From 9a97a6866ffeae85e959747195c139bfdbcac0e7 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 8 Jan 2009 19:05:22 +0000 Subject: * refactor: move estate dialog to DialogModule * This appeared only to be implemented for the region, and doesn't currently seem to work anyway --- OpenSim/Region/Environment/Interfaces/IDialogModule.cs | 15 ++++++++++++++- .../Environment/Modules/Avatar/Dialog/DialogModule.cs | 10 +++++++++- .../Modules/World/Estate/EstateManagementModule.cs | 11 ++++++++--- 3 files changed, 31 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Environment/Interfaces/IDialogModule.cs b/OpenSim/Region/Environment/Interfaces/IDialogModule.cs index 4a648d6..b55ba26 100644 --- a/OpenSim/Region/Environment/Interfaces/IDialogModule.cs +++ b/OpenSim/Region/Environment/Interfaces/IDialogModule.cs @@ -90,6 +90,19 @@ namespace OpenSim.Region.Environment.Interfaces /// The user sending the message /// The name of the user doing the sending /// The message being sent to the user - void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message); + void SendNotificationToUsersInRegion(UUID fromAvatarID, string fromAvatarName, string message); + + /// + /// Send a notification to all users in the estate. This notification should remain around until the + /// user explicitly dismisses it. + /// + /// + /// On the Linden Labs Second Client (as of 1.21), this is a big blue box message on the upper right of the + /// screen. + /// + /// The user sending the message + /// The name of the user doing the sending + /// The message being sent to the user + void SendNotificationToUsersInEstate(UUID fromAvatarID, string fromAvatarName, string message); } } diff --git a/OpenSim/Region/Environment/Modules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Dialog/DialogModule.cs index b64ec71..014c536 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Dialog/DialogModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Dialog/DialogModule.cs @@ -99,7 +99,15 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Dialog if (!presence.IsChildAgent) presence.ControllingClient.SendAlertMessage(message); } - } + } + + public void SendNotificationToUsersInEstate( + UUID fromAvatarID, string fromAvatarName, string message) + { + // TODO: This does not yet do what it says on the tin - it only sends the message to users in the same + // region as the sending avatar. + SendNotificationToUsersInRegion(fromAvatarID, fromAvatarName, message); + } public void SendNotificationToUsersInRegion( UUID fromAvatarID, string fromAvatarName, string message) diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index 33e354e..d906bbd 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs @@ -352,7 +352,8 @@ namespace OpenSim.Region.Environment.Modules.World.Estate } } - private void SendSimulatorBlueBoxMessage(IClientAPI remote_client, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message) + private void SendSimulatorBlueBoxMessage( + IClientAPI remote_client, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message) { IDialogModule dm = m_scene.RequestModuleInterface(); @@ -360,9 +361,13 @@ namespace OpenSim.Region.Environment.Modules.World.Estate dm.SendNotificationToUsersInRegion(senderID, senderName, message); } - private void SendEstateBlueBoxMessage(IClientAPI remote_client, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message) + private void SendEstateBlueBoxMessage( + IClientAPI remote_client, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message) { - m_scene.SendEstateMessageFromEstateTools(senderID, sessionID, senderName, message); + IDialogModule dm = m_scene.RequestModuleInterface(); + + if (dm != null) + dm.SendNotificationToUsersInEstate(senderID, senderName, message); } private void handleEstateDebugRegionRequest(IClientAPI remote_client, UUID invoice, UUID senderID, bool scripted, bool collisionEvents, bool physics) -- cgit v1.1