From b16abc8166c29585cb76cc55c3bdd76e5833cb4f Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Thu, 5 Jan 2017 19:07:37 +0000 Subject: Massive tab and trailing space cleanup --- .../Tests/XInventoryServiceTests.cs | 44 +++++++++++----------- 1 file changed, 22 insertions(+), 22 deletions(-) (limited to 'OpenSim/Services/InventoryService/Tests') diff --git a/OpenSim/Services/InventoryService/Tests/XInventoryServiceTests.cs b/OpenSim/Services/InventoryService/Tests/XInventoryServiceTests.cs index 3cfd125..2e4637c 100644 --- a/OpenSim/Services/InventoryService/Tests/XInventoryServiceTests.cs +++ b/OpenSim/Services/InventoryService/Tests/XInventoryServiceTests.cs @@ -47,7 +47,7 @@ namespace OpenSim.Services.InventoryService.Tests { private IInventoryService CreateXInventoryService() { - IConfigSource config = new IniConfigSource(); + IConfigSource config = new IniConfigSource(); config.AddConfig("InventoryService"); config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); @@ -73,19 +73,19 @@ namespace OpenSim.Services.InventoryService.Tests UUID folderId = TestHelpers.ParseTail(0x30); int invType = (int)InventoryType.Animation; int assetType = (int)AssetType.Animation; - string itemName = "item1"; + string itemName = "item1"; IInventoryService xis = CreateXInventoryService(); - InventoryItemBase itemToStore - = new InventoryItemBase(itemId, ownerId) - { - CreatorIdentification = creatorId.ToString(), - AssetID = assetId, - Name = itemName, - Folder = folderId, - InvType = invType, - AssetType = assetType + InventoryItemBase itemToStore + = new InventoryItemBase(itemId, ownerId) + { + CreatorIdentification = creatorId.ToString(), + AssetID = assetId, + Name = itemName, + Folder = folderId, + InvType = invType, + AssetType = assetType }; Assert.That(xis.AddItem(itemToStore), Is.True); @@ -115,20 +115,20 @@ namespace OpenSim.Services.InventoryService.Tests UUID folderId = TestHelpers.ParseTail(0x30); int invType = (int)InventoryType.Animation; int assetType = (int)AssetType.Animation; - string itemName = "item1"; + string itemName = "item1"; string itemName2 = "item2"; IInventoryService xis = CreateXInventoryService(); - InventoryItemBase itemToStore - = new InventoryItemBase(itemId, ownerId) - { - CreatorIdentification = creatorId.ToString(), - AssetID = assetId, - Name = itemName, - Folder = folderId, - InvType = invType, - AssetType = assetType + InventoryItemBase itemToStore + = new InventoryItemBase(itemId, ownerId) + { + CreatorIdentification = creatorId.ToString(), + AssetID = assetId, + Name = itemName, + Folder = folderId, + InvType = invType, + AssetType = assetType }; Assert.That(xis.AddItem(itemToStore), Is.True); @@ -149,7 +149,7 @@ namespace OpenSim.Services.InventoryService.Tests UUID folderId2 = TestHelpers.ParseTail(0x70); int invType2 = (int)InventoryType.CallingCard; int assetType2 = (int)AssetType.CallingCard; - string itemName3 = "item3"; + string itemName3 = "item3"; itemToStore.CreatorIdentification = creatorId2.ToString(); itemToStore.Owner = ownerId2; -- cgit v1.1