From 8994045d5fdfe2c9f61d3a6a92c8dbc97462db7a Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Tue, 23 Apr 2019 14:52:15 +0100 Subject: old typo --- OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs | 6 +++--- OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs | 6 +++--- 2 files changed, 6 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs index 7c8e226..4e9cf1c 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs @@ -242,7 +242,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP if (maxRTO != 0) m_maxRTO = maxRTO; - m_burstTime = rates.BrustTime; + m_burstTime = rates.BurstTime; float m_burst = rates.ClientMaxRate * m_burstTime; // Create a token bucket throttle for this client that has the scene token bucket as a parent @@ -251,7 +251,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP // Create an array of token buckets for this clients different throttle categories m_throttleCategories = new TokenBucket[THROTTLE_CATEGORY_COUNT]; - m_burst = rates.Total * rates.BrustTime; + m_burst = rates.Total * rates.BurstTime; for (int i = 0; i < THROTTLE_CATEGORY_COUNT; i++) { @@ -262,7 +262,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP // Initialize the token buckets that control the throttling for each category //m_throttleCategories[i] = new TokenBucket(m_throttleClient, rates.GetRate(type), m_burst); float rate = rates.GetRate(type); - float burst = rate * rates.BrustTime; + float burst = rate * rates.BurstTime; m_throttleCategories[i] = new TokenBucket(m_throttleClient, rate , burst); } diff --git a/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs b/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs index 3277638..707acdd 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs @@ -67,7 +67,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP public Int64 MinimumAdaptiveThrottleRate; public int ClientMaxRate; - public float BrustTime; + public float BurstTime; /// /// Default constructor @@ -94,8 +94,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP if (ClientMaxRate > 1000000) ClientMaxRate = 1000000; // no more than 8Mbps - BrustTime = (float)throttleConfig.GetInt("client_throttle_burtsTimeMS", 10); - BrustTime *= 1e-3f; + BurstTime = (float)throttleConfig.GetInt("client_throttle_burtsTimeMS", 10); + BurstTime *= 1e-3f; // Adaptive is broken // AdaptiveThrottlesEnabled = throttleConfig.GetBoolean("enable_adaptive_throttles", false); -- cgit v1.1