From c0f3a4c8332f235e998714214011c5412bdcacf0 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Fri, 4 Dec 2009 18:26:58 +0000
Subject: Allow terrain heightmaps to be loaded directly from URIs via the
remote admin plugin See http://opensimulator.org/mantis/view.php?id=4418
Thanks StrawberryFride See
---
.../CoreModules/World/Terrain/TerrainModule.cs | 32 +++++++++++++++++++++-
.../Region/Framework/Interfaces/ITerrainModule.cs | 2 +-
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 6 ++++
3 files changed, 38 insertions(+), 2 deletions(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
index ba271fd..a40828b 100644
--- a/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/CoreModules/World/Terrain/TerrainModule.cs
@@ -29,6 +29,7 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
+using System.Net;
using log4net;
using Nini.Config;
using OpenMetaverse;
@@ -259,6 +260,16 @@ namespace OpenSim.Region.CoreModules.World.Terrain
}
///
+ /// Loads a terrain file from the specified URI
+ ///
+ /// The name of the terrain to load
+ /// The URI to the terrain height map
+ public void LoadFromStream(string filename, Uri pathToTerrainHeightmap)
+ {
+ LoadFromStream(filename, URIFetch(pathToTerrainHeightmap));
+ }
+
+ ///
/// Loads a terrain file from a stream and installs it in the scene.
///
/// Filename to terrain file. Type is determined by extension.
@@ -267,7 +278,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain
{
foreach (KeyValuePair loader in m_loaders)
{
- if (@filename.EndsWith(loader.Key))
+ if (filename.EndsWith(loader.Key))
{
lock (m_scene)
{
@@ -295,6 +306,25 @@ namespace OpenSim.Region.CoreModules.World.Terrain
throw new TerrainException(String.Format("unable to load heightmap from file {0}: no loader available for that format", filename));
}
+ private static Stream URIFetch(Uri uri)
+ {
+ HttpWebRequest request = (HttpWebRequest)WebRequest.Create(uri);
+
+ // request.Credentials = credentials;
+
+ request.ContentLength = 0;
+ request.KeepAlive = false;
+
+ WebResponse response = request.GetResponse();
+ Stream file = response.GetResponseStream();
+
+ if (response.ContentLength == 0)
+ throw new Exception(String.Format("{0} returned an empty file", uri.ToString()));
+
+ // return new BufferedStream(file, (int) response.ContentLength);
+ return new BufferedStream(file, 1000000);
+ }
+
///
/// Modify Land
///
diff --git a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs
index 2dcba0c..7caac55 100644
--- a/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/ITerrainModule.cs
@@ -51,7 +51,7 @@ namespace OpenSim.Region.Framework.Interfaces
///
///
void LoadFromStream(string filename, Stream stream);
-
+ void LoadFromStream(string filename, System.Uri pathToTerrainHeightmap);
///
/// Save a terrain to a stream.
///
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
index 09d02f4..0b0c205 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
@@ -2393,6 +2393,12 @@ namespace OpenSim.Region.Framework.Scenes
InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = InventoryService.GetItem(item);
presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/);
+
+ if (m_AvatarFactory != null)
+ {
+ m_AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance);
+ }
+
}
}
--
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