From 49b4408782ddb598fbbc105665b2af4080c33a50 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 20 Jan 2018 12:11:07 +0000 Subject: some cleanup --- OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | 12 +++++++----- OpenSim/Region/Framework/Scenes/ScenePresence.cs | 1 - OpenSim/Region/PhysicsModules/ubOde/ODEApi.cs | 1 + 3 files changed, 8 insertions(+), 6 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index b575ed9..72b6116 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs @@ -898,7 +898,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP if (packet.Type == PacketType.CoarseLocationUpdate && allowSplitting) allowSplitting = false; - bool packetQueued = false; +// bool packetQueued = false; if (allowSplitting && packet.HasVariableBlocks) { @@ -911,15 +911,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP for (int i = 0; i < packetCount; i++) { byte[] data = datas[i]; - if (!SendPacketData(udpClient, data, packet.Type, category, method)) - packetQueued = true; +// if (!SendPacketData(udpClient, data, packet.Type, category, method)) +// packetQueued = true; + SendPacketData(udpClient, data, packet.Type, category, method); } } else { byte[] data = packet.ToBytes(); - if (!SendPacketData(udpClient, data, packet.Type, category, method)) - packetQueued = true; +// if (!SendPacketData(udpClient, data, packet.Type, category, method)) +// packetQueued = true; + SendPacketData(udpClient, data, packet.Type, category, method); } PacketPool.Instance.ReturnPacket(packet); diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index e10e787..ec09fe6 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -77,7 +77,6 @@ namespace OpenSim.Region.Framework.Scenes public class ScenePresence : EntityBase, IScenePresence { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private static readonly String LogHeader = "[SCENE PRESENCE]"; // ~ScenePresence() // { diff --git a/OpenSim/Region/PhysicsModules/ubOde/ODEApi.cs b/OpenSim/Region/PhysicsModules/ubOde/ODEApi.cs index 47e7c7b..42ad391 100644 --- a/OpenSim/Region/PhysicsModules/ubOde/ODEApi.cs +++ b/OpenSim/Region/PhysicsModules/ubOde/ODEApi.cs @@ -54,6 +54,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde using dReal = System.Single; //#endif + [SuppressUnmanagedCodeSecurityAttribute] internal static class SafeNativeMethods { internal static dReal Infinity = dReal.MaxValue; -- cgit v1.1