From 2525810e2a1b23f9c5b17b3d075e02c0c6255e2c Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Tue, 27 Oct 2009 13:31:04 -0700 Subject: Removed the DotNetEngine scripting engine. You will need to create a fresh checkout or clean out all *DotNet*.dll assemblies from the bin/ directory to run OpenSim moving forward --- .../DotNetEngine/DotNetEngine_ScriptLoadUnload.cs | 95 ---------------------- 1 file changed, 95 deletions(-) delete mode 100644 OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine_ScriptLoadUnload.cs (limited to 'OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine_ScriptLoadUnload.cs') diff --git a/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine_ScriptLoadUnload.cs b/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine_ScriptLoadUnload.cs deleted file mode 100644 index a113c1e..0000000 --- a/OpenSim/ScriptEngine/Engines/DotNetEngine/DotNetEngine_ScriptLoadUnload.cs +++ /dev/null @@ -1,95 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections.Generic; -using System.Text; -using OpenMetaverse; -using OpenSim.ScriptEngine.Components.DotNetEngine.Events; -using OpenSim.ScriptEngine.Shared; - -namespace OpenSim.ScriptEngine.Engines.DotNetEngine -{ - public partial class DotNetEngine - { - - //internal Dictionary ScriptMapping = new Dictionary(); - - - // - // HANDLE EVENTS FROM SCRIPTS - // We will handle script add, change and remove events outside of command pipeline - // - #region Script Add/Change/Remove - void Events_RezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine) - { - // ### - // # New script created - // ### - m_log.DebugFormat( - "[{0}] NEW SCRIPT: localID: {1}, itemID: {2}, startParam: {3}, postOnRez: {4}, engine: {5}", - Name, localID, itemID, startParam, postOnRez, engine); - - // Make a script object - ScriptStructure scriptObject = new ScriptStructure(); - scriptObject.RegionInfo = RegionInfo; - scriptObject.LocalID = localID; - scriptObject.ItemID = itemID; - scriptObject.Source = script; - - // - // Get MetaData from script header - // - ScriptMetaData scriptMetaData = ScriptMetaData.Extract(ref script); - scriptObject.ScriptMetaData = scriptMetaData; - foreach (string key in scriptObject.ScriptMetaData.Keys) - { - m_log.DebugFormat("[{0}] Script metadata: Key: \"{1}\", Value: \"{2}\".", Name, key, scriptObject.ScriptMetaData[key]); - } - - // - // Load this assembly - // - // TODO: Use Executor to send a command instead? - m_log.DebugFormat("[{0}] Adding script to scheduler", Name); - RegionInfo.FindScheduler(scriptObject.ScriptMetaData).AddScript(scriptObject); - // Add to our internal mapping - //ScriptMapping.Add(itemID, Schedulers[scheduler]); - } - - private void Events_RemoveScript(uint localID, UUID itemID) - { - // Tell all schedulers to remove this item - foreach (IScriptScheduler scheduler in RegionInfo.Schedulers.Values) - { - scheduler.Removecript(localID, itemID); - } - } - #endregion - - } -} -- cgit v1.1