From 8f838c722da978da646fcef59a5af767840832bb Mon Sep 17 00:00:00 2001 From: Tom Grimshaw Date: Mon, 17 May 2010 14:14:19 -0700 Subject: When killing a zombie session, don't send the stop packet since it often has the effect of killing a newly connected client. --- OpenSim/Tests/Common/Mock/TestClient.cs | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'OpenSim/Tests/Common/Mock') diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index b07a072..05a8ff0 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs @@ -888,6 +888,10 @@ namespace OpenSim.Tests.Common.Mock public void Close() { + Close(true); + } + public void Close(bool sendStop) + { m_scene.RemoveClient(AgentId); } -- cgit v1.1