From 4f6cdc08d65cbdd60591d08d71c1c7648a3032cd Mon Sep 17 00:00:00 2001
From: Charles Krinke
Date: Mon, 6 Oct 2008 00:46:27 +0000
Subject: Mantis#1207. Thank you, TGlion for a patch that addresses:
Implementation of llModifyLand() and There is a bug on permission-check of
land-terraforming: x an y-coordinates are interchanged on function-call
ExternalChecksCanTerraformLand. Correct: x is west, and y is north. 2)
Missing check of "Other allow to terraform-flag"
(Parcel.ParcelFlags.AllowTerraform)
---
.../Region/ClientStack/LindenUDP/LLClientView.cs | 2 +-
.../Modules/World/Permissions/PermissionsModule.cs | 18 ++--
.../Modules/World/Terrain/Effects/CookieCutter.cs | 6 +-
.../Modules/World/Terrain/ITerrainModule.cs | 5 +-
.../World/Terrain/ITerrainPaintableEffect.cs | 4 +-
.../World/Terrain/PaintBrushes/ErodeSphere.cs | 24 ++++--
.../World/Terrain/PaintBrushes/FlattenSphere.cs | 41 ++++-----
.../World/Terrain/PaintBrushes/LowerSphere.cs | 11 +--
.../World/Terrain/PaintBrushes/NoiseSphere.cs | 11 +--
.../World/Terrain/PaintBrushes/OlsenSphere.cs | 7 +-
.../World/Terrain/PaintBrushes/RaiseSphere.cs | 11 +--
.../World/Terrain/PaintBrushes/RevertSphere.cs | 9 +-
.../World/Terrain/PaintBrushes/SmoothSphere.cs | 5 +-
.../World/Terrain/PaintBrushes/WeatherSphere.cs | 7 +-
.../Modules/World/Terrain/TerrainModule.cs | 97 ++++++++++++++++------
.../Modules/World/Terrain/Tests/TerrainTest.cs | 27 ++++--
.../Region/Environment/Scenes/SceneObjectPart.cs | 2 +
.../Shared/Api/Implementation/LSL_Api.cs | 7 +-
18 files changed, 177 insertions(+), 117 deletions(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 102b9c4..6402974 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -4171,7 +4171,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
modify.ModifyBlock.BrushSize,
modify.ModifyBlock.Action, modify.ParcelData[i].North,
modify.ParcelData[i].West, modify.ParcelData[i].South,
- modify.ParcelData[i].East, this);
+ modify.ParcelData[i].East, this.AgentId);
}
}
}
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
index 16743ea..abbf40e 100644
--- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs
@@ -984,11 +984,9 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
if (m_bypassPermissions) return m_bypassPermissionsValue;
- bool permission = false;
-
// Estate override
if (GenericEstatePermission(user))
- permission = true;
+ return true;
float X = position.X;
float Y = position.Y;
@@ -1002,13 +1000,19 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
if (Y < 0)
Y = 0;
- // Land owner can terraform too
ILandObject parcel = m_scene.LandChannel.GetLandObject(X, Y);
- if (parcel != null && GenericParcelPermission(user, parcel))
- permission = true;
+ if (parcel == null)
+ return false;
+ // Others allowed to terraform?
+ if ((parcel.landData.Flags & ((int)Parcel.ParcelFlags.AllowTerraform)) != 0)
+ return true;
- return permission;
+ // Land owner can terraform too
+ if (parcel != null && GenericParcelPermission(user, parcel))
+ return true;
+
+ return false;
}
private bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene)
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs b/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs
index 399287d..c5e99b5 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/Effects/CookieCutter.cs
@@ -41,6 +41,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects
bool[,] cliffMask = new bool[map.Width,map.Height];
bool[,] channelMask = new bool[map.Width,map.Height];
bool[,] smoothMask = new bool[map.Width,map.Height];
+ bool[,] allowMask = new bool[map.Width,map.Height];
Console.WriteLine("S1");
@@ -52,6 +53,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects
{
Console.Write(".");
smoothMask[x, y] = true;
+ allowMask[x,y] = true;
// Start underwater
map[x, y] = TerrainUtil.PerlinNoise2D(x, y, 3, 0.25) * 5;
@@ -77,7 +79,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects
for (y = 0; y < map.Height; y++)
{
if (cliffMask[x, y])
- eroder.PaintEffect(map, x, y, 4, 0.1);
+ eroder.PaintEffect(map, allowMask, x, y, -1, 4, 0.1);
}
}
@@ -119,4 +121,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Effects
}
}
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs
index beeff03..bc5dc72 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainModule.cs
@@ -25,7 +25,9 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
+
using System.IO;
+using OpenMetaverse;
namespace OpenSim.Region.Environment.Modules.World.Terrain
{
@@ -33,7 +35,8 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
{
void LoadFromFile(string filename);
void SaveToFile(string filename);
-
+ void ModifyTerrain(Vector3 pos, byte size, byte action, UUID agentId);
+
///
/// Load a terrain from a stream.
///
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs
index cf2e58a..e2a9cde 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/ITerrainPaintableEffect.cs
@@ -31,6 +31,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
{
public interface ITerrainPaintableEffect
{
- void PaintEffect(ITerrainChannel map, double x, double y, double strength, double duration);
+ void PaintEffect(ITerrainChannel map, bool[,] allowMask, double x, double y, double z, double strength, double duration);
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs
index dae4cf8..3fa3f8a 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/ErodeSphere.cs
@@ -150,7 +150,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
#region ITerrainPaintableEffect Members
- public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
+ public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
{
strength = TerrainUtil.MetersToSphericalStrength(strength);
@@ -173,10 +173,13 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
{
for (y = 0; y < water.Height; y++)
{
- const double solConst = (1.0 / rounds);
- double sedDelta = water[x, y] * solConst;
- map[x, y] -= sedDelta;
- sediment[x, y] += sedDelta;
+ if (mask[x,y])
+ {
+ const double solConst = (1.0 / rounds);
+ double sedDelta = water[x, y] * solConst;
+ map[x, y] -= sedDelta;
+ sediment[x, y] += sedDelta;
+ }
}
}
@@ -292,8 +295,11 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
double sedimentDeposit = sediment[x, y] - waterCapacity;
if (sedimentDeposit > 0)
{
- sediment[x, y] -= sedimentDeposit;
- map[x, y] += sedimentDeposit;
+ if (mask[x,y])
+ {
+ sediment[x, y] -= sedimentDeposit;
+ map[x, y] += sedimentDeposit;
+ }
}
}
}
@@ -302,10 +308,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
// Deposit any remainder (should be minimal)
for (x = 0; x < water.Width; x++)
for (y = 0; y < water.Height; y++)
- if (sediment[x, y] > 0)
+ if (mask[x,y] && sediment[x, y] > 0)
map[x, y] += sediment[x, y];
}
#endregion
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs
index 1e2d611..e507481 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs
@@ -25,48 +25,29 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
+using System;
using OpenSim.Region.Environment.Interfaces;
namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
{
public class FlattenSphere : ITerrainPaintableEffect
{
-
#region ITerrainPaintableEffect Members
- public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
+ public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
{
strength = TerrainUtil.MetersToSphericalStrength(strength);
int x, y;
- double sum = 0.0;
- double step2 = 0.0;
- duration = 0.009; //MCP Should be read from ini file
-
-
- // compute delta map
- for (x = 0; x < map.Width; x++)
- {
- for (y = 0; y < map.Height; y++)
- {
- double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength);
-
- if (z > 0) // add in non-zero amount
- {
- sum += map[x, y] * z;
- step2 += z;
- }
- }
- }
-
- double avg = sum / step2;
-
// blend in map
for (x = 0; x < map.Width; x++)
{
for (y = 0; y < map.Height; y++)
{
+ if (!mask[x,y])
+ continue;
+
double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength) * duration;
if (z > 0) // add in non-zero amount
@@ -74,8 +55,18 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
if (z > 1.0)
z = 1.0;
- map[x, y] = (map[x, y] * (1.0 - z)) + (avg * z);
+ map[x, y] = (map[x, y] * (1.0 - z)) + (rz * z);
}
+
+ double delta = rz - map[x, y];
+ if (Math.Abs(delta) > 0.1)
+ delta *= 0.25;
+
+ if (delta != 0) // add in non-zero amount
+ {
+ map[x, y] += delta;
+ }
+
}
}
}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs
index 08b2879..fe82396 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/LowerSphere.cs
@@ -34,7 +34,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
{
#region ITerrainPaintableEffect Members
- public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
+ public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
{
strength = TerrainUtil.MetersToSphericalStrength(strength);
duration = 0.03; //MCP Should be read from ini file
@@ -42,15 +42,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
int x;
for (x = 0; x < map.Width; x++)
{
- // Skip everything unlikely to be affected
- if (Math.Abs(x - rx) > strength * 1.1)
- continue;
-
int y;
for (y = 0; y < map.Height; y++)
{
- // Skip everything unlikely to be affected
- if (Math.Abs(y - ry) > strength * 1.1)
+ if (!mask[x,y])
continue;
// Calculate a sphere and add it to the heighmap
@@ -66,4 +61,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
#endregion
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs
index 0824efd..23f7bc5 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/NoiseSphere.cs
@@ -35,22 +35,17 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
{
#region ITerrainPaintableEffect Members
- public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
+ public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
{
strength = TerrainUtil.MetersToSphericalStrength(strength);
int x;
for (x = 0; x < map.Width; x++)
{
- // Skip everything unlikely to be affected
- if (Math.Abs(x - rx) > strength * 1.1)
- continue;
-
int y;
for (y = 0; y < map.Height; y++)
{
- // Skip everything unlikely to be affected
- if (Math.Abs(y - ry) > strength * 1.1)
+ if (!mask[x,y])
continue;
// Calculate a sphere and add it to the heighmap
@@ -68,4 +63,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
#endregion
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs
index 6df8408..42ec794 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/OlsenSphere.cs
@@ -151,7 +151,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
#region ITerrainPaintableEffect Members
- public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
+ public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
{
strength = TerrainUtil.MetersToSphericalStrength(strength);
@@ -162,6 +162,9 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
int y;
for (y = 0; y < map.Height; y++)
{
+ if (!mask[x,y])
+ continue;
+
double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength);
if (z > 0) // add in non-zero amount
@@ -216,4 +219,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
#endregion
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs
index e4fe091..92bac63 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RaiseSphere.cs
@@ -35,7 +35,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
#region ITerrainPaintableEffect Members
- public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
+ public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
{
duration = 0.03; //MCP Should be read from ini file
strength = TerrainUtil.MetersToSphericalStrength(strength);
@@ -43,15 +43,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
int x;
for (x = 0; x < map.Width; x++)
{
- // Skip everything unlikely to be affected
- if (Math.Abs(x - rx) > strength * 1.1)
- continue;
-
int y;
for (y = 0; y < map.Height; y++)
{
- // Skip everything unlikely to be affected
- if (Math.Abs(y - ry) > strength * 1.1)
+ if (!mask[x,y])
continue;
// Calculate a sphere and add it to the heighmap
@@ -67,4 +62,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
#endregion
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs
index 7a1ec72..d3a1d3d 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/RevertSphere.cs
@@ -41,7 +41,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
#region ITerrainPaintableEffect Members
- public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
+ public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
{
strength = TerrainUtil.MetersToSphericalStrength(strength);
duration = 0.03; //MCP Should be read from ini file
@@ -54,15 +54,10 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
int x;
for (x = 0; x < map.Width; x++)
{
- // Skip everything unlikely to be affected
- if (Math.Abs(x - rx) > strength * 1.1)
- continue;
-
int y;
for (y = 0; y < map.Height; y++)
{
- // Skip everything unlikely to be affected
- if (Math.Abs(y - ry) > strength * 1.1)
+ if (!mask[x,y])
continue;
// Calculate a sphere and add it to the heighmap
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs
index 89d9063..c63cb90 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/SmoothSphere.cs
@@ -33,7 +33,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
{
#region ITerrainPaintableEffect Members
- public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
+ public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
{
strength = TerrainUtil.MetersToSphericalStrength(strength);
@@ -76,6 +76,9 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
{
for (y = 0; y < map.Height; y++)
{
+ if (!mask[x,y])
+ continue;
+
double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength);
if (z > 0) // add in non-zero amount
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs
index b3aa732..1288419 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/WeatherSphere.cs
@@ -147,7 +147,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
#region ITerrainPaintableEffect Members
- public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
+ public void PaintEffect(ITerrainChannel map, bool[,] mask, double rx, double ry, double rz, double strength, double duration)
{
strength = TerrainUtil.MetersToSphericalStrength(strength);
@@ -158,6 +158,9 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
int y;
for (y = 0; y < map.Height; y++)
{
+ if (!mask[x,y])
+ continue;
+
double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength);
if (z > 0) // add in non-zero amount
@@ -204,4 +207,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
#endregion
}
-}
\ No newline at end of file
+}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
index ed4075c..3b8debb 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
@@ -40,6 +40,7 @@ using OpenSim.Region.Environment.Modules.World.Terrain.FloodBrushes;
using OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes;
using OpenSim.Region.Environment.Scenes;
+
namespace OpenSim.Region.Environment.Modules.World.Terrain
{
public class TerrainModule : IRegionModule, ICommandableModule, ITerrainModule
@@ -259,6 +260,18 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
}
///
+ /// Modify Land
+ ///
+ /// Land-position (X,Y,0)
+ /// The size of the brush (0=small, 1=medium, 2=large)
+ /// 0=LAND_LEVEL, 1=LAND_RAISE, 2=LAND_LOWER, 3=LAND_SMOOTH, 4=LAND_NOISE, 5=LAND_REVERT
+ /// UUID of script-owner
+ public void ModifyTerrain(Vector3 pos, byte size, byte action, UUID agentId)
+ {
+ client_OnModifyTerrain((float)pos.Z, (float)0.25, size, action, pos.Y, pos.X, pos.Y, pos.X, agentId);
+ }
+
+ ///
/// Saves the current heightmap to a specified stream.
///
/// The destination filename. Used here only to identify the image type
@@ -587,58 +600,92 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
);
}
- private void client_OnModifyTerrain(float height, float seconds, byte size, byte action, float north, float west,
- float south, float east, IClientAPI remoteClient)
+ private void client_OnModifyTerrain(float height, float seconds, byte size, byte action,
+ float north, float west, float south, float east, UUID agentId)
{
- // Not a good permissions check, if in area mode, need to check the entire area.
- if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new Vector3(north, west, 0)))
+ bool allowed = false;
+ if (north == south && east == west)
{
- if (north == south && east == west)
+ if (m_painteffects.ContainsKey((StandardTerrainEffects) action))
{
- if (m_painteffects.ContainsKey((StandardTerrainEffects) action))
+ bool[,] allowMask = new bool[m_channel.Width,m_channel.Height];
+ allowMask.Initialize();
+ int n = size + 1;
+ if (n > 2)
+ n = 4;
+
+ int zx = (int) (west + 0.5);
+ int zy = (int) (north + 0.5);
+
+ int dx;
+ for (dx=-n; dx<=n; dx++)
+ {
+ int dy;
+ for (dy=-n; dy<=n; dy++)
+ {
+ int x = zx + dx;
+ int y = zy + dy;
+ if (x>=0 && y>=0 && x west)
{
- if (x < east && x > west)
+ if (y < north && y > south)
{
- if (y < north && y > south)
+ if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(agentId, new Vector3(x,y,0)))
{
fillArea[x, y] = true;
+ allowed = true;
}
}
}
}
+ }
+ if (allowed)
+ {
m_floodeffects[(StandardTerrainEffects) action].FloodEffect(
m_channel, fillArea, size);
CheckForTerrainUpdates(true); //revert changes outside estate limits
}
- else
- {
- m_log.Debug("Unknown terrain flood type " + action);
- }
+ }
+ else
+ {
+ m_log.Debug("Unknown terrain flood type " + action);
}
}
}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs b/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs
index eaa674e..71ea07d 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/Tests/TerrainTest.cs
@@ -37,19 +37,30 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.Tests
[Test]
public void BrushTest()
{
- TerrainChannel x = new TerrainChannel(256, 256);
+ TerrainChannel map = new TerrainChannel(256, 256);
+ bool[,] allowMask = new bool[map.Width,map.Height];
+ int x;
+ int y;
+ for (x=0; x 0.0, "Raise brush not raising values.");
- Assert.That(x[0, 128] > 0.0, "Raise brush lowering edge values.");
+ effect.PaintEffect(map, allowMask, 128.0, 128.0, 23.0, 50, 0.1);
+ Assert.That(map[128, 128] > 0.0, "Raise brush not raising values.");
+ Assert.That(map[0, 128] > 0.0, "Raise brush lowering edge values.");
- x = new TerrainChannel(256, 256);
+ map = new TerrainChannel(256, 256);
effect = new LowerSphere();
- effect.PaintEffect(x, 128.0, 128.0, 100, 0.1);
- Assert.That(x[128, 128] < 0.0, "Lower not lowering values.");
- Assert.That(x[0, 128] < 0.0, "Lower brush affecting edge values.");
+ effect.PaintEffect(map, allowMask, 128.0, 128.0, -1, 50, 0.1);
+ Assert.That(map[128, 128] < 0.0, "Lower not lowering values.");
+ Assert.That(map[0, 128] < 0.0, "Lower brush affecting edge values.");
}
[Test]
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index 80c4259..8391fab 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -756,6 +756,7 @@ namespace OpenSim.Region.Environment.Scenes
set
{
StoreUndoState();
+if (m_shape != null) {
m_shape.Scale = value;
if (PhysActor != null && m_parentGroup != null)
@@ -769,6 +770,7 @@ namespace OpenSim.Region.Environment.Scenes
}
}
}
+}
TriggerScriptChangedEvent(Changed.SCALE);
}
}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index fffc331..b7072a0 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -42,6 +42,7 @@ using OpenSim.Region.Interfaces;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney;
using OpenSim.Region.Environment.Modules.World.Land;
+using OpenSim.Region.Environment.Modules.World.Terrain;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.Physics.Manager;
using OpenSim.Region.ScriptEngine.Shared;
@@ -3368,7 +3369,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llModifyLand(int action, int brush)
{
m_host.AddScriptLPS(1);
- World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new Vector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0));
+ ITerrainModule tm = m_ScriptEngine.World.RequestModuleInterface();
+ if (tm != null)
+ {
+ tm.ModifyTerrain(m_host.AbsolutePosition, (byte) brush, (byte) action, m_host.OwnerID);
+ }
}
public void llCollisionSound(string impact_sound, double impact_volume)
--
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