From 52370ac94de4f449645eb0471fab4cc515fccbe2 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Wed, 8 Oct 2014 20:17:51 +0100
Subject: refactor: Move test clientstack setup code out of BasicCircuitTests
into OpenSim.Tests.Common.ClientStackHelpers
---
OpenSim/Tests/Common/Helpers/ClientStackHelpers.cs | 95 ++++++++++++
OpenSim/Tests/Common/Mock/TestLLUDPServer.cs | 171 +++++++++++++++++++++
2 files changed, 266 insertions(+)
create mode 100644 OpenSim/Tests/Common/Helpers/ClientStackHelpers.cs
create mode 100644 OpenSim/Tests/Common/Mock/TestLLUDPServer.cs
(limited to 'OpenSim/Tests')
diff --git a/OpenSim/Tests/Common/Helpers/ClientStackHelpers.cs b/OpenSim/Tests/Common/Helpers/ClientStackHelpers.cs
new file mode 100644
index 0000000..33cd8a2
--- /dev/null
+++ b/OpenSim/Tests/Common/Helpers/ClientStackHelpers.cs
@@ -0,0 +1,95 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Net;
+using Nini.Config;
+using OpenMetaverse;
+using OpenMetaverse.Packets;
+using OpenSim.Framework;
+using OpenSim.Region.ClientStack.LindenUDP;
+using OpenSim.Region.Framework.Scenes;
+
+namespace OpenSim.Tests.Common
+{
+ ///
+ /// This class adds full UDP client classes and associated scene presence to scene.
+ ///
+ ///
+ /// This is used for testing client stack code. For testing other code, use SceneHelper methods instead since
+ /// they operate without the burden of setting up UDP structures which should be unnecessary for testing scene
+ /// code.
+ ///
+ public static class ClientStackHelpers
+ {
+ public static ScenePresence AddChildClient(
+ Scene scene, LLUDPServer udpServer, UUID agentId, UUID sessionId, uint circuitCode)
+ {
+ IPEndPoint testEp = new IPEndPoint(IPAddress.Loopback, 999);
+
+ UseCircuitCodePacket uccp = new UseCircuitCodePacket();
+
+ UseCircuitCodePacket.CircuitCodeBlock uccpCcBlock
+ = new UseCircuitCodePacket.CircuitCodeBlock();
+ uccpCcBlock.Code = circuitCode;
+ uccpCcBlock.ID = agentId;
+ uccpCcBlock.SessionID = sessionId;
+ uccp.CircuitCode = uccpCcBlock;
+
+ byte[] uccpBytes = uccp.ToBytes();
+ UDPPacketBuffer upb = new UDPPacketBuffer(testEp, uccpBytes.Length);
+ upb.DataLength = uccpBytes.Length; // God knows why this isn't set by the constructor.
+ Buffer.BlockCopy(uccpBytes, 0, upb.Data, 0, uccpBytes.Length);
+
+ AgentCircuitData acd = new AgentCircuitData();
+ acd.AgentID = agentId;
+ acd.SessionID = sessionId;
+
+ scene.AuthenticateHandler.AddNewCircuit(circuitCode, acd);
+
+ udpServer.PacketReceived(upb);
+
+ return scene.GetScenePresence(agentId);
+ }
+
+ public static TestLLUDPServer AddUdpServer(Scene scene)
+ {
+ return AddUdpServer(scene, new IniConfigSource());
+ }
+
+ public static TestLLUDPServer AddUdpServer(Scene scene, IniConfigSource configSource)
+ {
+ uint port = 0;
+ AgentCircuitManager acm = scene.AuthenticateHandler;
+
+ TestLLUDPServer udpServer = new TestLLUDPServer(IPAddress.Any, ref port, 0, false, configSource, acm);
+ udpServer.AddScene(scene);
+
+ return udpServer;
+ }
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Tests/Common/Mock/TestLLUDPServer.cs b/OpenSim/Tests/Common/Mock/TestLLUDPServer.cs
new file mode 100644
index 0000000..26887c9
--- /dev/null
+++ b/OpenSim/Tests/Common/Mock/TestLLUDPServer.cs
@@ -0,0 +1,171 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Net;
+using System.Net.Sockets;
+using Nini.Config;
+using OpenMetaverse.Packets;
+using OpenSim.Framework;
+using OpenSim.Region.ClientStack.LindenUDP;
+
+namespace OpenSim.Tests.Common
+{
+ ///
+ /// This class enables regression testing of the LLUDPServer by allowing us to intercept outgoing data.
+ ///
+ public class TestLLUDPServer : LLUDPServer
+ {
+ public List PacketsSent { get; private set; }
+
+ public TestLLUDPServer(IPAddress listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, IConfigSource configSource, AgentCircuitManager circuitManager)
+ : base(listenIP, ref port, proxyPortOffsetParm, allow_alternate_port, configSource, circuitManager)
+ {
+ PacketsSent = new List();
+ }
+
+ public override void SendAckImmediate(IPEndPoint remoteEndpoint, PacketAckPacket ack)
+ {
+ PacketsSent.Add(ack);
+ }
+
+ public override void SendPacket(
+ LLUDPClient udpClient, Packet packet, ThrottleOutPacketType category, bool allowSplitting, UnackedPacketMethod method)
+ {
+ PacketsSent.Add(packet);
+ }
+
+ public void ClientOutgoingPacketHandler(IClientAPI client, bool resendUnacked, bool sendAcks, bool sendPing)
+ {
+ m_resendUnacked = resendUnacked;
+ m_sendAcks = sendAcks;
+ m_sendPing = sendPing;
+
+ ClientOutgoingPacketHandler(client);
+ }
+
+//// ///
+//// /// The chunks of data to pass to the LLUDPServer when it calls EndReceive
+//// ///
+//// protected Queue m_chunksToLoad = new Queue();
+//
+//// protected override void BeginReceive()
+//// {
+//// if (m_chunksToLoad.Count > 0 && m_chunksToLoad.Peek().BeginReceiveException)
+//// {
+//// ChunkSenderTuple tuple = m_chunksToLoad.Dequeue();
+//// reusedEpSender = tuple.Sender;
+//// throw new SocketException();
+//// }
+//// }
+//
+//// protected override bool EndReceive(out int numBytes, IAsyncResult result, ref EndPoint epSender)
+//// {
+//// numBytes = 0;
+////
+//// //m_log.Debug("Queue size " + m_chunksToLoad.Count);
+////
+//// if (m_chunksToLoad.Count <= 0)
+//// return false;
+////
+//// ChunkSenderTuple tuple = m_chunksToLoad.Dequeue();
+//// RecvBuffer = tuple.Data;
+//// numBytes = tuple.Data.Length;
+//// epSender = tuple.Sender;
+////
+//// return true;
+//// }
+//
+//// public override void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode)
+//// {
+//// // Don't do anything just yet
+//// }
+//
+// ///
+// /// Signal that this chunk should throw an exception on Socket.BeginReceive()
+// ///
+// ///
+// public void LoadReceiveWithBeginException(EndPoint epSender)
+// {
+// ChunkSenderTuple tuple = new ChunkSenderTuple(epSender);
+// tuple.BeginReceiveException = true;
+// m_chunksToLoad.Enqueue(tuple);
+// }
+//
+// ///
+// /// Load some data to be received by the LLUDPServer on the next receive call
+// ///
+// ///
+// ///
+// public void LoadReceive(byte[] data, EndPoint epSender)
+// {
+// m_chunksToLoad.Enqueue(new ChunkSenderTuple(data, epSender));
+// }
+//
+// ///
+// /// Load a packet to be received by the LLUDPServer on the next receive call
+// ///
+// ///
+// public void LoadReceive(Packet packet, EndPoint epSender)
+// {
+// LoadReceive(packet.ToBytes(), epSender);
+// }
+//
+// ///
+// /// Calls the protected asynchronous result method. This fires out all data chunks currently queued for send
+// ///
+// ///
+// public void ReceiveData(IAsyncResult result)
+// {
+// // Doesn't work the same way anymore
+//// while (m_chunksToLoad.Count > 0)
+//// OnReceivedData(result);
+// }
+ }
+
+ ///
+ /// Record the data and sender tuple
+ ///
+ public class ChunkSenderTuple
+ {
+ public byte[] Data;
+ public EndPoint Sender;
+ public bool BeginReceiveException;
+
+ public ChunkSenderTuple(byte[] data, EndPoint sender)
+ {
+ Data = data;
+ Sender = sender;
+ }
+
+ public ChunkSenderTuple(EndPoint sender)
+ {
+ Sender = sender;
+ }
+ }
+}
--
cgit v1.1