From 505cb82dee27fc1b681fd7c4b6f904ef18315995 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Fri, 28 May 2010 21:14:15 +0100
Subject: fission UserAccountService.HandleCreateUser() into two methods, one
which handles user command parsing and another which actually does the work
---
.../Archiver/Tests/InventoryArchiverTests.cs | 102 ++++++++++-----------
1 file changed, 50 insertions(+), 52 deletions(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
index 9c95e78..e434e46 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs
@@ -38,7 +38,6 @@ using OpenSim.Framework;
using OpenSim.Framework.Serialization;
using OpenSim.Framework.Serialization.External;
using OpenSim.Framework.Communications;
-
using OpenSim.Framework.Communications.Osp;
using OpenSim.Region.CoreModules.Avatar.Inventory.Archiver;
using OpenSim.Region.CoreModules.World.Serialiser;
@@ -541,56 +540,55 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
///
/// Test replication of an archive path to the user's inventory.
///
- //[Test]
- //public void TestReplicateArchivePathToUserInventory()
- //{
- // TestHelper.InMethod();
-
- // //log4net.Config.XmlConfigurator.Configure();
-
- // Scene scene = SceneSetupHelpers.SetupScene("inventory");
- // CommunicationsManager commsManager = scene.CommsManager;
- // CachedUserInfo userInfo;
-
- // lock (this)
- // {
- // // !!! REFACTORING PROBLEM. This needs to be rewritten
- // userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager, InventoryReceived);
- // Monitor.Wait(this, 60000);
- // }
-
- // //Console.WriteLine("userInfo.RootFolder 1: {0}", userInfo.RootFolder);
-
- // Dictionary foldersCreated = new Dictionary();
- // List nodesLoaded = new List();
-
- // string folder1Name = "a";
- // string folder2Name = "b";
- // string itemName = "c.lsl";
-
- // string folder1ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder1Name, UUID.Random());
- // string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random());
- // string itemArchiveName = InventoryArchiveWriteRequest.CreateArchiveItemName(itemName, UUID.Random());
-
- // string itemArchivePath
- // = string.Format(
- // "{0}{1}{2}{3}",
- // ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemArchiveName);
-
- // //Console.WriteLine("userInfo.RootFolder 2: {0}", userInfo.RootFolder);
-
- // new InventoryArchiveReadRequest(scene, userInfo, null, (Stream)null)
- // .ReplicateArchivePathToUserInventory(
- // itemArchivePath, false, scene.InventoryService.GetRootFolder(userInfo.UserProfile.ID),
- // foldersCreated, nodesLoaded);
-
- // //Console.WriteLine("userInfo.RootFolder 3: {0}", userInfo.RootFolder);
- // //InventoryFolderImpl folder1 = userInfo.RootFolder.FindFolderByPath("a");
- // InventoryFolderBase folder1
- // = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userInfo.UserProfile.ID, "a");
- // Assert.That(folder1, Is.Not.Null, "Could not find folder a");
- // InventoryFolderBase folder2 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1, "b");
- // Assert.That(folder2, Is.Not.Null, "Could not find folder b");
- //}
+// [Test]
+// public void TestReplicateArchivePathToUserInventory()
+// {
+// TestHelper.InMethod();
+// //log4net.Config.XmlConfigurator.Configure();
+//
+// Scene scene = SceneSetupHelpers.SetupScene("inventory");
+// CommunicationsManager commsManager = scene.CommsManager;
+// CachedUserInfo userInfo;
+//
+// lock (this)
+// {
+// // !!! REFACTORING PROBLEM. This needs to be rewritten
+// userInfo = UserProfileTestUtils.CreateUserWithInventory(commsManager, InventoryReceived);
+// Monitor.Wait(this, 60000);
+// }
+//
+// //Console.WriteLine("userInfo.RootFolder 1: {0}", userInfo.RootFolder);
+//
+// Dictionary foldersCreated = new Dictionary();
+// List nodesLoaded = new List();
+//
+// string folder1Name = "a";
+// string folder2Name = "b";
+// string itemName = "c.lsl";
+//
+// string folder1ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder1Name, UUID.Random());
+// string folder2ArchiveName = InventoryArchiveWriteRequest.CreateArchiveFolderName(folder2Name, UUID.Random());
+// string itemArchiveName = InventoryArchiveWriteRequest.CreateArchiveItemName(itemName, UUID.Random());
+//
+// string itemArchivePath
+// = string.Format(
+// "{0}{1}{2}{3}",
+// ArchiveConstants.INVENTORY_PATH, folder1ArchiveName, folder2ArchiveName, itemArchiveName);
+//
+// //Console.WriteLine("userInfo.RootFolder 2: {0}", userInfo.RootFolder);
+//
+// new InventoryArchiveReadRequest(scene, userInfo, null, (Stream)null)
+// .ReplicateArchivePathToUserInventory(
+// itemArchivePath, false, scene.InventoryService.GetRootFolder(userInfo.UserProfile.ID),
+// foldersCreated, nodesLoaded);
+//
+// //Console.WriteLine("userInfo.RootFolder 3: {0}", userInfo.RootFolder);
+// //InventoryFolderImpl folder1 = userInfo.RootFolder.FindFolderByPath("a");
+// InventoryFolderBase folder1
+// = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, userInfo.UserProfile.ID, "a");
+// Assert.That(folder1, Is.Not.Null, "Could not find folder a");
+// InventoryFolderBase folder2 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, folder1, "b");
+// Assert.That(folder2, Is.Not.Null, "Could not find folder b");
+// }
}
}
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