From 83e58ebc7c5cbb7e9e0309b31361dfd1629b2c09 Mon Sep 17 00:00:00 2001 From: dahlia Date: Tue, 17 Mar 2015 13:14:03 -0700 Subject: oops someone set individual quaternion members and forgot to normalize --- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index cb6adb2..d573b1a 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -3151,6 +3151,7 @@ namespace OpenSim.Region.Framework.Scenes // as wrong walk speed if the camera is rotated. rot.X = 0; rot.Y = 0; + rot.Normalize(); } Vector3 direc = vec * rot; -- cgit v1.1