
m_log.DebugFormat(
@@ -378,14 +378,14 @@ namespace OpenSim.Tests.Common
return gni;
}
}
-
+
return null;
}
-
+
public void AddGroupNotice(UUID requestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message, byte[] binaryBucket)
{
m_log.DebugFormat(
- "[MOCK GROUPS SERVICES CONNECTOR]: AddGroupNotice, requestingAgentID {0}, groupID {1}, noticeID {2}, fromName {3}, subject {4}, message {5}, binaryBucket.Length {6}",
+ "[MOCK GROUPS SERVICES CONNECTOR]: AddGroupNotice, requestingAgentID {0}, groupID {1}, noticeID {2}, fromName {3}, subject {4}, message {5}, binaryBucket.Length {6}",
requestingAgentID, groupID, noticeID, fromName, subject, message, binaryBucket.Length);
XGroup group = GetXGroup(groupID, null);
diff --git a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
index 8daa19d..a73a0b8 100644
--- a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
+++ b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
@@ -174,15 +174,15 @@ namespace OpenSim.Data.Null
public class NullDataStore : ISimulationDataStore
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
+
protected Dictionary m_regionSettings = new Dictionary();
protected Dictionary m_sceneObjectParts = new Dictionary();
- protected Dictionary> m_primItems
+ protected Dictionary> m_primItems
= new Dictionary>();
protected Dictionary m_terrains = new Dictionary();
protected Dictionary m_bakedterrains = new Dictionary();
protected Dictionary m_landData = new Dictionary();
-
+
public void Initialise(string dbfile)
{
return;
@@ -196,14 +196,14 @@ namespace OpenSim.Data.Null
{
m_regionSettings[rs.RegionUUID] = rs;
}
-
+
public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
{
//This connector doesn't support the windlight module yet
//Return default LL windlight settings
return new RegionLightShareData();
}
-
+
public void RemoveRegionWindlightSettings(UUID regionID)
{
}
@@ -238,7 +238,7 @@ namespace OpenSim.Data.Null
if (rs == null)
rs = new RegionSettings();
-
+
return rs;
}
@@ -250,9 +250,9 @@ namespace OpenSim.Data.Null
foreach (SceneObjectPart prim in obj.Parts)
{
// m_log.DebugFormat(
-// "[MOCK REGION DATA PLUGIN]: Storing part {0} {1} in object {2} {3} in region {4}",
+// "[MOCK REGION DATA PLUGIN]: Storing part {0} {1} in object {2} {3} in region {4}",
// prim.Name, prim.UUID, obj.Name, obj.UUID, regionUUID);
-
+
m_sceneObjectParts[prim.UUID] = prim;
}
}
@@ -266,7 +266,7 @@ namespace OpenSim.Data.Null
if (part.ParentGroup.UUID == obj)
{
// m_log.DebugFormat(
-// "[MOCK REGION DATA PLUGIN]: Removing part {0} {1} as part of object {2} from {3}",
+// "[MOCK REGION DATA PLUGIN]: Removing part {0} {1} as part of object {2} from {3}",
// part.Name, part.UUID, obj, regionUUID);
m_sceneObjectParts.Remove(part.UUID);
}
@@ -281,7 +281,7 @@ namespace OpenSim.Data.Null
public List LoadObjects(UUID regionUUID)
{
Dictionary objects = new Dictionary();
-
+
// Create all of the SOGs from the root prims first
foreach (SceneObjectPart prim in m_sceneObjectParts.Values)
{
@@ -318,10 +318,10 @@ namespace OpenSim.Data.Null
}
}
}
-
+
// TODO: Load items. This is assymetric - we store items as a separate method but don't retrieve them that
// way!
-
+
return new List(objects.Values);
}
diff --git a/OpenSim/Tests/Common/Mock/MockScriptEngine.cs b/OpenSim/Tests/Common/Mock/MockScriptEngine.cs
index b6f5760..9d426f6 100644
--- a/OpenSim/Tests/Common/Mock/MockScriptEngine.cs
+++ b/OpenSim/Tests/Common/Mock/MockScriptEngine.cs
@@ -40,7 +40,7 @@ using OpenSim.Region.ScriptEngine.Shared;
namespace OpenSim.Tests.Common
{
public class MockScriptEngine : INonSharedRegionModule, IScriptModule, IScriptEngine
- {
+ {
public IConfigSource ConfigSource { get; private set; }
public IConfig Config { get; private set; }
@@ -89,7 +89,7 @@ namespace OpenSim.Tests.Common
{
}
- public string Name { get { return "Mock Script Engine"; } }
+ public string Name { get { return "Mock Script Engine"; } }
public string ScriptEngineName { get { return Name; } }
public Type ReplaceableInterface { get { return null; } }
@@ -200,7 +200,7 @@ namespace OpenSim.Tests.Common
{
throw new System.NotImplementedException ();
}
-
+
public IScriptWorkItem QueueEventHandler(object parms)
{
throw new System.NotImplementedException ();
@@ -258,7 +258,7 @@ namespace OpenSim.Tests.Common
public string[] ScriptReferencedAssemblies { get { throw new System.NotImplementedException (); } }
- public ParameterInfo[] ScriptBaseClassParameters { get { throw new System.NotImplementedException (); } }
+ public ParameterInfo[] ScriptBaseClassParameters { get { throw new System.NotImplementedException (); } }
public void ClearPostedEvents()
{
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs
index f407e5a..e2f57b5 100644
--- a/OpenSim/Tests/Common/Mock/TestClient.cs
+++ b/OpenSim/Tests/Common/Mock/TestClient.cs
@@ -321,7 +321,7 @@ namespace OpenSim.Tests.Common
public event AvatarInterestUpdate OnAvatarInterestUpdate;
public event PlacesQuery OnPlacesQuery;
-
+
public event FindAgentUpdate OnFindAgent;
public event TrackAgentUpdate OnTrackAgent;
public event NewUserReport OnUserReport;
@@ -673,7 +673,7 @@ namespace OpenSim.Tests.Common
{
AgentCircuitData agentData = new AgentCircuitData();
agentData.AgentID = AgentId;
- agentData.SessionID = SessionId;
+ agentData.SessionID = SessionId;
agentData.SecureSessionID = UUID.Zero;
agentData.circuitcode = m_circuitCode;
agentData.child = false;
@@ -713,7 +713,7 @@ namespace OpenSim.Tests.Common
public virtual void SendTeleportFailed(string reason)
{
m_log.DebugFormat(
- "[TEST CLIENT]: Teleport failed for {0} {1} on {2} with reason {3}",
+ "[TEST CLIENT]: Teleport failed for {0} {1} on {2} with reason {3}",
m_firstName, m_lastName, m_scene.Name, reason);
}
@@ -781,7 +781,7 @@ namespace OpenSim.Tests.Common
public virtual void SendInventoryFolderDetails(UUID ownerID, UUID folderID,
List items,
List folders,
- int version,
+ int version,
bool fetchFolders,
bool fetchItems)
{
@@ -881,7 +881,7 @@ namespace OpenSim.Tests.Common
OnRegionHandShakeReply(this);
}
}
-
+
public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID)
{
}
@@ -1314,7 +1314,7 @@ namespace OpenSim.Tests.Common
public void SendMuteListUpdate(string filename)
{
}
-
+
public void SendPickInfoReply(UUID pickID,UUID creatorID, bool topPick, UUID parcelID, string name, string desc, UUID snapshotID, string user, string originalName, string simName, Vector3 posGlobal, int sortOrder, bool enabled)
{
}
@@ -1334,7 +1334,7 @@ namespace OpenSim.Tests.Common
{
}
- public void Disconnect()
+ public void Disconnect()
{
}
@@ -1343,19 +1343,19 @@ namespace OpenSim.Tests.Common
if (OnReceivedSendRebakeAvatarTextures != null)
OnReceivedSendRebakeAvatarTextures(textureID);
}
-
+
public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)
{
}
-
+
public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt)
{
}
-
+
public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier)
{
}
-
+
public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt)
{
}
diff --git a/OpenSim/Tests/Common/Mock/TestEventQueueGetModule.cs b/OpenSim/Tests/Common/Mock/TestEventQueueGetModule.cs
index bc30945..3e00d82 100644
--- a/OpenSim/Tests/Common/Mock/TestEventQueueGetModule.cs
+++ b/OpenSim/Tests/Common/Mock/TestEventQueueGetModule.cs
@@ -46,7 +46,7 @@ namespace OpenSim.Tests.Common
{
public class TestEventQueueGetModule : IEventQueue, INonSharedRegionModule
{
- public class Event
+ public class Event
{
public string Name { get; set; }
public object[] Args { get; set; }
@@ -64,7 +64,7 @@ namespace OpenSim.Tests.Common
public void Close() {}
- public void AddRegion(Scene scene)
+ public void AddRegion(Scene scene)
{
Events = new Dictionary>();
scene.RegisterModuleInterface(this);
@@ -138,12 +138,12 @@ namespace OpenSim.Tests.Common
}
public void ChatterboxInvitation(
- UUID sessionID, string sessionName, UUID fromAgent, string message, UUID toAgent, string fromName,
- byte dialog, uint timeStamp, bool offline, int parentEstateID, Vector3 position, uint ttl,
+ UUID sessionID, string sessionName, UUID fromAgent, string message, UUID toAgent, string fromName,
+ byte dialog, uint timeStamp, bool offline, int parentEstateID, Vector3 position, uint ttl,
UUID transactionID, bool fromGroup, byte[] binaryBucket)
{
AddEvent(
- toAgent, "ChatterboxInvitation", sessionID, sessionName, fromAgent, message, toAgent, fromName, dialog,
+ toAgent, "ChatterboxInvitation", sessionID, sessionName, fromAgent, message, toAgent, fromName, dialog,
timeStamp, offline, parentEstateID, position, ttl, transactionID, fromGroup, binaryBucket);
}
diff --git a/OpenSim/Tests/Common/Mock/TestHttpClientContext.cs b/OpenSim/Tests/Common/Mock/TestHttpClientContext.cs
index be437dc..7b20b8c 100644
--- a/OpenSim/Tests/Common/Mock/TestHttpClientContext.cs
+++ b/OpenSim/Tests/Common/Mock/TestHttpClientContext.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Tests.Common
/// Bodies of responses from the server.
///
public string ResponseBody
- {
+ {
get { return Encoding.UTF8.GetString(m_responseStream.ToArray()); }
}
@@ -56,8 +56,8 @@ namespace OpenSim.Tests.Common
public bool IsSecured { get; set; }
- public bool Secured
- {
+ public bool Secured
+ {
get { return IsSecured; }
set { IsSecured = value; }
}
@@ -67,7 +67,7 @@ namespace OpenSim.Tests.Common
Secured = secured;
}
- public void Disconnect(SocketError error)
+ public void Disconnect(SocketError error)
{
// Console.WriteLine("TestHttpClientContext.Disconnect Received disconnect with status {0}", error);
}
@@ -76,18 +76,18 @@ namespace OpenSim.Tests.Common
public void Respond(string httpVersion, HttpStatusCode statusCode, string reason) {Console.WriteLine("xx");}
public void Respond(string body) { Console.WriteLine("xxx");}
- public void Send(byte[] buffer)
+ public void Send(byte[] buffer)
{
// Getting header data here
// Console.WriteLine("xxxx: Got {0}", Encoding.UTF8.GetString(buffer));
}
- public void Send(byte[] buffer, int offset, int size)
+ public void Send(byte[] buffer, int offset, int size)
{
// Util.PrintCallStack();
//
// Console.WriteLine(
-// "TestHttpClientContext.Send(byte[], int, int) got offset={0}, size={1}, buffer={2}",
+// "TestHttpClientContext.Send(byte[], int, int) got offset={0}, size={1}, buffer={2}",
// offset, size, Encoding.UTF8.GetString(buffer));
m_responseStream.Write(buffer, offset, size);
diff --git a/OpenSim/Tests/Common/Mock/TestHttpRequest.cs b/OpenSim/Tests/Common/Mock/TestHttpRequest.cs
index d07287d..4c5ea4a 100644
--- a/OpenSim/Tests/Common/Mock/TestHttpRequest.cs
+++ b/OpenSim/Tests/Common/Mock/TestHttpRequest.cs
@@ -37,85 +37,85 @@ namespace OpenSim.Tests.Common
public class TestHttpRequest: IHttpRequest
{
private string _uriPath;
- public bool BodyIsComplete
- {
- get { return true; }
+ public bool BodyIsComplete
+ {
+ get { return true; }
}
- public string[] AcceptTypes
- {
+ public string[] AcceptTypes
+ {
get {return _acceptTypes; }
}
private string[] _acceptTypes;
- public Stream Body
- {
- get { return _body; }
- set { _body = value;}
+ public Stream Body
+ {
+ get { return _body; }
+ set { _body = value;}
}
private Stream _body;
- public ConnectionType Connection
- {
+ public ConnectionType Connection
+ {
get { return _connection; }
set { _connection = value; }
}
private ConnectionType _connection;
- public int ContentLength
- {
+ public int ContentLength
+ {
get { return _contentLength; }
set { _contentLength = value; }
}
private int _contentLength;
- public NameValueCollection Headers
- {
+ public NameValueCollection Headers
+ {
get { return _headers; }
}
private NameValueCollection _headers = new NameValueCollection();
public string HttpVersion { get; set; }
- public string Method
- {
+ public string Method
+ {
get { return _method; }
set { _method = value; }
}
private string _method = null;
- public HttpInput QueryString
- {
+ public HttpInput QueryString
+ {
get { return _queryString; }
}
private HttpInput _queryString = null;
- public Uri Uri
- {
+ public Uri Uri
+ {
get { return _uri; }
- set { _uri = value; }
+ set { _uri = value; }
}
private Uri _uri = null;
- public string[] UriParts
- {
+ public string[] UriParts
+ {
get { return _uri.Segments; }
}
- public HttpParam Param
- {
- get { return null; }
+ public HttpParam Param
+ {
+ get { return null; }
}
- public HttpForm Form
- {
- get { return null; }
+ public HttpForm Form
+ {
+ get { return null; }
}
- public bool IsAjax
- {
- get { return false; }
+ public bool IsAjax
+ {
+ get { return false; }
}
- public RequestCookies Cookies
- {
- get { return null; }
+ public RequestCookies Cookies
+ {
+ get { return null; }
}
- public TestHttpRequest()
+ public TestHttpRequest()
{
HttpVersion = "HTTP/1.1";
}
- public TestHttpRequest(string contentEncoding, string contentType, string userAgent,
+ public TestHttpRequest(string contentEncoding, string contentType, string userAgent,
string remoteAddr, string remotePort, string[] acceptTypes,
ConnectionType connectionType, int contentLength, Uri uri) : base()
{
@@ -137,7 +137,7 @@ namespace OpenSim.Tests.Common
{
_headers.Add(name, value);
}
- public int AddToBody(byte[] bytes, int offset, int length)
+ public int AddToBody(byte[] bytes, int offset, int length)
{
return 0;
}
@@ -168,7 +168,7 @@ namespace OpenSim.Tests.Common
set
{
_uriPath = value;
-
+
}
}
}
diff --git a/OpenSim/Tests/Common/Mock/TestHttpResponse.cs b/OpenSim/Tests/Common/Mock/TestHttpResponse.cs
index c344fb8..190f6d5 100644
--- a/OpenSim/Tests/Common/Mock/TestHttpResponse.cs
+++ b/OpenSim/Tests/Common/Mock/TestHttpResponse.cs
@@ -36,7 +36,7 @@ namespace OpenSim.Tests.Common
/*
public class TestHttpResponse: IHttpResponse
{
- public Stream Body
+ public Stream Body
{
get { return _body; }
@@ -44,14 +44,14 @@ namespace OpenSim.Tests.Common
}
private Stream _body;
- public string ProtocolVersion
- {
+ public string ProtocolVersion
+ {
get { return _protocolVersion; }
set { _protocolVersion = value; }
}
private string _protocolVersion;
- public bool Chunked
+ public bool Chunked
{
get { return _chunked; }
@@ -59,7 +59,7 @@ namespace OpenSim.Tests.Common
}
private bool _chunked;
- public ConnectionType Connection
+ public ConnectionType Connection
{
get { return _connection; }
@@ -67,7 +67,7 @@ namespace OpenSim.Tests.Common
}
private ConnectionType _connection;
- public Encoding Encoding
+ public Encoding Encoding
{
get { return _encoding; }
@@ -75,7 +75,7 @@ namespace OpenSim.Tests.Common
}
private Encoding _encoding;
- public int KeepAlive
+ public int KeepAlive
{
get { return _keepAlive; }
@@ -83,7 +83,7 @@ namespace OpenSim.Tests.Common
}
private int _keepAlive;
- public HttpStatusCode Status
+ public HttpStatusCode Status
{
get { return _status; }
@@ -91,7 +91,7 @@ namespace OpenSim.Tests.Common
}
private HttpStatusCode _status;
- public string Reason
+ public string Reason
{
get { return _reason; }
@@ -99,7 +99,7 @@ namespace OpenSim.Tests.Common
}
private string _reason;
- public long ContentLength
+ public long ContentLength
{
get { return _contentLength; }
@@ -107,7 +107,7 @@ namespace OpenSim.Tests.Common
}
private long _contentLength;
- public string ContentType
+ public string ContentType
{
get { return _contentType; }
@@ -115,19 +115,19 @@ namespace OpenSim.Tests.Common
}
private string _contentType;
- public bool HeadersSent
+ public bool HeadersSent
{
get { return _headersSent; }
}
private bool _headersSent;
- public bool Sent
+ public bool Sent
{
get { return _sent; }
}
private bool _sent;
- public ResponseCookies Cookies
+ public ResponseCookies Cookies
{
get { return _cookies; }
}
@@ -141,26 +141,26 @@ namespace OpenSim.Tests.Common
public void AddHeader(string name, string value) {}
- public void Send()
+ public void Send()
{
if (!_headersSent) SendHeaders();
if (_sent) throw new InvalidOperationException("stuff already sent");
_sent = true;
}
- public void SendBody(byte[] buffer, int offset, int count)
+ public void SendBody(byte[] buffer, int offset, int count)
{
if (!_headersSent) SendHeaders();
_sent = true;
}
- public void SendBody(byte[] buffer)
+ public void SendBody(byte[] buffer)
{
if (!_headersSent) SendHeaders();
_sent = true;
}
- public void SendHeaders()
+ public void SendHeaders()
{
if (_headersSent) throw new InvalidOperationException("headers already sent");
_headersSent = true;
diff --git a/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs b/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs
index c97a765..0ff6f7f 100644
--- a/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs
+++ b/OpenSim/Tests/Common/Mock/TestInventoryDataPlugin.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Tests.Common
public class TestInventoryDataPlugin : IInventoryDataPlugin
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
+
///
/// Inventory folders
///
@@ -85,9 +85,9 @@ namespace OpenSim.Tests.Common
public List getInventoryInFolder(UUID folderID)
{
// InventoryFolderBase folder = m_folders[folderID];
-
+
// m_log.DebugFormat("[MOCK INV DB]: Getting items in folder {0} {1}", folder.Name, folder.ID);
-
+
List items = new List();
foreach (InventoryItemBase item in m_items.Values)
@@ -98,7 +98,7 @@ namespace OpenSim.Tests.Common
items.Add(item);
}
}
-
+
return items;
}
@@ -107,7 +107,7 @@ namespace OpenSim.Tests.Common
public InventoryFolderBase getUserRootFolder(UUID user)
{
// m_log.DebugFormat("[MOCK INV DB]: Looking for root folder for {0}", user);
-
+
InventoryFolderBase folder = null;
m_rootFolders.TryGetValue(user, out folder);
@@ -117,9 +117,9 @@ namespace OpenSim.Tests.Common
public List getInventoryFolders(UUID parentID)
{
// InventoryFolderBase parentFolder = m_folders[parentID];
-
+
// m_log.DebugFormat("[MOCK INV DB]: Getting folders in folder {0} {1}", parentFolder.Name, parentFolder.ID);
-
+
List folders = new List();
foreach (InventoryFolderBase folder in m_folders.Values)
@@ -127,9 +127,9 @@ namespace OpenSim.Tests.Common
if (folder.ParentID == parentID)
{
// m_log.DebugFormat(
-// "[MOCK INV DB]: Found folder {0} {1} in {2} {3}",
+// "[MOCK INV DB]: Found folder {0} {1} in {2} {3}",
// folder.Name, folder.ID, parentFolder.Name, parentFolder.ID);
-
+
folders.Add(folder);
}
}
@@ -153,9 +153,9 @@ namespace OpenSim.Tests.Common
public void addInventoryFolder(InventoryFolderBase folder)
{
// m_log.DebugFormat(
-// "[MOCK INV DB]: Adding inventory folder {0} {1} type {2}",
+// "[MOCK INV DB]: Adding inventory folder {0} {1} type {2}",
// folder.Name, folder.ID, (AssetType)folder.Type);
-
+
m_folders[folder.ID] = folder;
if (folder.ParentID == UUID.Zero)
@@ -183,30 +183,30 @@ namespace OpenSim.Tests.Common
m_folders.Remove(folderId);
}
- public void addInventoryItem(InventoryItemBase item)
+ public void addInventoryItem(InventoryItemBase item)
{
InventoryFolderBase folder = m_folders[item.Folder];
-
+
// m_log.DebugFormat(
// "[MOCK INV DB]: Adding inventory item {0} {1} in {2} {3}", item.Name, item.ID, folder.Name, folder.ID);
-
+
m_items[item.ID] = item;
}
-
+
public void updateInventoryItem(InventoryItemBase item) { addInventoryItem(item); }
-
- public void deleteInventoryItem(UUID itemId)
+
+ public void deleteInventoryItem(UUID itemId)
{
if (m_items.ContainsKey(itemId))
m_items.Remove(itemId);
}
-
- public InventoryItemBase getInventoryItem(UUID itemId)
+
+ public InventoryItemBase getInventoryItem(UUID itemId)
{
if (m_items.ContainsKey(itemId))
return m_items[itemId];
else
- return null;
+ return null;
}
public InventoryItemBase queryInventoryItem(UUID item)
diff --git a/OpenSim/Tests/Common/Mock/TestLLUDPServer.cs b/OpenSim/Tests/Common/Mock/TestLLUDPServer.cs
index b2c6a8c..388b56b 100644
--- a/OpenSim/Tests/Common/Mock/TestLLUDPServer.cs
+++ b/OpenSim/Tests/Common/Mock/TestLLUDPServer.cs
@@ -73,7 +73,7 @@ namespace OpenSim.Tests.Common
//// /// The chunks of data to pass to the LLUDPServer when it calls EndReceive
//// ///
//// protected Queue m_chunksToLoad = new Queue();
-//
+//
//// protected override void BeginReceive()
//// {
//// if (m_chunksToLoad.Count > 0 && m_chunksToLoad.Peek().BeginReceiveException)
@@ -83,29 +83,29 @@ namespace OpenSim.Tests.Common
//// throw new SocketException();
//// }
//// }
-//
+//
//// protected override bool EndReceive(out int numBytes, IAsyncResult result, ref EndPoint epSender)
//// {
//// numBytes = 0;
////
//// //m_log.Debug("Queue size " + m_chunksToLoad.Count);
-////
+////
//// if (m_chunksToLoad.Count <= 0)
//// return false;
-////
+////
//// ChunkSenderTuple tuple = m_chunksToLoad.Dequeue();
//// RecvBuffer = tuple.Data;
//// numBytes = tuple.Data.Length;
//// epSender = tuple.Sender;
-////
+////
//// return true;
//// }
-//
+//
//// public override void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode)
//// {
//// // Don't do anything just yet
//// }
-//
+//
// ///
// /// Signal that this chunk should throw an exception on Socket.BeginReceive()
// ///
@@ -116,7 +116,7 @@ namespace OpenSim.Tests.Common
// tuple.BeginReceiveException = true;
// m_chunksToLoad.Enqueue(tuple);
// }
-//
+//
// ///
// /// Load some data to be received by the LLUDPServer on the next receive call
// ///
@@ -126,7 +126,7 @@ namespace OpenSim.Tests.Common
// {
// m_chunksToLoad.Enqueue(new ChunkSenderTuple(data, epSender));
// }
-//
+//
// ///
// /// Load a packet to be received by the LLUDPServer on the next receive call
// ///
@@ -135,7 +135,7 @@ namespace OpenSim.Tests.Common
// {
// LoadReceive(packet.ToBytes(), epSender);
// }
-//
+//
// ///
// /// Calls the protected asynchronous result method. This fires out all data chunks currently queued for send
// ///
@@ -147,7 +147,7 @@ namespace OpenSim.Tests.Common
//// OnReceivedData(result);
// }
}
-
+
///
/// Record the data and sender tuple
///
@@ -156,13 +156,13 @@ namespace OpenSim.Tests.Common
public byte[] Data;
public EndPoint Sender;
public bool BeginReceiveException;
-
+
public ChunkSenderTuple(byte[] data, EndPoint sender)
{
Data = data;
Sender = sender;
}
-
+
public ChunkSenderTuple(EndPoint sender)
{
Sender = sender;
diff --git a/OpenSim/Tests/Common/Mock/TestLandChannel.cs b/OpenSim/Tests/Common/Mock/TestLandChannel.cs
index 23258ad..3d44a33 100644
--- a/OpenSim/Tests/Common/Mock/TestLandChannel.cs
+++ b/OpenSim/Tests/Common/Mock/TestLandChannel.cs
@@ -65,7 +65,7 @@ namespace OpenSim.Tests.Common
{
return m_parcels;
}
-
+
public void Clear(bool setupDefaultParcel)
{
m_parcels.Clear();
diff --git a/OpenSim/Tests/Common/Mock/TestScene.cs b/OpenSim/Tests/Common/Mock/TestScene.cs
index 1a93c9f..0b3d446 100644
--- a/OpenSim/Tests/Common/Mock/TestScene.cs
+++ b/OpenSim/Tests/Common/Mock/TestScene.cs
@@ -41,7 +41,7 @@ namespace OpenSim.Tests.Common
public class TestScene : Scene
{
public TestScene(
- RegionInfo regInfo, AgentCircuitManager authen,
+ RegionInfo regInfo, AgentCircuitManager authen,
ISimulationDataService simDataService, IEstateDataService estateDataService,
IConfigSource config, string simulatorVersion)
: base(regInfo, authen, simDataService, estateDataService,
@@ -54,7 +54,7 @@ namespace OpenSim.Tests.Common
//Console.WriteLine("TestScene destructor called for {0}", RegionInfo.RegionName);
Console.WriteLine("TestScene destructor called");
}
-
+
///
/// Temporarily override session authentication for tests (namely teleport).
///
@@ -68,7 +68,7 @@ namespace OpenSim.Tests.Common
reason = String.Empty;
return true;
}
-
+
public AsyncSceneObjectGroupDeleter SceneObjectGroupDeleter
{
get { return m_asyncSceneObjectDeleter; }
diff --git a/OpenSim/Tests/Common/Mock/TestXInventoryDataPlugin.cs b/OpenSim/Tests/Common/Mock/TestXInventoryDataPlugin.cs
index 2b272e6..77f1793 100644
--- a/OpenSim/Tests/Common/Mock/TestXInventoryDataPlugin.cs
+++ b/OpenSim/Tests/Common/Mock/TestXInventoryDataPlugin.cs
@@ -89,7 +89,7 @@ namespace OpenSim.Tests.Common
m_allItems[item.inventoryID] = item.Clone();
// Console.WriteLine(
-// "Added item {0} {1}, folder {2}, creator {3}, owner {4}",
+// "Added item {0} {1}, folder {2}, creator {3}, owner {4}",
// item.inventoryName, item.inventoryID, item.parentFolderID, item.creatorID, item.avatarID);
return true;
@@ -123,8 +123,8 @@ namespace OpenSim.Tests.Common
public bool MoveItem(string id, string newParent) { throw new NotImplementedException(); }
- public bool MoveFolder(string id, string newParent)
- {
+ public bool MoveFolder(string id, string newParent)
+ {
// Don't use GetFolders() here - it takes a clone!
XInventoryFolder folder = m_allFolders[new UUID(id)];
@@ -133,11 +133,11 @@ namespace OpenSim.Tests.Common
folder.parentFolderID = new UUID(newParent);
-// XInventoryFolder[] newParentFolders
+// XInventoryFolder[] newParentFolders
// = GetFolders(new string[] { "folderID" }, new string[] { folder.parentFolderID.ToString() });
// Console.WriteLine(
-// "Moved folder {0} {1}, to {2} {3}",
+// "Moved folder {0} {1}, to {2} {3}",
// folder.folderName, folder.folderID, newParentFolders[0].folderName, folder.parentFolderID);
// TODO: Really need to implement folder version incrementing, though this should be common code anyway,
diff --git a/OpenSim/Tests/Common/TestHelpers.cs b/OpenSim/Tests/Common/TestHelpers.cs
index 6bf23f8..2b2af34 100644
--- a/OpenSim/Tests/Common/TestHelpers.cs
+++ b/OpenSim/Tests/Common/TestHelpers.cs
@@ -81,9 +81,9 @@ namespace OpenSim.Tests.Common
return false;
}
-
+
///
- /// A debugging method that can be used to print out which test method you are in
+ /// A debugging method that can be used to print out which test method you are in
///
public static void InMethod()
{
@@ -129,7 +129,7 @@ namespace OpenSim.Tests.Common
{
string rawUuid = stem.PadRight(32, '0');
- return UUID.Parse(rawUuid);
+ return UUID.Parse(rawUuid);
}
///
@@ -158,7 +158,7 @@ namespace OpenSim.Tests.Common
{
string rawUuid = stem.PadLeft(32, '0');
- return UUID.Parse(rawUuid);
+ return UUID.Parse(rawUuid);
}
}
}
diff --git a/OpenSim/Tests/Robust/Clients/Grid/GridClient.cs b/OpenSim/Tests/Robust/Clients/Grid/GridClient.cs
index 671aca7..1549851 100644
--- a/OpenSim/Tests/Robust/Clients/Grid/GridClient.cs
+++ b/OpenSim/Tests/Robust/Clients/Grid/GridClient.cs
@@ -95,7 +95,7 @@ namespace Robust.Tests
Assert.AreNotEqual(regions, null, "GetRegionsByName failed");
Assert.AreEqual(regions.Count, 3, "GetRegionsByName should return 3");
- regions = m_Connector.GetRegionRange(UUID.Zero,
+ regions = m_Connector.GetRegionRange(UUID.Zero,
(int)Util.RegionToWorldLoc(900), (int)Util.RegionToWorldLoc(1002),
(int)Util.RegionToWorldLoc(900), (int)Util.RegionToWorldLoc(1002) );
Assert.AreNotEqual(regions, null, "GetRegionRange failed");
@@ -126,7 +126,7 @@ namespace Robust.Tests
region.ExternalHostName = "127.0.0.1";
region.HttpPort = 9000;
region.InternalEndPoint = new System.Net.IPEndPoint(System.Net.IPAddress.Parse("0.0.0.0"), 9000);
-
+
return region;
}
}
diff --git a/OpenSim/Tests/Robust/Clients/Inventory/InventoryClient.cs b/OpenSim/Tests/Robust/Clients/Inventory/InventoryClient.cs
index d5c7dcb..fe46a4f 100644
--- a/OpenSim/Tests/Robust/Clients/Inventory/InventoryClient.cs
+++ b/OpenSim/Tests/Robust/Clients/Inventory/InventoryClient.cs
@@ -176,7 +176,7 @@ namespace Robust.Tests
Assert.NotNull(items, "(Repeat) Failed to get multiple items");
Assert.IsTrue(items.Length == 2, "(Repeat) Requested 2 items, but didn't receive 2 items");
- // This item doesn't exist, but [0] does, and it's cached.
+ // This item doesn't exist, but [0] does, and it's cached.
uuids[1] = new UUID("bb000000-0000-0000-0000-0000000000bb");
// Fetching should return 2 items, but [1] should be null
items = m_Connector.GetMultipleItems(m_userID, uuids);
@@ -185,7 +185,7 @@ namespace Robust.Tests
Assert.AreEqual("Test Notecard 1", items[0].Name, "(Three times) Wrong name for Notecard 1");
Assert.IsNull(items[1], "(Three times) Expecting 2nd item to be null");
- // Now both don't exist
+ // Now both don't exist
uuids[0] = new UUID("aa000000-0000-0000-0000-0000000000aa");
items = m_Connector.GetMultipleItems(m_userID, uuids);
Assert.Null(items[0], "Request to multiple non-existent items is supposed to return null [0]");
diff --git a/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs b/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs
index 0ab407e..5e6a638 100644
--- a/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs
+++ b/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs
@@ -105,7 +105,7 @@ namespace OpenSim.Tests.Stress
public void Draw()
{
SceneObjectGroup so = SceneHelpers.AddSceneObject(m_tests.Scene);
-
+
while (Ready)
{
UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
@@ -120,7 +120,7 @@ namespace OpenSim.Tests.Stress
string.Format("PenColour BLACK; MoveTo 40,220; FontSize 32; Text {0};", text),
"",
0);
-
+
Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
Pass++;
--
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