From 3146f4bae0d6c0b190fb6b8477c690046a1c79af Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 18 Aug 2011 23:36:43 +0100
Subject: Don't need to try both AssetService.Get and GetCached in GetMesh
since Get always calls GetCached and code paths were identical
---
OpenSim/Services/Interfaces/IAssetService.cs | 8 ++++++--
1 file changed, 6 insertions(+), 2 deletions(-)
(limited to 'OpenSim/Services/Interfaces')
diff --git a/OpenSim/Services/Interfaces/IAssetService.cs b/OpenSim/Services/Interfaces/IAssetService.cs
index 1ac1cec..80494f1 100644
--- a/OpenSim/Services/Interfaces/IAssetService.cs
+++ b/OpenSim/Services/Interfaces/IAssetService.cs
@@ -56,7 +56,7 @@ namespace OpenSim.Services.Interfaces
byte[] GetData(string id);
///
- /// Synchronously fetches an asset from the local cache only
+ /// Synchronously fetches an asset from the local cache only.
///
/// Asset ID
/// The fetched asset, or null if it did not exist in the local cache
@@ -75,7 +75,9 @@ namespace OpenSim.Services.Interfaces
///
/// Creates a new asset
///
- /// Returns a random ID if none is passed into it
+ ///
+ /// Returns a random ID if none is passed via the asset argument.
+ ///
///
///
string Store(AssetBase asset);
@@ -83,7 +85,9 @@ namespace OpenSim.Services.Interfaces
///
/// Update an asset's content
///
+ ///
/// Attachments and bare scripts need this!!
+ ///
///
///
///
--
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