From 16d303f7cd631d05cba24c95546da0f7d0d6c774 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 21 May 2012 19:38:43 +0100 Subject: Fix bug where outfit folders could not be renamed. Outfit folders are a type of system folder whose details are allowed to change. --- OpenSim/Services/InventoryService/XInventoryService.cs | 17 +++++++++++++---- 1 file changed, 13 insertions(+), 4 deletions(-) (limited to 'OpenSim/Services/InventoryService/XInventoryService.cs') diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs index eed88bd..2ce1bab 100644 --- a/OpenSim/Services/InventoryService/XInventoryService.cs +++ b/OpenSim/Services/InventoryService/XInventoryService.cs @@ -327,27 +327,36 @@ namespace OpenSim.Services.InventoryService public virtual bool UpdateFolder(InventoryFolderBase folder) { - //m_log.DebugFormat("[XINVENTORY]: Update folder {0} {1} ({2})", folder.Name, folder.Type, folder.ID); +// m_log.DebugFormat("[XINVENTORY]: Update folder {0} {1} ({2})", folder.Name, folder.Type, folder.ID); + XInventoryFolder xFolder = ConvertFromOpenSim(folder); InventoryFolderBase check = GetFolder(folder); + if (check == null) return AddFolder(folder); - if (check.Type != -1 || xFolder.type != -1) + if ((check.Type != (short)AssetType.Unknown || xFolder.type != (short)AssetType.Unknown) + && (check.Type != (short)AssetType.OutfitFolder || xFolder.type != (short)AssetType.OutfitFolder)) { if (xFolder.version < check.Version) { - //m_log.DebugFormat("[XINVENTORY]: {0} < {1} can't do", xFolder.version, check.Version); +// m_log.DebugFormat("[XINVENTORY]: {0} < {1} can't do", xFolder.version, check.Version); return false; } + check.Version = (ushort)xFolder.version; xFolder = ConvertFromOpenSim(check); - //m_log.DebugFormat("[XINVENTORY]: Storing {0} {1} {2}", xFolder.folderName, xFolder.version, xFolder.type); + +// m_log.DebugFormat( +// "[XINVENTORY]: Storing version only update to system folder {0} {1} {2}", +// xFolder.folderName, xFolder.version, xFolder.type); + return m_Database.StoreFolder(xFolder); } if (xFolder.version < check.Version) xFolder.version = check.Version; + xFolder.folderID = check.ID; return m_Database.StoreFolder(xFolder); -- cgit v1.1 From 7e97f0e8989ff1bc7fab80c726dfef23dffc5cca Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 21 May 2012 21:00:22 +0100 Subject: minor: extend commented out LinkInventoryItem log message for future use --- OpenSim/Services/InventoryService/XInventoryService.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Services/InventoryService/XInventoryService.cs') diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs index 2ce1bab..3355428 100644 --- a/OpenSim/Services/InventoryService/XInventoryService.cs +++ b/OpenSim/Services/InventoryService/XInventoryService.cs @@ -302,7 +302,8 @@ namespace OpenSim.Services.InventoryService public virtual bool AddFolder(InventoryFolderBase folder) { - //m_log.DebugFormat("[XINVENTORY]: Add folder {0} type {1} in parent {2}", folder.Name, folder.Type, folder.ParentID); +// m_log.DebugFormat("[XINVENTORY]: Add folder {0} type {1} in parent {2}", folder.Name, folder.Type, folder.ParentID); + InventoryFolderBase check = GetFolder(folder); if (check != null) return false; @@ -346,7 +347,7 @@ namespace OpenSim.Services.InventoryService check.Version = (ushort)xFolder.version; xFolder = ConvertFromOpenSim(check); - + // m_log.DebugFormat( // "[XINVENTORY]: Storing version only update to system folder {0} {1} {2}", // xFolder.folderName, xFolder.version, xFolder.type); @@ -442,7 +443,6 @@ namespace OpenSim.Services.InventoryService public virtual bool UpdateItem(InventoryItemBase item) { -// throw new Exception("urrgh"); if (!m_AllowDelete) if (item.AssetType == (sbyte)AssetType.Link || item.AssetType == (sbyte)AssetType.LinkFolder) return false; -- cgit v1.1