From 811d2b69c9c5d07dbb196cd2ee6353916d0b51c5 Mon Sep 17 00:00:00 2001
From: lbsa71
Date: Sat, 14 Jul 2007 15:33:25 +0000
Subject: * Worked some more on SimpleApp * Removed SceneObject references to
RegionHandle, ParcelManager, EventManager as they are public on Scene * Moved
PulseScript behaviour into MySceneObject
---
OpenSim/Region/Environment/Scenes/Scene.cs | 55 ++++++++++---------
OpenSim/Region/Environment/Scenes/SceneObject.cs | 8 +--
OpenSim/Region/Examples/SimpleApp/MySceneObject.cs | 40 ++++++++++++++
OpenSim/Region/Examples/SimpleApp/MyWorld.cs | 61 +++++-----------------
OpenSim/Region/Examples/SimpleApp/Program.cs | 50 +++++++++---------
OpenSim/Region/Examples/SimpleApp/PulseScript.cs | 52 ------------------
6 files changed, 108 insertions(+), 158 deletions(-)
create mode 100644 OpenSim/Region/Examples/SimpleApp/MySceneObject.cs
delete mode 100644 OpenSim/Region/Examples/SimpleApp/PulseScript.cs
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 81bab9a..13a8c89 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -41,8 +41,8 @@ using OpenSim.Physics.Manager;
using OpenSim.Region.Caches;
using OpenSim.Region.Scripting;
using OpenSim.Region.Terrain;
-using Caps=OpenSim.Region.Capabilities.Caps;
-using Timer=System.Timers.Timer;
+using Caps = OpenSim.Region.Capabilities.Caps;
+using Timer = System.Timers.Timer;
namespace OpenSim.Region.Environment.Scenes
{
@@ -223,7 +223,7 @@ namespace OpenSim.Region.Environment.Scenes
//Perform parcel update of prim count
performParcelPrimCountUpdate();
this.parcelPrimCheckCount = 0;
- }
+ }
}
}
@@ -267,7 +267,7 @@ namespace OpenSim.Region.Environment.Scenes
{
this.SendLayerData(client);
});
-
+
foreach (LLUUID UUID in Entities.Keys)
{
Entities[UUID].LandRenegerated();
@@ -454,18 +454,13 @@ namespace OpenSim.Region.Environment.Scenes
///
public void AddNewPrim(LLUUID ownerID, LLVector3 pos, PrimitiveBaseShape shape)
{
- try
- {
- SceneObject sceneOb = new SceneObject(m_regionHandle, this, this.m_eventManager,this.m_parcelManager, ownerID, this.PrimIDAllocate(), pos, shape);
- this.Entities.Add(sceneOb.rootUUID, sceneOb);
+ SceneObject sceneOb = new SceneObject(this, ownerID, this.PrimIDAllocate(), pos, shape);
+ AddNewEntity(sceneOb);
+ }
- // Trigger event for listeners
- // eventManager.TriggerOnNewPrimitive(prim);
- }
- catch (Exception e)
- {
- MainLog.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString());
- }
+ public void AddNewEntity(SceneObject sceneObject)
+ {
+ this.Entities.Add(sceneObject.rootUUID, sceneObject);
}
#endregion
@@ -484,7 +479,7 @@ namespace OpenSim.Region.Environment.Scenes
this.m_estateManager.sendRegionHandshake(client);
CreateAndAddScenePresence(client);
this.m_parcelManager.sendParcelOverlay(client);
-
+
}
protected virtual void SubscribeToClientEvents(IClientAPI client)
@@ -512,7 +507,7 @@ namespace OpenSim.Region.Environment.Scenes
client.OnObjectName += this.PrimName;
client.OnLinkObjects += this.LinkObjects;
client.OnObjectDuplicate += this.DuplicateObject;
-
+
client.OnParcelPropertiesRequest += new ParcelPropertiesRequest(m_parcelManager.handleParcelPropertiesRequest);
client.OnParcelDivideRequest += new ParcelDivideRequest(m_parcelManager.handleParcelDivideRequest);
client.OnParcelJoinRequest += new ParcelJoinRequest(m_parcelManager.handleParcelJoinRequest);
@@ -571,26 +566,30 @@ namespace OpenSim.Region.Environment.Scenes
{
m_eventManager.TriggerOnRemovePresence(agentID);
- ScenePresence avatar = this.RequestAvatar(agentID);
+ ScenePresence avatar = this.RequestAvatar(agentID);
m_clientManager.ForEachClient(
- delegate(IClientAPI client)
+ delegate(IClientAPI client)
+ {
+ client.SendKillObject(avatar.RegionHandle, avatar.LocalId);
+ });
+
+ lock (Avatars)
+ {
+ if (Avatars.ContainsKey(agentID))
{
- client.SendKillObject(avatar.RegionHandle, avatar.LocalId);
- });
-
- lock (Avatars) {
- if (Avatars.ContainsKey(agentID)) {
Avatars.Remove(agentID);
}
}
- lock (Entities) {
- if (Entities.ContainsKey(agentID)) {
+ lock (Entities)
+ {
+ if (Entities.ContainsKey(agentID))
+ {
Entities.Remove(agentID);
}
}
// TODO: Add the removal from physics ?
-
+
return;
@@ -685,7 +684,7 @@ namespace OpenSim.Region.Environment.Scenes
///
public void RegisterRegionWithComms()
{
-
+
this.regionCommsHost = this.commsManager.GridServer.RegisterRegion(this.m_regInfo);
if (this.regionCommsHost != null)
{
diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs
index f4c4083..7c49ddb 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObject.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs
@@ -79,12 +79,12 @@ namespace OpenSim.Region.Environment.Scenes
///
///
///
- public SceneObject(ulong regionHandle, Scene world, EventManager eventManager, ParcelManager parcelManager, LLUUID ownerID, uint localID, LLVector3 pos, PrimitiveBaseShape shape)
+ public SceneObject(Scene world, LLUUID ownerID, uint localID, LLVector3 pos, PrimitiveBaseShape shape)
{
- m_regionHandle = regionHandle;
+ m_regionHandle = world.RegionInfo.RegionHandle;
m_world = world;
- m_eventManager = eventManager;
- m_parcelManager = parcelManager;
+ m_eventManager = world.EventManager;
+ m_parcelManager = world.ParcelManager;
this.Pos = pos;
this.CreateRootFromShape(ownerID, localID, shape, pos);
diff --git a/OpenSim/Region/Examples/SimpleApp/MySceneObject.cs b/OpenSim/Region/Examples/SimpleApp/MySceneObject.cs
new file mode 100644
index 0000000..8508dac
--- /dev/null
+++ b/OpenSim/Region/Examples/SimpleApp/MySceneObject.cs
@@ -0,0 +1,40 @@
+using System;
+using System.Collections.Generic;
+using System.Text;
+using OpenSim.Region.Environment.Scenes;
+using libsecondlife;
+using OpenSim.Framework.Types;
+using System.Timers;
+
+namespace SimpleApp
+{
+ public class MySceneObject : SceneObject
+ {
+ LLVector3 delta = new LLVector3(0.1f, 0.1f, 0.1f);
+
+ public MySceneObject(Scene world, LLUUID ownerID, uint localID, LLVector3 pos, PrimitiveBaseShape shape)
+ : base(world, ownerID, localID, pos, shape )
+ {
+ Timer timer = new Timer();
+ timer.Enabled = true;
+ timer.Interval = 100;
+ timer.Elapsed += new ElapsedEventHandler(this.Heartbeat);
+ }
+
+ public void Heartbeat(object sender, EventArgs e)
+ {
+ if (rootPrimitive.Scale.X > 1)
+ {
+ delta = new LLVector3(-0.1f, -0.1f, -0.1f);
+ }
+
+ if (rootPrimitive.Scale.X < 0.2f)
+ {
+ delta = new LLVector3(0.1f, 0.1f, 0.1f);
+ }
+
+ rootPrimitive.ResizeGoup(rootPrimitive.Scale + delta);
+ update();
+ }
+ }
+}
diff --git a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
index d7a0ab2..d0e3fed 100644
--- a/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
+++ b/OpenSim/Region/Examples/SimpleApp/MyWorld.cs
@@ -8,7 +8,7 @@ using OpenSim.Framework.Types;
using OpenSim.Region.Caches;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Terrain;
-using Avatar = OpenSim.Region.Environment.Scenes.ScenePresence;
+using Avatar=OpenSim.Region.Environment.Scenes.ScenePresence;
namespace SimpleApp
{
@@ -22,22 +22,6 @@ namespace SimpleApp
m_avatars = new List();
}
- /*
- public override void SendLayerData(IClientAPI remoteClient)
- {
- float[] map = new float[65536];
-
- for (int i = 0; i < 65536; i++)
- {
- int x = i % 256;
- int y = i / 256;
-
- map[i] = 0f;
- }
-
- remoteClient.SendLayerData(map);
- }*/
-
public override void LoadWorldMap()
{
float[] map = new float[65536];
@@ -59,55 +43,34 @@ namespace SimpleApp
override public void AddNewClient(IClientAPI client, bool child)
{
LLVector3 pos = new LLVector3(128, 128, 128);
-
+
client.OnRegionHandShakeReply += SendLayerData;
client.OnChatFromViewer +=
delegate(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID)
- {
- // Echo it (so you know what you typed)
- client.SendChatMessage(message, type, fromPos, fromName, fromAgentID);
- client.SendChatMessage("Ready.", 1, pos, "System", LLUUID.Zero);
- };
-
+ {
+ // Echo it (so you know what you typed)
+ client.SendChatMessage(message, type, fromPos, fromName, fromAgentID);
+ client.SendChatMessage("Ready.", 1, pos, "System", LLUUID.Zero );
+ };
+
client.OnAddPrim += AddNewPrim;
client.OnUpdatePrimGroupPosition += this.UpdatePrimPosition;
client.OnRequestMapBlocks += this.RequestMapBlocks;
client.OnTeleportLocationRequest += this.RequestTeleportLocation;
client.OnGrapUpdate += this.MoveObject;
client.OnNameFromUUIDRequest += this.commsManager.HandleUUIDNameRequest;
-
+
client.OnCompleteMovementToRegion += delegate()
{
- client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero);
+ client.SendChatMessage("Welcome to My World.", 1, pos, "System", LLUUID.Zero );
};
client.SendRegionHandshake(m_regInfo);
ScenePresence avatar = CreateAndAddScenePresence(client);
- avatar.Pos = new LLVector3(128, 128, 26);
- }
-
- public void CustomStartup()
- {
- this.StartTimer();
-
- ScriptManager.AddPreCompiledScript(new PulseScript());
-
- PrimitiveBaseShape shape = PrimitiveBaseShape.DefaultBox();
- shape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
- LLVector3 pos1 = new LLVector3(129, 129, 27);
- AddNewPrim(LLUUID.Random(), pos1, shape);
+ avatar.Pos = new LLVector3(128, 128, 26);
}
-
- public override void Update()
- {
- foreach (LLUUID UUID in Entities.Keys)
- {
- Entities[UUID].update();
- }
- EventManager.TriggerOnFrame();
- }
-
+
#endregion
}
}
diff --git a/OpenSim/Region/Examples/SimpleApp/Program.cs b/OpenSim/Region/Examples/SimpleApp/Program.cs
index f30f444..42a7add 100644
--- a/OpenSim/Region/Examples/SimpleApp/Program.cs
+++ b/OpenSim/Region/Examples/SimpleApp/Program.cs
@@ -13,7 +13,8 @@ using OpenSim.Region.Capabilities;
using OpenSim.Region.ClientStack;
using OpenSim.Region.Communications.Local;
using OpenSim.Region.GridInterfaces.Local;
-using OpenSim.Framework.Data;
+using System.Timers;
+using OpenSim.Region.Environment.Scenes;
namespace SimpleApp
{
@@ -23,16 +24,17 @@ namespace SimpleApp
AuthenticateSessionsBase m_circuitManager;
uint m_localId;
public MyWorld world;
+ private SceneObject m_sceneObject;
private void Run()
{
m_log = new LogBase(null, "SimpleApp", this, false);
MainLog.Instance = m_log;
- // CheckSumServer checksumServer = new CheckSumServer(12036);
- // checksumServer.ServerListener();
+ // CheckSumServer checksumServer = new CheckSumServer(12036);
+ // checksumServer.ServerListener();
- IPEndPoint internalEndPoint = new IPEndPoint( IPAddress.Parse( "127.0.0.1" ), 9000 );
+ IPEndPoint internalEndPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9000);
m_circuitManager = new AuthenticateSessionsBase();
@@ -46,42 +48,40 @@ namespace SimpleApp
PhysicsManager physManager = new PhysicsManager();
physManager.LoadPlugins();
-
- UDPServer udpServer = new UDPServer( internalEndPoint.Port, assetCache, inventoryCache, m_log, m_circuitManager );
+
+ UDPServer udpServer = new UDPServer(internalEndPoint.Port, assetCache, inventoryCache, m_log, m_circuitManager);
PacketServer packetServer = new PacketServer(udpServer);
-
-
+
ClientView.TerrainManager = new TerrainManager(new SecondLife());
BaseHttpServer httpServer = new BaseHttpServer(internalEndPoint.Port);
NetworkServersInfo serverInfo = new NetworkServersInfo();
CommunicationsLocal communicationsManager = new CommunicationsLocal(serverInfo, httpServer);
- RegionInfo regionInfo = new RegionInfo( 1000, 1000, internalEndPoint, "127.0.0.1" );
+ RegionInfo regionInfo = new RegionInfo(1000, 1000, internalEndPoint, "127.0.0.1");
world = new MyWorld(packetServer.ClientManager, regionInfo, m_circuitManager, communicationsManager, assetCache, httpServer);
world.PhysScene = physManager.GetPhysicsScene("basicphysics"); //PhysicsScene.Null;
-
+
world.LoadWorldMap();
-
+ world.ParcelManager.NoParcelDataFromStorage();
+
udpServer.LocalWorld = world;
httpServer.Start();
udpServer.ServerListener();
- UserProfileData masterAvatar = communicationsManager.UserServer.SetupMasterUser("Test", "User", "test");
- if (masterAvatar != null)
- {
- world.RegionInfo.MasterAvatarAssignedUUID = masterAvatar.UUID;
- world.ParcelManager.NoParcelDataFromStorage();
- }
+ PrimitiveBaseShape shape = PrimitiveBaseShape.DefaultBox();
+ shape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
+ LLVector3 pos = new LLVector3(129, 129, 27);
- world.CustomStartup();
- m_log.WriteLine( LogPriority.NORMAL, "Press enter to quit.");
+ m_sceneObject = new MySceneObject(world, LLUUID.Zero, world.PrimIDAllocate(), pos, shape);
+ world.AddNewEntity(m_sceneObject);
+
+ m_log.WriteLine(LogPriority.NORMAL, "Press enter to quit.");
m_log.ReadLine();
-
}
-
+
private bool AddNewSessionHandler(ulong regionHandle, Login loginData)
{
m_log.WriteLine(LogPriority.NORMAL, "Region [{0}] recieved Login from [{1}] [{2}]", regionHandle, loginData.First, loginData.Last);
@@ -101,15 +101,15 @@ namespace SimpleApp
return true;
}
-
+
#region IAssetReceiver Members
- public void AssetReceived( AssetBase asset, bool IsTexture)
+ public void AssetReceived(AssetBase asset, bool IsTexture)
{
throw new Exception("The method or operation is not implemented.");
}
- public void AssetNotFound( AssetBase asset)
+ public void AssetNotFound(AssetBase asset)
{
throw new Exception("The method or operation is not implemented.");
}
@@ -134,7 +134,7 @@ namespace SimpleApp
{
Program app = new Program();
- app.Run();
+ app.Run();
}
}
}
diff --git a/OpenSim/Region/Examples/SimpleApp/PulseScript.cs b/OpenSim/Region/Examples/SimpleApp/PulseScript.cs
deleted file mode 100644
index b65765c..0000000
--- a/OpenSim/Region/Examples/SimpleApp/PulseScript.cs
+++ /dev/null
@@ -1,52 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Text;
-using OpenSim.Region.Scripting;
-using OpenSim.Region.Environment.Scenes;
-namespace SimpleApp
-{
- public class PulseScript : IScript
- {
- ScriptInfo script;
-
- private libsecondlife.LLVector3 pulse = new libsecondlife.LLVector3(0.1f, 0.1f, 0.1f);
- public string getName()
- {
- return "pulseScript 0.1";
- }
-
- public void Initialise(ScriptInfo scriptInfo)
- {
- script = scriptInfo;
- script.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame);
- script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence);
- }
-
- void events_OnNewPresence(ScenePresence presence)
- {
- script.logger.Verbose("Hello " + presence.firstname.ToString() + "!");
- }
-
- void events_OnFrame()
- {
- foreach (EntityBase ent in this.script.world.Entities.Values)
- {
- if (ent is SceneObject)
- {
- SceneObject prim = (SceneObject)ent;
- if ((prim.rootPrimitive.Scale.X > 1) && (prim.rootPrimitive.Scale.Y > 1) && (prim.rootPrimitive.Scale.Z > 1))
- {
- this.pulse = new libsecondlife.LLVector3(-0.1f, -0.1f, -0.1f);
- }
- else if ((prim.rootPrimitive.Scale.X < 0.2f) && (prim.rootPrimitive.Scale.Y < 0.2f) && (prim.rootPrimitive.Scale.Z < 0.2f))
- {
- pulse = new libsecondlife.LLVector3(0.1f, 0.1f, 0.1f);
- }
-
- prim.rootPrimitive.ResizeGoup(prim.rootPrimitive.Scale + pulse);
- }
- }
- }
-
- }
-}
--
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