From 3f76f721372496011efc9328783f9f446b91a92b Mon Sep 17 00:00:00 2001 From: Oren Hurvitz Date: Fri, 18 Apr 2014 16:21:59 +0300 Subject: Better error-handling when storing assets: recognize that 'null' is an error value --- OpenSim/Services/Interfaces/IAssetService.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Services/Interfaces') diff --git a/OpenSim/Services/Interfaces/IAssetService.cs b/OpenSim/Services/Interfaces/IAssetService.cs index 8f1e039..28c3315 100644 --- a/OpenSim/Services/Interfaces/IAssetService.cs +++ b/OpenSim/Services/Interfaces/IAssetService.cs @@ -90,7 +90,7 @@ namespace OpenSim.Services.Interfaces /// Returns a random ID if none is passed via the asset argument. /// /// - /// + /// The Asset ID, or string.Empty if an error occurred string Store(AssetBase asset); /// -- cgit v1.1