From e1f68145be8b0cfc48c7fe6920ae8db1bfa049f5 Mon Sep 17 00:00:00 2001
From: Jeff Ames
Date: Sat, 7 Mar 2009 02:00:18 +0000
Subject: Update svn properties.
---
.../Region/CoreModules/World/Tests/SOGSpamTest.cs | 20 +-
.../Scripting/Minimodule/Heightmap.cs | 68 +--
.../OptionalModules/Scripting/Minimodule/Host.cs | 58 +-
.../Scripting/Minimodule/IAvatar.cs | 28 +-
.../Scripting/Minimodule/IHeightmap.cs | 28 +-
.../OptionalModules/Scripting/Minimodule/IHost.cs | 26 +-
.../Scripting/Minimodule/IObject.cs | 192 +++----
.../OptionalModules/Scripting/Minimodule/IWorld.cs | 24 +-
.../Scripting/Minimodule/MRMBase.cs | 54 +-
.../Scripting/Minimodule/MRMModule.cs | 470 +++++++--------
.../Scripting/Minimodule/SOPObject.cs | 634 ++++++++++-----------
.../OptionalModules/Scripting/Minimodule/World.cs | 78 +--
.../Scripting/ObjectModules/IObjectModule.cs | 30 +-
13 files changed, 855 insertions(+), 855 deletions(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/CoreModules/World/Tests/SOGSpamTest.cs b/OpenSim/Region/CoreModules/World/Tests/SOGSpamTest.cs
index 836f559..9a2b157 100644
--- a/OpenSim/Region/CoreModules/World/Tests/SOGSpamTest.cs
+++ b/OpenSim/Region/CoreModules/World/Tests/SOGSpamTest.cs
@@ -1,10 +1,10 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace OpenSim.Region.CoreModules.World.Tests
-{
- class SOGSpamTest
- {
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace OpenSim.Region.CoreModules.World.Tests
+{
+ class SOGSpamTest
+ {
+ }
+}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Heightmap.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Heightmap.cs
index c75c6e7..6fa6ebe 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Heightmap.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Heightmap.cs
@@ -1,34 +1,34 @@
-using OpenSim.Region.Framework.Scenes;
-
-namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
-{
- public class Heightmap : IHeightmap
- {
- private Scene m_scene;
-
- public Heightmap(Scene scene)
- {
- m_scene = scene;
- }
-
- public int Height
- {
- get { return m_scene.Heightmap.Height; }
- }
-
- public int Width
- {
- get { return m_scene.Heightmap.Width; }
- }
-
- public double Get(int x, int y)
- {
- return m_scene.Heightmap[x, y];
- }
-
- public void Set(int x, int y, double val)
- {
- m_scene.Heightmap[x, y] = val;
- }
- }
-}
+using OpenSim.Region.Framework.Scenes;
+
+namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
+{
+ public class Heightmap : IHeightmap
+ {
+ private Scene m_scene;
+
+ public Heightmap(Scene scene)
+ {
+ m_scene = scene;
+ }
+
+ public int Height
+ {
+ get { return m_scene.Heightmap.Height; }
+ }
+
+ public int Width
+ {
+ get { return m_scene.Heightmap.Width; }
+ }
+
+ public double Get(int x, int y)
+ {
+ return m_scene.Heightmap[x, y];
+ }
+
+ public void Set(int x, int y, double val)
+ {
+ m_scene.Heightmap[x, y] = val;
+ }
+ }
+}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs
index dcb70b4..c8b51b6 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Host.cs
@@ -1,29 +1,29 @@
-using System;
-using System.Collections.Generic;
-using System.Reflection;
-using System.Text;
-using log4net;
-
-namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
-{
- class Host : IHost
- {
- private readonly IObject m_obj;
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
-
- public Host(IObject m_obj)
- {
- this.m_obj = m_obj;
- }
-
- public IObject Object
- {
- get { return m_obj; }
- }
-
- public ILog Console
- {
- get { return m_log; }
- }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Reflection;
+using System.Text;
+using log4net;
+
+namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
+{
+ class Host : IHost
+ {
+ private readonly IObject m_obj;
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ public Host(IObject m_obj)
+ {
+ this.m_obj = m_obj;
+ }
+
+ public IObject Object
+ {
+ get { return m_obj; }
+ }
+
+ public ILog Console
+ {
+ get { return m_log; }
+ }
+ }
+}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IAvatar.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IAvatar.cs
index ba92c64..270ed89 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IAvatar.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IAvatar.cs
@@ -1,14 +1,14 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using OpenMetaverse;
-
-namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
-{
- interface IAvatar
- {
- string Name { get; }
- UUID GlobalID { get; }
- Vector3 Position { get; }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Text;
+using OpenMetaverse;
+
+namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
+{
+ interface IAvatar
+ {
+ string Name { get; }
+ UUID GlobalID { get; }
+ Vector3 Position { get; }
+ }
+}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs
index b4502a4..84d602a 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHeightmap.cs
@@ -1,14 +1,14 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
-{
- public interface IHeightmap
- {
- int Height { get; }
- int Width { get; }
- double Get(int x, int y);
- void Set(int x, int y, double val);
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
+{
+ public interface IHeightmap
+ {
+ int Height { get; }
+ int Width { get; }
+ double Get(int x, int y);
+ void Set(int x, int y, double val);
+ }
+}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHost.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHost.cs
index 8f95ba7..123fa38 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHost.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IHost.cs
@@ -1,13 +1,13 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using log4net;
-
-namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
-{
- public interface IHost
- {
- IObject Object { get; }
- ILog Console { get; }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Text;
+using log4net;
+
+namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
+{
+ public interface IHost
+ {
+ IObject Object { get; }
+ ILog Console { get; }
+ }
+}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IObject.cs
index ef442d4..0c7bfc0 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IObject.cs
@@ -1,96 +1,96 @@
-using System;
-using System.Drawing;
-using OpenMetaverse;
-
-namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
-{
- public interface IObject
- {
- bool Exists { get; }
- uint LocalID { get; }
- UUID GlobalID { get; }
-
- IObject[] Children { get; }
-
- ///
- /// Equals 'this' if we have no parent. Ergo, Root.Children.Count will always return the total number of items in the linkset.
- ///
- IObject Root { get; }
-
- IObjectFace[] Faces { get; }
-
- Vector3 Scale { get; set; }
- Quaternion Rotation { get; set; }
-
- Vector3 SitTarget { get; set; }
- String SitTargetText { get; set; }
-
- String TouchText { get; set; }
-
- String Text { get; set; }
-
- bool IsPhysical { get; set; } // SetStatus(PHYSICS)
- bool IsPhantom { get; set; } // SetStatus(PHANTOM)
- bool IsRotationLockedX { get; set; } // SetStatus(!ROTATE_X)
- bool IsRotationLockedY { get; set; } // SetStatus(!ROTATE_Y)
- bool IsRotationLockedZ { get; set; } // SetStatus(!ROTATE_Z)
- bool IsSandboxed { get; set; } // SetStatus(SANDBOX)
- bool IsImmotile { get; set; } // SetStatus(BLOCK_GRAB)
- bool IsAlwaysReturned { get; set; } // SetStatus(!DIE_AT_EDGE)
- bool IsTemporary { get; set; } // TEMP_ON_REZ
-
- bool IsFlexible { get; set; }
-
- PrimType PrimShape { get; set; }
- // TODO:
- // PrimHole
- // Repeats, Offsets, Cut/Dimple/ProfileCut
- // Hollow, Twist, HoleSize,
- // Taper[A+B], Shear[A+B], Revolutions,
- // RadiusOffset, Skew
-
- Material Material { get; set; }
- }
-
- public enum Material
- {
- Default,
- Glass,
- Metal,
- Plastic,
- Wood,
- Rubber,
- Stone,
- Flesh
- }
-
- public enum PrimType
- {
- NotPrimitive = 255,
- Box = 0,
- Cylinder = 1,
- Prism = 2,
- Sphere = 3,
- Torus = 4,
- Tube = 5,
- Ring = 6,
- Sculpt = 7
- }
-
- public enum TextureMapping
- {
- Default,
- Planar
- }
-
- public interface IObjectFace
- {
- Color Color { get; set; }
- UUID Texture { get; set; }
- TextureMapping Mapping { get; set; } // SetPrimParms(PRIM_TEXGEN)
- bool Bright { get; set; } // SetPrimParms(FULLBRIGHT)
- double Bloom { get; set; } // SetPrimParms(GLOW)
- bool Shiny { get; set; } // SetPrimParms(SHINY)
- bool BumpMap { get; set; } // SetPrimParms(BUMPMAP) [DEPRECIATE IN FAVOUR OF UUID?]
- }
-}
+using System;
+using System.Drawing;
+using OpenMetaverse;
+
+namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
+{
+ public interface IObject
+ {
+ bool Exists { get; }
+ uint LocalID { get; }
+ UUID GlobalID { get; }
+
+ IObject[] Children { get; }
+
+ ///
+ /// Equals 'this' if we have no parent. Ergo, Root.Children.Count will always return the total number of items in the linkset.
+ ///
+ IObject Root { get; }
+
+ IObjectFace[] Faces { get; }
+
+ Vector3 Scale { get; set; }
+ Quaternion Rotation { get; set; }
+
+ Vector3 SitTarget { get; set; }
+ String SitTargetText { get; set; }
+
+ String TouchText { get; set; }
+
+ String Text { get; set; }
+
+ bool IsPhysical { get; set; } // SetStatus(PHYSICS)
+ bool IsPhantom { get; set; } // SetStatus(PHANTOM)
+ bool IsRotationLockedX { get; set; } // SetStatus(!ROTATE_X)
+ bool IsRotationLockedY { get; set; } // SetStatus(!ROTATE_Y)
+ bool IsRotationLockedZ { get; set; } // SetStatus(!ROTATE_Z)
+ bool IsSandboxed { get; set; } // SetStatus(SANDBOX)
+ bool IsImmotile { get; set; } // SetStatus(BLOCK_GRAB)
+ bool IsAlwaysReturned { get; set; } // SetStatus(!DIE_AT_EDGE)
+ bool IsTemporary { get; set; } // TEMP_ON_REZ
+
+ bool IsFlexible { get; set; }
+
+ PrimType PrimShape { get; set; }
+ // TODO:
+ // PrimHole
+ // Repeats, Offsets, Cut/Dimple/ProfileCut
+ // Hollow, Twist, HoleSize,
+ // Taper[A+B], Shear[A+B], Revolutions,
+ // RadiusOffset, Skew
+
+ Material Material { get; set; }
+ }
+
+ public enum Material
+ {
+ Default,
+ Glass,
+ Metal,
+ Plastic,
+ Wood,
+ Rubber,
+ Stone,
+ Flesh
+ }
+
+ public enum PrimType
+ {
+ NotPrimitive = 255,
+ Box = 0,
+ Cylinder = 1,
+ Prism = 2,
+ Sphere = 3,
+ Torus = 4,
+ Tube = 5,
+ Ring = 6,
+ Sculpt = 7
+ }
+
+ public enum TextureMapping
+ {
+ Default,
+ Planar
+ }
+
+ public interface IObjectFace
+ {
+ Color Color { get; set; }
+ UUID Texture { get; set; }
+ TextureMapping Mapping { get; set; } // SetPrimParms(PRIM_TEXGEN)
+ bool Bright { get; set; } // SetPrimParms(FULLBRIGHT)
+ double Bloom { get; set; } // SetPrimParms(GLOW)
+ bool Shiny { get; set; } // SetPrimParms(SHINY)
+ bool BumpMap { get; set; } // SetPrimParms(BUMPMAP) [DEPRECIATE IN FAVOUR OF UUID?]
+ }
+}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IWorld.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IWorld.cs
index 2f1388e..ea74524 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/IWorld.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/IWorld.cs
@@ -1,12 +1,12 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
-{
- public interface IWorld
- {
- IObject[] Objects { get; }
- IHeightmap Terrain { get; }
- }
-}
+using System;
+using System.Collections.Generic;
+using System.Text;
+
+namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
+{
+ public interface IWorld
+ {
+ IObject[] Objects { get; }
+ IHeightmap Terrain { get; }
+ }
+}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMBase.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMBase.cs
index b2e6d2e..cbef1ca 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMBase.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMBase.cs
@@ -1,27 +1,27 @@
-namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
-{
- public abstract class MRMBase
- {
- private IWorld m_world;
- private IHost m_host;
-
- public void InitMiniModule(IWorld world, IHost host)
- {
- m_world = world;
- m_host = host;
- }
-
- protected IWorld World
- {
- get { return m_world; }
- }
-
- protected IHost Host
- {
- get { return m_host; }
- }
-
- public abstract void Start();
- public abstract void Stop();
- }
-}
+namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
+{
+ public abstract class MRMBase
+ {
+ private IWorld m_world;
+ private IHost m_host;
+
+ public void InitMiniModule(IWorld world, IHost host)
+ {
+ m_world = world;
+ m_host = host;
+ }
+
+ protected IWorld World
+ {
+ get { return m_world; }
+ }
+
+ protected IHost Host
+ {
+ get { return m_host; }
+ }
+
+ public abstract void Start();
+ public abstract void Stop();
+ }
+}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
index 86a3240..1536445 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/MRMModule.cs
@@ -1,235 +1,235 @@
-using System;
-using System.CodeDom.Compiler;
-using System.Collections.Generic;
-using System.IO;
-using System.Reflection;
-using System.Text;
-using log4net;
-using Microsoft.CSharp;
-using Nini.Config;
-using OpenMetaverse;
-using OpenSim.Region.Framework.Interfaces;
-using OpenSim.Region.Framework.Scenes;
-
-namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
-{
- public class MRMModule : IRegionModule
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private Scene m_scene;
-
- private readonly Dictionary m_scripts = new Dictionary();
-
- private static readonly CSharpCodeProvider CScodeProvider = new CSharpCodeProvider();
-
- public void Initialise(Scene scene, IConfigSource source)
- {
- if (source.Configs["MRM"] != null)
- {
- if (source.Configs["MRM"].GetBoolean("Enabled", false))
- {
- m_log.Info("[MRM] Enabling MRM Module");
- m_scene = scene;
- scene.EventManager.OnRezScript += EventManager_OnRezScript;
- }
- else
- {
- m_log.Info("[MRM] Disabled MRM Module (Express)");
- }
- }
- else
- {
- m_log.Info("[MRM] Disabled MRM Module (Omission)");
- }
- }
-
- void EventManager_OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource)
- {
- if (script.StartsWith("//MiniMod:C#"))
- {
- m_log.Info("[MRM] Found C# MRM");
- IWorld m_world = new World(m_scene);
- IHost m_host = new Host(new SOPObject(m_scene, localID));
-
- MRMBase mmb = (MRMBase) AppDomain.CurrentDomain.CreateInstanceFromAndUnwrap(
- CompileFromDotNetText(script, itemID.ToString()),
- "OpenSim.MiniModule");
- m_log.Info("[MRM] Created MRM Instance");
- mmb.InitMiniModule(m_world, m_host);
- m_scripts[itemID] = mmb;
-
- m_log.Info("[MRM] Starting MRM");
- mmb.Start();
- }
- }
-
- public void PostInitialise()
- {
-
- }
-
- public void Close()
- {
- foreach (KeyValuePair pair in m_scripts)
- {
- pair.Value.Stop();
- }
- }
-
- public string Name
- {
- get { return "MiniRegionModule"; }
- }
-
- public bool IsSharedModule
- {
- get { return false; }
- }
-
- ///
- /// Stolen from ScriptEngine Common
- ///
- ///
- /// Unique ID for this module
- ///
- internal string CompileFromDotNetText(string Script, string uuid)
- {
- const string ext = ".cs";
- const string FilePrefix = "MiniModule";
-
- // Output assembly name
- string OutFile = Path.Combine("MiniModules", Path.Combine(
- m_scene.RegionInfo.RegionID.ToString(),
- FilePrefix + "_compiled_" + uuid + ".dll"));
-
- // Create Directories for Assemblies
- if (!Directory.Exists("MiniModules"))
- Directory.CreateDirectory("MiniModules");
- string tmp = Path.Combine("MiniModules", m_scene.RegionInfo.RegionID.ToString());
- if (!Directory.Exists(tmp))
- Directory.CreateDirectory(tmp);
-
- try
- {
- File.Delete(OutFile);
- }
- catch (IOException e)
- {
- throw new Exception("Unable to delete old existing " +
- "script-file before writing new. Compile aborted: " +
- e);
- }
-
- // DEBUG - write source to disk
- string srcFileName = FilePrefix + "_source_" +
- Path.GetFileNameWithoutExtension(OutFile) + ext;
- try
- {
- File.WriteAllText(Path.Combine(Path.Combine(
- "MiniModules",
- m_scene.RegionInfo.RegionID.ToString()),
- srcFileName), Script);
- }
- catch (Exception ex) //NOTLEGIT - Should be just FileIOException
- {
- m_log.Error("[Compiler]: Exception while " +
- "trying to write script source to file \"" +
- srcFileName + "\": " + ex.ToString());
- }
-
- // Do actual compile
- CompilerParameters parameters = new CompilerParameters();
-
- parameters.IncludeDebugInformation = true;
-
- string rootPath =
- Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
-
-
- // TODO: Add Libraries
- parameters.ReferencedAssemblies.Add(Path.Combine(rootPath,
- "OpenSim.Region.OptionalModules.dll"));
- parameters.ReferencedAssemblies.Add(Path.Combine(rootPath,
- "log4net.dll"));
-
- parameters.GenerateExecutable = false;
- parameters.OutputAssembly = OutFile;
- parameters.IncludeDebugInformation = true;
- parameters.TreatWarningsAsErrors = false;
-
- CompilerResults results = CScodeProvider.CompileAssemblyFromSource(
- parameters, Script);
-
- int display = 5;
- if (results.Errors.Count > 0)
- {
- string errtext = String.Empty;
- foreach (CompilerError CompErr in results.Errors)
- {
- // Show 5 errors max
- //
- if (display <= 0)
- break;
- display--;
-
- string severity = "Error";
- if (CompErr.IsWarning)
- {
- severity = "Warning";
- }
-
- string text = CompErr.ErrorText;
-
- // The Second Life viewer's script editor begins
- // countingn lines and columns at 0, so we subtract 1.
- errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n",
- CompErr.Line - 1, CompErr.Column - 1,
- CompErr.ErrorNumber, text, severity);
- }
-
- if (!File.Exists(OutFile))
- {
- throw new Exception(errtext);
- }
- }
-
- if (!File.Exists(OutFile))
- {
- string errtext = String.Empty;
- errtext += "No compile error. But not able to locate compiled file.";
- throw new Exception(errtext);
- }
-
- FileInfo fi = new FileInfo(OutFile);
-
- Byte[] data = new Byte[fi.Length];
-
- try
- {
- FileStream fs = File.Open(OutFile, FileMode.Open, FileAccess.Read);
- fs.Read(data, 0, data.Length);
- fs.Close();
- }
- catch (IOException)
- {
- string errtext = String.Empty;
- errtext += "No compile error. But not able to open file.";
- throw new Exception(errtext);
- }
-
- // Convert to base64
- //
- string filetext = Convert.ToBase64String(data);
-
- ASCIIEncoding enc = new ASCIIEncoding();
-
- Byte[] buf = enc.GetBytes(filetext);
-
- FileStream sfs = File.Create(OutFile + ".cil.b64");
- sfs.Write(buf, 0, buf.Length);
- sfs.Close();
-
- return OutFile;
- }
- }
-}
+using System;
+using System.CodeDom.Compiler;
+using System.Collections.Generic;
+using System.IO;
+using System.Reflection;
+using System.Text;
+using log4net;
+using Microsoft.CSharp;
+using Nini.Config;
+using OpenMetaverse;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.Framework.Scenes;
+
+namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
+{
+ public class MRMModule : IRegionModule
+ {
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+ private Scene m_scene;
+
+ private readonly Dictionary m_scripts = new Dictionary();
+
+ private static readonly CSharpCodeProvider CScodeProvider = new CSharpCodeProvider();
+
+ public void Initialise(Scene scene, IConfigSource source)
+ {
+ if (source.Configs["MRM"] != null)
+ {
+ if (source.Configs["MRM"].GetBoolean("Enabled", false))
+ {
+ m_log.Info("[MRM] Enabling MRM Module");
+ m_scene = scene;
+ scene.EventManager.OnRezScript += EventManager_OnRezScript;
+ }
+ else
+ {
+ m_log.Info("[MRM] Disabled MRM Module (Express)");
+ }
+ }
+ else
+ {
+ m_log.Info("[MRM] Disabled MRM Module (Omission)");
+ }
+ }
+
+ void EventManager_OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource)
+ {
+ if (script.StartsWith("//MiniMod:C#"))
+ {
+ m_log.Info("[MRM] Found C# MRM");
+ IWorld m_world = new World(m_scene);
+ IHost m_host = new Host(new SOPObject(m_scene, localID));
+
+ MRMBase mmb = (MRMBase) AppDomain.CurrentDomain.CreateInstanceFromAndUnwrap(
+ CompileFromDotNetText(script, itemID.ToString()),
+ "OpenSim.MiniModule");
+ m_log.Info("[MRM] Created MRM Instance");
+ mmb.InitMiniModule(m_world, m_host);
+ m_scripts[itemID] = mmb;
+
+ m_log.Info("[MRM] Starting MRM");
+ mmb.Start();
+ }
+ }
+
+ public void PostInitialise()
+ {
+
+ }
+
+ public void Close()
+ {
+ foreach (KeyValuePair pair in m_scripts)
+ {
+ pair.Value.Stop();
+ }
+ }
+
+ public string Name
+ {
+ get { return "MiniRegionModule"; }
+ }
+
+ public bool IsSharedModule
+ {
+ get { return false; }
+ }
+
+ ///
+ /// Stolen from ScriptEngine Common
+ ///
+ ///
+ /// Unique ID for this module
+ ///
+ internal string CompileFromDotNetText(string Script, string uuid)
+ {
+ const string ext = ".cs";
+ const string FilePrefix = "MiniModule";
+
+ // Output assembly name
+ string OutFile = Path.Combine("MiniModules", Path.Combine(
+ m_scene.RegionInfo.RegionID.ToString(),
+ FilePrefix + "_compiled_" + uuid + ".dll"));
+
+ // Create Directories for Assemblies
+ if (!Directory.Exists("MiniModules"))
+ Directory.CreateDirectory("MiniModules");
+ string tmp = Path.Combine("MiniModules", m_scene.RegionInfo.RegionID.ToString());
+ if (!Directory.Exists(tmp))
+ Directory.CreateDirectory(tmp);
+
+ try
+ {
+ File.Delete(OutFile);
+ }
+ catch (IOException e)
+ {
+ throw new Exception("Unable to delete old existing " +
+ "script-file before writing new. Compile aborted: " +
+ e);
+ }
+
+ // DEBUG - write source to disk
+ string srcFileName = FilePrefix + "_source_" +
+ Path.GetFileNameWithoutExtension(OutFile) + ext;
+ try
+ {
+ File.WriteAllText(Path.Combine(Path.Combine(
+ "MiniModules",
+ m_scene.RegionInfo.RegionID.ToString()),
+ srcFileName), Script);
+ }
+ catch (Exception ex) //NOTLEGIT - Should be just FileIOException
+ {
+ m_log.Error("[Compiler]: Exception while " +
+ "trying to write script source to file \"" +
+ srcFileName + "\": " + ex.ToString());
+ }
+
+ // Do actual compile
+ CompilerParameters parameters = new CompilerParameters();
+
+ parameters.IncludeDebugInformation = true;
+
+ string rootPath =
+ Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory);
+
+
+ // TODO: Add Libraries
+ parameters.ReferencedAssemblies.Add(Path.Combine(rootPath,
+ "OpenSim.Region.OptionalModules.dll"));
+ parameters.ReferencedAssemblies.Add(Path.Combine(rootPath,
+ "log4net.dll"));
+
+ parameters.GenerateExecutable = false;
+ parameters.OutputAssembly = OutFile;
+ parameters.IncludeDebugInformation = true;
+ parameters.TreatWarningsAsErrors = false;
+
+ CompilerResults results = CScodeProvider.CompileAssemblyFromSource(
+ parameters, Script);
+
+ int display = 5;
+ if (results.Errors.Count > 0)
+ {
+ string errtext = String.Empty;
+ foreach (CompilerError CompErr in results.Errors)
+ {
+ // Show 5 errors max
+ //
+ if (display <= 0)
+ break;
+ display--;
+
+ string severity = "Error";
+ if (CompErr.IsWarning)
+ {
+ severity = "Warning";
+ }
+
+ string text = CompErr.ErrorText;
+
+ // The Second Life viewer's script editor begins
+ // countingn lines and columns at 0, so we subtract 1.
+ errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n",
+ CompErr.Line - 1, CompErr.Column - 1,
+ CompErr.ErrorNumber, text, severity);
+ }
+
+ if (!File.Exists(OutFile))
+ {
+ throw new Exception(errtext);
+ }
+ }
+
+ if (!File.Exists(OutFile))
+ {
+ string errtext = String.Empty;
+ errtext += "No compile error. But not able to locate compiled file.";
+ throw new Exception(errtext);
+ }
+
+ FileInfo fi = new FileInfo(OutFile);
+
+ Byte[] data = new Byte[fi.Length];
+
+ try
+ {
+ FileStream fs = File.Open(OutFile, FileMode.Open, FileAccess.Read);
+ fs.Read(data, 0, data.Length);
+ fs.Close();
+ }
+ catch (IOException)
+ {
+ string errtext = String.Empty;
+ errtext += "No compile error. But not able to open file.";
+ throw new Exception(errtext);
+ }
+
+ // Convert to base64
+ //
+ string filetext = Convert.ToBase64String(data);
+
+ ASCIIEncoding enc = new ASCIIEncoding();
+
+ Byte[] buf = enc.GetBytes(filetext);
+
+ FileStream sfs = File.Create(OutFile + ".cil.b64");
+ sfs.Write(buf, 0, buf.Length);
+ sfs.Close();
+
+ return OutFile;
+ }
+ }
+}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
index d939e85..e154b79 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs
@@ -1,317 +1,317 @@
-using System.Collections.Generic;
-using OpenMetaverse;
-using OpenSim.Framework;
-using OpenSim.Region.Framework.Scenes;
-
-namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
-{
- class SOPObject : IObject
- {
- private readonly Scene m_rootScene;
- private readonly uint m_localID;
-
- public SOPObject(Scene rootScene, uint localID)
- {
- m_rootScene = rootScene;
- m_localID = localID;
- }
-
- ///
- /// This needs to run very, very quickly.
- /// It is utilized in nearly every property and method.
- ///
- ///
- private SceneObjectPart GetSOP()
- {
- if (m_rootScene.Entities.ContainsKey(m_localID))
- return ((SceneObjectGroup) m_rootScene.Entities[m_localID]).RootPart;
-
- return null;
- }
-
- public bool Exists
- {
- get { return GetSOP() != null; }
- }
-
- public uint LocalID
- {
- get { return m_localID; }
- }
-
- public UUID GlobalID
- {
- get { return GetSOP().UUID; }
- }
-
- public IObject[] Children
- {
- get
- {
- SceneObjectPart my = GetSOP();
- int total = my.ParentGroup.Children.Count;
-
- IObject[] rets = new IObject[total];
-
- int i = 0;
- foreach (KeyValuePair pair in my.ParentGroup.Children)
- {
- rets[i++] = new SOPObject(m_rootScene, pair.Value.LocalId);
- }
-
- return rets;
- }
- }
-
- public IObject Root
- {
- get { return new SOPObject(m_rootScene, GetSOP().ParentGroup.RootPart.LocalId); }
- }
-
- public IObjectFace[] Faces
- {
- get
- {
- SceneObjectPart sop = GetSOP();
- IObjectFace[] rets = new IObjectFace[getNumberOfSides(sop)];
-
- for (int i = 0; i < rets.Length;i++ )
- {
- //rets[i] = new ObjectFace
- }
-
- return rets;
- }
- }
-
- public Vector3 Scale
- {
- get { return GetSOP().Scale; }
- set { GetSOP().Scale = value; }
- }
-
- public Quaternion Rotation
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
- public Vector3 SitTarget
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
- public string SitTargetText
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
- public string TouchText
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
- public string Text
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
- public bool IsPhysical
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
- public bool IsPhantom
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
- public bool IsRotationLockedX
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
- public bool IsRotationLockedY
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
- public bool IsRotationLockedZ
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
- public bool IsSandboxed
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
- public bool IsImmotile
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
- public bool IsAlwaysReturned
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
- public bool IsTemporary
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
- public bool IsFlexible
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
- public PrimType PrimShape
- {
- get { return (PrimType) getScriptPrimType(GetSOP().Shape); }
- set { throw new System.NotImplementedException(); }
- }
-
- public Material Material
- {
- get { throw new System.NotImplementedException(); }
- set { throw new System.NotImplementedException(); }
- }
-
-
- #region Supporting Functions
-
- // Helper functions to understand if object has cut, hollow, dimple, and other affecting number of faces
- private static void hasCutHollowDimpleProfileCut(int primType, PrimitiveBaseShape shape, out bool hasCut, out bool hasHollow,
- out bool hasDimple, out bool hasProfileCut)
- {
- if (primType == (int)PrimType.Box
- ||
- primType == (int)PrimType.Cylinder
- ||
- primType == (int)PrimType.Prism)
-
- hasCut = (shape.ProfileBegin > 0) || (shape.ProfileEnd > 0);
- else
- hasCut = (shape.PathBegin > 0) || (shape.PathEnd > 0);
-
- hasHollow = shape.ProfileHollow > 0;
- hasDimple = (shape.ProfileBegin > 0) || (shape.ProfileEnd > 0); // taken from llSetPrimitiveParms
- hasProfileCut = hasDimple; // is it the same thing?
-
- }
-
- private static int getScriptPrimType(PrimitiveBaseShape primShape)
- {
- if (primShape.SculptEntry)
- return (int) PrimType.Sculpt;
- if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.Square)
- {
- if (primShape.PathCurve == (byte) Extrusion.Straight)
- return (int) PrimType.Box;
- if (primShape.PathCurve == (byte) Extrusion.Curve1)
- return (int) PrimType.Tube;
- }
- else if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.Circle)
- {
- if (primShape.PathCurve == (byte) Extrusion.Straight)
- return (int) PrimType.Cylinder;
- if (primShape.PathCurve == (byte) Extrusion.Curve1)
- return (int) PrimType.Torus;
- }
- else if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.HalfCircle)
- {
- if (primShape.PathCurve == (byte) Extrusion.Curve1 || primShape.PathCurve == (byte) Extrusion.Curve2)
- return (int) PrimType.Sphere;
- }
- else if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.EquilateralTriangle)
- {
- if (primShape.PathCurve == (byte) Extrusion.Straight)
- return (int) PrimType.Prism;
- if (primShape.PathCurve == (byte) Extrusion.Curve1)
- return (int) PrimType.Ring;
- }
- return (int) PrimType.NotPrimitive;
- }
-
- private static int getNumberOfSides(SceneObjectPart part)
- {
- int ret;
- bool hasCut;
- bool hasHollow;
- bool hasDimple;
- bool hasProfileCut;
-
- int primType = getScriptPrimType(part.Shape);
- hasCutHollowDimpleProfileCut(primType, part.Shape, out hasCut, out hasHollow, out hasDimple, out hasProfileCut);
-
- switch (primType)
- {
- default:
- case (int) PrimType.Box:
- ret = 6;
- if (hasCut) ret += 2;
- if (hasHollow) ret += 1;
- break;
- case (int) PrimType.Cylinder:
- ret = 3;
- if (hasCut) ret += 2;
- if (hasHollow) ret += 1;
- break;
- case (int) PrimType.Prism:
- ret = 5;
- if (hasCut) ret += 2;
- if (hasHollow) ret += 1;
- break;
- case (int) PrimType.Sphere:
- ret = 1;
- if (hasCut) ret += 2;
- if (hasDimple) ret += 2;
- if (hasHollow)
- ret += 1; // GOTCHA: LSL shows 2 additional sides here.
- // This has been fixed, but may cause porting issues.
- break;
- case (int) PrimType.Torus:
- ret = 1;
- if (hasCut) ret += 2;
- if (hasProfileCut) ret += 2;
- if (hasHollow) ret += 1;
- break;
- case (int) PrimType.Tube:
- ret = 4;
- if (hasCut) ret += 2;
- if (hasProfileCut) ret += 2;
- if (hasHollow) ret += 1;
- break;
- case (int) PrimType.Ring:
- ret = 3;
- if (hasCut) ret += 2;
- if (hasProfileCut) ret += 2;
- if (hasHollow) ret += 1;
- break;
- case (int) PrimType.Sculpt:
- ret = 1;
- break;
- }
- return ret;
- }
-
-
- #endregion
-
- }
-}
+using System.Collections.Generic;
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Region.Framework.Scenes;
+
+namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
+{
+ class SOPObject : IObject
+ {
+ private readonly Scene m_rootScene;
+ private readonly uint m_localID;
+
+ public SOPObject(Scene rootScene, uint localID)
+ {
+ m_rootScene = rootScene;
+ m_localID = localID;
+ }
+
+ ///
+ /// This needs to run very, very quickly.
+ /// It is utilized in nearly every property and method.
+ ///
+ ///
+ private SceneObjectPart GetSOP()
+ {
+ if (m_rootScene.Entities.ContainsKey(m_localID))
+ return ((SceneObjectGroup) m_rootScene.Entities[m_localID]).RootPart;
+
+ return null;
+ }
+
+ public bool Exists
+ {
+ get { return GetSOP() != null; }
+ }
+
+ public uint LocalID
+ {
+ get { return m_localID; }
+ }
+
+ public UUID GlobalID
+ {
+ get { return GetSOP().UUID; }
+ }
+
+ public IObject[] Children
+ {
+ get
+ {
+ SceneObjectPart my = GetSOP();
+ int total = my.ParentGroup.Children.Count;
+
+ IObject[] rets = new IObject[total];
+
+ int i = 0;
+ foreach (KeyValuePair pair in my.ParentGroup.Children)
+ {
+ rets[i++] = new SOPObject(m_rootScene, pair.Value.LocalId);
+ }
+
+ return rets;
+ }
+ }
+
+ public IObject Root
+ {
+ get { return new SOPObject(m_rootScene, GetSOP().ParentGroup.RootPart.LocalId); }
+ }
+
+ public IObjectFace[] Faces
+ {
+ get
+ {
+ SceneObjectPart sop = GetSOP();
+ IObjectFace[] rets = new IObjectFace[getNumberOfSides(sop)];
+
+ for (int i = 0; i < rets.Length;i++ )
+ {
+ //rets[i] = new ObjectFace
+ }
+
+ return rets;
+ }
+ }
+
+ public Vector3 Scale
+ {
+ get { return GetSOP().Scale; }
+ set { GetSOP().Scale = value; }
+ }
+
+ public Quaternion Rotation
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public Vector3 SitTarget
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public string SitTargetText
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public string TouchText
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public string Text
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public bool IsPhysical
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public bool IsPhantom
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public bool IsRotationLockedX
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public bool IsRotationLockedY
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public bool IsRotationLockedZ
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public bool IsSandboxed
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public bool IsImmotile
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public bool IsAlwaysReturned
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public bool IsTemporary
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public bool IsFlexible
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public PrimType PrimShape
+ {
+ get { return (PrimType) getScriptPrimType(GetSOP().Shape); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+ public Material Material
+ {
+ get { throw new System.NotImplementedException(); }
+ set { throw new System.NotImplementedException(); }
+ }
+
+
+ #region Supporting Functions
+
+ // Helper functions to understand if object has cut, hollow, dimple, and other affecting number of faces
+ private static void hasCutHollowDimpleProfileCut(int primType, PrimitiveBaseShape shape, out bool hasCut, out bool hasHollow,
+ out bool hasDimple, out bool hasProfileCut)
+ {
+ if (primType == (int)PrimType.Box
+ ||
+ primType == (int)PrimType.Cylinder
+ ||
+ primType == (int)PrimType.Prism)
+
+ hasCut = (shape.ProfileBegin > 0) || (shape.ProfileEnd > 0);
+ else
+ hasCut = (shape.PathBegin > 0) || (shape.PathEnd > 0);
+
+ hasHollow = shape.ProfileHollow > 0;
+ hasDimple = (shape.ProfileBegin > 0) || (shape.ProfileEnd > 0); // taken from llSetPrimitiveParms
+ hasProfileCut = hasDimple; // is it the same thing?
+
+ }
+
+ private static int getScriptPrimType(PrimitiveBaseShape primShape)
+ {
+ if (primShape.SculptEntry)
+ return (int) PrimType.Sculpt;
+ if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.Square)
+ {
+ if (primShape.PathCurve == (byte) Extrusion.Straight)
+ return (int) PrimType.Box;
+ if (primShape.PathCurve == (byte) Extrusion.Curve1)
+ return (int) PrimType.Tube;
+ }
+ else if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.Circle)
+ {
+ if (primShape.PathCurve == (byte) Extrusion.Straight)
+ return (int) PrimType.Cylinder;
+ if (primShape.PathCurve == (byte) Extrusion.Curve1)
+ return (int) PrimType.Torus;
+ }
+ else if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.HalfCircle)
+ {
+ if (primShape.PathCurve == (byte) Extrusion.Curve1 || primShape.PathCurve == (byte) Extrusion.Curve2)
+ return (int) PrimType.Sphere;
+ }
+ else if ((primShape.ProfileCurve & 0x07) == (byte) ProfileShape.EquilateralTriangle)
+ {
+ if (primShape.PathCurve == (byte) Extrusion.Straight)
+ return (int) PrimType.Prism;
+ if (primShape.PathCurve == (byte) Extrusion.Curve1)
+ return (int) PrimType.Ring;
+ }
+ return (int) PrimType.NotPrimitive;
+ }
+
+ private static int getNumberOfSides(SceneObjectPart part)
+ {
+ int ret;
+ bool hasCut;
+ bool hasHollow;
+ bool hasDimple;
+ bool hasProfileCut;
+
+ int primType = getScriptPrimType(part.Shape);
+ hasCutHollowDimpleProfileCut(primType, part.Shape, out hasCut, out hasHollow, out hasDimple, out hasProfileCut);
+
+ switch (primType)
+ {
+ default:
+ case (int) PrimType.Box:
+ ret = 6;
+ if (hasCut) ret += 2;
+ if (hasHollow) ret += 1;
+ break;
+ case (int) PrimType.Cylinder:
+ ret = 3;
+ if (hasCut) ret += 2;
+ if (hasHollow) ret += 1;
+ break;
+ case (int) PrimType.Prism:
+ ret = 5;
+ if (hasCut) ret += 2;
+ if (hasHollow) ret += 1;
+ break;
+ case (int) PrimType.Sphere:
+ ret = 1;
+ if (hasCut) ret += 2;
+ if (hasDimple) ret += 2;
+ if (hasHollow)
+ ret += 1; // GOTCHA: LSL shows 2 additional sides here.
+ // This has been fixed, but may cause porting issues.
+ break;
+ case (int) PrimType.Torus:
+ ret = 1;
+ if (hasCut) ret += 2;
+ if (hasProfileCut) ret += 2;
+ if (hasHollow) ret += 1;
+ break;
+ case (int) PrimType.Tube:
+ ret = 4;
+ if (hasCut) ret += 2;
+ if (hasProfileCut) ret += 2;
+ if (hasHollow) ret += 1;
+ break;
+ case (int) PrimType.Ring:
+ ret = 3;
+ if (hasCut) ret += 2;
+ if (hasProfileCut) ret += 2;
+ if (hasHollow) ret += 1;
+ break;
+ case (int) PrimType.Sculpt:
+ ret = 1;
+ break;
+ }
+ return ret;
+ }
+
+
+ #endregion
+
+ }
+}
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
index 6c7f854..b1a4394 100644
--- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/World.cs
@@ -1,39 +1,39 @@
-using System.Collections.Generic;
-using OpenSim.Region.Framework.Scenes;
-
-namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
-{
- public class World : IWorld
- {
- private readonly Scene m_internalScene;
- private readonly Heightmap m_heights;
-
- public World(Scene internalScene)
- {
- m_internalScene = internalScene;
- m_heights = new Heightmap(m_internalScene);
- }
-
- public IObject[] Objects
- {
- get
- {
- List ents = m_internalScene.Entities.GetAllByType();
- IObject[] rets = new IObject[ents.Count];
-
- for (int i = 0; i < ents.Count; i++)
- {
- EntityBase ent = ents[i];
- rets[i] = new SOPObject(m_internalScene, ent.LocalId);
- }
-
- return rets;
- }
- }
-
- public IHeightmap Terrain
- {
- get { return m_heights; }
- }
- }
-}
+using System.Collections.Generic;
+using OpenSim.Region.Framework.Scenes;
+
+namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
+{
+ public class World : IWorld
+ {
+ private readonly Scene m_internalScene;
+ private readonly Heightmap m_heights;
+
+ public World(Scene internalScene)
+ {
+ m_internalScene = internalScene;
+ m_heights = new Heightmap(m_internalScene);
+ }
+
+ public IObject[] Objects
+ {
+ get
+ {
+ List ents = m_internalScene.Entities.GetAllByType();
+ IObject[] rets = new IObject[ents.Count];
+
+ for (int i = 0; i < ents.Count; i++)
+ {
+ EntityBase ent = ents[i];
+ rets[i] = new SOPObject(m_internalScene, ent.LocalId);
+ }
+
+ return rets;
+ }
+ }
+
+ public IHeightmap Terrain
+ {
+ get { return m_heights; }
+ }
+ }
+}
diff --git a/OpenSim/Region/OptionalModules/Scripting/ObjectModules/IObjectModule.cs b/OpenSim/Region/OptionalModules/Scripting/ObjectModules/IObjectModule.cs
index 923b053..6ced656 100644
--- a/OpenSim/Region/OptionalModules/Scripting/ObjectModules/IObjectModule.cs
+++ b/OpenSim/Region/OptionalModules/Scripting/ObjectModules/IObjectModule.cs
@@ -1,15 +1,15 @@
-using OpenSim.Region.Framework.Scenes;
-
-namespace OpenSim.Region.OptionalModules.Scripting.ObjectModules
-{
- interface IObjectModule
- {
- void Add(EntityBase entity, Scene scene);
- void Start();
- void Stop();
- void Tick();
-
- string ClassName { get; }
- bool IsShared { get; }
- }
-}
+using OpenSim.Region.Framework.Scenes;
+
+namespace OpenSim.Region.OptionalModules.Scripting.ObjectModules
+{
+ interface IObjectModule
+ {
+ void Add(EntityBase entity, Scene scene);
+ void Start();
+ void Stop();
+ void Tick();
+
+ string ClassName { get; }
+ bool IsShared { get; }
+ }
+}
--
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