From 3bbe09883e32f272d4a2a9e61add1a63b0c740b9 Mon Sep 17 00:00:00 2001
From: Sean Dague
Date: Tue, 26 Feb 2008 18:37:42 +0000
Subject: make trunk compile again.  I think Adam forgot to check in some files

---
 OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

(limited to 'OpenSim/Region')

diff --git a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs
index f704835..d9fc2f4 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/TerrainModule.cs
@@ -143,8 +143,8 @@ namespace OpenSim.Region.Environment.Modules.Terrain
             m_floodeffects[StandardTerrainEffects.Raise] = new FloodBrushes.RaiseArea();
 
             // Float[256,256] array format (RAW32)
-            m_loaders[".r32"] = new FileLoaders.RAW32();
-            m_loaders[".f32"] = m_loaders[".r32"];
+            // m_loaders[".r32"] = new FileLoaders.RAW32();
+            // m_loaders[".f32"] = m_loaders[".r32"];
         }
 
         public void LoadFromFile(string filename)
-- 
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