From 7fefb80abbde4bd8a9b19cb631736b5860274134 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Fri, 16 May 2008 13:33:57 +0000 Subject: Minor cleanup. --- OpenSim/Region/Environment/Scenes/Scene.cs | 23 ++++++---------------- .../Region/Environment/Scenes/SceneObjectPart.cs | 2 +- OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 +- .../Modules/SvnSerialiser/SvnBackupModule.cs | 2 +- 4 files changed, 9 insertions(+), 20 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 32dc7d5..bc80915 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -1284,10 +1284,9 @@ namespace OpenSim.Region.Environment.Scenes byte bypassRaycast, LLVector3 RayStart, LLUUID RayTargetID, byte RayEndIsIntersection) { + LLVector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection, true, new LLVector3(0.5f, 0.5f, 0.5f), false); - LLVector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection, true, new LLVector3(0.5f,0.5f,0.5f), false); - - if ( ExternalChecks.ExternalChecksCanRezObject(1,ownerID,pos)) + if (ExternalChecks.ExternalChecksCanRezObject(1, ownerID, pos)) { // rez ON the ground, not IN the ground pos.Z += 0.25F; @@ -1515,8 +1514,6 @@ namespace OpenSim.Region.Environment.Scenes } } } - - } } return true; @@ -1525,7 +1522,6 @@ namespace OpenSim.Region.Environment.Scenes { return false; } - } #endregion @@ -1658,6 +1654,7 @@ namespace OpenSim.Region.Environment.Scenes EventManager.TriggerOnNewClient(client); } + public virtual void TeleportClientHome(LLUUID AgentId, IClientAPI client) { UserProfileData UserProfile = CommsManager.UserService.GetUserProfile(AgentId); @@ -1701,7 +1698,7 @@ namespace OpenSim.Region.Environment.Scenes EntityIntersection ei = target.TestIntersectionOBB(NewRay, new Quaternion(1, 0, 0, 0), frontFacesOnly, false); // Un-comment out the following line to Get Raytrace results printed to the console. - // m_log.Info("[RAYTRACERESULTS]: Hit:" + ei.HitTF.ToString() + " Point: " + ei.ipoint.ToString() + " Normal: " + ei.normal.ToString()); + // m_log.Info("[RAYTRACERESULTS]: Hit:" + ei.HitTF.ToString() + " Point: " + ei.ipoint.ToString() + " Normal: " + ei.normal.ToString()); float ScaleOffset = 0.5f; // If we hit something @@ -1745,18 +1742,13 @@ namespace OpenSim.Region.Environment.Scenes m_innerScene.DuplicateObject(localID, pos, target.GetEffectiveObjectFlags(), AgentID, GroupID); } - return; } - return; - + return; } - - - - } + public virtual void SetHomeRezPoint(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags) { UserProfileData UserProfile = CommsManager.UserService.GetUserProfile(remoteClient.AgentId); @@ -1938,7 +1930,6 @@ namespace OpenSim.Region.Environment.Scenes } } } - } public override void CloseAllAgents(uint circuitcode) @@ -2014,7 +2005,6 @@ namespace OpenSim.Region.Environment.Scenes m_sceneGridService.Close(); } - /// /// Do the work necessary to initiate a new user connection. /// At the moment, this consists of setting up the caps infrastructure @@ -2164,7 +2154,6 @@ namespace OpenSim.Region.Environment.Scenes childAgentUpdate.ChildAgentDataUpdate(cAgentData, tRegionX, tRegionY, rRegionX, rRegionY); // Not Implemented: //TODO: Do we need to pass the message on to one of our neighbors? - } return true; } diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index a52d5f9..80b93b1 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -1282,7 +1282,7 @@ namespace OpenSim.Region.Environment.Scenes //} //} //a = (d - iray.Origin.Dot(normals[i])) / s; - //if ( iray.Direction.Dot(normals[i]) < 0) + //if (iray.Direction.Dot(normals[i]) < 0) //{ //if (a > fmax) //{ diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index ba8bbd9..44805cc 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -2312,7 +2312,7 @@ namespace OpenSim.Region.Environment.Scenes /* Dictionary updateTimes_work = new Dictionary(); - foreach ( LLUUID id in m_updateTimes.Keys) + foreach (LLUUID id in m_updateTimes.Keys) { updateTimes_work.Add(id.UUID, m_updateTimes[id]); } diff --git a/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs b/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs index 6cca36d..94d2ec0 100644 --- a/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs +++ b/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs @@ -62,7 +62,7 @@ namespace OpenSim.Region.Modules.SvnSerialiser } m_svnClient.Commit3(svnfilenames, true, false); - m_log.Info("[SVNBACKUP]: Server backup successful ( " + String.Concat(regions.ToArray()) + ")."); + m_log.Info("[SVNBACKUP]: Server backup successful (" + String.Concat(regions.ToArray()) + ")."); } private List CreateAndAddExport(Scene scene) -- cgit v1.1