From a54392d7cc0c81d70d241393da8f50c409e9b895 Mon Sep 17 00:00:00 2001 From: Robert Adams Date: Fri, 21 Dec 2012 23:05:05 -0800 Subject: BulletSim: remove the movement decay while flying. Made flying slow down over time. --- OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs | 6 ------ 1 file changed, 6 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs index b392d75..01cd279 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSCharacter.cs @@ -563,12 +563,6 @@ public sealed class BSCharacter : BSPhysObject set { _flying = value; - // Velocity movement is different when flying: flying velocity degrades over time. - if (_flying) - _velocityMotor.TargetValueDecayTimeScale = 1f; - else - _velocityMotor.TargetValueDecayTimeScale = BSMotor.Infinite; - // simulate flying by changing the effect of gravity Buoyancy = ComputeBuoyancyFromFlying(_flying); } -- cgit v1.1