From 91138014e21e19a3c02ee1640caab7f748472038 Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 16 Jan 2013 17:12:56 +0000 Subject: Change all uses of the removed state queue to the task queue for now. --- OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 3ae9daf..956c2c9 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -2788,7 +2788,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP Transfer.TransferInfo.Size = req.AssetInf.Data.Length; Transfer.TransferInfo.TransferID = req.TransferRequestID; Transfer.Header.Zerocoded = true; - OutPacket(Transfer, isWearable ? ThrottleOutPacketType.State : ThrottleOutPacketType.Asset); + OutPacket(Transfer, isWearable ? ThrottleOutPacketType.Task : ThrottleOutPacketType.Asset); if (req.NumPackets == 1) { @@ -2799,7 +2799,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP TransferPacket.TransferData.Data = req.AssetInf.Data; TransferPacket.TransferData.Status = 1; TransferPacket.Header.Zerocoded = true; - OutPacket(TransferPacket, isWearable ? ThrottleOutPacketType.State : ThrottleOutPacketType.Asset); + OutPacket(TransferPacket, isWearable ? ThrottleOutPacketType.Task : ThrottleOutPacketType.Asset); } else { @@ -2832,7 +2832,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP TransferPacket.TransferData.Status = 1; } TransferPacket.Header.Zerocoded = true; - OutPacket(TransferPacket, isWearable ? ThrottleOutPacketType.State : ThrottleOutPacketType.Asset); + OutPacket(TransferPacket, isWearable ? ThrottleOutPacketType.Task : ThrottleOutPacketType.Asset); processedLength += chunkSize; packetNumber++; @@ -3605,7 +3605,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP } } - OutPacket(aw, ThrottleOutPacketType.State); + OutPacket(aw, ThrottleOutPacketType.Task); } public void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry) @@ -3630,7 +3630,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP avp.Sender.IsTrial = false; avp.Sender.ID = agentID; m_log.DebugFormat("[CLIENT]: Sending appearance for {0} to {1}", agentID.ToString(), AgentId.ToString()); - OutPacket(avp, ThrottleOutPacketType.State); + OutPacket(avp, ThrottleOutPacketType.Task); } public void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId, UUID[] objectIDs) -- cgit v1.1