From 48f6010a1ccc8470d6324d41de9f934b503a5b84 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sat, 19 Dec 2015 17:29:51 +0000 Subject: a more clean enforcement of BestAvatarResponsiveness (others aren't good at moment --- OpenSim/Region/Framework/Scenes/Prioritizer.cs | 10 +++------- 1 file changed, 3 insertions(+), 7 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/Framework/Scenes/Prioritizer.cs b/OpenSim/Region/Framework/Scenes/Prioritizer.cs index bd9d580..c913ec2 100644 --- a/OpenSim/Region/Framework/Scenes/Prioritizer.cs +++ b/OpenSim/Region/Framework/Scenes/Prioritizer.cs @@ -91,14 +91,10 @@ namespace OpenSim.Region.Framework.Scenes return 0; uint priority; - - - // HACK - return GetPriorityByBestAvatarResponsiveness(client, entity); - switch (m_scene.UpdatePrioritizationScheme) { +/* case UpdatePrioritizationSchemes.Time: priority = GetPriorityByTime(client, entity); break; @@ -111,11 +107,11 @@ namespace OpenSim.Region.Framework.Scenes case UpdatePrioritizationSchemes.FrontBack: priority = GetPriorityByFrontBack(client, entity); break; +*/ case UpdatePrioritizationSchemes.BestAvatarResponsiveness: + default: priority = GetPriorityByBestAvatarResponsiveness(client, entity); break; - default: - throw new InvalidOperationException("UpdatePrioritizationScheme not defined."); } return priority; -- cgit v1.1