From 8bed461957c38fb90a65a148d3f3791e9e0222f8 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sat, 2 Jan 2010 20:16:21 -0800 Subject: Test client for remote user account connector and service. It seems to be working. --- .../Tests/Clients/UserAccounts/OpenSim.Server.ini | 33 ++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 OpenSim/Tests/Clients/UserAccounts/OpenSim.Server.ini (limited to 'OpenSim/Tests/Clients/UserAccounts/OpenSim.Server.ini') diff --git a/OpenSim/Tests/Clients/UserAccounts/OpenSim.Server.ini b/OpenSim/Tests/Clients/UserAccounts/OpenSim.Server.ini new file mode 100644 index 0000000..eb1f473 --- /dev/null +++ b/OpenSim/Tests/Clients/UserAccounts/OpenSim.Server.ini @@ -0,0 +1,33 @@ +; * Run a ROBUST server shell like this, from bin: +; * $ OpenSim.Server.exe -inifile ../OpenSim/Tests/Clients/Presence/OpenSim.Server.ini +; * +; * Then run this client like this, from bin: +; * $ OpenSim.Tests.Clients.UserAccountClient.exe +; * +; * + +[Startup] +ServiceConnectors = "OpenSim.Server.Handlers.dll:UserAccountServiceConnector" + +; * This is common for all services, it's the network setup for the entire +; * server instance +; * +[Network] +port = 8003 + +; * The following are for the remote console +; * They have no effect for the local or basic console types +; * Leave commented to diable logins to the console +;ConsoleUser = Test +;ConsolePass = secret + +; * As an example, the below configuration precisely mimicks the legacy +; * asset server. It is read by the asset IN connector (defined above) +; * and it then loads the OUT connector (a local database module). That, +; * in turn, reads the asset loader and database connection information +; * +[UserAccountService] + LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService" + StorageProvider = "OpenSim.Data.MySQL.dll" + ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=opensim123;" + -- cgit v1.1