From ac4f8745baecf9707afa03351a111bb9d5854d97 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Mon, 16 Jul 2007 17:46:47 +0000 Subject: * Updating internal LSL handler/compiler with Tedd's r1. * Importing begginings of DB4oDataStore --- .../Engines/LSLEngine/LSLHandler/Common.cs | 84 ++++ .../Engines/LSLEngine/LSLHandler/Engine.cs | 316 +++++++----- .../LSLEngine/LSLHandler/IL_common_functions.cs | 56 +++ .../LSLEngine/LSLHandler/LSL_CLRInterface.cs | 34 +- .../LSLHandler/LSL_OPCODE_IL_processor.cs | 352 +++++++++++++ .../Engines/LSLEngine/LSLHandler/LSO_Enums.cs | 61 ++- .../Engines/LSLEngine/LSLHandler/LSO_Parser.cs | 555 +++++++++++---------- .../Engines/LSLEngine/LSLHandler/LSO_Struct.cs | 30 +- .../Server API/LSL_BuiltIn_Commands_Interface.cs | 366 ++++++++++++++ .../LSL_BuiltIn_Commands_TestImplementation.cs | 377 ++++++++++++++ .../OpenSim.DataStore.DB4o/DB4oDataStore.cs | 71 +++ .../Properties/AssemblyInfo.cs | 35 ++ 12 files changed, 1950 insertions(+), 387 deletions(-) create mode 100644 OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Common.cs create mode 100644 OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs create mode 100644 OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs create mode 100644 OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_Interface.cs create mode 100644 OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_TestImplementation.cs create mode 100644 OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs create mode 100644 OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Common.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Common.cs new file mode 100644 index 0000000..790871b --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Common.cs @@ -0,0 +1,84 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.LSL +{ + public static class Common + { + static public bool Debug = true; + static public bool IL_UseTryCatch = true; + static public bool IL_CreateConstructor = true; + static public bool IL_CreateFunctionList = true; + static public bool IL_ProcessCodeChunks = true; + + public delegate void SendToDebugEventDelegate(string Message); + public delegate void SendToLogEventDelegate(string Message); + static public event SendToDebugEventDelegate SendToDebugEvent; + static public event SendToLogEventDelegate SendToLogEvent; + + static public void SendToDebug(string Message) + { + //if (Debug == true) + Console.WriteLine("Debug: " + Message); + SendToDebugEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n"); + } + static public void SendToLog(string Message) + { + //if (Debug == true) + Console.WriteLine("LOG: " + Message); + SendToLogEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n"); + } + } + + // TEMPORARY TEST THINGIES + public static class IL_Helper + { + public static string ReverseFormatString(string text1, string format) + { + Common.SendToDebug("ReverseFormatString text1: " + text1); + Common.SendToDebug("ReverseFormatString format: " + format); + return string.Format(format, text1); + } + public static string ReverseFormatString(string text1, UInt32 text2, string format) + { + Common.SendToDebug("ReverseFormatString text1: " + text1); + Common.SendToDebug("ReverseFormatString text2: " + text2.ToString()); + Common.SendToDebug("ReverseFormatString format: " + format); + return string.Format(format, text1, text2.ToString()); + } + public static string Cast_ToString(object obj) + { + Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString()); + return "ABCDEFGIHJKLMNOPQ123"; + } + } +} diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs index 012a00e..5cd1f71 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs @@ -1,140 +1,228 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ using System; -using System.Reflection; -using System.Reflection.Emit; -using System.Threading; + using System.Reflection; + using System.Reflection.Emit; + using System.Threading; -using OpenSim.Region.Scripting; - -namespace OpenSim.ScriptEngines.LSL -{ - - - public class Engine + namespace OpenSim.Region.Scripting.LSL { - public void Start(ScriptInfo WorldAPI) - { - - - - // Create Assembly Name - AssemblyName asmName = new AssemblyName(); - asmName.Name = "TestAssembly"; - - // Create Assembly - AssemblyBuilder asmBuilder = - Thread.GetDomain().DefineDynamicAssembly - (asmName, AssemblyBuilderAccess.RunAndSave); - - // Create a module (and save to disk) - ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule - (asmName.Name, asmName.Name + ".dll"); - - // Create a Class (/Type) - TypeBuilder typeBuilder = modBuilder.DefineType( - "MyClass", - TypeAttributes.Public, - typeof(object), - new Type[] { typeof(LSL_CLRInterface.LSLScript) }); - - - - /* - * Generate the IL itself - */ - - GenerateIL(WorldAPI, typeBuilder); - - - /* - * Done generating, create a type and run it. - */ - // Create type object for the class (after defining fields and methods) - Type type = typeBuilder.CreateType(); - - asmBuilder.Save("TestAssembly.dll"); - - // Create an instance we can play with - //LSLScript hello = (LSLScript)Activator.CreateInstance(type); - LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type); - - // Play with it - MyScript.event_state_entry("Test"); - } - - private void GenerateIL(ScriptInfo WorldAPI, TypeBuilder typeBuilder) + + public class Engine { + //private string LSO_FileName = @"LSO\AdditionTest.lso"; + private string LSO_FileName;// = @"LSO\CloseToDefault.lso"; + AppDomain appDomain; + public void Start(string FileName) + { + LSO_FileName = FileName; - // For debug - LSO_Parser LSOP = new LSO_Parser(); - LSOP.ParseFile("LSO\\CloseToDefault.lso", WorldAPI, ref typeBuilder); - return; - - - // Override a Method / Function - MethodBuilder methodBuilder = typeBuilder.DefineMethod("event_state_entry", - MethodAttributes.Private | MethodAttributes.Virtual, - typeof(void), - new Type[] { typeof(object) }); - typeBuilder.DefineMethodOverride(methodBuilder, - typeof(LSL_CLRInterface.LSLScript).GetMethod("event_state_entry")); - - // Create the IL generator - ILGenerator il = methodBuilder.GetILGenerator(); + //appDomain = AppDomain.CreateDomain("AlternateAppDomain"); + appDomain = Thread.GetDomain(); + // Create Assembly Name + AssemblyName asmName = new AssemblyName(); + asmName.Name = System.IO.Path.GetFileNameWithoutExtension(LSO_FileName); + //asmName.Name = "TestAssembly"; - /* - * TRY - */ - il.BeginExceptionBlock(); + string DLL_FileName = asmName.Name + ".dll"; + string DLL_FileName_WithPath = System.IO.Path.GetDirectoryName(FileName) + @"\" + DLL_FileName; - // Push "Hello World!" string to stack - il.Emit(OpCodes.Ldstr, "Hello World!"); + Common.SendToLog("LSO File Name: " + System.IO.Path.GetFileName(FileName)); + Common.SendToLog("Assembly name: " + asmName.Name); + Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll"); + Common.SendToLog("Starting processing of LSL ByteCode..."); + Common.SendToLog(""); - // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("WriteLine", new Type[] { typeof(string) })); - //il.EmitCall(OpCodes.Callvirt - //il.Emit(OpCodes.Call, typeof(WorldAPI).GetMethod - //("TestFunction")); + + // Create Assembly + AssemblyBuilder asmBuilder = appDomain.DefineDynamicAssembly( + asmName, + AssemblyBuilderAccess.RunAndSave + ); + //// Create Assembly + //AssemblyBuilder asmBuilder = + // Thread.GetDomain().DefineDynamicAssembly + //(asmName, AssemblyBuilderAccess.RunAndSave); + + // Create a module (and save to disk) + ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule + (asmName.Name, + DLL_FileName); + + //Common.SendToDebug("asmName.Name is still \"" + asmName.Name + "\""); + // Create a Class (/Type) + TypeBuilder typeBuilder = modBuilder.DefineType( + "LSL_ScriptObject", + TypeAttributes.Public | TypeAttributes.BeforeFieldInit); + //, + // typeof()); + //, typeof(LSL_BuiltIn_Commands_Interface)); + //, + // typeof(object), + // new Type[] { typeof(LSL_CLRInterface.LSLScript) }); + + + if (Common.IL_CreateConstructor) + IL_CREATE_CONSTRUCTOR(typeBuilder); + + /* + * Generate the IL itself + */ - //il.ThrowException(typeof(NotSupportedException)); + LSO_Parser LSOP = new LSO_Parser(); + LSOP.ParseFile(LSO_FileName, typeBuilder); - - /* - * CATCH - */ - il.BeginCatchBlock(typeof(Exception)); + /* + * Done generating. Create a type and run it. + */ - // Push "Hello World!" string to stack - il.Emit(OpCodes.Ldstr, "Something went wrong: "); - //call void [mscorlib]System.Console::WriteLine(string) - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("Write", new Type[] { typeof(string) })); - //callvirt instance string [mscorlib]System.Exception::get_Message() - il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod - ("get_Message")); - - //call void [mscorlib]System.Console::WriteLine(string) - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("WriteLine", new Type[] { typeof(string) })); + Common.SendToLog("Attempting to compile assembly..."); + // Compile it + Type type = typeBuilder.CreateType(); + Common.SendToLog("Compilation successful!"); - /* - * END TRY - */ - il.EndExceptionBlock(); + Common.SendToLog("Saving assembly: " + DLL_FileName); + asmBuilder.Save(DLL_FileName); - // Push "Return from current method, with return value if present" to stack - il.Emit(OpCodes.Ret); + Common.SendToLog("Creating an instance of new assembly..."); + // Create an instance we can play with + //LSLScript hello = (LSLScript)Activator.CreateInstance(type); + //LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type); + object MyScript = (object)Activator.CreateInstance(type); + Common.SendToLog(""); + + System.Reflection.MemberInfo[] Members = type.GetMembers(); + + Common.SendToLog("Members of assembly " + type.ToString () + ":"); + foreach (MemberInfo member in Members ) + Common.SendToLog(member.ToString()); + + + // Play with it + //MyScript.event_state_entry("Test"); + object[] args = { null } ; + //System.Collections.Generic.List Functions = (System.Collections.Generic.List)type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null); + + string[] ret = { }; + if (Common.IL_CreateFunctionList) + ret = (string[])type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null); + + foreach (string s in ret) + { + Common.SendToLog(""); + Common.SendToLog("*** Executing LSL Server Event: " + s); + //object test = type.GetMember(s); + //object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args); + //runner(); + //objBooks_Late = type.InvokeMember(s, BindingFlags.CreateInstance, null, objApp_Late, null); + type.InvokeMember(s, BindingFlags.InvokeMethod, null, MyScript, new object[] { "Test" }); + + } + + } + + + private static void IL_CREATE_CONSTRUCTOR(TypeBuilder typeBuilder) + { + + + Common.SendToDebug("IL_CREATE_CONSTRUCTOR()"); + //ConstructorBuilder constructor = typeBuilder.DefineConstructor( + // MethodAttributes.Public, + // CallingConventions.Standard, + // new Type[0]); + ConstructorBuilder constructor = typeBuilder.DefineConstructor( + MethodAttributes.Public | + MethodAttributes.SpecialName | + MethodAttributes.RTSpecialName, + CallingConventions.Standard, + new Type[0]); + + //Define the reflection ConstructorInfor for System.Object + ConstructorInfo conObj = typeof(object).GetConstructor(new Type[0]); + + //call constructor of base object + ILGenerator il = constructor.GetILGenerator(); + + Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: UInt32 State = 0;"); + string FieldName; + // Create state object + FieldName = "State"; + FieldBuilder State_fb = typeBuilder.DefineField( + FieldName, + typeof(UInt32), + FieldAttributes.Public); + il.Emit(OpCodes.Ldarg_0); + il.Emit(OpCodes.Ldc_I4, 0); + il.Emit(OpCodes.Stfld, State_fb); + + + Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: LSL_BuiltIn_Commands_TestImplementation LSL_BuiltIns = New LSL_BuiltIn_Commands_TestImplementation();"); + //Type objType1 = typeof(object); + Type objType1 = typeof(LSL_BuiltIn_Commands_TestImplementation); + + FieldName = "LSL_BuiltIns"; + FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField( + FieldName, + objType1, + FieldAttributes.Public); + + //LSL_BuiltIn_Commands_TestImplementation _ti = new LSL_BuiltIn_Commands_TestImplementation(); + il.Emit(OpCodes.Ldarg_0); + //il.Emit(OpCodes.Ldstr, "Test 123"); + il.Emit(OpCodes.Newobj, objType1.GetConstructor(new Type[] { })); + il.Emit(OpCodes.Stfld, LSL_BuiltIns_fb); + + il.Emit(OpCodes.Ldarg_0); + il.Emit(OpCodes.Call, conObj); + + + + ////il.Emit(OpCodes.Newobj, typeof(UInt32)); + //il.Emit(OpCodes.Starg_0); + //// Create LSL function library + //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField("LSL_BuiltIns", typeof(LSL_BuiltIn_Commands_Interface), FieldAttributes.Public); + //il.Emit(OpCodes.Newobj, typeof(LSL_BuiltIn_Commands_Interface)); + //il.Emit(OpCodes.Stloc_1); + + il.Emit(OpCodes.Ret); + } } } -} diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs new file mode 100644 index 0000000..cae78b7 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs @@ -0,0 +1,56 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; +using System.Reflection; +using System.Reflection.Emit; + +namespace OpenSim.Region.Scripting.LSL +{ + partial class LSO_Parser + { + private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName) + { + TypeBuilder typeBuilder = modBuilder.DefineType(typeName, + TypeAttributes.Public | + TypeAttributes.Class | + TypeAttributes.AutoClass | + TypeAttributes.AnsiClass | + TypeAttributes.BeforeFieldInit | + TypeAttributes.AutoLayout, + typeof(object), + new Type[] { typeof(object) }); + return typeBuilder; + + } + + + } +} diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs index 57bbf11..ed22c8c 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs @@ -1,8 +1,36 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.ScriptEngines.LSL +namespace OpenSim.Region.Scripting.LSL { public class LSL_CLRInterface { @@ -13,9 +41,9 @@ namespace OpenSim.ScriptEngines.LSL //} //void Run(object arg); - void event_state_entry(object arg); + //void event_state_entry(object arg); //void event_state_exit(); - void event_touch_start(object arg); + //void event_touch_start(object arg); //void event_touch(); //void event_touch_end(); //void event_collision_start(); diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs new file mode 100644 index 0000000..3b0a1ff --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs @@ -0,0 +1,352 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; + using System.Collections.Generic; + using System.Text; + using System.Reflection; + using System.Reflection.Emit; + + namespace OpenSim.Region.Scripting.LSL + { + partial class LSO_Parser + { + //LSO_Enums MyLSO_Enums = new LSO_Enums(); + + internal bool LSL_PROCESS_OPCODE(ILGenerator il) + { + + byte bp1; + UInt32 u32p1; + UInt16 opcode = br_read(1)[0]; + Common.SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString()); + string idesc = ((LSO_Enums.Operation_Table)opcode).ToString(); + switch ((LSO_Enums.Operation_Table)opcode) + { + + case LSO_Enums.Operation_Table.POP: + case LSO_Enums.Operation_Table.POPL: + case LSO_Enums.Operation_Table.POPV: + case LSO_Enums.Operation_Table.POPQ: + case LSO_Enums.Operation_Table.POPIP: + case LSO_Enums.Operation_Table.POPBP: + case LSO_Enums.Operation_Table.POPSP: + case LSO_Enums.Operation_Table.POPSLR: + // ignore -- builds callframe + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Pop);"); + il.Emit(OpCodes.Pop); + break; + case LSO_Enums.Operation_Table.POPARG: + Common.SendToDebug("Instruction " + idesc + ": Ignored"); + Common.SendToDebug("Instruction " + idesc + ": Description: Drop x bytes from the stack "); + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + + // LONG + case LSO_Enums.Operation_Table.STORE: + case LSO_Enums.Operation_Table.STORES: + case LSO_Enums.Operation_Table.STOREL: + case LSO_Enums.Operation_Table.STOREV: + case LSO_Enums.Operation_Table.STOREQ: + case LSO_Enums.Operation_Table.STOREG: + case LSO_Enums.Operation_Table.STOREGS: + case LSO_Enums.Operation_Table.STOREGL: + case LSO_Enums.Operation_Table.STOREGV: + case LSO_Enums.Operation_Table.STOREGQ: + case LSO_Enums.Operation_Table.LOADP: + case LSO_Enums.Operation_Table.LOADSP: + case LSO_Enums.Operation_Table.LOADLP: + case LSO_Enums.Operation_Table.LOADVP: + case LSO_Enums.Operation_Table.LOADQP: + case LSO_Enums.Operation_Table.PUSH: + case LSO_Enums.Operation_Table.PUSHS: + case LSO_Enums.Operation_Table.PUSHL: + case LSO_Enums.Operation_Table.PUSHV: + case LSO_Enums.Operation_Table.PUSHQ: + case LSO_Enums.Operation_Table.PUSHG: + case LSO_Enums.Operation_Table.PUSHGS: + case LSO_Enums.Operation_Table.PUSHGL: + case LSO_Enums.Operation_Table.PUSHGV: + case LSO_Enums.Operation_Table.PUSHGQ: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // None + case LSO_Enums.Operation_Table.PUSHIP: + case LSO_Enums.Operation_Table.PUSHBP: + case LSO_Enums.Operation_Table.PUSHSP: + // Push Stack Top (Memory Address) to stack + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, " + myHeader.SP + ");"); + Common.SendToDebug("Instruction " + idesc + ": Description: Pushing Stack Top (Memory Address from header) to stack"); + il.Emit(OpCodes.Ldc_I4, myHeader.SP); + break; + // BYTE + case LSO_Enums.Operation_Table.PUSHARGB: + Common.SendToDebug("Param1: " + br_read(1)[0]); + break; + // INTEGER + case LSO_Enums.Operation_Table.PUSHARGI: + // TODO: What is size of integer? + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes.Ldc_I4, " + u32p1 + ");"); + Common.SendToDebug("Param1: " + u32p1); + il.Emit(OpCodes.Ldc_I4, u32p1); + break; + // FLOAT + case LSO_Enums.Operation_Table.PUSHARGF: + // TODO: What is size of float? + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // STRING + case LSO_Enums.Operation_Table.PUSHARGS: + string s = Read_String(); + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldstr, \"" + s + "\");"); + Common.SendToDebug("Param1: " + s); + il.Emit(OpCodes.Ldstr, s); + break; + // VECTOR z,y,x + case LSO_Enums.Operation_Table.PUSHARGV: + Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // ROTATION s,z,y,x + case LSO_Enums.Operation_Table.PUSHARGQ: + Common.SendToDebug("Param1 S: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0)); + Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // LONG + case LSO_Enums.Operation_Table.PUSHARGE: + u32p1 = BitConverter.ToUInt32(br_read(4), 0); + //Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes., " + u32p1 + ");"); + Common.SendToDebug("Instruction " + idesc + ": Ignoring (not in use according to doc)"); + //Common.SendToDebug("Instruction " + idesc + ": Description: Pushes X bytes of $00 onto the stack (used to put space for local variable memory for a call)"); + Common.SendToDebug("Param1: " + u32p1); + //il.Emit(OpCodes.ldc_i4, u32p1); + //if (u32p1 > 0) { + //for (int _ic=0; _ic < u32p1; _ic++) + //{ + // Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldnull);"); + // il.Emit(OpCodes.Ldnull); + //} + break; + // BYTE + case LSO_Enums.Operation_Table.ADD: + bp1 = br_read(1)[0]; + Common.SendToDebug("Instruction " + idesc + ": Add type: " + ((LSO_Enums.OpCode_Add_TypeDefs)bp1).ToString()); + Common.SendToDebug("Param1: " + bp1); + switch ((LSO_Enums.OpCode_Add_TypeDefs)bp1) + { + case LSO_Enums.OpCode_Add_TypeDefs.String: + Common.SendToDebug("Instruction " + idesc + + ": il.Emit(OpCodes.Call, typeof(System.String).GetMethod(\"Concat\", new Type[] { typeof(object), typeof(object) }));"); + il.Emit(OpCodes.Call, typeof(System.String).GetMethod + ("Concat", new Type[] { typeof(object), typeof(object) })); + + break; + case LSO_Enums.OpCode_Add_TypeDefs.UInt32: + default: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Add);"); + il.Emit(OpCodes.Add); + break; + } + + + //il.Emit(OpCodes.Add, p1); + break; + case LSO_Enums.Operation_Table.SUB: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Sub);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Sub); + //il.Emit(OpCodes.Sub, p1); + break; + case LSO_Enums.Operation_Table.MUL: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Mul);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Mul); + //il.Emit(OpCodes.Mul, p1); + break; + case LSO_Enums.Operation_Table.DIV: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Div);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Div); + //il.Emit(OpCodes.Div, p1); + break; + case LSO_Enums.Operation_Table.EQ: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ceq);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Ceq); + //il.Emit(OpCodes.Ceq, p1); + break; + case LSO_Enums.Operation_Table.NEQ: + case LSO_Enums.Operation_Table.LEQ: + case LSO_Enums.Operation_Table.GEQ: + case LSO_Enums.Operation_Table.LESS: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Clt_Un);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Clt_Un); + //il.Emit(OpCodes.Clt, p1); + break; + case LSO_Enums.Operation_Table.GREATER: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Cgt_Un);"); + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + il.Emit(OpCodes.Cgt_Un); + //il.Emit(OpCodes.Cgt, p1); + break; + case LSO_Enums.Operation_Table.MOD: + case LSO_Enums.Operation_Table.BOOLOR: + bp1 = br_read(1)[0]; + Common.SendToDebug("Param1: " + bp1); + break; + // LONG + case LSO_Enums.Operation_Table.JUMP: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // BYTE, LONG + case LSO_Enums.Operation_Table.JUMPIF: + case LSO_Enums.Operation_Table.JUMPNIF: + Common.SendToDebug("Param1: " + br_read(1)[0]); + Common.SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // LONG + case LSO_Enums.Operation_Table.STATE: + bp1 = br_read(1)[0]; + //il.Emit(OpCodes.Ld); // Load local variable 0 onto stack + //il.Emit(OpCodes.Ldc_I4, 0); // Push index position + //il.Emit(OpCodes.Ldstr, EventList[p1]); // Push value + //il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value + break; + case LSO_Enums.Operation_Table.CALL: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // BYTE + case LSO_Enums.Operation_Table.CAST: + bp1 = br_read(1)[0]; + Common.SendToDebug("Instruction " + idesc + ": Cast to type: " + ((LSO_Enums.OpCode_Cast_TypeDefs)bp1)); + Common.SendToDebug("Param1: " + bp1); + switch ((LSO_Enums.OpCode_Cast_TypeDefs)bp1) + { + case LSO_Enums.OpCode_Cast_TypeDefs.String: + Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Calli, typeof(System.Convert).GetMethod(\"ToString\", new Type[] { typeof(object) }));"); + //il.Emit(OpCodes.Box, typeof (UInt32)); + il.Emit(OpCodes.Calli, typeof(Common).GetMethod + ("Cast_ToString", new Type[] { typeof(object) })); + + //il.Emit(OpCodes.Box, typeof(System.UInt32) ); + //il.Emit(OpCodes.Box, typeof(string)); + + //il.Emit(OpCodes.Conv_R8); + //il.Emit(OpCodes.Call, typeof(System.Convert).GetMethod + // ("ToString", new Type[] { typeof(float) })); + + break; + default: + Common.SendToDebug("Instruction " + idesc + ": Unknown cast type!"); + break; + } + break; + // LONG + case LSO_Enums.Operation_Table.STACKTOS: + case LSO_Enums.Operation_Table.STACKTOL: + Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0)); + break; + // BYTE + case LSO_Enums.Operation_Table.PRINT: + case LSO_Enums.Operation_Table.CALLLIB: + Common.SendToDebug("Param1: " + br_read(1)[0]); + break; + // SHORT + case LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE: + // TODO: What is size of short? + UInt16 U16p1 = BitConverter.ToUInt16(br_read(2), 0); + Common.SendToDebug("Instruction " + idesc + ": Builtin Command: " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString()); + Common.SendToDebug("Param1: " + U16p1); + switch ((LSO_Enums.BuiltIn_Functions)U16p1) + { + case LSO_Enums.BuiltIn_Functions.llSay: + Common.SendToDebug("Instruction " + idesc + " " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString() + + ": Mapped to internal function"); + + //il.Emit(OpCodes.Ldstr, "INTERNAL COMMAND: llSay({0}, \"{1}\""); + //il.Emit(OpCodes.Call, typeof(IL_Helper).GetMethod("ReverseFormatString", + // new Type[] { typeof(string), typeof(UInt32), typeof(string) } + //)); + + + //il.Emit(OpCodes.Pop); + //il.Emit(OpCodes.Call, + // typeof(Console).GetMethod("WriteLine", + // new Type[] { typeof(string) } + //)); + + + il.Emit(OpCodes.Call, + typeof(Common).GetMethod("SendToLog", + new Type[] { typeof(string) } + )); + + + + //il.Emit(OpCodes.Pop); + + //il.Emit(OpCodes.Ldind_I2, 0); + + //il.Emit(OpCodes.Call, typeof(string).GetMethod("Format", new Type[] { typeof(string), typeof(object) })); + //il.EmitCalli(OpCodes.Calli, + //il.Emit(OpCodes.Call, typeof().GetMethod + // ("llSay", new Type[] { typeof(UInt32), typeof(string) })); + break; + default: + Common.SendToDebug("Instruction " + idesc + ": " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString() + ": INTERNAL COMMAND NOT IMPLEMENTED"); + break; + } + + //Common.SendToDebug("Instruction " + idesc + ": DEBUG: Faking return code:"); + //Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, 0);"); + //il.Emit(OpCodes.Ldc_I4, 0); + break; + + // RETURN + case LSO_Enums.Operation_Table.RETURN: + + Common.SendToDebug("Last OPCODE was return command. Code chunk execution complete."); + return true; + break; + } + return false; + } + + } + } diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs index b45abe0..6f93954 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs @@ -1,11 +1,70 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.ScriptEngines.LSL +namespace OpenSim.Region.Scripting.LSL { static class LSO_Enums { + //public System.Collections.Generic.Dictionary OpCode_Add_Types; + + //LSO_Enums() { + // OpCode_Add_Types.Add(51, typeof(String)); + // OpCode_Add_Types.Add(17, typeof(UInt32)); + //} + + public enum OpCode_Add_TypeDefs + { + String = 51, + UInt32 = 17 + } + public enum OpCode_Cast_TypeDefs + { + String = 19 + } + + + public struct Vector + { + public UInt32 Z; + public UInt32 Y; + public UInt32 X; + } + public struct Rotation + { + public UInt32 S; + public UInt32 Z; + public UInt32 Y; + public UInt32 X; + } public enum Variable_Type_Codes { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs index ebe4465..18dca74 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs @@ -1,22 +1,48 @@ - using System; +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; using System.Collections.Generic; using System.Text; using System.IO; using System.Reflection; using System.Reflection.Emit; -using OpenSim.Region.Scripting; - namespace OpenSim.ScriptEngines.LSL + namespace OpenSim.Region.Scripting.LSL { - class LSO_Parser + partial class LSO_Parser { - private bool Debug = true; private FileStream fs; private BinaryReader br; private LSO_Struct.Header myHeader; private TypeBuilder typeBuilder; - private ScriptInfo WorldAPI; + private System.Collections.Generic.List EventList = new System.Collections.Generic.List(); /// /// Parse LSO file. @@ -24,12 +50,12 @@ using OpenSim.Region.Scripting; /// TODO: What else does it do? /// /// FileName of LSO ByteCode file - public void ParseFile(string FileName, ScriptInfo _WorldAPI, ref TypeBuilder _typeBuilder) + public void ParseFile(string FileName, TypeBuilder _typeBuilder) { typeBuilder = _typeBuilder; - WorldAPI = _WorldAPI; + //WorldAPI = _WorldAPI; // Open - SendToDebug("Opening filename: " + FileName); + Common.SendToDebug("Opening filename: " + FileName); fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read); br = new BinaryReader(fs, Encoding.BigEndianUnicode); @@ -38,7 +64,7 @@ using OpenSim.Region.Scripting; // HEADER BLOCK - SendToDebug("Reading HEADER BLOCK at: 0"); + Common.SendToDebug("Reading HEADER BLOCK at: 0"); fs.Seek(0, SeekOrigin.Begin); myHeader = new LSO_Struct.Header(); myHeader.TM = BitConverter.ToUInt32(br_read(4), 0); @@ -65,50 +91,50 @@ using OpenSim.Region.Scripting; myHeader.NER = BitConverter.ToUInt64(br_read(8), 0); // Print Header Block to debug - SendToDebug("TM - Top of memory (size): " + myHeader.TM); - SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP); - SendToDebug("VN - Version number: " + myHeader.VN); - SendToDebug("BP - Local Frame Pointer: " + myHeader.BP); - SendToDebug("SP - Stack Pointer: " + myHeader.SP); - SendToDebug("HR - Heap Register: " + myHeader.HR); - SendToDebug("HP - Heap Pointer: " + myHeader.HP); - SendToDebug("CS - Current State: " + myHeader.CS); - SendToDebug("NS - Next State: " + myHeader.NS); - SendToDebug("CE - Current Events: " + myHeader.CE); - SendToDebug("IE - In Event: " + myHeader.IE); - SendToDebug("ER - Event Register: " + myHeader.ER); - SendToDebug("FR - Fault Register: " + myHeader.FR); - SendToDebug("SLR - Sleep Register: " + myHeader.SLR); - SendToDebug("GVR - Global Variable Register: " + myHeader.GVR); - SendToDebug("GFR - Global Function Register: " + myHeader.GFR); - SendToDebug("PR - Parameter Register: " + myHeader.PR); - SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR); - SendToDebug("SR - State Register: " + myHeader.SR); - SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE); - SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE); - SendToDebug("NER - 64-bit Event Register: " + myHeader.NER); - SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position); + Common.SendToDebug("TM - Top of memory (size): " + myHeader.TM); + Common.SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP); + Common.SendToDebug("VN - Version number: " + myHeader.VN); + Common.SendToDebug("BP - Local Frame Pointer: " + myHeader.BP); + Common.SendToDebug("SP - Stack Pointer: " + myHeader.SP); + Common.SendToDebug("HR - Heap Register: " + myHeader.HR); + Common.SendToDebug("HP - Heap Pointer: " + myHeader.HP); + Common.SendToDebug("CS - Current State: " + myHeader.CS); + Common.SendToDebug("NS - Next State: " + myHeader.NS); + Common.SendToDebug("CE - Current Events: " + myHeader.CE); + Common.SendToDebug("IE - In Event: " + myHeader.IE); + Common.SendToDebug("ER - Event Register: " + myHeader.ER); + Common.SendToDebug("FR - Fault Register: " + myHeader.FR); + Common.SendToDebug("SLR - Sleep Register: " + myHeader.SLR); + Common.SendToDebug("GVR - Global Variable Register: " + myHeader.GVR); + Common.SendToDebug("GFR - Global Function Register: " + myHeader.GFR); + Common.SendToDebug("PR - Parameter Register: " + myHeader.PR); + Common.SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR); + Common.SendToDebug("SR - State Register: " + myHeader.SR); + Common.SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE); + Common.SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE); + Common.SendToDebug("NER - 64-bit Event Register: " + myHeader.NER); + Common.SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position); // STATIC BLOCK - SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR); + Common.SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR); fs.Seek(myHeader.GVR, SeekOrigin.Begin); int StaticBlockCount = 0; // Read function blocks until we hit GFR while (fs.Position < myHeader.GFR) { StaticBlockCount++; - SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + fs.Position); + Common.SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + fs.Position); //fs.Seek(myHeader.GVR, SeekOrigin.Begin); LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock(); myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0); myStaticBlock.ObjectType = br_read(1)[0]; - SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString()); + Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString()); myStaticBlock.Unknown = br_read(1)[0]; // Size of datatype varies if (myStaticBlock.ObjectType != 0) myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType)); } - SendToDebug("Number of Static Blocks read: " + StaticBlockCount); + Common.SendToDebug("Number of Static Blocks read: " + StaticBlockCount); // FUNCTION BLOCK @@ -117,22 +143,22 @@ using OpenSim.Region.Scripting; if (myHeader.GFR == myHeader.SR) { // If GFR and SR are at same position then there is no fuction block - SendToDebug("No FUNCTION BLOCK found"); + Common.SendToDebug("No FUNCTION BLOCK found"); } else { - SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR); + Common.SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR); fs.Seek(myHeader.GFR, SeekOrigin.Begin); myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0); - SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount); + Common.SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount); if (myFunctionBlock.FunctionCount > 0) { myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount]; for (int i = 0; i < myFunctionBlock.FunctionCount; i++) { - SendToDebug("Reading function " + i + " at: " + fs.Position); + Common.SendToDebug("Reading function " + i + " at: " + fs.Position); // TODO: ADD TO FUNCTION LIST (How do we identify it later?) // Note! Absolute position myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR; - SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]); + Common.SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]); } } } @@ -140,7 +166,7 @@ using OpenSim.Region.Scripting; // STATE FRAME BLOCK // Always right after FUNCTION BLOCK - SendToDebug("Reading STATE BLOCK at: " + myHeader.SR); + Common.SendToDebug("Reading STATE BLOCK at: " + myHeader.SR); fs.Seek(myHeader.SR, SeekOrigin.Begin); LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock(); myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0); @@ -150,12 +176,12 @@ using OpenSim.Region.Scripting; myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount]; for (int i = 0; i < myStateFrameBlock.StateCount; i++) { - SendToDebug("Reading STATE POINTER BLOCK " + (i+1) + " at: " + fs.Position); + Common.SendToDebug("Reading STATE POINTER BLOCK " + (i+1) + " at: " + fs.Position); // Position is relative to state frame myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0); myStateFrameBlock.StatePointer[i].EventMask = new System.Collections.BitArray(br_read(8)); - SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location); - SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count); + Common.SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location); + Common.SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count); //// Read STATE BLOCK //long CurPos = fs.Position; @@ -175,7 +201,7 @@ using OpenSim.Region.Scripting; { fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin); - SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position); + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position); // READ: STATE BLOCK HEADER myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock(); @@ -183,9 +209,9 @@ using OpenSim.Region.Scripting; myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0); myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0]; myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32)fs.Position; // Note - SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos); - SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize); - SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos); + Common.SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos); + Common.SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize); + Common.SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos); // We need to count number of bits flagged in EventMask? @@ -202,11 +228,11 @@ using OpenSim.Region.Scripting; { // We got an event // READ: STATE BLOCK HANDLER - SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position); + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position); myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer = myStateFrameBlock.StatePointer[i].StateBlock.EndPos + BitConverter.ToUInt32(br_read(4), 0); myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize = BitConverter.ToUInt32(br_read(4), 0); - SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer); - SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize ); + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer); + Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize ); } } } @@ -224,7 +250,7 @@ using OpenSim.Region.Scripting; // myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount]; // for (int i = 0; i < myFunctionBlock.FunctionCount; i++) // { - // SendToDebug("Reading Function Code Chunk " + i); + // Common.SendToDebug("Reading Function Code Chunk " + i); // myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]); // } @@ -244,32 +270,23 @@ using OpenSim.Region.Scripting; if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0) { - SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii); + Common.SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii); // Override a Method / Function - string eventname = "event_" + (LSO_Enums.Event_Mask_Values)ii; - SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod..."); - MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, - MethodAttributes.Private | MethodAttributes.Virtual, - typeof(void), - new Type[] { typeof(object) }); - - SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder..."); - typeBuilder.DefineMethodOverride(methodBuilder, - typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); - - // Create the IL generator - - SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();"); - ILGenerator il = methodBuilder.GetILGenerator(); - - - LSO_Struct.CodeChunk myECC = - GetCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, il, eventname); + string eventname = i + "_event_" + (LSO_Enums.Event_Mask_Values)ii; + Common.SendToDebug("Event Name: " + eventname); + if (Common.IL_ProcessCodeChunks) + { + EventList.Add(eventname); + + // JUMP TO CODE PROCESSOR + ProcessCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, typeBuilder, eventname); + } } } + } } @@ -279,13 +296,16 @@ using OpenSim.Region.Scripting; br.Close(); fs.Close(); + if (Common.IL_CreateFunctionList) + IL_INSERT_FUNCTIONLIST(); + } private LSO_Struct.HeapBlock GetHeap(UInt32 pos) { // HEAP BLOCK // TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries) - SendToDebug("Reading HEAP BLOCK at: " + pos); + Common.SendToDebug("Reading HEAP BLOCK at: " + pos); fs.Seek(pos, SeekOrigin.Begin); LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock(); @@ -294,15 +314,12 @@ using OpenSim.Region.Scripting; myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0); myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType)); - SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize); - SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString()); - SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount); + Common.SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize); + Common.SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString()); + Common.SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount); return myHeapBlock; } - - - private byte[] br_read(int len) { if (len <= 0) @@ -317,7 +334,7 @@ using OpenSim.Region.Scripting; } catch (Exception e) { - SendToDebug("Exception: " + e.ToString()); + Common.SendToDebug("Exception: " + e.ToString()); throw (e); } } @@ -327,7 +344,25 @@ using OpenSim.Region.Scripting; // br.Read(bytes,0, len); // return bytes; //} - + private Type getLLObjectType(byte objectCode) + { + switch ((LSO_Enums.Variable_Type_Codes)objectCode) + { + case LSO_Enums.Variable_Type_Codes.Void: return typeof(void); + case LSO_Enums.Variable_Type_Codes.Integer: return typeof(UInt32); + case LSO_Enums.Variable_Type_Codes.Float: return typeof(float); + case LSO_Enums.Variable_Type_Codes.String: return typeof(string); + case LSO_Enums.Variable_Type_Codes.Key: return typeof(string); + case LSO_Enums.Variable_Type_Codes.Vector: return typeof(LSO_Enums.Vector); + case LSO_Enums.Variable_Type_Codes.Rotation: return typeof(LSO_Enums.Rotation); + case LSO_Enums.Variable_Type_Codes.List: + Common.SendToDebug("TODO: List datatype not implemented yet!"); + return typeof(System.Collections.ArrayList); + default: + Common.SendToDebug("Lookup of LSL datatype " + objectCode + " to .Net datatype failed: Unknown LSL datatype. Defaulting to object."); + return typeof(object); + } + } private int getObjectSize(byte ObjectType) { switch (ObjectType) @@ -346,13 +381,6 @@ using OpenSim.Region.Scripting; return 0; } } - private void SendToDebug(string Message) - { - if (Debug == true) - Console.WriteLine("Debug: " + Message); - } - - private string Read_String() { string ret = ""; @@ -365,244 +393,235 @@ using OpenSim.Region.Scripting; return ret; } - /// - /// Reads a code chunk into structure and returns it. + /// + /// Reads a code chunk and creates IL /// /// Absolute position in file. REMEMBER TO ADD myHeader.GFR! - /// - private LSO_Struct.CodeChunk GetCodeChunk(UInt32 pos, ILGenerator il, string eventname) + /// TypeBuilder for assembly + /// Name of event (function) to generate + private void ProcessCodeChunk(UInt32 pos, TypeBuilder typeBuilder, string eventname) { - /* - * CLR TRY - */ - //SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()"); - il.BeginExceptionBlock(); - - // Push "Hello World!" string to stack - //SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); - il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname); - - // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); - //SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("WriteLine", new Type[] { typeof(string) })); - - LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk(); - SendToDebug("Reading Function Code Chunk at: " + pos); + Common.SendToDebug("Reading Function Code Chunk at: " + pos); fs.Seek(pos, SeekOrigin.Begin); myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0); - SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize ); + Common.SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize ); // Read until null myCodeChunk.Comment = Read_String(); - SendToDebug("Function comment: " + myCodeChunk.Comment); + Common.SendToDebug("Function comment: " + myCodeChunk.Comment); myCodeChunk.ReturnType = br_read(1)[0]; - SendToDebug("Return type: " + (LSO_Enums.Variable_Type_Codes)myCodeChunk.ReturnType); + Common.SendToDebug("Return type #" + myCodeChunk.ReturnType + ": " + (getLLObjectType(myCodeChunk.ReturnType).ToString())); + // TODO: How to determine number of codechunks -- does this method work? myCodeChunk.CodeChunkArguments = new System.Collections.Generic.List(); byte reader = br_read(1)[0]; reader = br_read(1)[0]; + + // NOTE ON CODE CHUNK ARGUMENTS + // This determins type definition int ccount = 0; while (reader != 0x000) { ccount++; - SendToDebug("Reading Code Chunk Argument " + ccount); + Common.SendToDebug("Reading Code Chunk Argument " + ccount); LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument(); CCA.FunctionReturnType = reader; reader = br_read(1)[0]; CCA.NullString = reader; myCodeChunk.CodeChunkArguments.Add(CCA); - SendToDebug("Code Chunk Argument " + ccount + " return type: " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType); + Common.SendToDebug("Code Chunk Argument " + ccount + " type: " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType); + } + // Create string array + Type[] MethodArgs = new Type[myCodeChunk.CodeChunkArguments.Count]; + for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++) + { + MethodArgs[_ic] = getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType); + Common.SendToDebug("Method argument " + _ic + ": " + getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType).ToString()); } // End marker is 0x000 myCodeChunk.EndMarker = reader; - // TODO: How to read and identify following code - // TODO: Code is read until a return of some sort is found + + + // + // Emit: START OF METHOD (FUNCTION) + // + + Common.SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod..."); + MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, + MethodAttributes.Public, + typeof(void), + MethodArgs); + //typeof(void), //getLLObjectType(myCodeChunk.ReturnType), + // new Type[] { typeof(object) }, //); + + //Common.SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder..."); + //typeBuilder.DefineMethodOverride(methodBuilder, + // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); + + // Create the IL generator + + Common.SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();"); + ILGenerator il = methodBuilder.GetILGenerator(); + + + if (Common.IL_UseTryCatch) + IL_INSERT_TRY(il, eventname); + + + + // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); + //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); + //il.Emit(OpCodes.Call, typeof(Console).GetMethod + // ("WriteLine", new Type[] { typeof(string) })); + + //Common.SendToDebug("STARTUP: il.Emit(OpCodes.Ldc_I4_S, 0);"); + + //il.Emit(OpCodes.Ldc_I4_S, 0); + for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++) + { + Common.SendToDebug("PARAMS: il.Emit(OpCodes.Ldarg, " + _ic + ");"); + il.Emit(OpCodes.Ldarg, _ic); + } + + + + // + // CALLING OPCODE PROCESSOR, one command at the time TO GENERATE IL + // bool FoundRet = false; while (FoundRet == false) { - //reader = br_read(1)[0]; - //UInt16 opcode = BitConverter.ToUInt16(br_read(1),0); - UInt16 opcode = br_read(1)[0]; - //long rPos = fs.Position; - SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString()); - switch (opcode) - { - // LONG - case (UInt16)LSO_Enums.Operation_Table.POPARG: - case (UInt16)LSO_Enums.Operation_Table.STORE: - case (UInt16)LSO_Enums.Operation_Table.STORES: - case (UInt16)LSO_Enums.Operation_Table.STOREL: - case (UInt16)LSO_Enums.Operation_Table.STOREV: - case (UInt16)LSO_Enums.Operation_Table.STOREQ: - case (UInt16)LSO_Enums.Operation_Table.STOREG: - case (UInt16)LSO_Enums.Operation_Table.STOREGS: - case (UInt16)LSO_Enums.Operation_Table.STOREGL: - case (UInt16)LSO_Enums.Operation_Table.STOREGV: - case (UInt16)LSO_Enums.Operation_Table.STOREGQ: - case (UInt16)LSO_Enums.Operation_Table.LOADP: - case (UInt16)LSO_Enums.Operation_Table.LOADSP: - case (UInt16)LSO_Enums.Operation_Table.LOADLP: - case (UInt16)LSO_Enums.Operation_Table.LOADVP: - case (UInt16)LSO_Enums.Operation_Table.LOADQP: - case (UInt16)LSO_Enums.Operation_Table.PUSH: - case (UInt16)LSO_Enums.Operation_Table.PUSHS: - case (UInt16)LSO_Enums.Operation_Table.PUSHL: - case (UInt16)LSO_Enums.Operation_Table.PUSHV: - case (UInt16)LSO_Enums.Operation_Table.PUSHQ: - case (UInt16)LSO_Enums.Operation_Table.PUSHG: - case (UInt16)LSO_Enums.Operation_Table.PUSHGS: - case (UInt16)LSO_Enums.Operation_Table.PUSHGL: - case (UInt16)LSO_Enums.Operation_Table.PUSHGV: - case (UInt16)LSO_Enums.Operation_Table.PUSHGQ: - SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // BYTE - case (UInt16)LSO_Enums.Operation_Table.PUSHARGB: - SendToDebug("Param1: " + br_read(1)[0]); - break; - // INTEGER - case (UInt16)LSO_Enums.Operation_Table.PUSHARGI: - // TODO: What is size of integer? - SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // FLOAT - case (UInt16)LSO_Enums.Operation_Table.PUSHARGF: - // TODO: What is size of float? - SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // STRING - case (UInt16)LSO_Enums.Operation_Table.PUSHARGS: - string s = Read_String(); - SendToDebug("Param1: " + s); - il.Emit(OpCodes.Ldstr, s); - break; - // VECTOR z,y,x - case (UInt16)LSO_Enums.Operation_Table.PUSHARGV: - SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4),0)); - SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4),0)); - SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // ROTATION s,z,y,x - case (UInt16)LSO_Enums.Operation_Table.PUSHARGQ: - SendToDebug("Param1 S: " + BitConverter.ToUInt32(br_read(4),0)); - SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4),0)); - SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4),0)); - SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // LONG - case (UInt16)LSO_Enums.Operation_Table.PUSHARGE: - SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // BYTE - case (UInt16)LSO_Enums.Operation_Table.ADD: - case (UInt16)LSO_Enums.Operation_Table.SUB: - case (UInt16)LSO_Enums.Operation_Table.MUL: - case (UInt16)LSO_Enums.Operation_Table.DIV: - case (UInt16)LSO_Enums.Operation_Table.MOD: - case (UInt16)LSO_Enums.Operation_Table.EQ: - case (UInt16)LSO_Enums.Operation_Table.NEQ: - case (UInt16)LSO_Enums.Operation_Table.LEQ: - case (UInt16)LSO_Enums.Operation_Table.GEQ: - case (UInt16)LSO_Enums.Operation_Table.LESS: - case (UInt16)LSO_Enums.Operation_Table.GREATER: - case (UInt16)LSO_Enums.Operation_Table.BOOLOR: - SendToDebug("Param1: " + br_read(1)[0]); - break; - // LONG - case (UInt16)LSO_Enums.Operation_Table.JUMP: - SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // BYTE, LONG - case (UInt16)LSO_Enums.Operation_Table.JUMPIF: - case (UInt16)LSO_Enums.Operation_Table.JUMPNIF: - SendToDebug("Param1: " + br_read(1)[0]); - SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // LONG - case (UInt16)LSO_Enums.Operation_Table.STATE: - case (UInt16)LSO_Enums.Operation_Table.CALL: - SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // BYTE - case (UInt16)LSO_Enums.Operation_Table.CAST: - SendToDebug("Param1: " + br_read(1)[0]); - break; - // LONG - case (UInt16)LSO_Enums.Operation_Table.STACKTOS: - case (UInt16)LSO_Enums.Operation_Table.STACKTOL: - SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0)); - break; - // BYTE - case (UInt16)LSO_Enums.Operation_Table.PRINT: - case (UInt16)LSO_Enums.Operation_Table.CALLLIB: - SendToDebug("Param1: " + br_read(1)[0]); - break; - // SHORT - case (UInt16)LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE: - // TODO: What is size of short? - UInt16 _i = BitConverter.ToUInt16(br_read(2), 0); - SendToDebug("Param1: " + _i); - switch (_i) - { - case (UInt16)LSO_Enums.BuiltIn_Functions.llSay: - il.Emit(OpCodes.Call, typeof(Console).GetMethod - ("WriteLine", new Type[] { typeof(string) })); - break; - } - break; + FoundRet = LSL_PROCESS_OPCODE(il); + } - // RETURN - case (UInt16)LSO_Enums.Operation_Table.RETURN: - SendToDebug("Last OPCODE was return command. Code chunk execution complete."); - FoundRet = true; - break; - } - //fs.Seek(rPos, SeekOrigin.Begin); + if (Common.IL_UseTryCatch) + IL_INSERT_END_TRY(il, eventname); + + // Emit: RETURN FROM METHOD + il.Emit(OpCodes.Ret); + + return; + + } + + private void IL_INSERT_FUNCTIONLIST() + { + + Common.SendToDebug("Creating function list"); + + + string eventname = "GetFunctions"; + + Common.SendToDebug("Creating IL " + eventname); + // Define a private String field. + //FieldBuilder myField = myTypeBuilder.DefineField("EventList", typeof(String[]), FieldAttributes.Public); + + + //FieldBuilder mem = typeBuilder.DefineField("mem", typeof(Array), FieldAttributes.Private); + + + + MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, + MethodAttributes.Public, + typeof(string[]), + null); + + //typeBuilder.DefineMethodOverride(methodBuilder, + // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname)); + + ILGenerator il = methodBuilder.GetILGenerator(); + + + + + // IL_INSERT_TRY(il, eventname); + + // // Push string to stack + // il.Emit(OpCodes.Ldstr, "Inside " + eventname); + //// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!"); + //il.Emit(OpCodes.Call, typeof(Console).GetMethod + // ("WriteLine", new Type[] { typeof(string) })); + + //initIL.Emit(OpCodes.Newobj, typeof(string[])); + + //string[] MyArray = new string[2] { "TestItem1" , "TestItem2" }; + + il.DeclareLocal(typeof(string[])); + + //il.Emit(OpCodes.Ldarg_0); + il.Emit(OpCodes.Ldc_I4, EventList.Count); // Specify array length + il.Emit(OpCodes.Newarr, typeof(String)); // create new string array + il.Emit(OpCodes.Stloc_0); // Store array as local variable 0 in stack + + for (int lv = 0; lv < EventList.Count; lv++) + { + il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack + il.Emit(OpCodes.Ldc_I4, lv); // Push index position + il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value + il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value } + + + // IL_INSERT_END_TRY(il, eventname); + + il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack + il.Emit(OpCodes.Ret); // Return + + } + + + private void IL_INSERT_TRY(ILGenerator il, string eventname) + { + /* + * CLR TRY + */ + //Common.SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()"); + il.BeginExceptionBlock(); + + // Push "Hello World!" string to stack + //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); + il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname); + } + + private void IL_INSERT_END_TRY(ILGenerator il, string eventname) + { /* * CATCH */ - SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));"); + Common.SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));"); il.BeginCatchBlock(typeof(Exception)); // Push "Hello World!" string to stack - SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": "); //call void [mscorlib]System.Console::WriteLine(string) - SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); il.Emit(OpCodes.Call, typeof(Console).GetMethod ("Write", new Type[] { typeof(string) })); //callvirt instance string [mscorlib]System.Exception::get_Message() - SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt..."); + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt..."); il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod ("get_Message")); //call void [mscorlib]System.Console::WriteLine(string) - SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); + Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); il.Emit(OpCodes.Call, typeof(Console).GetMethod ("WriteLine", new Type[] { typeof(string) })); /* * CLR END TRY */ - //SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();"); + //Common.SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();"); il.EndExceptionBlock(); - // Push "Return from current method, with return value if present" to stack - il.Emit(OpCodes.Ret); - - - - return myCodeChunk; - } + } } diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs index 66c6c5e..4d9be5d 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs @@ -1,9 +1,37 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ using System; using System.Collections.Generic; using System.Text; -namespace OpenSim.ScriptEngines.LSL +namespace OpenSim.Region.Scripting.LSL { static class LSO_Struct { diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_Interface.cs new file mode 100644 index 0000000..cf603b0 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_Interface.cs @@ -0,0 +1,366 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; + using System.Collections.Generic; + using System.Text; + + namespace OpenSim.Region.Scripting.LSL + { + public interface LSL_BuiltIn_Commands_Interface + { + void llSin(); + void llCos(); + void llTan(); + void llAtan2(); + void llSqrt(); + void llPow(); + void llAbs(); + void llFabs(); + void llFrand(); + void llFloor(); + void llCeil(); + void llRound(); + void llVecMag(); + void llVecNorm(); + void llVecDist(); + void llRot2Euler(); + void llEuler2Rot(); + void llAxes2Rot(); + void llRot2Fwd(); + void llRot2Left(); + void llRot2Up(); + void llRotBetween(); + void llWhisper(); + void llSay(UInt32 channelID, string text); + void llShout(); + void llListen(); + void llListenControl(); + void llListenRemove(); + void llSensor(); + void llSensorRepeat(); + void llSensorRemove(); + void llDetectedName(); + void llDetectedKey(); + void llDetectedOwner(); + void llDetectedType(); + void llDetectedPos(); + void llDetectedVel(); + void llDetectedGrab(); + void llDetectedRot(); + void llDetectedGroup(); + void llDetectedLinkNumber(); + void llDie(); + void llGround(); + void llCloud(); + void llWind(); + void llSetStatus(); + void llGetStatus(); + void llSetScale(); + void llGetScale(); + void llSetColor(); + void llGetAlpha(); + void llSetAlpha(); + void llGetColor(); + void llSetTexture(); + void llScaleTexture(); + void llOffsetTexture(); + void llRotateTexture(); + void llGetTexture(); + void llSetPos(); + void llGetPos(); + void llGetLocalPos(); + void llSetRot(); + void llGetRot(); + void llGetLocalRot(); + void llSetForce(); + void llGetForce(); + void llTarget(); + void llTargetRemove(); + void llRotTarget(); + void llRotTargetRemove(); + void llMoveToTarget(); + void llStopMoveToTarget(); + void llApplyImpulse(); + void llApplyRotationalImpulse(); + void llSetTorque(); + void llGetTorque(); + void llSetForceAndTorque(); + void llGetVel(); + void llGetAccel(); + void llGetOmega(); + void llGetTimeOfDay(); + void llGetWallclock(); + void llGetTime(); + void llResetTime(); + void llGetAndResetTime(); + void llSound(); + void llPlaySound(); + void llLoopSound(); + void llLoopSoundMaster(); + void llLoopSoundSlave(); + void llPlaySoundSlave(); + void llTriggerSound(); + void llStopSound(); + void llPreloadSound(); + void llGetSubString(); + void llDeleteSubString(); + void llInsertString(); + void llToUpper(); + void llToLower(); + void llGiveMoney(); + void llMakeExplosion(); + void llMakeFountain(); + void llMakeSmoke(); + void llMakeFire(); + void llRezObject(); + void llLookAt(); + void llStopLookAt(); + void llSetTimerEvent(); + void llSleep(); + void llGetMass(); + void llCollisionFilter(); + void llTakeControls(); + void llReleaseControls(); + void llAttachToAvatar(); + void llDetachFromAvatar(); + void llTakeCamera(); + void llReleaseCamera(); + void llGetOwner(); + void llInstantMessage(); + void llEmail(); + void llGetNextEmail(); + void llGetKey(); + void llSetBuoyancy(); + void llSetHoverHeight(); + void llStopHover(); + void llMinEventDelay(); + void llSoundPreload(); + void llRotLookAt(); + void llStringLength(); + void llStartAnimation(); + void llStopAnimation(); + void llPointAt(); + void llStopPointAt(); + void llTargetOmega(); + void llGetStartParameter(); + void llGodLikeRezObject(); + void llRequestPermissions(); + void llGetPermissionsKey(); + void llGetPermissions(); + void llGetLinkNumber(); + void llSetLinkColor(); + void llCreateLink(); + void llBreakLink(); + void llBreakAllLinks(); + void llGetLinkKey(); + void llGetLinkName(); + void llGetInventoryNumber(); + void llGetInventoryName(); + void llSetScriptState(); + void llGetEnergy(); + void llGiveInventory(); + void llRemoveInventory(); + void llSetText(); + void llWater(); + void llPassTouches(); + void llRequestAgentData(); + void llRequestInventoryData(); + void llSetDamage(); + void llTeleportAgentHome(); + void llModifyLand(); + void llCollisionSound(); + void llCollisionSprite(); + void llGetAnimation(); + void llResetScript(); + void llMessageLinked(); + void llPushObject(); + void llPassCollisions(); + void llGetScriptName(); + void llGetNumberOfSides(); + void llAxisAngle2Rot(); + void llRot2Axis(); + void llRot2Angle(); + void llAcos(); + void llAsin(); + void llAngleBetween(); + void llGetInventoryKey(); + void llAllowInventoryDrop(); + void llGetSunDirection(); + void llGetTextureOffset(); + void llGetTextureScale(); + void llGetTextureRot(); + void llSubStringIndex(); + void llGetOwnerKey(); + void llGetCenterOfMass(); + void llListSort(); + void llGetListLength(); + void llList2Integer(); + void llList2Float(); + void llList2String(); + void llList2Key(); + void llList2Vector(); + void llList2Rot(); + void llList2List(); + void llDeleteSubList(); + void llGetListEntryType(); + void llList2CSV(); + void llCSV2List(); + void llListRandomize(); + void llList2ListStrided(); + void llGetRegionCorner(); + void llListInsertList(); + void llListFindList(); + void llGetObjectName(); + void llSetObjectName(); + void llGetDate(); + void llEdgeOfWorld(); + void llGetAgentInfo(); + void llAdjustSoundVolume(); + void llSetSoundQueueing(); + void llSetSoundRadius(); + void llKey2Name(); + void llSetTextureAnim(); + void llTriggerSoundLimited(); + void llEjectFromLand(); + void llParseString2List(); + void llOverMyLand(); + void llGetLandOwnerAt(); + void llGetNotecardLine(); + void llGetAgentSize(); + void llSameGroup(); + void llUnSit(); + void llGroundSlope(); + void llGroundNormal(); + void llGroundContour(); + void llGetAttached(); + void llGetFreeMemory(); + void llGetRegionName(); + void llGetRegionTimeDilation(); + void llGetRegionFPS(); + void llParticleSystem(); + void llGroundRepel(); + void llGiveInventoryList(); + void llSetVehicleType(); + void llSetVehicleFloatParam(); + void llSetVehicleVectorParam(); + void llSetVehicleRotationParam(); + void llSetVehicleFlags(); + void llRemoveVehicleFlags(); + void llSitTarget(); + void llAvatarOnSitTarget(); + void llAddToLandPassList(); + void llSetTouchText(); + void llSetSitText(); + void llSetCameraEyeOffset(); + void llSetCameraAtOffset(); + void llDumpList2String(); + void llScriptDanger(); + void llDialog(); + void llVolumeDetect(); + void llResetOtherScript(); + void llGetScriptState(); + void llRemoteLoadScript(); + void llSetRemoteScriptAccessPin(); + void llRemoteLoadScriptPin(); + void llOpenRemoteDataChannel(); + void llSendRemoteData(); + void llRemoteDataReply(); + void llCloseRemoteDataChannel(); + void llMD5String(); + void llSetPrimitiveParams(); + void llStringToBase64(); + void llBase64ToString(); + void llXorBase64Strings(); + void llRemoteDataSetRegion(); + void llLog10(); + void llLog(); + void llGetAnimationList(); + void llSetParcelMusicURL(); + void llGetRootPosition(); + void llGetRootRotation(); + void llGetObjectDesc(); + void llSetObjectDesc(); + void llGetCreator(); + void llGetTimestamp(); + void llSetLinkAlpha(); + void llGetNumberOfPrims(); + void llGetNumberOfNotecardLines(); + void llGetBoundingBox(); + void llGetGeometricCenter(); + void llGetPrimitiveParams(); + void llIntegerToBase64(); + void llBase64ToInteger(); + void llGetGMTclock(); + void llGetSimulatorHostname(); + void llSetLocalRot(); + void llParseStringKeepNulls(); + void llRezAtRoot(); + void llGetObjectPermMask(); + void llSetObjectPermMask(); + void llGetInventoryPermMask(); + void llSetInventoryPermMask(); + void llGetInventoryCreator(); + void llOwnerSay(); + void llRequestSimulatorData(); + void llForceMouselook(); + void llGetObjectMass(); + void llListReplaceList(); + void llLoadURL(); + void llParcelMediaCommandList(); + void llParcelMediaQuery(); + void llModPow(); + void llGetInventoryType(); + void llSetPayPrice(); + void llGetCameraPos(); + void llGetCameraRot(); + void llSetPrimURL(); + void llRefreshPrimURL(); + void llEscapeURL(); + void llUnescapeURL(); + void llMapDestination(); + void llAddToLandBanList(); + void llRemoveFromLandPassList(); + void llRemoveFromLandBanList(); + void llSetCameraParams(); + void llClearCameraParams(); + void llListStatistics(); + void llGetUnixTime(); + void llGetParcelFlags(); + void llGetRegionFlags(); + void llXorBase64StringsCorrect(); + void llHTTPRequest(); + void llResetLandBanList(); + void llResetLandPassList(); + void llGetParcelPrimCount(); + void llGetParcelPrimOwners(); + void llGetObjectPrimCount(); + void llGetParcelMaxPrims(); + void llGetParcelDetails(); + } + } diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_TestImplementation.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_TestImplementation.cs new file mode 100644 index 0000000..08e7f95 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_TestImplementation.cs @@ -0,0 +1,377 @@ +/* +* Copyright (c) Contributors, http://www.openmetaverse.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +/* Original code: Tedd Hansen */ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Region.Scripting.LSL +{ + public class LSL_BuiltIn_Commands_TestImplementation: LSL_BuiltIn_Commands_Interface + { + public LSL_BuiltIn_Commands_TestImplementation() + { + Common.SendToDebug("LSL_BuiltIn_Commands_TestImplementation: Creating object"); + } + + public void llSin() { } + public void llCos() { } + public void llTan() { } + public void llAtan2() { } + public void llSqrt() { } + public void llPow() { } + public void llAbs() { } + public void llFabs() { } + public void llFrand() { } + public void llFloor() { } + public void llCeil() { } + public void llRound() { } + public void llVecMag() { } + public void llVecNorm() { } + public void llVecDist() { } + public void llRot2Euler() { } + public void llEuler2Rot() { } + public void llAxes2Rot() { } + public void llRot2Fwd() { } + public void llRot2Left() { } + public void llRot2Up() { } + public void llRotBetween() { } + public void llWhisper() { } + public void llSay(UInt32 channelID, string text) + { + Common.SendToDebug("INTERNAL FUNCTION llSay(" + channelID + ", \"" + text + "\");"); + } + public void llShout() { } + public void llListen() { } + public void llListenControl() { } + public void llListenRemove() { } + public void llSensor() { } + public void llSensorRepeat() { } + public void llSensorRemove() { } + public void llDetectedName() { } + public void llDetectedKey() { } + public void llDetectedOwner() { } + public void llDetectedType() { } + public void llDetectedPos() { } + public void llDetectedVel() { } + public void llDetectedGrab() { } + public void llDetectedRot() { } + public void llDetectedGroup() { } + public void llDetectedLinkNumber() { } + public void llDie() { } + public void llGround() { } + public void llCloud() { } + public void llWind() { } + public void llSetStatus() { } + public void llGetStatus() { } + public void llSetScale() { } + public void llGetScale() { } + public void llSetColor() { } + public void llGetAlpha() { } + public void llSetAlpha() { } + public void llGetColor() { } + public void llSetTexture() { } + public void llScaleTexture() { } + public void llOffsetTexture() { } + public void llRotateTexture() { } + public void llGetTexture() { } + public void llSetPos() { } + public void llGetPos() { } + public void llGetLocalPos() { } + public void llSetRot() { } + public void llGetRot() { } + public void llGetLocalRot() { } + public void llSetForce() { } + public void llGetForce() { } + public void llTarget() { } + public void llTargetRemove() { } + public void llRotTarget() { } + public void llRotTargetRemove() { } + public void llMoveToTarget() { } + public void llStopMoveToTarget() { } + public void llApplyImpulse() { } + public void llApplyRotationalImpulse() { } + public void llSetTorque() { } + public void llGetTorque() { } + public void llSetForceAndTorque() { } + public void llGetVel() { } + public void llGetAccel() { } + public void llGetOmega() { } + public void llGetTimeOfDay() { } + public void llGetWallclock() { } + public void llGetTime() { } + public void llResetTime() { } + public void llGetAndResetTime() { } + public void llSound() { } + public void llPlaySound() { } + public void llLoopSound() { } + public void llLoopSoundMaster() { } + public void llLoopSoundSlave() { } + public void llPlaySoundSlave() { } + public void llTriggerSound() { } + public void llStopSound() { } + public void llPreloadSound() { } + public void llGetSubString() { } + public void llDeleteSubString() { } + public void llInsertString() { } + public void llToUpper() { } + public void llToLower() { } + public void llGiveMoney() { } + public void llMakeExplosion() { } + public void llMakeFountain() { } + public void llMakeSmoke() { } + public void llMakeFire() { } + public void llRezObject() { } + public void llLookAt() { } + public void llStopLookAt() { } + public void llSetTimerEvent() { } + public void llSleep() { } + public void llGetMass() { } + public void llCollisionFilter() { } + public void llTakeControls() { } + public void llReleaseControls() { } + public void llAttachToAvatar() { } + public void llDetachFromAvatar() { } + public void llTakeCamera() { } + public void llReleaseCamera() { } + public void llGetOwner() { } + public void llInstantMessage() { } + public void llEmail() { } + public void llGetNextEmail() { } + public void llGetKey() { } + public void llSetBuoyancy() { } + public void llSetHoverHeight() { } + public void llStopHover() { } + public void llMinEventDelay() { } + public void llSoundPreload() { } + public void llRotLookAt() { } + public void llStringLength() { } + public void llStartAnimation() { } + public void llStopAnimation() { } + public void llPointAt() { } + public void llStopPointAt() { } + public void llTargetOmega() { } + public void llGetStartParameter() { } + public void llGodLikeRezObject() { } + public void llRequestPermissions() { } + public void llGetPermissionsKey() { } + public void llGetPermissions() { } + public void llGetLinkNumber() { } + public void llSetLinkColor() { } + public void llCreateLink() { } + public void llBreakLink() { } + public void llBreakAllLinks() { } + public void llGetLinkKey() { } + public void llGetLinkName() { } + public void llGetInventoryNumber() { } + public void llGetInventoryName() { } + public void llSetScriptState() { } + public void llGetEnergy() { } + public void llGiveInventory() { } + public void llRemoveInventory() { } + public void llSetText() { } + public void llWater() { } + public void llPassTouches() { } + public void llRequestAgentData() { } + public void llRequestInventoryData() { } + public void llSetDamage() { } + public void llTeleportAgentHome() { } + public void llModifyLand() { } + public void llCollisionSound() { } + public void llCollisionSprite() { } + public void llGetAnimation() { } + public void llResetScript() { } + public void llMessageLinked() { } + public void llPushObject() { } + public void llPassCollisions() { } + public void llGetScriptName() { } + public void llGetNumberOfSides() { } + public void llAxisAngle2Rot() { } + public void llRot2Axis() { } + public void llRot2Angle() { } + public void llAcos() { } + public void llAsin() { } + public void llAngleBetween() { } + public void llGetInventoryKey() { } + public void llAllowInventoryDrop() { } + public void llGetSunDirection() { } + public void llGetTextureOffset() { } + public void llGetTextureScale() { } + public void llGetTextureRot() { } + public void llSubStringIndex() { } + public void llGetOwnerKey() { } + public void llGetCenterOfMass() { } + public void llListSort() { } + public void llGetListLength() { } + public void llList2Integer() { } + public void llList2Float() { } + public void llList2String() { } + public void llList2Key() { } + public void llList2Vector() { } + public void llList2Rot() { } + public void llList2List() { } + public void llDeleteSubList() { } + public void llGetListEntryType() { } + public void llList2CSV() { } + public void llCSV2List() { } + public void llListRandomize() { } + public void llList2ListStrided() { } + public void llGetRegionCorner() { } + public void llListInsertList() { } + public void llListFindList() { } + public void llGetObjectName() { } + public void llSetObjectName() { } + public void llGetDate() { } + public void llEdgeOfWorld() { } + public void llGetAgentInfo() { } + public void llAdjustSoundVolume() { } + public void llSetSoundQueueing() { } + public void llSetSoundRadius() { } + public void llKey2Name() { } + public void llSetTextureAnim() { } + public void llTriggerSoundLimited() { } + public void llEjectFromLand() { } + public void llParseString2List() { } + public void llOverMyLand() { } + public void llGetLandOwnerAt() { } + public void llGetNotecardLine() { } + public void llGetAgentSize() { } + public void llSameGroup() { } + public void llUnSit() { } + public void llGroundSlope() { } + public void llGroundNormal() { } + public void llGroundContour() { } + public void llGetAttached() { } + public void llGetFreeMemory() { } + public void llGetRegionName() { } + public void llGetRegionTimeDilation() { } + public void llGetRegionFPS() { } + public void llParticleSystem() { } + public void llGroundRepel() { } + public void llGiveInventoryList() { } + public void llSetVehicleType() { } + public void llSetVehicleFloatParam() { } + public void llSetVehicleVectorParam() { } + public void llSetVehicleRotationParam() { } + public void llSetVehicleFlags() { } + public void llRemoveVehicleFlags() { } + public void llSitTarget() { } + public void llAvatarOnSitTarget() { } + public void llAddToLandPassList() { } + public void llSetTouchText() { } + public void llSetSitText() { } + public void llSetCameraEyeOffset() { } + public void llSetCameraAtOffset() { } + public void llDumpList2String() { } + public void llScriptDanger() { } + public void llDialog() { } + public void llVolumeDetect() { } + public void llResetOtherScript() { } + public void llGetScriptState() { } + public void llRemoteLoadScript() { } + public void llSetRemoteScriptAccessPin() { } + public void llRemoteLoadScriptPin() { } + public void llOpenRemoteDataChannel() { } + public void llSendRemoteData() { } + public void llRemoteDataReply() { } + public void llCloseRemoteDataChannel() { } + public void llMD5String() { } + public void llSetPrimitiveParams() { } + public void llStringToBase64() { } + public void llBase64ToString() { } + public void llXorBase64Strings() { } + public void llRemoteDataSetRegion() { } + public void llLog10() { } + public void llLog() { } + public void llGetAnimationList() { } + public void llSetParcelMusicURL() { } + public void llGetRootPosition() { } + public void llGetRootRotation() { } + public void llGetObjectDesc() { } + public void llSetObjectDesc() { } + public void llGetCreator() { } + public void llGetTimestamp() { } + public void llSetLinkAlpha() { } + public void llGetNumberOfPrims() { } + public void llGetNumberOfNotecardLines() { } + public void llGetBoundingBox() { } + public void llGetGeometricCenter() { } + public void llGetPrimitiveParams() { } + public void llIntegerToBase64() { } + public void llBase64ToInteger() { } + public void llGetGMTclock() { } + public void llGetSimulatorHostname() { } + public void llSetLocalRot() { } + public void llParseStringKeepNulls() { } + public void llRezAtRoot() { } + public void llGetObjectPermMask() { } + public void llSetObjectPermMask() { } + public void llGetInventoryPermMask() { } + public void llSetInventoryPermMask() { } + public void llGetInventoryCreator() { } + public void llOwnerSay() { } + public void llRequestSimulatorData() { } + public void llForceMouselook() { } + public void llGetObjectMass() { } + public void llListReplaceList() { } + public void llLoadURL() { } + public void llParcelMediaCommandList() { } + public void llParcelMediaQuery() { } + public void llModPow() { } + public void llGetInventoryType() { } + public void llSetPayPrice() { } + public void llGetCameraPos() { } + public void llGetCameraRot() { } + public void llSetPrimURL() { } + public void llRefreshPrimURL() { } + public void llEscapeURL() { } + public void llUnescapeURL() { } + public void llMapDestination() { } + public void llAddToLandBanList() { } + public void llRemoveFromLandPassList() { } + public void llRemoveFromLandBanList() { } + public void llSetCameraParams() { } + public void llClearCameraParams() { } + public void llListStatistics() { } + public void llGetUnixTime() { } + public void llGetParcelFlags() { } + public void llGetRegionFlags() { } + public void llXorBase64StringsCorrect() { } + public void llHTTPRequest() { } + public void llResetLandBanList() { } + public void llResetLandPassList() { } + public void llGetParcelPrimCount() { } + public void llGetParcelPrimOwners() { } + public void llGetObjectPrimCount() { } + public void llGetParcelMaxPrims() { } + public void llGetParcelDetails() { } + + + + } +} diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs new file mode 100644 index 0000000..71275c3 --- /dev/null +++ b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs @@ -0,0 +1,71 @@ +using System; +using System.Collections.Generic; +using System.Text; + +using OpenSim.Region.Environment.Scenes; +using OpenSim.Region.Environment; +using OpenSim.Region.Interfaces; +using OpenSim.Framework.Console; +using libsecondlife; + +using Db4objects.Db4o; + +namespace OpenSim.DataStore.NullStorage +{ + public class DB4oDataStore : IRegionDataStore + { + private IObjectContainer db; + + public void Initialise(string dbfile, string dbname) + { + db = Db4oFactory.OpenFile(dbfile); + + return; + } + + public void StoreObject(SceneObject obj) + { + db.Set(obj); + } + + public void RemoveObject(LLUUID obj) + { + + } + + public List LoadObjects() + { + return new List(); + } + + public void StoreTerrain(double[,] ter) + { + + } + + public double[,] LoadTerrain() + { + return null; + } + + public void RemoveParcel(uint id) + { + + } + + public void StoreParcel(OpenSim.Region.Environment.Parcel parcel) + { + + } + + public List LoadParcels() + { + return new List(); + } + + public void Shutdown() + { + + } + } +} diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..0d6788b --- /dev/null +++ b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs @@ -0,0 +1,35 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("OpenSim.DataStore.DB4o")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("OpenSim.DataStore.DB4o")] +[assembly: AssemblyCopyright("Copyright © 2007")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("7a12de8b-fdd1-48f5-89a9-8dc2dafbeebc")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Revision and Build Numbers +// by using the '*' as shown below: +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] -- cgit v1.1