From f021c64eb060046bff6e91384e1bbca0384b7d61 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Thu, 29 Dec 2016 12:34:09 +0000 Subject: Refactor: Rename IImprovedAssetCache to IAssetCache as the old IAssetCache is long gone. --- OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs | 4 ++-- OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Services') diff --git a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs index a6e8eb4..b8449d7 100644 --- a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs +++ b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs @@ -49,7 +49,7 @@ namespace OpenSim.Services.Connectors const int MAXSENDRETRIESLEN = 30; private string m_ServerURI = String.Empty; - private IImprovedAssetCache m_Cache = null; + private IAssetCache m_Cache = null; private int m_retryCounter; private bool m_inRetries; private List[] m_sendRetries = new List[MAXSENDRETRIESLEN]; @@ -233,7 +233,7 @@ namespace OpenSim.Services.Connectors } } - protected void SetCache(IImprovedAssetCache cache) + protected void SetCache(IAssetCache cache) { m_Cache = cache; } diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs b/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs index 9ad4a7a..531939f 100644 --- a/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs +++ b/OpenSim/Services/Connectors/SimianGrid/SimianAssetServiceConnector.cs @@ -55,7 +55,7 @@ namespace OpenSim.Services.Connectors.SimianGrid private static string ZeroID = UUID.Zero.ToString(); private string m_serverUrl = String.Empty; - private IImprovedAssetCache m_cache; + private IAssetCache m_cache; private bool m_Enabled = false; #region ISharedRegionModule @@ -65,7 +65,7 @@ namespace OpenSim.Services.Connectors.SimianGrid { if (m_cache == null) { - IImprovedAssetCache cache = scene.RequestModuleInterface(); + IAssetCache cache = scene.RequestModuleInterface(); if (cache is ISharedRegionModule) m_cache = cache; } -- cgit v1.1