From 35a63c64f601459805f2eba839ce19eccf9b8592 Mon Sep 17 00:00:00 2001
From: Justin Clarke Casey
Date: Sun, 6 Jan 2008 22:43:45 +0000
Subject: Factor out inventory related code in SceneObjectPart into separate
class
---
.../Scenes/SceneObjectPart.Inventory.cs | 244 +++++++++++++++++++++
.../Region/Environment/Scenes/SceneObjectPart.cs | 206 +----------------
2 files changed, 245 insertions(+), 205 deletions(-)
create mode 100644 OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
(limited to 'OpenSim/Region')
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
new file mode 100644
index 0000000..aab2291
--- /dev/null
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
@@ -0,0 +1,244 @@
+/*
+* Copyright (c) Contributors, http://opensimulator.org/
+* See CONTRIBUTORS.TXT for a full list of copyright holders.
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions are met:
+* * Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* * Redistributions in binary form must reproduce the above copyright
+* notice, this list of conditions and the following disclaimer in the
+* documentation and/or other materials provided with the distribution.
+* * Neither the name of the OpenSim Project nor the
+* names of its contributors may be used to endorse or promote products
+* derived from this software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
+* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+
+using System;
+using System.Collections.Generic;
+using System.Xml.Serialization;
+
+using libsecondlife;
+
+using OpenSim.Framework;
+using OpenSim.Region.Environment.Interfaces;
+using OpenSim.Region.Environment.Scenes.Scripting;
+
+namespace OpenSim.Region.Environment.Scenes
+{
+ public partial class SceneObjectPart : IScriptHost
+ {
+ private string m_inventoryFileName = "";
+
+ ///
+ /// The inventory folder for this prim
+ ///
+ private LLUUID m_folderID = LLUUID.Zero;
+
+ ///
+ /// Exposing this is not particularly good, but it's one of the least evils at the moment to see
+ /// folder id from prim inventory item data, since it's not (yet) actually stored with the prim.
+ ///
+ public LLUUID FolderID
+ {
+ get { return m_folderID; }
+ set { m_folderID = value; }
+ }
+
+ ///
+ /// Holds in memory prim inventory
+ ///
+ protected IDictionary m_taskInventory
+ = new Dictionary();
+
+ [XmlIgnore]
+ public IDictionary TaskInventory
+ {
+ get { return m_taskInventory; }
+ }
+
+ ///
+ /// Serial count for inventory file , used to tell if inventory has changed
+ /// no need for this to be part of Database backup
+ ///
+ protected uint m_inventorySerial = 0;
+
+ public uint InventorySerial
+ {
+ get { return m_inventorySerial; }
+ }
+
+ ///
+ /// Add an item to this prim's inventory.
+ ///
+ ///
+ public void AddInventoryItem(TaskInventoryItem item)
+ {
+ item.parent_id = m_folderID;
+ item.creation_date = 1000;
+ item.ParentPartID = UUID;
+ m_taskInventory.Add(item.item_id, item);
+ m_inventorySerial++;
+ }
+
+ ///
+ /// Add a whole collection of items to the prim's inventory at once. We assume that the items already
+ /// have all their fields correctly filled out.
+ ///
+ ///
+ public void AddInventoryItems(ICollection items)
+ {
+ foreach (TaskInventoryItem item in items)
+ {
+ m_taskInventory.Add(item.item_id, item);
+ }
+
+ m_inventorySerial++;
+ }
+
+ public int RemoveInventoryItem(IClientAPI remoteClient, uint localID, LLUUID itemID)
+ {
+ if (localID == LocalID)
+ {
+ if (m_taskInventory.ContainsKey(itemID))
+ {
+ string type = m_taskInventory[itemID].inv_type;
+ m_taskInventory.Remove(itemID);
+ m_inventorySerial++;
+ if (type == "lsl_text")
+ {
+ return 10;
+ }
+ else
+ {
+ return 0;
+ }
+ }
+ }
+ return -1;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public bool GetInventoryFileName(IClientAPI client, uint localID)
+ {
+ if (m_inventorySerial > 0)
+ {
+ client.SendTaskInventory(m_uuid, (short) m_inventorySerial,
+ Helpers.StringToField(m_inventoryFileName));
+ return true;
+ }
+ else
+ {
+ client.SendTaskInventory(m_uuid, 0, new byte[0]);
+ return false;
+ }
+ }
+
+ public void RequestInventoryFile(IXfer xferManager)
+ {
+ byte[] fileData = new byte[0];
+ InventoryStringBuilder invString = new InventoryStringBuilder(m_folderID, UUID);
+ foreach (TaskInventoryItem item in m_taskInventory.Values)
+ {
+ invString.AddItemStart();
+ invString.AddNameValueLine("item_id", item.item_id.ToString());
+ invString.AddNameValueLine("parent_id", item.parent_id.ToString());
+
+ invString.AddPermissionsStart();
+ invString.AddNameValueLine("base_mask", "0x7FFFFFFF");
+ invString.AddNameValueLine("owner_mask", "0x7FFFFFFF");
+ invString.AddNameValueLine("group_mask", "0x7FFFFFFF");
+ invString.AddNameValueLine("everyone_mask", "0x7FFFFFFF");
+ invString.AddNameValueLine("next_owner_mask", "0x7FFFFFFF");
+ invString.AddNameValueLine("creator_id", item.creator_id.ToString());
+ invString.AddNameValueLine("owner_id", item.owner_id.ToString());
+ invString.AddNameValueLine("last_owner_id", item.last_owner_id.ToString());
+ invString.AddNameValueLine("group_id", item.group_id.ToString());
+ invString.AddSectionEnd();
+
+ invString.AddNameValueLine("asset_id", item.asset_id.ToString());
+ invString.AddNameValueLine("type", item.type);
+ invString.AddNameValueLine("inv_type", item.inv_type);
+ invString.AddNameValueLine("flags", "0x00");
+ invString.AddNameValueLine("name", item.name + "|");
+ invString.AddNameValueLine("desc", item.desc + "|");
+ invString.AddNameValueLine("creation_date", item.creation_date.ToString());
+ invString.AddSectionEnd();
+ }
+
+ fileData = Helpers.StringToField(invString.BuildString);
+
+// MainLog.Instance.Verbose(
+// "PRIMINVENTORY", "RequestInventoryFile fileData: {0}", Helpers.FieldToUTF8String(fileData));
+
+ if (fileData.Length > 2)
+ {
+ xferManager.AddNewFile(m_inventoryFileName, fileData);
+ }
+ }
+
+ public class InventoryStringBuilder
+ {
+ public string BuildString = "";
+
+ public InventoryStringBuilder(LLUUID folderID, LLUUID parentID)
+ {
+ BuildString += "\tinv_object\t0\n\t{\n";
+ AddNameValueLine("obj_id", folderID.ToString());
+ AddNameValueLine("parent_id", parentID.ToString());
+ AddNameValueLine("type", "category");
+ AddNameValueLine("name", "Contents");
+ AddSectionEnd();
+ }
+
+ public void AddItemStart()
+ {
+ BuildString += "\tinv_item\t0\n";
+ BuildString += "\t{\n";
+ }
+
+ public void AddPermissionsStart()
+ {
+ BuildString += "\tpermissions 0\n";
+ BuildString += "\t{\n";
+ }
+
+ public void AddSectionEnd()
+ {
+ BuildString += "\t}\n";
+ }
+
+ public void AddLine(string addLine)
+ {
+ BuildString += addLine;
+ }
+
+ public void AddNameValueLine(string name, string value)
+ {
+ BuildString += "\t\t";
+ BuildString += name + "\t";
+ BuildString += value + "\n";
+ }
+
+ public void Close()
+ {
+ }
+ }
+ }
+}
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index b07b43c..f82771b 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -42,7 +42,7 @@ using OpenSim.Region.Physics.Manager;
namespace OpenSim.Region.Environment.Scenes
{
- public class SceneObjectPart : IScriptHost
+ public partial class SceneObjectPart : IScriptHost
{
private const LLObject.ObjectFlags OBJFULL_MASK_GENERAL =
LLObject.ObjectFlags.ObjectCopy | LLObject.ObjectFlags.ObjectModify | LLObject.ObjectFlags.ObjectTransfer;
@@ -55,36 +55,8 @@ namespace OpenSim.Region.Environment.Scenes
private const uint FULL_MASK_PERMISSIONS_GENERAL = 2147483647;
private const uint FULL_MASK_PERMISSIONS_OWNER = 2147483647;
- private string m_inventoryFileName = "";
-
- ///
- /// The inventory folder for this prim
- ///
- private LLUUID m_folderID = LLUUID.Zero;
-
- ///
- /// Exposing this is not particularly good, but it's one of the least evils at the moment to see
- /// folder id from prim inventory item data, since it's not (yet) actually stored with the prim.
- ///
- public LLUUID FolderID
- {
- get { return m_folderID; }
- set { m_folderID = value; }
- }
[XmlIgnore] public PhysicsActor PhysActor = null;
-
- ///
- /// Holds in memory prim inventory
- ///
- protected IDictionary m_taskInventory
- = new Dictionary();
-
- [XmlIgnore]
- public IDictionary TaskInventory
- {
- get { return m_taskInventory; }
- }
public LLUUID LastOwnerID;
public LLUUID OwnerID;
@@ -130,17 +102,6 @@ namespace OpenSim.Region.Environment.Scenes
get { return CreatorID; }
}
- ///
- /// Serial count for inventory file , used to tell if inventory has changed
- /// no need for this to be part of Database backup
- ///
- protected uint m_inventorySerial = 0;
-
- public uint InventorySerial
- {
- get { return m_inventorySerial; }
- }
-
protected LLUUID m_uuid;
public LLUUID UUID
@@ -1066,123 +1027,6 @@ namespace OpenSim.Region.Environment.Scenes
#endregion
- #region Inventory
-
- ///
- /// Add an item to this prim's inventory.
- ///
- ///
- public void AddInventoryItem(TaskInventoryItem item)
- {
- item.parent_id = m_folderID;
- item.creation_date = 1000;
- item.ParentPartID = UUID;
- m_taskInventory.Add(item.item_id, item);
- m_inventorySerial++;
- }
-
- ///
- /// Add a whole collection of items to the prim's inventory at once. We assume that the items already
- /// have all their fields correctly filled out.
- ///
- ///
- public void AddInventoryItems(ICollection items)
- {
- foreach (TaskInventoryItem item in items)
- {
- m_taskInventory.Add(item.item_id, item);
- }
-
- m_inventorySerial++;
- }
-
- public int RemoveInventoryItem(IClientAPI remoteClient, uint localID, LLUUID itemID)
- {
- if (localID == LocalID)
- {
- if (m_taskInventory.ContainsKey(itemID))
- {
- string type = m_taskInventory[itemID].inv_type;
- m_taskInventory.Remove(itemID);
- m_inventorySerial++;
- if (type == "lsl_text")
- {
- return 10;
- }
- else
- {
- return 0;
- }
- }
- }
- return -1;
- }
-
- ///
- ///
- ///
- ///
- ///
- public bool GetInventoryFileName(IClientAPI client, uint localID)
- {
- if (m_inventorySerial > 0)
- {
- client.SendTaskInventory(m_uuid, (short) m_inventorySerial,
- Helpers.StringToField(m_inventoryFileName));
- return true;
- }
- else
- {
- client.SendTaskInventory(m_uuid, 0, new byte[0]);
- return false;
- }
- }
-
- public void RequestInventoryFile(IXfer xferManager)
- {
- byte[] fileData = new byte[0];
- InventoryStringBuilder invString = new InventoryStringBuilder(m_folderID, UUID);
- foreach (TaskInventoryItem item in m_taskInventory.Values)
- {
- invString.AddItemStart();
- invString.AddNameValueLine("item_id", item.item_id.ToString());
- invString.AddNameValueLine("parent_id", item.parent_id.ToString());
-
- invString.AddPermissionsStart();
- invString.AddNameValueLine("base_mask", "0x7FFFFFFF");
- invString.AddNameValueLine("owner_mask", "0x7FFFFFFF");
- invString.AddNameValueLine("group_mask", "0x7FFFFFFF");
- invString.AddNameValueLine("everyone_mask", "0x7FFFFFFF");
- invString.AddNameValueLine("next_owner_mask", "0x7FFFFFFF");
- invString.AddNameValueLine("creator_id", item.creator_id.ToString());
- invString.AddNameValueLine("owner_id", item.owner_id.ToString());
- invString.AddNameValueLine("last_owner_id", item.last_owner_id.ToString());
- invString.AddNameValueLine("group_id", item.group_id.ToString());
- invString.AddSectionEnd();
-
- invString.AddNameValueLine("asset_id", item.asset_id.ToString());
- invString.AddNameValueLine("type", item.type);
- invString.AddNameValueLine("inv_type", item.inv_type);
- invString.AddNameValueLine("flags", "0x00");
- invString.AddNameValueLine("name", item.name + "|");
- invString.AddNameValueLine("desc", item.desc + "|");
- invString.AddNameValueLine("creation_date", item.creation_date.ToString());
- invString.AddSectionEnd();
- }
-
- fileData = Helpers.StringToField(invString.BuildString);
-
-// MainLog.Instance.Verbose(
-// "PRIMINVENTORY", "RequestInventoryFile fileData: {0}", Helpers.FieldToUTF8String(fileData));
-
- if (fileData.Length > 2)
- {
- xferManager.AddNewFile(m_inventoryFileName, fileData);
- }
- }
-
- #endregion
-
#region ExtraParams
public void UpdatePrimFlags(ushort type, bool inUse, byte[] data)
@@ -1688,53 +1532,5 @@ namespace OpenSim.Region.Environment.Scenes
(int) (color.z*0xff));
Text = text;
}
-
- public class InventoryStringBuilder
- {
- public string BuildString = "";
-
- public InventoryStringBuilder(LLUUID folderID, LLUUID parentID)
- {
- BuildString += "\tinv_object\t0\n\t{\n";
- AddNameValueLine("obj_id", folderID.ToString());
- AddNameValueLine("parent_id", parentID.ToString());
- AddNameValueLine("type", "category");
- AddNameValueLine("name", "Contents");
- AddSectionEnd();
- }
-
- public void AddItemStart()
- {
- BuildString += "\tinv_item\t0\n";
- BuildString += "\t{\n";
- }
-
- public void AddPermissionsStart()
- {
- BuildString += "\tpermissions 0\n";
- BuildString += "\t{\n";
- }
-
- public void AddSectionEnd()
- {
- BuildString += "\t}\n";
- }
-
- public void AddLine(string addLine)
- {
- BuildString += addLine;
- }
-
- public void AddNameValueLine(string name, string value)
- {
- BuildString += "\t\t";
- BuildString += name + "\t";
- BuildString += value + "\n";
- }
-
- public void Close()
- {
- }
- }
}
}
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