From cba02cb6321facd8621763880d8cf8c85647bd0d Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Mon, 16 Jul 2007 13:00:32 +0000 Subject: * Some minor renamings --- OpenSim/Region/Application/OpenSimMain.cs | 34 +++++++++++----------- .../Region/ClientStack/RegionApplicationBase.cs | 2 +- 2 files changed, 18 insertions(+), 18 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 4815b89..0016d15 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs @@ -112,7 +112,7 @@ namespace OpenSim this.physManager = new PhysicsManager(); this.physManager.LoadPlugins(); - this.SetupWorld(); + this.SetupScene(); m_log.Verbose("Main.cs:Startup() - Initialising HTTP server"); @@ -160,10 +160,10 @@ namespace OpenSim } } - protected override void SetupWorld() + protected override void SetupScene() { IGenericConfig regionConfig; - Scene LocalWorld; + Scene scene; UDPServer udpServer; RegionInfo regionDat = new RegionInfo(); AuthenticateSessionsBase authenBase; @@ -213,35 +213,35 @@ namespace OpenSim StorageManager tmpStoreManager = new StorageManager("OpenSim.DataStore.NullStorage.dll", regionDat.DataStore, regionDat.RegionName); - LocalWorld = new Scene( regionDat, authenBase, commsManager, this.AssetCache, tmpStoreManager, httpServer); - this.m_localWorld.Add(LocalWorld); + scene = new Scene( regionDat, authenBase, commsManager, this.AssetCache, tmpStoreManager, httpServer); + this.m_localWorld.Add(scene); - udpServer.LocalWorld = LocalWorld; + udpServer.LocalWorld = scene; - LocalWorld.LoadStorageDLL("OpenSim.Region.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. - LocalWorld.LoadWorldMap(); + scene.LoadStorageDLL("OpenSim.Region.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. + scene.LoadWorldMap(); m_log.Verbose("Main.cs:Startup() - Starting up messaging system"); - LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); - LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); - LocalWorld.LoadPrimsFromStorage(); + scene.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); + scene.PhysScene.SetTerrain(scene.Terrain.getHeights1D()); + scene.LoadPrimsFromStorage(); //Master Avatar Setup - UserProfileData masterAvatar = commsManager.UserServer.SetupMasterUser(LocalWorld.RegionInfo.MasterAvatarFirstName, LocalWorld.RegionInfo.MasterAvatarLastName, LocalWorld.RegionInfo.MasterAvatarSandboxPassword); + UserProfileData masterAvatar = commsManager.UserServer.SetupMasterUser(scene.RegionInfo.MasterAvatarFirstName, scene.RegionInfo.MasterAvatarLastName, scene.RegionInfo.MasterAvatarSandboxPassword); if (masterAvatar != null) { m_log.Notice("Parcels - Found master avatar [" + masterAvatar.UUID.ToStringHyphenated() + "]"); - LocalWorld.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID; - LocalWorld.localStorage.LoadParcels((ILocalStorageParcelReceiver)LocalWorld.ParcelManager); + scene.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID; + scene.localStorage.LoadParcels((ILocalStorageParcelReceiver)scene.ParcelManager); } else { m_log.Notice("Parcels - No master avatar found, using null."); - LocalWorld.RegionInfo.MasterAvatarAssignedUUID = libsecondlife.LLUUID.Zero; - LocalWorld.localStorage.LoadParcels((ILocalStorageParcelReceiver)LocalWorld.ParcelManager); + scene.RegionInfo.MasterAvatarAssignedUUID = libsecondlife.LLUUID.Zero; + scene.localStorage.LoadParcels((ILocalStorageParcelReceiver)scene.ParcelManager); } LocalWorld.performParcelPrimCountUpdate(); - LocalWorld.StartTimer(); + scene.StartTimer(); } } diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index 622b89c..7ae74f8 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs @@ -102,7 +102,7 @@ namespace OpenSim.Region.ClientStack } - protected virtual void SetupWorld() + protected virtual void SetupScene() { } -- cgit v1.1