From 3053f5ba7dd22a68099b8b1dc6b41f389b6e7183 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 10 Dec 2010 03:08:31 +0000 Subject: minor: remove some compiler warnings --- OpenSim/Region/Physics/Meshing/Meshmerizer.cs | 2 +- OpenSim/Region/Physics/Meshing/SculptMesh.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index 3386e72..211a0a7 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs @@ -311,7 +311,7 @@ namespace OpenSim.Region.Physics.Meshing OSD decodedMeshOsd = new OSD(); byte[] meshBytes = new byte[physSize]; System.Buffer.BlockCopy(primShape.SculptData, physOffset, meshBytes, 0, physSize); - byte[] decompressed = new byte[physSize * 5]; +// byte[] decompressed = new byte[physSize * 5]; try { using (MemoryStream inMs = new MemoryStream(meshBytes)) diff --git a/OpenSim/Region/Physics/Meshing/SculptMesh.cs b/OpenSim/Region/Physics/Meshing/SculptMesh.cs index e58eb89..4a7f3ad 100644 --- a/OpenSim/Region/Physics/Meshing/SculptMesh.cs +++ b/OpenSim/Region/Physics/Meshing/SculptMesh.cs @@ -375,7 +375,7 @@ namespace PrimMesher int coordsDown = rows.Count; int coordsAcross = rows[0].Count; - int lastColumn = coordsAcross - 1; +// int lastColumn = coordsAcross - 1; float widthUnit = 1.0f / (coordsAcross - 1); float heightUnit = 1.0f / (coordsDown - 1); -- cgit v1.1 From a918c8df97572e49eea7155099feea6e4f207264 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 10 Dec 2010 03:46:16 +0000 Subject: fix the minimap sitting avatar location bug a sitting avatar should have it's offset position added to the scene object, not its absolute position --- OpenSim/Region/Framework/Scenes/SceneGraph.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 032c859..78e5da3 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs @@ -215,7 +215,7 @@ namespace OpenSim.Region.Framework.Scenes SceneObjectPart sop = m_parentScene.GetSceneObjectPart(sp.ParentID); if (sop != null) { - coarseLocations.Add(sop.AbsolutePosition + sp.AbsolutePosition); + coarseLocations.Add(sop.AbsolutePosition + sp.OffsetPosition); avatarUUIDs.Add(sp.UUID); } else -- cgit v1.1