From dbd1a68b581c80b50f243ce6896e96b8ed0461dc Mon Sep 17 00:00:00 2001 From: Melanie Date: Fri, 29 Oct 2010 20:35:06 +0200 Subject: Fix a LSL issue and a prim naming issue --- .../Framework/InventoryAccess/InventoryAccessModule.cs | 12 ++++++++---- .../Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 11 ++++++++--- 2 files changed, 16 insertions(+), 7 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index d429979..0700aa5 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs @@ -762,10 +762,14 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess // affect the name stored in the serialization, transfer // the correct name from the inventory to the // object itself before we rez. - rootPart.Name = item.Name; - rootPart.Description = item.Description; - rootPart.ObjectSaleType = item.SaleType; - rootPart.SalePrice = item.SalePrice; + // On coalesced objects, this has no effect. + if ((item.Flags & (uint)InventoryItemFlags.ObjectHasMultipleItems) == 0) + { + rootPart.Name = item.Name; + rootPart.Description = item.Description; + rootPart.ObjectSaleType = item.SaleType; + rootPart.SalePrice = item.SalePrice; + } group.SetGroup(remoteClient.ActiveGroupId, remoteClient); if ((rootPart.OwnerID != item.Owner) || diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 2527757..8f05359 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -2187,9 +2187,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api m_host.AddScriptLPS(1); // try to let this work as in SL... - if (m_host.ParentID == 0) - { - // special case: If we are root, rotate complete SOG to new rotation + if (m_host.LinkNum < 2) + { + // Special case: If we are root, rotate complete SOG to new + // rotation. + // We are root if the link number is 0 (single prim) or 1 + // (root prim). ParentID may be nonzero in attachments and + // using it would cause attachments and HUDs to rotate + // to the wrong positions. SetRot(m_host, Rot2Quaternion(rot)); } else -- cgit v1.1