From 427a80bba550380a05d78fe7895fd9f6891f39ea Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Thu, 6 Nov 2008 19:52:06 +0000
Subject: * test: Add assert checking that the circuit which trigger the socket
exception has been closed
---
OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs | 3 ++-
OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs | 2 ++
2 files changed, 4 insertions(+), 1 deletion(-)
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs
index 148e03f..5fd3619 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs
@@ -179,13 +179,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
///
- ///
+ /// Close a client circuit only
///
///
public virtual void CloseCircuit(uint circuitcode)
{
m_networkHandler.RemoveClientCircuit(circuitcode);
+ // XXX: Why is this commented out? Possibly because close mechanisms are so tangled right now
//m_scene.ClientManager.CloseAllAgents(circuitcode);
}
diff --git a/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs b/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs
index dc1c63d..a40677e 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/Tests/BasicCircuitTests.cs
@@ -283,6 +283,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
testLLUDPServer.LoadReceiveWithBeginException(epA);
testLLUDPServer.LoadReceive(BuildTestObjectNamePacket(2, "packet3"), epB);
testLLUDPServer.ReceiveData(null);
+
+ Assert.IsFalse(testLLUDPServer.HasCircuit(circuitCodeA));
Assert.That(testLLPacketServer.GetTotalPacketsReceived(), Is.EqualTo(3));
Assert.That(testLLPacketServer.GetPacketsReceivedFor(PacketType.ObjectName), Is.EqualTo(3));
--
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