From d29a04fc20a7d8a72944ffe835c7e758aa2712ed Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Fri, 26 Sep 2014 03:52:10 +0100 Subject: remove debug msgs --- .../CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | 3 +-- OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 5 ----- 2 files changed, 1 insertion(+), 7 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 1ede7ae..b3dc0c0 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs @@ -220,8 +220,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess m_Scene.AssetService.Store(asset); m_Scene.CreateNewInventoryItem( remoteClient, remoteClient.AgentId.ToString(), string.Empty, folderID, - name, description, 0, callbackID, asset, invType, nextOwnerMask, creationDate,transactionID); - m_log.DebugFormat("Asset stored and inventory item created"); + name, description, 0, callbackID, asset, invType, nextOwnerMask, creationDate,transactionID); } else { diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index ac0b69c..e003a59 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs @@ -133,13 +133,8 @@ namespace OpenSim.Region.Framework.Scenes /// public bool AddInventoryItem(InventoryItemBase item) { - m_log.DebugFormat("[AGENT INVENTORY]: item {0}", item.Name); - if (item.Folder != UUID.Zero && InventoryService.AddItem(item)) { - m_log.DebugFormat( - "[AGENT INVENTORY]: added item {0}",item.Name); - int userlevel = 0; if (Permissions.IsGod(item.Owner)) { -- cgit v1.1