From 338b02a8bc51d1dc5c1161a2a5a10b85521d1f8e Mon Sep 17 00:00:00 2001 From: Melanie Date: Thu, 7 Feb 2013 21:23:35 +0000 Subject: Send the new physics params to the viewer build dialog --- .../Linden/Caps/BunchOfCaps/BunchOfCaps.cs | 35 ++++++++++++++++++++++ 1 file changed, 35 insertions(+) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 568e216..1af61db 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs @@ -96,6 +96,8 @@ namespace OpenSim.Region.ClientStack.Linden // private static readonly string m_fetchInventoryPath = "0006/"; private static readonly string m_copyFromNotecardPath = "0007/"; // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. + private static readonly string m_getObjectPhysicsDataPath = "0101/"; + /* 0102 - 0103 RESERVED */ private static readonly string m_UpdateAgentInformationPath = "0500/"; // These are callbacks which will be setup by the scene so that we can update scene data when we @@ -204,6 +206,8 @@ namespace OpenSim.Region.ClientStack.Linden m_HostCapsObj.RegisterHandler("UpdateNotecardAgentInventory", req); m_HostCapsObj.RegisterHandler("UpdateScriptAgentInventory", req); m_HostCapsObj.RegisterHandler("UpdateScriptAgent", req); + IRequestHandler getObjectPhysicsDataHandler = new RestStreamHandler("POST", capsBase + m_getObjectPhysicsDataPath, GetObjectPhysicsData); + m_HostCapsObj.RegisterHandler("GetObjectPhysicsData", getObjectPhysicsDataHandler); IRequestHandler UpdateAgentInformationHandler = new RestStreamHandler("POST", capsBase + m_UpdateAgentInformationPath, UpdateAgentInformation); m_HostCapsObj.RegisterHandler("UpdateAgentInformation", UpdateAgentInformationHandler); @@ -873,6 +877,37 @@ namespace OpenSim.Region.ClientStack.Linden return LLSDHelpers.SerialiseLLSDReply(response); } + public string GetObjectPhysicsData(string request, string path, + string param, IOSHttpRequest httpRequest, + IOSHttpResponse httpResponse) + { + OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request); + OSDMap resp = new OSDMap(); + OSDArray object_ids = (OSDArray)req["object_ids"]; + + for (int i = 0 ; i < object_ids.Count ; i++) + { + UUID uuid = object_ids[i].AsUUID(); + + SceneObjectPart obj = m_Scene.GetSceneObjectPart(uuid); + if (obj != null) + { + OSDMap object_data = new OSDMap(); + + object_data["PhysicsShapeType"] = obj.PhysicsShapeType; + object_data["Density"] = obj.Density; + object_data["Friction"] = obj.Friction; + object_data["Restitution"] = obj.Restitution; + object_data["GravityMultiplier"] = obj.GravityModifier; + + resp[uuid.ToString()] = object_data; + } + } + + string response = OSDParser.SerializeLLSDXmlString(resp); + return response; + } + public string UpdateAgentInformation(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) -- cgit v1.1