From 331f26548bc414511b6c450107556e6e3484178a Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Tue, 15 Apr 2008 16:49:06 +0000 Subject: Fixed LSL State support. * Re-applied Tedd's patch that got overwritten. * Replaced (state)\s+([^;\n\r]+)([\r\n\s];) with (state)\s+([^;\n\r]+)(;[\r\n\s]) * Added a state(string) method to BuiltIn_Commands_BaseClass --- .../Common/BuiltIn_Commands_BaseClass.cs | 6 +- .../ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 10 ++- .../DotNetEngine/Compiler/LSL/LSL2CSConverter.cs | 76 ++++++++++++---------- 3 files changed, 57 insertions(+), 35 deletions(-) (limited to 'OpenSim/Region') diff --git a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs index 3f6f5cc..cb4ca39 100644 --- a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs @@ -106,7 +106,11 @@ namespace OpenSim.Region.ScriptEngine.Common get { return m_LSL_Functions.State; } set { m_LSL_Functions.State = value; } } - + public void state(string state) + { + State = state; + + } public void Start(BuilIn_Commands LSL_Functions) diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index a2bc397..1a7d044 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs @@ -79,7 +79,15 @@ namespace OpenSim.Region.ScriptEngine.Common if (m_state != value) { m_state = value; - m_ScriptEngine.m_EventManager.state_entry(m_localID); + try + { + m_ScriptEngine.m_EventManager.state_entry(m_localID); + + } + catch (AppDomainUnloadedException) + { + System.Console.WriteLine("[SCRIPT]: state change called when script was unloaded. Nothing to worry about, but noting the occurance"); + } } } } diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs index 3036ace..9f753df 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs @@ -1,29 +1,30 @@ /* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ +* Copyright (c) Contributors, http://opensimulator.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSim Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ using System.Collections.Generic; using System.Text.RegularExpressions; @@ -33,6 +34,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL { public class LSL2CSConverter { + + // Uses regex to convert LSL code to C# code. //private Regex rnw = new Regex(@"[a-zA-Z0-9_\-]", RegexOptions.Compiled); @@ -173,7 +176,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL { // 0 => 1: Get last Match m = - Regex.Match(cache, @"(?![a-zA-Z_]+)\s*([a-zA-Z_]+)[^a-zA-Z_\(\)]*{", + //Regex.Match(cache, @"(?![a-zA-Z_]+)\s*([a-zA-Z_]+)[^a-zA-Z_\(\)]*{", + Regex.Match(cache, @"(?![a-zA-Z_]+)\s*(state\s+)?(?[a-zA-Z_]+)[^a-zA-Z_\(\)]*{", + RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); in_state = false; @@ -181,13 +186,14 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL { // Go back to level 0, this is not a state in_state = true; - current_statename = m.Groups[1].Captures[0].Value; + current_statename = m.Groups["statename"].Captures[0].Value; //Console.WriteLine("Current statename: " + current_statename); cache = + //@"(?(?![a-zA-Z_]+)\s*)" + @"([a-zA-Z_]+)(?[^a-zA-Z_\(\)]*){", Regex.Replace(cache, - @"(?(?![a-zA-Z_]+)\s*)" + @"([a-zA-Z_]+)(?[^a-zA-Z_\(\)]*){", + @"(?(?![a-zA-Z_]+)\s*)" + @"(state\s+)?([a-zA-Z_]+)(?[^a-zA-Z_\(\)]*){", "${s1}${s2}", - RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); + RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase); } ret += cache; cache = String.Empty; @@ -208,7 +214,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL Regex.Replace(cache, @"^(\s*)((?!(if|switch|for|while)[^a-zA-Z0-9_])[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)", @"$1public " + current_statename + "_event_$2", - RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); + RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase); } ret += cache; @@ -254,10 +260,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL // Replace and Script = - Regex.Replace(Script, @"<([^,>;]*,[^,>;\)]*,[^,>;\)]*,[^,>;\)]*)>", @"new LSL_Types.Quaternion($1)", + Regex.Replace(Script, @"<([^,>;]*,[^,>;]*,[^,>;]*,[^,>;]*)>", @"new LSL_Types.Quaternion($1)", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); Script = - Regex.Replace(Script, @"<([^,>;]*,[^,>;\)]*,[^,>;\)]*)>", @"new LSL_Types.Vector3($1)", + Regex.Replace(Script, @"<([^,>;)]*,[^,>;]*,[^,>;]*)>", @"new LSL_Types.Vector3($1)", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); // Replace List []'s @@ -274,6 +280,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL Regex.Replace(Script, @"\((float|int)\)\s*([a-zA-Z0-9_.]+(\s*\([^\)]*\))?)", @"$1.Parse($2)", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); + // Replace "state STATENAME" with "state("statename")" + Script = + Regex.Replace(Script, @"(state)\s+([^;\n\r]+)(;[\r\n\s])", "$1(\"$2\")$3", + RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase); // REPLACE BACK QUOTES foreach (string key in quotes.Keys) @@ -305,4 +315,4 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL return Return; } } -} +} \ No newline at end of file -- cgit v1.1