From 3f76f721372496011efc9328783f9f446b91a92b Mon Sep 17 00:00:00 2001
From: Oren Hurvitz
Date: Fri, 18 Apr 2014 16:21:59 +0300
Subject: Better error-handling when storing assets: recognize that 'null' is
an error value
---
OpenSim/Services/Interfaces/IAssetService.cs | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
(limited to 'OpenSim/Services/Interfaces')
diff --git a/OpenSim/Services/Interfaces/IAssetService.cs b/OpenSim/Services/Interfaces/IAssetService.cs
index 8f1e039..28c3315 100644
--- a/OpenSim/Services/Interfaces/IAssetService.cs
+++ b/OpenSim/Services/Interfaces/IAssetService.cs
@@ -90,7 +90,7 @@ namespace OpenSim.Services.Interfaces
/// Returns a random ID if none is passed via the asset argument.
///
///
- ///
+ /// The Asset ID, or string.Empty if an error occurred
string Store(AssetBase asset);
///
--
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